1.5.0 Initial run as iOS in a monorepo
This commit is contained in:
554
ios/OpenClimb/Views/AddEdit/AddAttemptView.swift
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554
ios/OpenClimb/Views/AddEdit/AddAttemptView.swift
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//
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// AddAttemptView.swift
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// OpenClimb
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//
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// Created by OpenClimb on 2025-01-17.
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//
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import SwiftUI
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struct AddAttemptView: View {
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let session: ClimbSession
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let gym: Gym
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@EnvironmentObject var dataManager: ClimbingDataManager
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@Environment(\.dismiss) private var dismiss
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@State private var selectedProblem: Problem?
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@State private var selectedResult: AttemptResult = .fall
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@State private var highestHold = ""
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@State private var notes = ""
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@State private var duration: Int = 0
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@State private var restTime: Int = 0
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@State private var showingCreateProblem = false
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// New problem creation state
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@State private var newProblemName = ""
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@State private var newProblemGrade = ""
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@State private var selectedClimbType: ClimbType = .boulder
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@State private var selectedDifficultySystem: DifficultySystem = .vScale
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private var activeProblems: [Problem] {
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dataManager.activeProblems(forGym: gym.id)
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}
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private var availableClimbTypes: [ClimbType] {
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gym.supportedClimbTypes
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}
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private var availableDifficultySystems: [DifficultySystem] {
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DifficultySystem.systemsForClimbType(selectedClimbType).filter { system in
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gym.difficultySystems.contains(system)
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}
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}
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private var availableGrades: [String] {
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selectedDifficultySystem.availableGrades
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}
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var body: some View {
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NavigationView {
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Form {
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if !showingCreateProblem {
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ProblemSelectionSection()
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} else {
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CreateProblemSection()
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}
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AttemptDetailsSection()
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}
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.navigationTitle("Add Attempt")
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.navigationBarTitleDisplayMode(.inline)
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.toolbar {
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ToolbarItem(placement: .navigationBarLeading) {
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Button("Cancel") {
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dismiss()
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}
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}
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ToolbarItem(placement: .navigationBarTrailing) {
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Button("Add") {
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saveAttempt()
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}
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.disabled(!canSave)
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}
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}
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}
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.onAppear {
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setupInitialValues()
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}
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.onChange(of: selectedClimbType) { _ in
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updateDifficultySystem()
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}
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.onChange(of: selectedDifficultySystem) { _ in
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resetGradeIfNeeded()
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}
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}
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@ViewBuilder
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private func ProblemSelectionSection() -> some View {
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Section("Select Problem") {
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if activeProblems.isEmpty {
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VStack(alignment: .leading, spacing: 12) {
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Text("No active problems in this gym")
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.foregroundColor(.secondary)
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Button("Create New Problem") {
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showingCreateProblem = true
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}
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.buttonStyle(.borderedProminent)
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}
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.padding(.vertical, 8)
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} else {
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ForEach(activeProblems, id: \.id) { problem in
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ProblemSelectionRow(
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problem: problem,
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isSelected: selectedProblem?.id == problem.id
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) {
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selectedProblem = problem
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}
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}
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Button("Create New Problem") {
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showingCreateProblem = true
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}
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.foregroundColor(.blue)
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}
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}
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}
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@ViewBuilder
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private func CreateProblemSection() -> some View {
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Section {
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HStack {
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Text("Create New Problem")
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.font(.headline)
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Spacer()
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Button("Back") {
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showingCreateProblem = false
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}
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.foregroundColor(.blue)
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}
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}
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Section("Problem Details") {
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TextField("Problem Name", text: $newProblemName)
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}
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Section("Climb Type") {
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ForEach(availableClimbTypes, id: \.self) { climbType in
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HStack {
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Text(climbType.displayName)
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Spacer()
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if selectedClimbType == climbType {
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Image(systemName: "checkmark.circle.fill")
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.foregroundColor(.blue)
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} else {
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Image(systemName: "circle")
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.foregroundColor(.gray)
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}
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}
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.contentShape(Rectangle())
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.onTapGesture {
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selectedClimbType = climbType
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}
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}
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}
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Section("Difficulty") {
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VStack(alignment: .leading, spacing: 12) {
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Text("Difficulty System")
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.font(.subheadline)
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.fontWeight(.medium)
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ForEach(availableDifficultySystems, id: \.self) { system in
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HStack {
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Text(system.displayName)
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Spacer()
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if selectedDifficultySystem == system {
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Image(systemName: "checkmark.circle.fill")
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.foregroundColor(.blue)
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} else {
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Image(systemName: "circle")
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.foregroundColor(.gray)
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}
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}
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.contentShape(Rectangle())
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.onTapGesture {
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selectedDifficultySystem = system
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}
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}
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}
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if selectedDifficultySystem == .custom {
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TextField("Grade (Required)", text: $newProblemGrade)
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.keyboardType(.numberPad)
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} else {
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VStack(alignment: .leading, spacing: 8) {
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Text("Grade (Required)")
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.font(.subheadline)
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.fontWeight(.medium)
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ScrollView(.horizontal, showsIndicators: false) {
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LazyHStack(spacing: 8) {
