0.2.0 - Bugfixes and deleting of matches
This commit is contained in:
@@ -14,7 +14,7 @@ android {
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minSdk = 35
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targetSdk = 35
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versionCode = 1
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versionName = "0.1.1"
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versionName = "0.2.0"
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testInstrumentationRunner = "androidx.test.runner.AndroidJUnitRunner"
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}
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@@ -6,6 +6,7 @@ import androidx.compose.foundation.layout.Arrangement
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import androidx.compose.foundation.layout.Column
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import androidx.compose.foundation.layout.Row
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import androidx.compose.foundation.layout.fillMaxSize
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import androidx.compose.foundation.layout.fillMaxWidth
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import androidx.compose.foundation.layout.padding
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import androidx.compose.material.icons.Icons
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import androidx.compose.material.icons.filled.Settings
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@@ -14,20 +15,26 @@ import androidx.compose.material.icons.filled.History
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import androidx.compose.material.icons.filled.Home
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import androidx.compose.material.icons.filled.PlayArrow
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import androidx.compose.material.icons.filled.Visibility
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import androidx.compose.material.icons.filled.ArrowBack
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import androidx.compose.material.icons.filled.Delete
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import androidx.compose.material3.Button
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import androidx.compose.material3.AlertDialog
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import androidx.compose.material3.Icon
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import androidx.compose.material3.IconButton
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import androidx.compose.material3.MaterialTheme
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import androidx.compose.material3.Scaffold
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import androidx.compose.material3.Text
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import androidx.compose.material3.TextButton
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import androidx.compose.material3.TopAppBar
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import androidx.compose.material3.ExperimentalMaterial3Api
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import androidx.compose.runtime.Composable
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import androidx.compose.runtime.collectAsState
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import androidx.compose.runtime.getValue
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import androidx.compose.runtime.mutableStateListOf
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import androidx.compose.runtime.mutableStateOf
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import androidx.compose.runtime.remember
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import androidx.compose.runtime.setValue
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import androidx.compose.runtime.snapshots.SnapshotStateList
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import androidx.compose.ui.Modifier
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import androidx.compose.ui.unit.dp
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import com.atridad.magiccounter.ui.screens.GameScreen
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@@ -40,19 +47,25 @@ import com.atridad.magiccounter.ui.settings.MatchRecord
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import com.atridad.magiccounter.ui.theme.MagicCounterTheme
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import androidx.compose.material3.ModalBottomSheet
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import androidx.compose.material3.FilterChip
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import androidx.activity.compose.BackHandler
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import androidx.compose.material3.Divider
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import androidx.compose.foundation.lazy.LazyColumn
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import androidx.compose.foundation.lazy.items
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// no-op
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// Top-level navigation destinations
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private enum class Screen { Home, Setup, Game }
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// Top-level navigation destinations using a simple view stack
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private sealed class Screen {
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data object Home : Screen()
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data object Setup : Screen()
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data object Settings : Screen()
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data class Game(val matchId: String, val bootState: GameState? = null) : Screen()
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}
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@RequiresApi(Build.VERSION_CODES.VANILLA_ICE_CREAM)
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@OptIn(ExperimentalMaterial3Api::class)
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@Composable
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fun MagicCounterApp() {
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var gameState by remember { mutableStateOf<GameState?>(null) }
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var showSettings by remember { mutableStateOf(false) }
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var activeMatchId by remember { mutableStateOf<String?>(null) }
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var screen by remember { mutableStateOf(Screen.Home) }
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val screenStack: SnapshotStateList<Screen> = remember { mutableStateListOf(Screen.Home) }
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val settingsVm: AppSettingsViewModel = viewModel()
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val theme = settingsVm.themeMode.collectAsState()
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val historyState = settingsVm.matchHistory.collectAsState()
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@@ -63,33 +76,38 @@ fun MagicCounterApp() {
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topBar = {
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TopAppBar(
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title = { Text("Magic Counter", style = MaterialTheme.typography.titleLarge) },
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actions = {
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if (screen != Screen.Home) {
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IconButton(onClick = { screen = Screen.Home }) {
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Icon(Icons.Default.Home, contentDescription = "Home")
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navigationIcon = {
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if (screenStack.size > 1) {
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IconButton(onClick = { screenStack.removeLast() }) {
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Icon(Icons.Default.ArrowBack, contentDescription = "Back")
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}
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}
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IconButton(onClick = { showSettings = true }) {
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},
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actions = {
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IconButton(onClick = { screenStack.add(Screen.Settings) }) {
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Icon(Icons.Default.Settings, contentDescription = "App settings")
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}
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}
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)
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}
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) { paddingValues ->
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when (screen) {
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Screen.Home -> HomeScreen(
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val currentScreen = screenStack.last()
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BackHandler(enabled = screenStack.size > 1) { screenStack.removeLast() }
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when (currentScreen) {
