1.03 for iOS and 1.5.0 for Android

This commit is contained in:
2025-09-27 02:13:51 -06:00
parent b6dded50d9
commit 346f1a438e
16 changed files with 1708 additions and 1271 deletions

View File

@@ -7,6 +7,10 @@ import UniformTypeIdentifiers
import WidgetKit
#endif
#if canImport(ActivityKit)
import ActivityKit
#endif
@MainActor
class ClimbingDataManager: ObservableObject {
@@ -23,6 +27,7 @@ class ClimbingDataManager: ObservableObject {
private let sharedUserDefaults = UserDefaults(suiteName: "group.com.atridad.OpenClimb")
private let encoder = JSONEncoder()
private let decoder = JSONDecoder()
private var liveActivityObserver: NSObjectProtocol?
private enum Keys {
static let gyms = "openclimb_gyms"
@@ -57,6 +62,7 @@ class ClimbingDataManager: ObservableObject {
_ = ImageManager.shared
loadAllData()
migrateImagePaths()
setupLiveActivityNotifications()
Task {
try? await Task.sleep(nanoseconds: 2_000_000_000)
@@ -67,6 +73,12 @@ class ClimbingDataManager: ObservableObject {
}
}
deinit {
if let observer = liveActivityObserver {
NotificationCenter.default.removeObserver(observer)
}
}
private func loadAllData() {
loadGyms()
loadProblems()
@@ -463,6 +475,7 @@ class ClimbingDataManager: ObservableObject {
let exportData = ClimbDataExport(
exportedAt: dateFormatter.string(from: Date()),
version: "1.0",
gyms: gyms.map { AndroidGym(from: $0) },
problems: problems.map { AndroidProblem(from: $0) },
sessions: sessions.map { AndroidClimbSession(from: $0) },
@@ -471,13 +484,21 @@ class ClimbingDataManager: ObservableObject {
// Collect referenced image paths
let referencedImagePaths = collectReferencedImagePaths()
print("🎯 Starting export with \(referencedImagePaths.count) images")
return try ZipUtils.createExportZip(
let zipData = try ZipUtils.createExportZip(
exportData: exportData,
referencedImagePaths: referencedImagePaths
)
print("✅ Export completed successfully")
successMessage = "Export completed with \(referencedImagePaths.count) images"
clearMessageAfterDelay()
return zipData
} catch {
setError("Export failed: \(error.localizedDescription)")
let errorMessage = "Export failed: \(error.localizedDescription)"
print("\(errorMessage)")
setError(errorMessage)
return nil
}
}
@@ -565,16 +586,18 @@ class ClimbingDataManager: ObservableObject {
struct ClimbDataExport: Codable {
let exportedAt: String
let version: String
let gyms: [AndroidGym]
let problems: [AndroidProblem]
let sessions: [AndroidClimbSession]
let attempts: [AndroidAttempt]
init(
exportedAt: String, gyms: [AndroidGym], problems: [AndroidProblem],
exportedAt: String, version: String = "1.0", gyms: [AndroidGym], problems: [AndroidProblem],
sessions: [AndroidClimbSession], attempts: [AndroidAttempt]
) {
self.exportedAt = exportedAt
self.version = version
self.gyms = gyms
self.problems = problems
self.sessions = sessions
@@ -588,6 +611,7 @@ struct AndroidGym: Codable {
let location: String?
let supportedClimbTypes: [ClimbType]
let difficultySystems: [DifficultySystem]
let customDifficultyGrades: [String]
let notes: String?
let createdAt: String
let updatedAt: String
@@ -598,6 +622,7 @@ struct AndroidGym: Codable {
self.location = gym.location
self.supportedClimbTypes = gym.supportedClimbTypes
self.difficultySystems = gym.difficultySystems
self.customDifficultyGrades = gym.customDifficultyGrades
self.notes = gym.notes
let formatter = DateFormatter()
formatter.dateFormat = "yyyy-MM-dd'T'HH:mm:ss.SSSSSS"
@@ -607,13 +632,15 @@ struct AndroidGym: Codable {
init(
id: String, name: String, location: String?, supportedClimbTypes: [ClimbType],
difficultySystems: [DifficultySystem], notes: String?, createdAt: String, updatedAt: String
difficultySystems: [DifficultySystem], customDifficultyGrades: [String] = [],
notes: String?, createdAt: String, updatedAt: String
) {
self.id = id
self.name = name
self.location = location
self.supportedClimbTypes = supportedClimbTypes
self.difficultySystems = difficultySystems
self.customDifficultyGrades = customDifficultyGrades
self.notes = notes
self.createdAt = createdAt
self.updatedAt = updatedAt
@@ -633,7 +660,7 @@ struct AndroidGym: Codable {
location: location,
supportedClimbTypes: supportedClimbTypes,
difficultySystems: difficultySystems,
customDifficultyGrades: [],
customDifficultyGrades: customDifficultyGrades,
notes: notes,
createdAt: createdDate,
updatedAt: updatedDate
@@ -648,7 +675,13 @@ struct AndroidProblem: Codable {
let description: String?
