Branding overhaul based on Icon Composer

This commit is contained in:
2026-01-08 14:14:12 -07:00
parent 452fd96372
commit ef05727cde
74 changed files with 197 additions and 459 deletions

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This is the native Android app for Ascently, built with Kotlin and Jetpack Compose.
## Project Structure
This is a standard Android Gradle project. The main code lives in `app/src/main/java/com/atridad/ascently/`.
- `data/`: Handles all the app's data.

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<?xml version="1.0" encoding="utf-8"?>
<vector xmlns:android="http://schemas.android.com/apk/res/android"
android:width="108dp"
<vector
android:height="108dp"
android:width="108dp"
android:viewportHeight="108"
android:viewportWidth="108"
android:viewportHeight="108">
<!-- Clean white background -->
<path android:fillColor="#FFFFFF"
xmlns:android="http://schemas.android.com/apk/res/android">
<path android:fillColor="#3DDC84"
android:pathData="M0,0h108v108h-108z"/>
<path android:fillColor="#00000000" android:pathData="M9,0L9,108"
android:strokeColor="#33FFFFFF" android:strokeWidth="0.8"/>
<path android:fillColor="#00000000" android:pathData="M19,0L19,108"
android:strokeColor="#33FFFFFF" android:strokeWidth="0.8"/>
<path android:fillColor="#00000000" android:pathData="M29,0L29,108"
android:strokeColor="#33FFFFFF" android:strokeWidth="0.8"/>
<path android:fillColor="#00000000" android:pathData="M39,0L39,108"
android:strokeColor="#33FFFFFF" android:strokeWidth="0.8"/>
<path android:fillColor="#00000000" android:pathData="M49,0L49,108"
android:strokeColor="#33FFFFFF" android:strokeWidth="0.8"/>
<path android:fillColor="#00000000" android:pathData="M59,0L59,108"
android:strokeColor="#33FFFFFF" android:strokeWidth="0.8"/>
<path android:fillColor="#00000000" android:pathData="M69,0L69,108"
android:strokeColor="#33FFFFFF" android:strokeWidth="0.8"/>
<path android:fillColor="#00000000" android:pathData="M79,0L79,108"
android:strokeColor="#33FFFFFF" android:strokeWidth="0.8"/>
<path android:fillColor="#00000000" android:pathData="M89,0L89,108"
android:strokeColor="#33FFFFFF" android:strokeWidth="0.8"/>
<path android:fillColor="#00000000" android:pathData="M99,0L99,108"
android:strokeColor="#33FFFFFF" android:strokeWidth="0.8"/>
<path android:fillColor="#00000000" android:pathData="M0,9L108,9"
android:strokeColor="#33FFFFFF" android:strokeWidth="0.8"/>
<path android:fillColor="#00000000" android:pathData="M0,19L108,19"
android:strokeColor="#33FFFFFF" android:strokeWidth="0.8"/>
<path android:fillColor="#00000000" android:pathData="M0,29L108,29"
android:strokeColor="#33FFFFFF" android:strokeWidth="0.8"/>
<path android:fillColor="#00000000" android:pathData="M0,39L108,39"
android:strokeColor="#33FFFFFF" android:strokeWidth="0.8"/>
<path android:fillColor="#00000000" android:pathData="M0,49L108,49"
android:strokeColor="#33FFFFFF" android:strokeWidth="0.8"/>
<path android:fillColor="#00000000" android:pathData="M0,59L108,59"
android:strokeColor="#33FFFFFF" android:strokeWidth="0.8"/>
<path android:fillColor="#00000000" android:pathData="M0,69L108,69"
android:strokeColor="#33FFFFFF" android:strokeWidth="0.8"/>
<path android:fillColor="#00000000" android:pathData="M0,79L108,79"
android:strokeColor="#33FFFFFF" android:strokeWidth="0.8"/>
<path android:fillColor="#00000000" android:pathData="M0,89L108,89"
android:strokeColor="#33FFFFFF" android:strokeWidth="0.8"/>
<path android:fillColor="#00000000" android:pathData="M0,99L108,99"
android:strokeColor="#33FFFFFF" android:strokeWidth="0.8"/>
<path android:fillColor="#00000000" android:pathData="M19,29L89,29"
android:strokeColor="#33FFFFFF" android:strokeWidth="0.8"/>
<path android:fillColor="#00000000" android:pathData="M19,39L89,39"
android:strokeColor="#33FFFFFF" android:strokeWidth="0.8"/>
<path android:fillColor="#00000000" android:pathData="M19,49L89,49"
android:strokeColor="#33FFFFFF" android:strokeWidth="0.8"/>
<path android:fillColor="#00000000" android:pathData="M19,59L89,59"
android:strokeColor="#33FFFFFF" android:strokeWidth="0.8"/>
<path android:fillColor="#00000000" android:pathData="M19,69L89,69"
android:strokeColor="#33FFFFFF" android:strokeWidth="0.8"/>
<path android:fillColor="#00000000" android:pathData="M19,79L89,79"
android:strokeColor="#33FFFFFF" android:strokeWidth="0.8"/>
<path android:fillColor="#00000000" android:pathData="M29,19L29,89"
android:strokeColor="#33FFFFFF" android:strokeWidth="0.8"/>
<path android:fillColor="#00000000" android:pathData="M39,19L39,89"
android:strokeColor="#33FFFFFF" android:strokeWidth="0.8"/>
<path android:fillColor="#00000000" android:pathData="M49,19L49,89"
android:strokeColor="#33FFFFFF" android:strokeWidth="0.8"/>
<path android:fillColor="#00000000" android:pathData="M59,19L59,89"
android:strokeColor="#33FFFFFF" android:strokeWidth="0.8"/>
<path android:fillColor="#00000000" android:pathData="M69,19L69,89"
android:strokeColor="#33FFFFFF" android:strokeWidth="0.8"/>
<path android:fillColor="#00000000" android:pathData="M79,19L79,89"
android:strokeColor="#33FFFFFF" android:strokeWidth="0.8"/>
</vector>