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ForEach(availableGrades, id: \.self) { grade in
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Button(grade) {
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newProblemGrade = grade
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}
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.buttonStyle(.bordered)
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.controlSize(.small)
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.tint(newProblemGrade == grade ? .blue : .gray)
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}
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}
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.padding(.horizontal, 1)
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}
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}
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}
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}
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}
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@ViewBuilder
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private func AttemptDetailsSection() -> some View {
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Section("Attempt Result") {
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ForEach(AttemptResult.allCases, id: \.self) { result in
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HStack {
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Text(result.displayName)
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Spacer()
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if selectedResult == result {
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Image(systemName: "checkmark.circle.fill")
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.foregroundColor(.blue)
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} else {
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Image(systemName: "circle")
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.foregroundColor(.gray)
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}
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}
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.contentShape(Rectangle())
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.onTapGesture {
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selectedResult = result
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}
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}
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}
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Section("Additional Details") {
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TextField("Highest Hold (Optional)", text: $highestHold)
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VStack(alignment: .leading, spacing: 8) {
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Text("Notes (Optional)")
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.font(.headline)
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TextEditor(text: $notes)
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.frame(minHeight: 80)
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.padding(8)
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.background(
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RoundedRectangle(cornerRadius: 8)
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.fill(.quaternary)
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)
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}
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HStack {
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Text("Duration (seconds)")
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Spacer()
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TextField("0", value: $duration, format: .number)
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.keyboardType(.numberPad)
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.textFieldStyle(.roundedBorder)
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.frame(width: 80)
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}
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HStack {
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Text("Rest Time (seconds)")
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Spacer()
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TextField("0", value: $restTime, format: .number)
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.keyboardType(.numberPad)
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.textFieldStyle(.roundedBorder)
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.frame(width: 80)
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}
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}
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}
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private var canSave: Bool {
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if showingCreateProblem {
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return !newProblemGrade.trimmingCharacters(in: .whitespacesAndNewlines).isEmpty
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} else {
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return selectedProblem != nil
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}
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}
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private func setupInitialValues() {
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// Auto-select climb type if there's only one available
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if gym.supportedClimbTypes.count == 1 {
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selectedClimbType = gym.supportedClimbTypes.first!
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}
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updateDifficultySystem()
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}
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private func updateDifficultySystem() {
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let available = availableDifficultySystems
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if !available.contains(selectedDifficultySystem) {
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selectedDifficultySystem = available.first ?? .custom
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}
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if available.count == 1 {
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selectedDifficultySystem = available.first!
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}
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}
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private func resetGradeIfNeeded() {
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let availableGrades = selectedDifficultySystem.availableGrades
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if !availableGrades.isEmpty && !availableGrades.contains(newProblemGrade) {
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newProblemGrade = ""
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}
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}
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private func saveAttempt() {
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if showingCreateProblem {
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let difficulty = DifficultyGrade(
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system: selectedDifficultySystem, grade: newProblemGrade)
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let newProblem = Problem(
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gymId: gym.id,
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name: newProblemName.isEmpty ? nil : newProblemName,
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climbType: selectedClimbType,
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difficulty: difficulty
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)
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dataManager.addProblem(newProblem)
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let attempt = Attempt(
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sessionId: session.id,
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problemId: newProblem.id,
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result: selectedResult,
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highestHold: highestHold.isEmpty ? nil : highestHold,
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notes: notes.isEmpty ? nil : notes,
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duration: duration == 0 ? nil : duration,
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restTime: restTime == 0 ? nil : restTime,
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timestamp: Date()
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)
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dataManager.addAttempt(attempt)
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} else {
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guard let problem = selectedProblem else { return }
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let attempt = Attempt(
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sessionId: session.id,
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problemId: problem.id,
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result: selectedResult,
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highestHold: highestHold.isEmpty ? nil : highestHold,
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notes: notes.isEmpty ? nil : notes,
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duration: duration > 0 ? duration : nil,
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restTime: restTime > 0 ? restTime : nil
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)
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dataManager.addAttempt(attempt)
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}
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dismiss()
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}
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}
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struct ProblemSelectionRow: View {
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let problem: Problem
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let isSelected: Bool
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let action: () -> Void
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var body: some View {
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HStack {
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VStack(alignment: .leading, spacing: 4) {
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Text(problem.name ?? "Unnamed Problem")
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.font(.headline)
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.fontWeight(.medium)
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Text("\(problem.difficulty.system.displayName): \(problem.difficulty.grade)")
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.font(.subheadline)
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.foregroundColor(.blue)
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if let location = problem.location {
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Text(location)
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.font(.caption)
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.foregroundColor(.secondary)
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}
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}
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Spacer()
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if isSelected {
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Image(systemName: "checkmark.circle.fill")
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.foregroundColor(.blue)
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} else {
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Image(systemName: "circle")
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.foregroundColor(.gray)
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}
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}
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.contentShape(Rectangle())
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.onTapGesture(perform: action)
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.padding(.vertical, 4)
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}
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}
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struct EditAttemptView: View {
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let attempt: Attempt
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@EnvironmentObject var dataManager: ClimbingDataManager
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@Environment(\.dismiss) private var dismiss
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@State private var selectedProblem: Problem?