let climbType: ClimbType
let difficulty: DifficultyGrade
let setter: String?
let tags: [String]
let location: String?
let imagePaths: [String]?
let isActive: Bool
let dateSet: String?
let notes: String?
let createdAt: String
let updatedAt: String
@@ -659,16 +692,26 @@ struct AndroidProblem: Codable {
self.description = problem.description
self.climbType = problem.climbType
self.difficulty = problem.difficulty
self.setter = problem.setter
self.tags = problem.tags
self.location = problem.location
self.imagePaths = problem.imagePaths.isEmpty ? nil : problem.imagePaths
self.isActive = problem.isActive
self.notes = problem.notes
let formatter = DateFormatter()
formatter.dateFormat = "yyyy-MM-dd'T'HH:mm:ss.SSSSSS"
self.dateSet = problem.dateSet != nil ? formatter.string(from: problem.dateSet!) : nil
self.createdAt = formatter.string(from: problem.createdAt)
self.updatedAt = formatter.string(from: problem.updatedAt)
}
init(
id: String, gymId: String, name: String?, description: String?, climbType: ClimbType,
difficulty: DifficultyGrade, imagePaths: [String]?, createdAt: String, updatedAt: String
difficulty: DifficultyGrade, setter: String? = nil, tags: [String] = [],
location: String? = nil,
imagePaths: [String]? = nil, isActive: Bool = true, dateSet: String? = nil,
notes: String? = nil,
createdAt: String, updatedAt: String
) {
self.id = id
self.gymId = gymId
@@ -676,7 +719,13 @@ struct AndroidProblem: Codable {
self.description = description
self.climbType = climbType
self.difficulty = difficulty
self.setter = setter
self.tags = tags
self.location = location
self.imagePaths = imagePaths
self.isActive = isActive
self.dateSet = dateSet
self.notes = notes
self.createdAt = createdAt
self.updatedAt = updatedAt
}
@@ -697,13 +746,13 @@ struct AndroidProblem: Codable {
description: description,
climbType: climbType,
difficulty: difficulty,
setter: nil,
tags: [],
location: nil,
setter: setter,
tags: tags,
location: location,
imagePaths: imagePaths ?? [],
isActive: true,
dateSet: nil,
notes: nil,
isActive: isActive,
dateSet: dateSet != nil ? formatter.date(from: dateSet!) : nil,
notes: notes,
createdAt: createdDate,
updatedAt: updatedDate
)
@@ -717,7 +766,13 @@ struct AndroidProblem: Codable {
description: self.description,
climbType: self.climbType,
difficulty: self.difficulty,
setter: self.setter,
tags: self.tags,
location: self.location,
imagePaths: newImagePaths.isEmpty ? nil : newImagePaths,
isActive: self.isActive,
dateSet: self.dateSet,
notes: self.notes,
createdAt: self.createdAt,
updatedAt: self.updatedAt
)
@@ -730,8 +785,9 @@ struct AndroidClimbSession: Codable {
let date: String
let startTime: String?
let endTime: String?
let duration: Int?
let duration: Int64?
let status: SessionStatus
let notes: String?
let createdAt: String
let updatedAt: String
@@ -743,15 +799,17 @@ struct AndroidClimbSession: Codable {
self.date = formatter.string(from: session.date)
self.startTime = session.startTime != nil ? formatter.string(from: session.startTime!) : nil
self.endTime = session.endTime != nil ? formatter.string(from: session.endTime!) : nil
self.duration = session.duration
self.duration = session.duration != nil ? Int64(session.duration!) : nil
self.status = session.status
self.notes = session.notes
self.createdAt = formatter.string(from: session.createdAt)
self.updatedAt = formatter.string(from: session.updatedAt)
}
init(
id: String, gymId: String, date: String, startTime: String?, endTime: String?,
duration: Int?, status: SessionStatus, createdAt: String, updatedAt: String
duration: Int64?, status: SessionStatus, notes: String? = nil, createdAt: String,
updatedAt: String
) {
self.id = id
self.gymId = gymId
@@ -760,6 +818,7 @@ struct AndroidClimbSession: Codable {
self.endTime = endTime
self.duration = duration
self.status = status
self.notes = notes
self.createdAt = createdAt
self.updatedAt = updatedAt
}
@@ -783,9 +842,9 @@ struct AndroidClimbSession: Codable {
date: sessionDate,
startTime: sessionStartTime,
endTime: sessionEndTime,
duration: duration,
duration: duration != nil ? Int(duration!) : nil,
status: status,
notes: nil,
notes: notes,
createdAt: createdDate,
updatedAt: updatedDate
)
@@ -799,8 +858,8 @@ struct AndroidAttempt: Codable {
let result: AttemptResult
let highestHold: String?
