package maps import ( "image/color" "github.com/atridad/LilGuy/internal/config" "github.com/atridad/LilGuy/internal/portal" "github.com/atridad/LilGuy/internal/world" ) func CreateDesert(screenWidth, screenHeight float64) *Map { m := NewMap("desert", 2, "Desert", screenWidth, screenHeight) m.BackgroundColor = color.NRGBA{R: 155, G: 196, B: 215, A: 255} // ground surface m.World.AddSurface(&world.Surface{ X: 0, Y: screenHeight - config.GroundHeight, Width: screenWidth, Height: config.GroundHeight, Tag: world.TagGround, Color: color.NRGBA{R: 139, G: 69, B: 19, A: 255}, }) // left portal to plains leftPortal := portal.CreateSidePortal("desert_left", portal.SideLeft, screenWidth, screenHeight) leftPortal.DestinationMap = "plains" leftPortal.DestinationPortal = "plains_right" leftPortal.Color = color.NRGBA{R: 100, G: 255, B: 100, A: 180} leftPortal.GlowColor = color.NRGBA{R: 150, G: 255, B: 150, A: 100} m.AddPortal(leftPortal) // right portal to plains rightPortal := portal.CreateSidePortal("desert_right", portal.SideRight, screenWidth, screenHeight) rightPortal.DestinationMap = "plains" rightPortal.DestinationPortal = "plains_left" rightPortal.Color = color.NRGBA{R: 255, G: 100, B: 100, A: 180} rightPortal.GlowColor = color.NRGBA{R: 255, G: 150, B: 150, A: 100} m.AddPortal(rightPortal) return m }