Proper 1.0 release for iOS. Pending App Store submission.
This commit is contained in:
@@ -1,9 +1,9 @@
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import SwiftUI
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struct ContentView: View {
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@StateObject private var dataManager = ClimbingDataManager()
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@State private var selectedTab = 0
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@Environment(\.scenePhase) private var scenePhase
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var body: some View {
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TabView(selection: $selectedTab) {
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@@ -43,6 +43,11 @@ struct ContentView: View {
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.tag(4)
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}
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.environmentObject(dataManager)
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.onChange(of: scenePhase) { newPhase in
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if newPhase == .active {
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dataManager.onAppBecomeActive()
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}
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}
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.overlay(alignment: .top) {
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if let message = dataManager.successMessage {
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SuccessMessageView(message: message)
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@@ -4,5 +4,7 @@
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<dict>
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<key>UIFileSharingEnabled</key>
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<true/>
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<key>NSSupportsLiveActivities</key>
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<true/>
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</dict>
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</plist>
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19
ios/OpenClimb/Models/ActivityAttributes.swift
Normal file
19
ios/OpenClimb/Models/ActivityAttributes.swift
Normal file
@@ -0,0 +1,19 @@
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import ActivityKit
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import Foundation
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struct SessionActivityAttributes: ActivityAttributes {
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public struct ContentState: Codable, Hashable {
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var elapsed: TimeInterval
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var totalAttempts: Int
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var completedProblems: Int
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}
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var gymName: String
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var startTime: Date
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}
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extension SessionActivityAttributes {
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static var preview: SessionActivityAttributes {
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SessionActivityAttributes(gymName: "Summit Climbing", startTime: Date())
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}
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}
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@@ -3,6 +3,10 @@ import Foundation
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import SwiftUI
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import UniformTypeIdentifiers
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#if canImport(WidgetKit)
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import WidgetKit
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#endif
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@MainActor
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class ClimbingDataManager: ObservableObject {
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@@ -16,6 +20,7 @@ class ClimbingDataManager: ObservableObject {
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@Published var successMessage: String?
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private let userDefaults = UserDefaults.standard
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private let sharedUserDefaults = UserDefaults(suiteName: "group.com.atridad.OpenClimb")
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private let encoder = JSONEncoder()
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private let decoder = JSONDecoder()
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@@ -35,6 +40,9 @@ class ClimbingDataManager: ObservableObject {
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Task {
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try? await Task.sleep(nanoseconds: 2_000_000_000)
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await performImageMaintenance()
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// Check if we need to restart Live Activity for active session
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await checkAndRestartLiveActivity()
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}
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}
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@@ -89,24 +97,34 @@ class ClimbingDataManager: ObservableObject {
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private func saveGyms() {
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if let data = try? encoder.encode(gyms) {
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userDefaults.set(data, forKey: Keys.gyms)
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// Share with widget
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sharedUserDefaults?.set(data, forKey: Keys.gyms)
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}
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}
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private func saveProblems() {
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if let data = try? encoder.encode(problems) {
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userDefaults.set(data, forKey: Keys.problems)
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// Share with widget
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sharedUserDefaults?.set(data, forKey: Keys.problems)
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}
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}
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private func saveSessions() {
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if let data = try? encoder.encode(sessions) {
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userDefaults.set(data, forKey: Keys.sessions)
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// Share with widget
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sharedUserDefaults?.set(data, forKey: Keys.sessions)
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}
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}
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private func saveAttempts() {
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if let data = try? encoder.encode(attempts) {
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userDefaults.set(data, forKey: Keys.attempts)
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// Share with widget
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sharedUserDefaults?.set(data, forKey: Keys.attempts)
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// Update widget timeline
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updateWidgetTimeline()
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}
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}
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@@ -216,6 +234,14 @@ class ClimbingDataManager: ObservableObject {
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successMessage = "Session started successfully"
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clearMessageAfterDelay()
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// MARK: - Start Live Activity for new session
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if let gym = gym(withId: gymId) {
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Task {
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await LiveActivityManager.shared.startLiveActivity(
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for: newSession, gymName: gym.name)
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}
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}
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}
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func endSession(_ sessionId: UUID) {
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@@ -234,6 +260,11 @@ class ClimbingDataManager: ObservableObject {
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saveSessions()
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successMessage = "Session completed successfully"
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clearMessageAfterDelay()
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// MARK: - End Live Activity after session ends
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Task {
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await LiveActivityManager.shared.endLiveActivity()
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}
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}
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}
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@@ -249,6 +280,9 @@ class ClimbingDataManager: ObservableObject {
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saveSessions()
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successMessage = "Session updated successfully"