let notes: String?
let duration: Int?
let restTime: Int?
let duration: Int64?
let restTime: Int64?
let timestamp: String
let createdAt: String
@@ -811,8 +870,8 @@ struct AndroidAttempt: Codable {
self.result = attempt.result
self.highestHold = attempt.highestHold
self.notes = attempt.notes
self.duration = attempt.duration
self.restTime = attempt.restTime
self.duration = attempt.duration != nil ? Int64(attempt.duration!) : nil
self.restTime = attempt.restTime != nil ? Int64(attempt.restTime!) : nil
let formatter = DateFormatter()
formatter.dateFormat = "yyyy-MM-dd'T'HH:mm:ss.SSSSSS"
self.timestamp = formatter.string(from: attempt.timestamp)
@@ -821,7 +880,7 @@ struct AndroidAttempt: Codable {
init(
id: String, sessionId: String, problemId: String, result: AttemptResult,
highestHold: String?, notes: String?, duration: Int?, restTime: Int?,
highestHold: String?, notes: String?, duration: Int64?, restTime: Int64?,
timestamp: String, createdAt: String
) {
self.id = id
@@ -853,8 +912,8 @@ struct AndroidAttempt: Codable {
result: result,
highestHold: highestHold,
notes: notes,
duration: duration,
restTime: restTime,
duration: duration != nil ? Int(duration!) : nil,
restTime: restTime != nil ? Int(restTime!) : nil,
timestamp: attemptTimestamp,
createdAt: createdDate
)
@@ -864,9 +923,33 @@ struct AndroidAttempt: Codable {
extension ClimbingDataManager {
private func collectReferencedImagePaths() -> Set<String> {
var imagePaths = Set<String>()
print("🖼️ Starting image path collection...")
print("📊 Total problems: \(problems.count)")
for problem in problems {
imagePaths.formUnion(problem.imagePaths)
if !problem.imagePaths.isEmpty {
print(
"📸 Problem '\(problem.name ?? "Unnamed")' has \(problem.imagePaths.count) images"
)
for imagePath in problem.imagePaths {
print(" - Relative path: \(imagePath)")
let fullPath = ImageManager.shared.getFullPath(from: imagePath)
print(" - Full path: \(fullPath)")
// Check if file exists
if FileManager.default.fileExists(atPath: fullPath) {
print(" ✅ File exists")
imagePaths.insert(fullPath)
} else {
print(" ❌ File does NOT exist")
// Still add it to let ZipUtils handle the error logging
imagePaths.insert(fullPath)
}
}
}
}
print("🖼️ Collected \(imagePaths.count) total image paths for export")
return imagePaths
}
@@ -1046,23 +1129,111 @@ extension ClimbingDataManager {
}
private func checkAndRestartLiveActivity() async {
guard let activeSession = activeSession else { return }
guard let activeSession = activeSession else {
// No active session, make sure all Live Activities are cleaned up
await LiveActivityManager.shared.endLiveActivity()
return
}
// Only restart if session is actually active
guard activeSession.status == .active else {
print(
"⚠️ Session exists but is not active (status: \(activeSession.status)), ending Live Activity"
)
await LiveActivityManager.shared.endLiveActivity()
return
}
if let gym = gym(withId: activeSession.gymId) {
print("🔍 Checking Live Activity for active session at \(gym.name)")
// First cleanup any dismissed activities
await LiveActivityManager.shared.cleanupDismissedActivities()
// Then attempt to restart if needed
await LiveActivityManager.shared.restartLiveActivityIfNeeded(
activeSession: activeSession,
gymName: gym.name
)
// Update with current session data
await updateLiveActivityData()
}
}
/// Call this when app becomes active to check for Live Activity restart
func onAppBecomeActive() {
print("📱 App became active - checking Live Activity status")
Task {
await checkAndRestartLiveActivity()
}
}
/// Call this when app enters background to update Live Activity
func onAppEnterBackground() {
print("📱 App entering background - updating Live Activity if needed")
Task {
await updateLiveActivityData()
}
}
/// Setup notifications for Live Activity events
private func setupLiveActivityNotifications() {
liveActivityObserver = NotificationCenter.default.addObserver(
forName: .liveActivityDismissed,
object: nil,
queue: .main
) { [weak self] _ in
print("🔔 Received Live Activity dismissed notification - attempting restart")
Task { @MainActor in
await self?.handleLiveActivityDismissed()
}
}
}
/// Handle Live Activity being dismissed by user
private func handleLiveActivityDismissed() async {