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<?xml version="1.0" encoding="utf-8"?>
<adaptive-icon xmlns:android="http://schemas.android.com/apk/res/android">
<background android:drawable="@color/ic_launcher_background"/>
<foreground android:drawable="@mipmap/ic_launcher_foreground"/>
</adaptive-icon>

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<?xml version="1.0" encoding="utf-8"?>
<adaptive-icon xmlns:android="http://schemas.android.com/apk/res/android">
<background android:drawable="@color/ic_launcher_background"/>
<foreground android:drawable="@mipmap/ic_launcher_foreground"/>
</adaptive-icon>

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<?xml version="1.0" encoding="utf-8"?>
<adaptive-icon xmlns:android="http://schemas.android.com/apk/res/android">
<background android:drawable="@drawable/ic_launcher_background" />
<foreground android:drawable="@drawable/ic_launcher_foreground" />
<monochrome android:drawable="@drawable/ic_launcher_foreground" />
</adaptive-icon>

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<?xml version="1.0" encoding="utf-8"?>
<adaptive-icon xmlns:android="http://schemas.android.com/apk/res/android">
<background android:drawable="@drawable/ic_launcher_background" />
<foreground android:drawable="@drawable/ic_launcher_foreground" />
<monochrome android:drawable="@drawable/ic_launcher_foreground" />
</adaptive-icon>

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<?xml version="1.0" encoding="utf-8"?>
<resources>
<color name="ic_launcher_background">#000000</color>
</resources>

3
branding/.gitignore vendored
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*.tmp
.DS_Store
*.log

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{
"fill" : "automatic",
"groups" : [
{
"layers" : [
{
"image-name" : "AscentlyRedBall.png",
"name" : "AscentlyRedBall",
"position" : {
"scale" : 0.4,
"translation-in-points" : [
90.60312499999992,
127.86484375000009
]
}
},
{
"image-name" : "AscentlyYellowBall.png",
"name" : "AscentlyYellowBall",
"position" : {
"scale" : 0.3,
"translation-in-points" : [
90.50312500000001,
-177.66484375
]
}
},
{
"image-name" : "AscentlyBlueBall.png",
"name" : "AscentlyBlueBall",
"position" : {
"scale" : 0.3,
"translation-in-points" : [
-138.20312500000006,
177.3648437500001
]
}
},
{
"image-name" : "AscentlyGreenBall.png",
"name" : "AscentlyGreenBall",
"position" : {
"scale" : 0.2,
"translation-in-points" : [
-138.30312499999997,
-43.08515625000001
]
}
}
],
"shadow" : {
"kind" : "neutral",
"opacity" : 0.5
},
"translucency" : {
"enabled" : true,
"value" : 0.5
}
}
],
"supported-platforms" : {
"circles" : [
"watchOS"
],
"squares" : "shared"
}
}