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clearMessageAfterDelay()
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// Update Live Activity when session updates
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updateLiveActivityForActiveSession()
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}
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}
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@@ -290,6 +324,9 @@ class ClimbingDataManager: ObservableObject {
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successMessage = "Attempt logged successfully"
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clearMessageAfterDelay()
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// Update Live Activity when new attempt is added
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updateLiveActivityForActiveSession()
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}
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func updateAttempt(_ attempt: Attempt) {
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@@ -298,6 +335,9 @@ class ClimbingDataManager: ObservableObject {
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saveAttempts()
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successMessage = "Attempt updated successfully"
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clearMessageAfterDelay()
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// Update Live Activity when attempt is updated
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updateLiveActivityForActiveSession()
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}
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}
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@@ -306,6 +346,9 @@ class ClimbingDataManager: ObservableObject {
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saveAttempts()
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successMessage = "Attempt deleted successfully"
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clearMessageAfterDelay()
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// Update Live Activity when attempt is deleted
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updateLiveActivityForActiveSession()
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}
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func attempts(forSession sessionId: UUID) -> [Attempt] {
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@@ -924,6 +967,100 @@ extension ClimbingDataManager {
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"""
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}
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func testLiveActivity() {
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print("🧪 Testing Live Activity functionality...")
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// Check Live Activity availability
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let status = LiveActivityManager.shared.checkLiveActivityAvailability()
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print(status)
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// Test with dummy data if we have a gym
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guard let testGym = gyms.first else {
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print("❌ No gyms available for testing")
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return
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}
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// Create a test session
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let testSession = ClimbSession(gymId: testGym.id, notes: "Test session for Live Activity")
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Task {
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await LiveActivityManager.shared.startLiveActivity(
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for: testSession, gymName: testGym.name)
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// Wait a bit then update
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try? await Task.sleep(nanoseconds: 2_000_000_000)
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await LiveActivityManager.shared.updateLiveActivity(
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elapsed: 120, totalAttempts: 5, completedProblems: 1)
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// Wait then end
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try? await Task.sleep(nanoseconds: 5_000_000_000)
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await LiveActivityManager.shared.endLiveActivity()
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}
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}
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private func checkAndRestartLiveActivity() async {
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guard let activeSession = activeSession else { return }
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if let gym = gym(withId: activeSession.gymId) {
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await LiveActivityManager.shared.restartLiveActivityIfNeeded(
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activeSession: activeSession,
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gymName: gym.name
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)
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}
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}
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/// Call this when app becomes active to check for Live Activity restart
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func onAppBecomeActive() {
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Task {
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await checkAndRestartLiveActivity()
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}
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}
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/// Update Live Activity with current session data
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private func updateLiveActivityForActiveSession() {
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guard let activeSession = activeSession,
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activeSession.status == .active,
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let gym = gym(withId: activeSession.gymId)
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else {
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return
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}
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let attemptsForSession = attempts(forSession: activeSession.id)
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let totalAttempts = attemptsForSession.count
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let completedProblemIds = Set(
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attemptsForSession.filter { $0.result.isSuccessful }.map { $0.problemId }
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)
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let completedProblems = completedProblemIds.count
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let elapsedInterval: TimeInterval
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if let startTime = activeSession.startTime {
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elapsedInterval = Date().timeIntervalSince(startTime)
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} else {
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elapsedInterval = 0
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}
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Task {
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await LiveActivityManager.shared.updateLiveActivity(
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elapsed: elapsedInterval,
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totalAttempts: totalAttempts,
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completedProblems: completedProblems
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)
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}
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}
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/// Manually force Live Activity update (useful for debugging)
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func forceLiveActivityUpdate() {
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updateLiveActivityForActiveSession()
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}
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/// Update widget timeline when data changes
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private func updateWidgetTimeline() {
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#if canImport(WidgetKit)
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WidgetCenter.shared.reloadTimelines(ofKind: "SessionStatusLive")
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#endif
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}
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private func validateImportData(_ importData: ClimbDataExport) throws {
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if importData.gyms.isEmpty {
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throw NSError(
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146
ios/OpenClimb/ViewModels/LiveActivityManager.swift
Normal file
146
ios/OpenClimb/ViewModels/LiveActivityManager.swift
Normal file
@@ -0,0 +1,146 @@
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import ActivityKit
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import Foundation
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@MainActor
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final class LiveActivityManager {
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static let shared = LiveActivityManager()
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private init() {}
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private var currentActivity: Activity<SessionActivityAttributes>?