guard let activeSession = activeSession,
activeSession.status == .active,
let gym = gym(withId: activeSession.gymId)
else {
return
}
print("🔄 Attempting to restart dismissed Live Activity for \(gym.name)")
// Wait a bit before restarting to avoid frequency limits
try? await Task.sleep(nanoseconds: 2_000_000_000) // 2 seconds
await LiveActivityManager.shared.startLiveActivity(
for: activeSession,
gymName: gym.name
)
// Update with current data
await updateLiveActivityData()
}
/// Update Live Activity with current session statistics
private func updateLiveActivityData() async {
guard let activeSession = activeSession,
activeSession.status == .active
else { return }
let elapsed = Date().timeIntervalSince(activeSession.startTime ?? activeSession.date)
let sessionAttempts = attempts.filter { $0.sessionId == activeSession.id }
let totalAttempts = sessionAttempts.count
let completedProblems = Set(
sessionAttempts.filter { $0.result.isSuccessful }.map { $0.problemId }
).count
await LiveActivityManager.shared.updateLiveActivity(
elapsed: elapsed,
totalAttempts: totalAttempts,
completedProblems: completedProblems
)
}
/// Update Live Activity with current session data
private func updateLiveActivityForActiveSession() {
guard let activeSession = activeSession,

View File

@@ -1,12 +1,22 @@
import ActivityKit
import Foundation
extension Notification.Name {
static let liveActivityDismissed = Notification.Name("liveActivityDismissed")
}
@MainActor
final class LiveActivityManager {
static let shared = LiveActivityManager()
private init() {}
private var currentActivity: Activity<SessionActivityAttributes>?
private var healthCheckTimer: Timer?
private var lastHealthCheck: Date = Date()
deinit {
healthCheckTimer?.invalidate()
}
/// Check if there's an active session and restart Live Activity if needed
func restartLiveActivityIfNeeded(activeSession: ClimbSession?, gymName: String?) async {
@@ -18,13 +28,31 @@ final class LiveActivityManager {
return
}
// Check if we already have a running Live Activity
if currentActivity != nil {
print(" Live Activity already running")
// Check if we have a tracked Live Activity that's still actually running
if let currentActivity = currentActivity {
let activities = Activity<SessionActivityAttributes>.activities
let isStillActive = activities.contains { $0.id == currentActivity.id }
if isStillActive {
print(" Live Activity still running: \(currentActivity.id)")
return
} else {
print(
"⚠️ Tracked Live Activity \(currentActivity.id) was dismissed, clearing reference"
)
self.currentActivity = nil
}
}
// Check if there are ANY active Live Activities for this session
let existingActivities = Activity<SessionActivityAttributes>.activities
if let existingActivity = existingActivities.first {
print(" Found existing Live Activity: \(existingActivity.id), using it")
self.currentActivity = existingActivity
return
}
print("🔄 Restarting Live Activity for existing session")
print("🔄 No Live Activity found, restarting for existing session")
await startLiveActivity(for: activeSession, gymName: gymName)
}
@@ -34,10 +62,17 @@ final class LiveActivityManager {
await endLiveActivity()
// Start health checks once we have an active session
startHealthChecks()
// Calculate elapsed time if session already started
let startTime = session.startTime ?? session.date
let elapsed = Date().timeIntervalSince(startTime)
let attributes = SessionActivityAttributes(
gymName: gymName, startTime: session.startTime ?? session.date)
gymName: gymName, startTime: startTime)
let initialContentState = SessionActivityAttributes.ContentState(
elapsed: 0,
elapsed: elapsed,
totalAttempts: 0,
completedProblems: 0
)
@@ -59,6 +94,8 @@ final class LiveActivityManager {
print("Authorization error - check Live Activity permissions in Settings")
} else if error.localizedDescription.contains("content") {
print("Content error - check ActivityAttributes structure")
} else if error.localizedDescription.contains("frequencyLimited") {
print("Frequency limited - too many Live Activities started recently")
}
}
}
@@ -66,11 +103,23 @@ final class LiveActivityManager {
/// Call this to update the Live Activity with new session progress
func updateLiveActivity(elapsed: TimeInterval, totalAttempts: Int, completedProblems: Int) async