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{
"fill" : "automatic",
"groups" : [
{
"layers" : [
{
"image-name" : "AscetlyTriangle2.png",
"name" : "AscetlyTriangle2",
"position" : {
"scale" : 0.75,
"translation-in-points" : [
108,
-53.8125
]
}
},
{
"image-name" : "AscetlyTriangle1.png",
"name" : "AscetlyTriangle1",
"position" : {
"scale" : 0.5,
"translation-in-points" : [
-215,
39.9375
]
}
}
],
"shadow" : {
"kind" : "neutral",
"opacity" : 0.5
},
"translucency" : {
"enabled" : true,
"value" : 0.5
}
}
],
"supported-platforms" : {
"circles" : [
"watchOS"
],
"squares" : "shared"
}
}

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#!/usr/bin/env python3
import xml.etree.ElementTree as ET
from pathlib import Path
from typing import Callable, TypedDict
from PIL import Image, ImageDraw
class Polygon(TypedDict):
coords: list[tuple[float, float]]
fill: str
SCRIPT_DIR = Path(__file__).parent
PROJECT_ROOT = SCRIPT_DIR.parent
SOURCE_DIR = SCRIPT_DIR / "source"
LOGOS_DIR = SCRIPT_DIR / "logos"
def parse_svg_polygons(svg_path: Path) -> list[Polygon]:
tree = ET.parse(svg_path)
root = tree.getroot()
ns = {"svg": "http://www.w3.org/2000/svg"}
polygons = root.findall(".//svg:polygon", ns)
if not polygons:
polygons = root.findall(".//polygon")
result: list[Polygon] = []
for poly in polygons:
points_str = poly.get("points", "").strip()
fill = poly.get("fill", "#000000")
coords: list[tuple[float, float]] = []
for pair in points_str.split():
x, y = pair.split(",")
coords.append((float(x), float(y)))
result.append({"coords": coords, "fill": fill})
return result
def get_bbox(polygons: list[Polygon]) -> dict[str, float]:
all_coords: list[tuple[float, float]] = []
for poly in polygons:
all_coords.extend(poly["coords"])
xs = [c[0] for c in all_coords]
ys = [c[1] for c in all_coords]
return {
"min_x": min(xs),
"max_x": max(xs),
"min_y": min(ys),
"max_y": max(ys),
"width": max(xs) - min(xs),
"height": max(ys) - min(ys),
}
def scale_and_center(
polygons: list[Polygon], viewbox_size: float, target_width: float
) -> list[Polygon]:
bbox = get_bbox(polygons)
scale = target_width / bbox["width"]
center = viewbox_size / 2
scaled_polys: list[Polygon] = []
for poly in polygons:
scaled_coords = [(x * scale, y * scale) for x, y in poly["coords"]]
scaled_polys.append({"coords": scaled_coords, "fill": poly["fill"]})
scaled_bbox = get_bbox(scaled_polys)
current_center_x = (scaled_bbox["min_x"] + scaled_bbox["max_x"]) / 2
current_center_y = (scaled_bbox["min_y"] + scaled_bbox["max_y"]) / 2
offset_x = center - current_center_x
offset_y = center - current_center_y
final_polys: list[Polygon] = []
for poly in scaled_polys:
final_coords = [(x + offset_x, y + offset_y) for x, y in poly["coords"]]
final_polys.append({"coords": final_coords, "fill": poly["fill"]})
return final_polys
def format_svg_points(coords: list[tuple[float, float]]) -> str:
return " ".join(f"{x:.3f},{y:.3f}" for x, y in coords)
def format_android_path(coords: list[tuple[float, float]]) -> str:
points = " ".join(f"{x:.3f},{y:.3f}" for x, y in coords)
pairs = points.split()
return f"M{pairs[0]} L{pairs[1]} L{pairs[2]} Z"
def generate_svg(polygons: list[Polygon], width: int, height: int) -> str:
lines = [
f'<svg width="{width}" height="{height}" viewBox="0 0 {width} {height}" xmlns="http://www.w3.org/2000/svg">'
]
for poly in polygons:
points = format_svg_points(poly["coords"])
lines.append(f' <polygon points="{points}" fill="{poly["fill"]}"/>')
lines.append("</svg>")
return "\n".join(lines)
def generate_android_vector(
polygons: list[Polygon], width: int, height: int, viewbox: int
) -> str:
lines = [
'<?xml version="1.0" encoding="utf-8"?>',
'<vector xmlns:android="http://schemas.android.com/apk/res/android"',
f' android:width="{width}dp"',