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/// Check if there's an active session and restart Live Activity if needed
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func restartLiveActivityIfNeeded(activeSession: ClimbSession?, gymName: String?) async {
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// If we have an active session but no Live Activity, restart it
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guard let activeSession = activeSession,
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let gymName = gymName,
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activeSession.status == .active
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else {
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return
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}
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// Check if we already have a running Live Activity
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if currentActivity != nil {
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print("ℹ️ Live Activity already running")
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return
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}
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print("🔄 Restarting Live Activity for existing session")
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await startLiveActivity(for: activeSession, gymName: gymName)
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}
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/// Call this when a ClimbSession starts to begin a Live Activity
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func startLiveActivity(for session: ClimbSession, gymName: String) async {
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print("🔴 Starting Live Activity for gym: \(gymName)")
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await endLiveActivity()
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let attributes = SessionActivityAttributes(
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gymName: gymName, startTime: session.startTime ?? session.date)
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let initialContentState = SessionActivityAttributes.ContentState(
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elapsed: 0,
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totalAttempts: 0,
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completedProblems: 0
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)
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do {
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let activity = try Activity<SessionActivityAttributes>.request(
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attributes: attributes,
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contentState: initialContentState,
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pushType: nil
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)
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self.currentActivity = activity
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print("✅ Live Activity started successfully: \(activity.id)")
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} catch {
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print("❌ Failed to start live activity: \(error)")
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print("Error details: \(error.localizedDescription)")
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// Check specific error types
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if error.localizedDescription.contains("authorization") {
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print("Authorization error - check Live Activity permissions in Settings")
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} else if error.localizedDescription.contains("content") {
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print("Content error - check ActivityAttributes structure")
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}
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}
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}
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/// Call this to update the Live Activity with new session progress
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func updateLiveActivity(elapsed: TimeInterval, totalAttempts: Int, completedProblems: Int) async
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{
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guard let currentActivity else {
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print("⚠️ No current activity to update")
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return
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}
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print(
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"🔄 Updating Live Activity - Attempts: \(totalAttempts), Completed: \(completedProblems)"
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)
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let updatedContentState = SessionActivityAttributes.ContentState(
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elapsed: elapsed,
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totalAttempts: totalAttempts,
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completedProblems: completedProblems
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)
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do {
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await currentActivity.update(using: updatedContentState, alertConfiguration: nil)
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print("✅ Live Activity updated successfully")
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} catch {
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print("❌ Failed to update live activity: \(error)")
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}
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}
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/// Call this when a ClimbSession ends to end the Live Activity
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func endLiveActivity() async {
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guard let currentActivity else {
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print("ℹ️ No current activity to end")
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return
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}
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print("🔴 Ending Live Activity: \(currentActivity.id)")
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do {
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await currentActivity.end(using: nil, dismissalPolicy: .immediate)
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self.currentActivity = nil
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print("✅ Live Activity ended successfully")
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} catch {
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print("❌ Failed to end live activity: \(error)")
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self.currentActivity = nil
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}
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}
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/// Check if Live Activities are available and authorized
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func checkLiveActivityAvailability() -> String {
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let authorizationInfo = ActivityAuthorizationInfo()
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let status = authorizationInfo.areActivitiesEnabled
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let message = """
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Live Activity Status:
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• Enabled: \(status)
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• Authorization: \(authorizationInfo.areActivitiesEnabled ? "Granted" : "Denied/Unknown")
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• Current Activity: \(currentActivity?.id.description ?? "None")
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"""
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print(message)
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return message
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}
|
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|
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/// Start periodic updates for Live Activity
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func startPeriodicUpdates(for session: ClimbSession, totalAttempts: Int, completedProblems: Int)
|
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{
|
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guard currentActivity != nil else { return }
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Task {
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while currentActivity != nil {
|
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let elapsed = Date().timeIntervalSince(session.startTime ?? session.date)
|
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await updateLiveActivity(
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elapsed: elapsed,
|
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totalAttempts: totalAttempts,
|
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completedProblems: completedProblems
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)
|
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|
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// Wait 30 seconds before next update
|
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try? await Task.sleep(nanoseconds: 30_000_000_000)
|
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}
|
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}
|
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}
|
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}
|
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280
ios/OpenClimb/Views/LiveActivityDebugView.swift
Normal file
280
ios/OpenClimb/Views/LiveActivityDebugView.swift
Normal file
@@ -0,0 +1,280 @@
|
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//
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// LiveActivityDebugView.swift
|
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// OpenClimb
|
||||
//
|
||||
// Created by Assistant on 2025-09-15.
