1.2.2 - "Bug fixes and improvements"

This commit is contained in:
2025-10-01 21:34:22 -06:00
parent 23d662f97a
commit cb20efd58d
60 changed files with 3443 additions and 1423 deletions

View File

@@ -34,11 +34,11 @@ final class LiveActivityManager {
let isStillActive = activities.contains { $0.id == currentActivity.id }
if isStillActive {
print(" Live Activity still running: \(currentActivity.id)")
print("Live Activity still running: \(currentActivity.id)")
return
} else {
print(
"⚠️ Tracked Live Activity \(currentActivity.id) was dismissed, clearing reference"
"WARNING: Tracked Live Activity \(currentActivity.id) was dismissed, clearing reference"
)
self.currentActivity = nil
}
@@ -47,18 +47,18 @@ final class LiveActivityManager {
// Check if there are ANY active Live Activities for this session
let existingActivities = Activity<SessionActivityAttributes>.activities
if let existingActivity = existingActivities.first {
print(" Found existing Live Activity: \(existingActivity.id), using it")
print("Found existing Live Activity: \(existingActivity.id), using it")
self.currentActivity = existingActivity
return
}
print("🔄 No Live Activity found, restarting for existing session")
print("No Live Activity found, restarting for existing session")
await startLiveActivity(for: activeSession, gymName: gymName)
}
/// Call this when a ClimbSession starts to begin a Live Activity
func startLiveActivity(for session: ClimbSession, gymName: String) async {
print("🔴 Starting Live Activity for gym: \(gymName)")
print("Starting Live Activity for gym: \(gymName)")
await endLiveActivity()
@@ -84,9 +84,9 @@ final class LiveActivityManager {
pushType: nil
)
self.currentActivity = activity
print("Live Activity started successfully: \(activity.id)")
print("Live Activity started successfully: \(activity.id)")
} catch {
print(" Failed to start live activity: \(error)")
print("ERROR: Failed to start live activity: \(error)")
print("Error details: \(error.localizedDescription)")
// Check specific error types
@@ -104,7 +104,7 @@ final class LiveActivityManager {
func updateLiveActivity(elapsed: TimeInterval, totalAttempts: Int, completedProblems: Int) async
{
guard let currentActivity = currentActivity else {
print("⚠️ No current activity to update")
print("WARNING: No current activity to update")
return
}
@@ -114,14 +114,14 @@ final class LiveActivityManager {
if !isStillActive {
print(
"⚠️ Tracked Live Activity \(currentActivity.id) is no longer active, clearing reference"
"WARNING: Tracked Live Activity \(currentActivity.id) is no longer active, clearing reference"
)
self.currentActivity = nil
return
}
print(
"🔄 Updating Live Activity - Attempts: \(totalAttempts), Completed: \(completedProblems)"
"Updating Live Activity - Attempts: \(totalAttempts), Completed: \(completedProblems)"
)
let updatedContentState = SessionActivityAttributes.ContentState(
@@ -131,7 +131,7 @@ final class LiveActivityManager {
)
await currentActivity.update(.init(state: updatedContentState, staleDate: nil))
print("Live Activity updated successfully")
print("Live Activity updated successfully")
}
/// Call this when a ClimbSession ends to end the Live Activity
@@ -141,25 +141,25 @@ final class LiveActivityManager {
// First end the tracked activity if it exists
if let currentActivity {
print("🔴 Ending tracked Live Activity: \(currentActivity.id)")
print("Ending tracked Live Activity: \(currentActivity.id)")
await currentActivity.end(nil, dismissalPolicy: .immediate)
self.currentActivity = nil
print("Tracked Live Activity ended successfully")
print("Tracked Live Activity ended successfully")
}
// Force end ALL active activities of our type to ensure cleanup
print("🔍 Checking for any remaining active activities...")
print("Checking for any remaining active activities...")
let activities = Activity<SessionActivityAttributes>.activities
if activities.isEmpty {
print(" No additional activities found")
print("No additional activities found")
} else {
print("🔴 Found \(activities.count) additional active activities, ending them...")
print("Found \(activities.count) additional active activities, ending them...")
for activity in activities {
print("🔴 Force ending activity: \(activity.id)")
print("Force ending activity: \(activity.id)")
await activity.end(nil, dismissalPolicy: .immediate)
}
print("All Live Activities ended successfully")
print("All Live Activities ended successfully")
}
}
@@ -188,7 +188,7 @@ final class LiveActivityManager {
if let currentActivity = currentActivity {
let isStillActive = activities.contains { $0.id == currentActivity.id }
if !isStillActive {
print("🧹 Cleaning up dismissed Live Activity: \(currentActivity.id)")
print("Cleaning up dismissed Live Activity: \(currentActivity.id)")
self.currentActivity = nil
}
}
@@ -211,7 +211,7 @@ final class LiveActivityManager {
func stopHealthChecks() {
healthCheckTimer?.invalidate()
healthCheckTimer = nil
print("🛑 Stopped Live Activity health checks")
print("Stopped Live Activity health checks")
}
/// Perform a health check on the current Live Activity
@@ -231,7 +231,7 @@ final class LiveActivityManager {
let isStillActive = activities.contains { $0.id == currentActivity.id }
if !isStillActive {
print("💔 Health check failed - Live Activity was dismissed")
print("Health check failed - Live Activity was dismissed")
self.currentActivity = nil
// Notify that we need to restart
@@ -240,7 +240,7 @@ final class LiveActivityManager {
object: nil
)
} else {
print("Live Activity health check passed")
print("Live Activity health check passed")
}
}