f' android:height="{height}dp"',
f' android:viewportWidth="{viewbox}"',
f' android:viewportHeight="{viewbox}">',
]
for poly in polygons:
path = format_android_path(poly["coords"])
lines.append(
f' <path android:fillColor="{poly["fill"]}" android:pathData="{path}" />'
)
lines.append("</vector>")
return "\n".join(lines)
def rasterize_svg(
svg_path: Path,
output_path: Path,
size: int,
bg_color: tuple[int, int, int, int] | None = None,
circular: bool = False,
) -> None:
from xml.dom import minidom
doc = minidom.parse(str(svg_path))
img = Image.new(
"RGBA", (size, size), (255, 255, 255, 0) if bg_color is None else bg_color
)
draw = ImageDraw.Draw(img)
svg_elem = doc.getElementsByTagName("svg")[0]
viewbox = svg_elem.getAttribute("viewBox").split()
if viewbox:
vb_width = float(viewbox[2])
vb_height = float(viewbox[3])
scale_x = size / vb_width
scale_y = size / vb_height
else:
scale_x = scale_y = 1
def parse_transform(
transform_str: str,
) -> Callable[[float, float], tuple[float, float]]:
import re
if not transform_str:
return lambda x, y: (x, y)
transforms: list[tuple[str, list[float]]] = []
for match in re.finditer(r"(\w+)\(([^)]+)\)", transform_str):
func, args_str = match.groups()
args = [float(x) for x in args_str.replace(",", " ").split()]
transforms.append((func, args))
def apply_transforms(x: float, y: float) -> tuple[float, float]:
for func, args in transforms:
if func == "translate":
x += args[0]
y += args[1] if len(args) > 1 else args[0]
elif func == "scale":
x *= args[0]
y *= args[1] if len(args) > 1 else args[0]
return x, y
return apply_transforms
for g in doc.getElementsByTagName("g"):
transform = parse_transform(g.getAttribute("transform"))
for poly in g.getElementsByTagName("polygon"):
points_str = poly.getAttribute("points").strip()
fill = poly.getAttribute("fill")
if not fill:
fill = "#000000"
coords: list[tuple[float, float]] = []
for pair in points_str.split():
x, y = pair.split(",")
x, y = float(x), float(y)
x, y = transform(x, y)
coords.append((x * scale_x, y * scale_y))
draw.polygon(coords, fill=fill)
for poly in doc.getElementsByTagName("polygon"):
if poly.parentNode and getattr(poly.parentNode, "tagName", None) == "g":
continue
points_str = poly.getAttribute("points").strip()
fill = poly.getAttribute("fill")
if not fill:
fill = "#000000"
coords = []
for pair in points_str.split():
x, y = pair.split(",")
coords.append((float(x) * scale_x, float(y) * scale_y))
draw.polygon(coords, fill=fill)
if circular:
mask = Image.new("L", (size, size), 0)
mask_draw = ImageDraw.Draw(mask)
mask_draw.ellipse((0, 0, size, size), fill=255)
img.putalpha(mask)
img.save(output_path)
def main() -> None:
print("Generating branding assets...")
logo_svg = SOURCE_DIR / "logo.svg"
icon_light = SOURCE_DIR / "icon-light.svg"
icon_dark = SOURCE_DIR / "icon-dark.svg"
icon_tinted = SOURCE_DIR / "icon-tinted.svg"
polygons = parse_svg_polygons(logo_svg)
print(" iOS...")
ios_assets = PROJECT_ROOT / "ios/Ascently/Assets.xcassets/AppIcon.appiconset"
for src, dst in [
(icon_light, ios_assets / "app_icon_light_template.svg"),
(icon_dark, ios_assets / "app_icon_dark_template.svg"),
(icon_tinted, ios_assets / "app_icon_tinted_template.svg"),
]:
with open(src) as f:
content = f.read()
with open(dst, "w") as f:
f.write(content)
img_light = Image.new("RGB", (1024, 1024), (255, 255, 255))
draw_light = ImageDraw.Draw(img_light)
scaled = scale_and_center(polygons, 1024, int(1024 * 0.7))
for poly in scaled:
coords = [(x, y) for x, y in poly["coords"]]
draw_light.polygon(coords, fill=poly["fill"])
img_light.save(ios_assets / "app_icon_1024.png")
img_dark = Image.new("RGB", (1024, 1024), (26, 26, 26))
draw_dark = ImageDraw.Draw(img_dark)
for poly in scaled:
coords = [(x, y) for x, y in poly["coords"]]
draw_dark.polygon(coords, fill=poly["fill"])