|
||||
//
|
||||
|
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import SwiftUI
|
||||
|
||||
struct LiveActivityDebugView: View {
|
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@EnvironmentObject var dataManager: ClimbingDataManager
|
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@State private var debugOutput: String = ""
|
||||
@State private var isTestRunning = false
|
||||
|
||||
var body: some View {
|
||||
NavigationView {
|
||||
VStack(alignment: .leading, spacing: 20) {
|
||||
|
||||
// Header
|
||||
VStack(alignment: .leading, spacing: 8) {
|
||||
Text("Live Activity Debug")
|
||||
.font(.title)
|
||||
.fontWeight(.bold)
|
||||
|
||||
Text("Test and debug Live Activities for climbing sessions")
|
||||
.font(.subheadline)
|
||||
.foregroundColor(.secondary)
|
||||
}
|
||||
|
||||
// Status Section
|
||||
GroupBox("Current Status") {
|
||||
VStack(alignment: .leading, spacing: 12) {
|
||||
HStack {
|
||||
Image(systemName: "circle.fill")
|
||||
.foregroundColor(dataManager.activeSession != nil ? .green : .red)
|
||||
Text(
|
||||
"Active Session: \(dataManager.activeSession != nil ? "Yes" : "No")"
|
||||
)
|
||||
}
|
||||
|
||||
HStack {
|
||||
Image(systemName: "building.2")
|
||||
Text("Total Gyms: \(dataManager.gyms.count)")
|
||||
}
|
||||
|
||||
if let activeSession = dataManager.activeSession,
|
||||
let gym = dataManager.gym(withId: activeSession.gymId)
|
||||
{
|
||||
HStack {
|
||||
Image(systemName: "location")
|
||||
Text("Current Gym: \(gym.name)")
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Test Buttons
|
||||
GroupBox("Live Activity Tests") {
|
||||
VStack(spacing: 16) {
|
||||
|
||||
Button(action: checkStatus) {
|
||||
HStack {
|
||||
Image(systemName: "checkmark.circle")
|
||||
Text("Check Live Activity Status")
|
||||
}
|
||||
.frame(maxWidth: .infinity)
|
||||
}
|
||||
.buttonStyle(.bordered)
|
||||
.disabled(isTestRunning)
|
||||
|
||||
Button(action: testLiveActivity) {
|
||||
HStack {
|
||||
Image(systemName: isTestRunning ? "hourglass" : "play.circle")
|
||||
Text(
|
||||
isTestRunning
|
||||
? "Running Test..." : "Run Full Live Activity Test")
|
||||
}
|
||||
.frame(maxWidth: .infinity)
|
||||
}
|
||||
.buttonStyle(.borderedProminent)
|
||||
.disabled(isTestRunning || dataManager.gyms.isEmpty)
|
||||
|
||||
Button(action: forceLiveActivityUpdate) {
|
||||
HStack {
|
||||
Image(systemName: "arrow.clockwise")
|
||||
Text("Force Live Activity Update")
|
||||
}
|
||||
.frame(maxWidth: .infinity)
|
||||
}
|
||||
.buttonStyle(.bordered)
|
||||
.disabled(dataManager.activeSession == nil)
|
||||
|
||||
if dataManager.gyms.isEmpty {
|
||||
Text("⚠️ Add at least one gym to test Live Activities")
|
||||
.font(.caption)
|
||||
.foregroundColor(.orange)
|
||||
}
|
||||
|
||||
if dataManager.activeSession != nil {
|
||||
Button(action: endCurrentSession) {
|
||||
HStack {
|
||||
Image(systemName: "stop.circle")
|
||||
Text("End Current Session")
|
||||
}
|
||||
.frame(maxWidth: .infinity)
|
||||
}
|
||||
.buttonStyle(.bordered)
|
||||
.disabled(isTestRunning)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Debug Output
|
||||
GroupBox("Debug Output") {
|
||||
ScrollView {
|
||||
ScrollViewReader { proxy in
|
||||
VStack(alignment: .leading, spacing: 4) {
|
||||
if debugOutput.isEmpty {
|
||||
Text("No debug output yet. Run a test to see details.")