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@State private var selectedResult: AttemptResult
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@State private var highestHold: String
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@State private var notes: String
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@State private var duration: Int
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@State private var restTime: Int
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private var availableProblems: [Problem] {
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dataManager.problems.filter { $0.isActive }
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}
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init(attempt: Attempt) {
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self.attempt = attempt
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self._selectedResult = State(initialValue: attempt.result)
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self._highestHold = State(initialValue: attempt.highestHold ?? "")
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self._notes = State(initialValue: attempt.notes ?? "")
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self._duration = State(initialValue: attempt.duration ?? 0)
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self._restTime = State(initialValue: attempt.restTime ?? 0)
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}
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var body: some View {
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NavigationView {
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Form {
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Section("Problem") {
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if availableProblems.isEmpty {
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Text("No problems available")
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.foregroundColor(.secondary)
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} else {
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ForEach(availableProblems, id: \.id) { problem in
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HStack {
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VStack(alignment: .leading, spacing: 4) {
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Text(problem.name ?? "Unnamed Problem")
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.font(.headline)
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Text(
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"\(problem.difficulty.system.displayName): \(problem.difficulty.grade)"
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)
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.font(.subheadline)
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.foregroundColor(.blue)
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}
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Spacer()
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if selectedProblem?.id == problem.id {
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Image(systemName: "checkmark.circle.fill")
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.foregroundColor(.blue)
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}
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}
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.contentShape(Rectangle())
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.onTapGesture {
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selectedProblem = problem
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}
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}
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}
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}
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Section("Result") {
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ForEach(AttemptResult.allCases, id: \.self) { result in
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HStack {
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Text(result.displayName)
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Spacer()
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if selectedResult == result {
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Image(systemName: "checkmark.circle.fill")
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.foregroundColor(.blue)
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} else {
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Image(systemName: "circle")
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.foregroundColor(.gray)
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}
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}
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.contentShape(Rectangle())
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.onTapGesture {
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selectedResult = result
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}
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}
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}
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Section("Details") {
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TextField("Highest Hold (Optional)", text: $highestHold)
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VStack(alignment: .leading, spacing: 8) {
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Text("Notes (Optional)")
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.font(.headline)
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TextEditor(text: $notes)
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.frame(minHeight: 80)
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.padding(8)
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.background(
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RoundedRectangle(cornerRadius: 8)
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.fill(.quaternary)
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)
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}
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HStack {
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Text("Duration (seconds)")
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Spacer()
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TextField("0", value: $duration, format: .number)
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.keyboardType(.numberPad)
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.textFieldStyle(.roundedBorder)
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.frame(width: 80)
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}
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HStack {
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Text("Rest Time (seconds)")
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Spacer()
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TextField("0", value: $restTime, format: .number)
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.keyboardType(.numberPad)
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.textFieldStyle(.roundedBorder)
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.frame(width: 80)
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}
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}
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}
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.navigationTitle("Edit Attempt")
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.navigationBarTitleDisplayMode(.inline)
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.toolbar {
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ToolbarItem(placement: .navigationBarLeading) {
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Button("Cancel") {
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dismiss()
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}
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}
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ToolbarItem(placement: .navigationBarTrailing) {
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Button("Update") {
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updateAttempt()
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}
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.disabled(selectedProblem == nil)
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}
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}
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}
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.onAppear {
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selectedProblem = dataManager.problem(withId: attempt.problemId)
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}
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}
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private func updateAttempt() {
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guard let problem = selectedProblem else { return }
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let updatedAttempt = attempt.updated(
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result: selectedResult,
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highestHold: highestHold.isEmpty ? nil : highestHold,
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notes: notes.isEmpty ? nil : notes,
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duration: duration > 0 ? duration : nil,
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restTime: restTime > 0 ? restTime : nil
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)
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dataManager.updateAttempt(updatedAttempt)
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dismiss()
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}
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}
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#Preview {
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AddAttemptView(
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session: ClimbSession(gymId: UUID()),
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gym: Gym(
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name: "Sample Gym",
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supportedClimbTypes: [.boulder],
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difficultySystems: [.vScale]
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)
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)
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.environmentObject(ClimbingDataManager.preview)
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}
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Reference in New Issue
Block a user