img_dark.save(ios_assets / "app_icon_1024_dark.png")
img_tinted = Image.new("RGB", (1024, 1024), (0, 0, 0))
draw_tinted = ImageDraw.Draw(img_tinted)
for i, poly in enumerate(scaled):
coords = [(x, y) for x, y in poly["coords"]]
draw_tinted.polygon(coords, fill=(0, 0, 0))
img_tinted.save(ios_assets / "app_icon_1024_tinted.png")
print(" Android...")
polys_108 = scale_and_center(polygons, 108, 60)
android_xml = generate_android_vector(polys_108, 108, 108, 108)
(
PROJECT_ROOT / "android/app/src/main/res/drawable/ic_launcher_foreground.xml"
).write_text(android_xml)
polys_24 = scale_and_center(polygons, 24, 20)
mountains_xml = generate_android_vector(polys_24, 24, 24, 24)
(PROJECT_ROOT / "android/app/src/main/res/drawable/ic_mountains.xml").write_text(
mountains_xml
)
for density, size in [
("mdpi", 48),
("hdpi", 72),
("xhdpi", 96),
("xxhdpi", 144),
("xxxhdpi", 192),
]:
mipmap_dir = PROJECT_ROOT / f"android/app/src/main/res/mipmap-{density}"
img = Image.new("RGBA", (size, size), (255, 255, 255, 255))
draw = ImageDraw.Draw(img)
scaled = scale_and_center(polygons, size, int(size * 0.6))
for poly in scaled:
coords = [(x, y) for x, y in poly["coords"]]
draw.polygon(coords, fill=poly["fill"])
img.save(mipmap_dir / "ic_launcher.webp")
img_round = Image.new("RGBA", (size, size), (255, 255, 255, 255))
draw_round = ImageDraw.Draw(img_round)
for poly in scaled:
coords = [(x, y) for x, y in poly["coords"]]
draw_round.polygon(coords, fill=poly["fill"])
mask = Image.new("L", (size, size), 0)
mask_draw = ImageDraw.Draw(mask)
mask_draw.ellipse((0, 0, size, size), fill=255)
img_round.putalpha(mask)
img_round.save(mipmap_dir / "ic_launcher_round.webp")
print(" Docs...")
polys_32 = scale_and_center(polygons, 32, 26)
logo_svg_32 = generate_svg(polys_32, 32, 32)
(PROJECT_ROOT / "docs/src/assets/logo.svg").write_text(logo_svg_32)
(PROJECT_ROOT / "docs/src/assets/logo-dark.svg").write_text(logo_svg_32)
polys_256 = scale_and_center(polygons, 256, 208)
logo_svg_256 = generate_svg(polys_256, 256, 256)
(PROJECT_ROOT / "docs/src/assets/logo-highres.svg").write_text(logo_svg_256)
logo_32_path = PROJECT_ROOT / "docs/src/assets/logo.svg"
rasterize_svg(logo_32_path, PROJECT_ROOT / "docs/public/favicon.png", 32)
sizes = [16, 32, 48]
imgs = []
for size in sizes:
img = Image.new("RGBA", (size, size), (255, 255, 255, 0))
draw = ImageDraw.Draw(img)
scaled = scale_and_center(polygons, size, int(size * 0.8))
for poly in scaled:
coords = [(x, y) for x, y in poly["coords"]]
draw.polygon(coords, fill=poly["fill"])
imgs.append(img)
imgs[0].save(
PROJECT_ROOT / "docs/public/favicon.ico",
format="ICO",
sizes=[(s, s) for s in sizes],
append_images=imgs[1:],
)
print(" Logos...")
LOGOS_DIR.mkdir(exist_ok=True)
sizes = [64, 128, 256, 512, 1024, 2048]
for size in sizes:
img = Image.new("RGBA", (size, size), (255, 255, 255, 0))
draw = ImageDraw.Draw(img)
scaled = scale_and_center(polygons, size, int(size * 0.8))
for poly in scaled:
coords = [(x, y) for x, y in poly["coords"]]
draw.polygon(coords, fill=poly["fill"])
img.save(LOGOS_DIR / f"logo-{size}.png")
for size in sizes:
img = Image.new("RGBA", (size, size), (255, 255, 255, 255))
draw = ImageDraw.Draw(img)
scaled = scale_and_center(polygons, size, int(size * 0.8))
for poly in scaled:
coords = [(x, y) for x, y in poly["coords"]]
draw.polygon(coords, fill=poly["fill"])
img.save(LOGOS_DIR / f"logo-{size}-white.png")
for size in sizes:
img = Image.new("RGBA", (size, size), (26, 26, 26, 255))
draw = ImageDraw.Draw(img)
scaled = scale_and_center(polygons, size, int(size * 0.8))
for poly in scaled:
coords = [(x, y) for x, y in poly["coords"]]
draw.polygon(coords, fill=poly["fill"])
img.save(LOGOS_DIR / f"logo-{size}-dark.png")
print("Done.")
if __name__ == "__main__":
main()