|
||||
.foregroundColor(.secondary)
|
||||
.italic()
|
||||
} else {
|
||||
Text(debugOutput)
|
||||
.font(.system(.caption, design: .monospaced))
|
||||
.textSelection(.enabled)
|
||||
}
|
||||
}
|
||||
.frame(maxWidth: .infinity, alignment: .leading)
|
||||
.padding(8)
|
||||
.id("bottom")
|
||||
.onChange(of: debugOutput) { _ in
|
||||
withAnimation {
|
||||
proxy.scrollTo("bottom", anchor: .bottom)
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
.frame(maxHeight: 200)
|
||||
.background(Color(UIColor.systemGray6))
|
||||
.cornerRadius(8)
|
||||
}
|
||||
|
||||
// Clear button
|
||||
HStack {
|
||||
Spacer()
|
||||
Button("Clear Output") {
|
||||
debugOutput = ""
|
||||
}
|
||||
.buttonStyle(.bordered)
|
||||
}
|
||||
|
||||
Spacer()
|
||||
}
|
||||
.padding()
|
||||
}
|
||||
.navigationTitle("Live Activity Debug")
|
||||
.navigationBarTitleDisplayMode(.inline)
|
||||
}
|
||||
|
||||
private func appendDebugOutput(_ message: String) {
|
||||
let timestamp = DateFormatter.timeFormatter.string(from: Date())
|
||||
let newLine = "[\(timestamp)] \(message)"
|
||||
|
||||
DispatchQueue.main.async {
|
||||
if debugOutput.isEmpty {
|
||||
debugOutput = newLine
|
||||
} else {
|
||||
debugOutput += "\n" + newLine
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private func checkStatus() {
|
||||
appendDebugOutput("🔍 Checking Live Activity status...")
|
||||
|
||||
let status = LiveActivityManager.shared.checkLiveActivityAvailability()
|
||||
appendDebugOutput("Status: \(status)")
|
||||
|
||||
// Check iOS version
|
||||
if #available(iOS 16.1, *) {
|
||||
appendDebugOutput("✅ iOS version supports Live Activities")
|
||||
} else {
|
||||
appendDebugOutput("❌ iOS version does not support Live Activities (requires 16.1+)")
|
||||
}
|
||||
|
||||
// Check if we're on simulator
|
||||
#if targetEnvironment(simulator)
|
||||
appendDebugOutput("⚠️ Running on Simulator - Live Activities have limited functionality")
|
||||
#else
|
||||
appendDebugOutput("✅ Running on device - Live Activities should work fully")
|
||||
#endif
|
||||
}
|
||||
|
||||
private func testLiveActivity() {
|
||||
guard !dataManager.gyms.isEmpty else {
|
||||
appendDebugOutput("❌ No gyms available for testing")
|
||||
return
|
||||
}
|
||||
|
||||
isTestRunning = true
|
||||
appendDebugOutput("🧪 Starting Live Activity test...")
|
||||
|
||||
Task {
|
||||
defer {
|
||||
DispatchQueue.main.async {
|
||||
isTestRunning = false
|
||||
}
|
||||
}
|
||||
|
||||
// Test with first gym
|
||||
let testGym = dataManager.gyms[0]
|
||||
appendDebugOutput("Using gym: \(testGym.name)")
|
||||
|
||||
// Create test session
|
||||
let testSession = ClimbSession(
|
||||
gymId: testGym.id, notes: "Test session for Live Activity")
|
||||
appendDebugOutput("Created test session")
|
||||
|
||||
// Start Live Activity
|
||||
await LiveActivityManager.shared.startLiveActivity(
|
||||
for: testSession, gymName: testGym.name)
|
||||
appendDebugOutput("Live Activity start request sent")
|
||||
|
||||
// Wait and update
|
||||
try? await Task.sleep(nanoseconds: 3_000_000_000) // 3 seconds
|
||||
appendDebugOutput("Updating Live Activity with test data...")
