Optimizations and debug options
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@@ -29,6 +29,7 @@ type Settings struct {
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type GameState struct {
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HasSave bool `toml:"has_save"`
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SavedAt time.Time `toml:"saved_at"`
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CurrentMap string `toml:"current_map"`
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HeroX float64 `toml:"hero_x"`
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HeroY float64 `toml:"hero_y"`
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HeroStamina float64 `toml:"hero_stamina"`
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