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#!/usr/bin/env bash
set -e
SCRIPT_DIR="$(cd "$(dirname "${BASH_SOURCE[0]}")" && pwd)"
if ! command -v python3 &> /dev/null; then
echo "Error: Python 3 required"
exit 1
fi
python3 "$SCRIPT_DIR/generate.py"

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<?xml version="1.0" encoding="UTF-8"?>
<svg width="1024" height="1024" viewBox="0 0 1024 1024" xmlns="http://www.w3.org/2000/svg">
<rect width="1024" height="1024" fill="#1A1A1A" rx="180" ry="180"/>
<g transform="translate(512, 512) scale(4.75) translate(-54, -42.5)">
<polygon points="8,75 35,14.25 62,75" fill="#FFC107"/>
<polygon points="31.25,75 65,0.75 98.75,75" fill="#F44336"/>
</g>
</svg>

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<?xml version="1.0" encoding="UTF-8"?>
<svg width="1024" height="1024" viewBox="0 0 1024 1024" xmlns="http://www.w3.org/2000/svg">
<rect width="1024" height="1024" fill="#FFFFFF" rx="180" ry="180"/>
<g transform="translate(512, 512) scale(4.75) translate(-54, -42.5)">
<polygon points="8,75 35,14.25 62,75" fill="#FFC107"/>
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</g>
</svg>

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<?xml version="1.0" encoding="UTF-8"?>
<svg width="1024" height="1024" viewBox="0 0 1024 1024" xmlns="http://www.w3.org/2000/svg">
<rect width="1024" height="1024" fill="transparent" rx="180" ry="180"/>
<g transform="translate(512, 512) scale(4.75) translate(-54, -42.5)">
<polygon points="8,75 35,14.25 62,75" fill="#000000" opacity="0.8"/>
<polygon points="31.25,75 65,0.75 98.75,75" fill="#000000" opacity="0.9"/>
</g>
</svg>

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<?xml version="1.0" encoding="UTF-8"?>
<svg width="108" height="108" viewBox="0 0 108 108" xmlns="http://www.w3.org/2000/svg">
<polygon points="8,75 35,14.25 62,75" fill="#FFC107"/>
<polygon points="31.25,75 65,0.75 98.75,75" fill="#F44336"/>
</svg>

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