|
||||
await LiveActivityManager.shared.updateLiveActivity(
|
||||
elapsed: 180,
|
||||
totalAttempts: 8,
|
||||
completedProblems: 2
|
||||
)
|
||||
|
||||
// Another update
|
||||
try? await Task.sleep(nanoseconds: 3_000_000_000) // 3 seconds
|
||||
appendDebugOutput("Second update...")
|
||||
await LiveActivityManager.shared.updateLiveActivity(
|
||||
elapsed: 360,
|
||||
totalAttempts: 15,
|
||||
completedProblems: 4
|
||||
)
|
||||
|
||||
// End after delay
|
||||
try? await Task.sleep(nanoseconds: 5_000_000_000) // 5 seconds
|
||||
appendDebugOutput("Ending Live Activity...")
|
||||
await LiveActivityManager.shared.endLiveActivity()
|
||||
|
||||
appendDebugOutput("🏁 Live Activity test completed!")
|
||||
}
|
||||
}
|
||||
|
||||
private func endCurrentSession() {
|
||||
guard let activeSession = dataManager.activeSession else {
|
||||
appendDebugOutput("❌ No active session to end")
|
||||
return
|
||||
}
|
||||
|
||||
appendDebugOutput("🛑 Ending current session: \(activeSession.id)")
|
||||
dataManager.endSession(activeSession.id)
|
||||
appendDebugOutput("✅ Session ended")
|
||||
}
|
||||
|
||||
private func forceLiveActivityUpdate() {
|
||||
appendDebugOutput("🔄 Forcing Live Activity update...")
|
||||
dataManager.forceLiveActivityUpdate()
|
||||
appendDebugOutput("✅ Live Activity update sent")
|
||||
}
|
||||
}
|
||||
|
||||
extension DateFormatter {
|
||||
static let timeFormatter: DateFormatter = {
|
||||
let formatter = DateFormatter()
|
||||
formatter.dateFormat = "HH:mm:ss"
|
||||
return formatter
|
||||
}()
|
||||
}
|
||||
|
||||
#Preview {
|
||||
LiveActivityDebugView()
|
||||
.environmentObject(ClimbingDataManager.preview)
|
||||
}
|
||||
@@ -1,4 +1,3 @@
|
||||
|
||||
import SwiftUI
|
||||
import UniformTypeIdentifiers
|
||||
|
||||
@@ -17,6 +16,8 @@ struct SettingsView: View {
|
||||
activeSheet: $activeSheet
|
||||
)
|
||||
|
||||
LiveActivitySection()
|
||||
|
||||
ImageStorageSection()
|
||||
|
||||
AppInfoSection()
|
||||
@@ -508,6 +509,44 @@ struct ImportDataView: View {
|
||||
}
|
||||
}
|
||||
|
||||
struct LiveActivitySection: View {
|
||||
@EnvironmentObject var dataManager: ClimbingDataManager
|
||||
@State private var showingDebugView = false
|
||||
|
||||
var body: some View {
|
||||
Section("Live Activities") {
|
||||
NavigationLink(destination: LiveActivityDebugView()) {
|
||||
HStack {
|
||||
Image(systemName: "bell.badge")
|
||||
.foregroundColor(.purple)
|
||||
Text("Debug Live Activities")
|
||||
Spacer()
|
||||
}
|
||||
}
|
||||
.foregroundColor(.primary)
|
||||
|
||||
Button(action: {
|
||||
dataManager.testLiveActivity()
|
||||
}) {
|
||||
HStack {
|
||||
Image(systemName: "play.circle")
|
||||
.foregroundColor(.blue)
|
||||
Text("Quick Test")
|
||||
Spacer()
|
||||
}
|
||||
}
|
||||
.foregroundColor(.primary)
|
||||
.disabled(dataManager.gyms.isEmpty)
|
||||
|
||||
if dataManager.gyms.isEmpty {
|
||||
Text("Add a gym first to test Live Activities")
|
||||
.font(.caption)
|
||||
.foregroundColor(.secondary)
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#Preview {
|
||||
SettingsView()
|
||||
.environmentObject(ClimbingDataManager.preview)
|
||||
|
||||
Reference in New Issue
Block a user