{
guard let currentActivity else {
guard let currentActivity = currentActivity else {
print("⚠️ No current activity to update")
return
}
// Verify the activity is still valid before updating
let activities = Activity<SessionActivityAttributes>.activities
let isStillActive = activities.contains { $0.id == currentActivity.id }
if !isStillActive {
print(
"⚠️ Tracked Live Activity \(currentActivity.id) is no longer active, clearing reference"
)
self.currentActivity = nil
return
}
print(
"🔄 Updating Live Activity - Attempts: \(totalAttempts), Completed: \(completedProblems)"
)
@@ -81,12 +130,21 @@ final class LiveActivityManager {
completedProblems: completedProblems
)
await currentActivity.update(.init(state: updatedContentState, staleDate: nil))
print("✅ Live Activity updated successfully")
do {
await currentActivity.update(.init(state: updatedContentState, staleDate: nil))
print("✅ Live Activity updated successfully")
} catch {
print("❌ Failed to update Live Activity: \(error)")
// If update fails, the activity might have been dismissed
self.currentActivity = nil
}
}
/// Call this when a ClimbSession ends to end the Live Activity
func endLiveActivity() async {
// Stop health checks first
stopHealthChecks()
// First end the tracked activity if it exists
if let currentActivity {
print("🔴 Ending tracked Live Activity: \(currentActivity.id)")
@@ -115,18 +173,92 @@ final class LiveActivityManager {
func checkLiveActivityAvailability() -> String {
let authorizationInfo = ActivityAuthorizationInfo()
let status = authorizationInfo.areActivitiesEnabled
let allActivities = Activity<SessionActivityAttributes>.activities
let message = """
Live Activity Status:
• Enabled: \(status)
• Authorization: \(authorizationInfo.areActivitiesEnabled ? "Granted" : "Denied/Unknown")
Current Activity: \(currentActivity?.id.description ?? "None")
Tracked Activity: \(currentActivity?.id.description ?? "None")
• All Active Activities: \(allActivities.count)
"""
print(message)
return message
}
/// Force check and cleanup dismissed Live Activities
func cleanupDismissedActivities() async {
let activities = Activity<SessionActivityAttributes>.activities
if let currentActivity = currentActivity {
let isStillActive = activities.contains { $0.id == currentActivity.id }
if !isStillActive {
print("🧹 Cleaning up dismissed Live Activity: \(currentActivity.id)")
self.currentActivity = nil
}
}
}
/// Start periodic health checks for Live Activity
func startHealthChecks() {
stopHealthChecks() // Stop any existing timer
print("🩺 Starting Live Activity health checks")
healthCheckTimer = Timer.scheduledTimer(withTimeInterval: 30.0, repeats: true) {
[weak self] _ in
Task { @MainActor in
await self?.performHealthCheck()
}
}
}
/// Stop periodic health checks
func stopHealthChecks() {
healthCheckTimer?.invalidate()
healthCheckTimer = nil
print("🛑 Stopped Live Activity health checks")
}
/// Perform a health check on the current Live Activity
private func performHealthCheck() async {
guard let currentActivity = currentActivity else { return }
let now = Date()
let timeSinceLastCheck = now.timeIntervalSince(lastHealthCheck)
// Only perform health check if it's been at least 25 seconds
guard timeSinceLastCheck >= 25 else { return }
print("🩺 Performing Live Activity health check")
lastHealthCheck = now
let activities = Activity<SessionActivityAttributes>.activities
let isStillActive = activities.contains { $0.id == currentActivity.id }
if !isStillActive {
print("💔 Health check failed - Live Activity was dismissed")
self.currentActivity = nil
// Notify that we need to restart
NotificationCenter.default.post(
name: .liveActivityDismissed,
object: nil
)
} else {
print("✅ Live Activity health check passed")
}
}
/// Get the current activity status for debugging
func getCurrentActivityStatus() -> String {
let activities = Activity<SessionActivityAttributes>.activities
let trackedStatus = currentActivity != nil ? "Tracked" : "None"
let actualCount = activities.count
return "Status: \(trackedStatus) | Active Count: \(actualCount)"
}
/// Start periodic updates for Live Activity
func startPeriodicUpdates(for session: ClimbSession, totalAttempts: Int, completedProblems: Int)
{