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is Screen.Home -> HomeScreen(
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modifier = Modifier
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.padding(paddingValues)
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.fillMaxSize(),
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history = historyState.value,
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onNewGame = { screen = Screen.Setup },
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onResume = { record ->
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activeMatchId = record.id
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gameState = record.state
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screen = Screen.Game
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}
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onNewGame = { screenStack.add(Screen.Setup) },
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onResume = { record -> screenStack.add(Screen.Game(record.id)) },
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onDelete = { id ->
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val newList = historyState.value.filterNot { it.id == id }
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settingsVm.saveHistory(newList)
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},
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onClear = { settingsVm.saveHistory(emptyList()) }
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)
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Screen.Setup -> SetupScreen(
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is Screen.Setup -> SetupScreen(
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modifier = Modifier
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.padding(paddingValues)
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.fillMaxSize(),
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@@ -108,63 +126,66 @@ fun MagicCounterApp() {
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)
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val updated = historyState.value.toMutableList().apply { add(0, record) }
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settingsVm.saveHistory(updated)
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activeMatchId = newId
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gameState = state
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screen = Screen.Game
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// Replace Setup with the new Game screen (pop then push)
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if (screenStack.isNotEmpty()) screenStack.removeLast()
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screenStack.add(Screen.Game(newId, state))
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}
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)
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Screen.Game -> GameScreen(
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is Screen.Game -> {
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val id = (currentScreen as Screen.Game).matchId
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val bootState = (currentScreen as Screen.Game).bootState
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val record = historyState.value.firstOrNull { it.id == id }
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val stateForGame = record?.state ?: bootState
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if (stateForGame == null) {
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screenStack.removeLast()
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} else {
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GameScreen(
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modifier = Modifier
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.padding(paddingValues)
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.fillMaxSize(),
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state = stateForGame,
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onEnd = { screenStack.removeLast() },
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onProgress = { updated ->
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val current = historyState.value
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val idx = current.indexOfFirst { it.id == id }
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if (idx >= 0) {
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val updatedRec = current[idx].copy(state = updated, lastUpdatedEpochMs = System.currentTimeMillis())
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val newList = current.toMutableList().apply { set(idx, updatedRec) }
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settingsVm.saveHistory(newList)
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}
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},
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onWinner = { winnerId, finalState ->
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val current = historyState.value
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val idx = current.indexOfFirst { it.id == id }
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if (idx >= 0) {
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val updatedRec = current[idx].copy(
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state = finalState,
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lastUpdatedEpochMs = System.currentTimeMillis(),
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ongoing = false,
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winnerPlayerId = winnerId
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)
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val newList = current.toMutableList().apply { set(idx, updatedRec) }
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settingsVm.saveHistory(newList)
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}
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}
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)
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}
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}
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is Screen.Settings -> SettingsContent(
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modifier = Modifier
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.padding(paddingValues)
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.fillMaxSize(),
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state = gameState!!,
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onEnd = { screen = Screen.Home },
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onProgress = { updated ->
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val current = historyState.value
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val id = activeMatchId
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if (id != null) {
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val idx = current.indexOfFirst { it.id == id }
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if (idx >= 0) {
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val updatedRec = current[idx].copy(state = updated, lastUpdatedEpochMs = System.currentTimeMillis())
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val newList = current.toMutableList().apply { set(idx, updatedRec) }
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settingsVm.saveHistory(newList)
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}
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}
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},
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onWinner = { winnerId, finalState ->
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val current = historyState.value
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val id = activeMatchId
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if (id != null) {
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val idx = current.indexOfFirst { it.id == id }
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if (idx >= 0) {
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val updatedRec = current[idx].copy(
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state = finalState,
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lastUpdatedEpochMs = System.currentTimeMillis(),
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ongoing = false,
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winnerPlayerId = winnerId
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)
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val newList = current.toMutableList().apply { set(idx, updatedRec) }
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settingsVm.saveHistory(newList)
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}
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}
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}
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current = theme.value,
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onSelect = { settingsVm.setTheme(it) }
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)
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}
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if (showSettings) {
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ModalBottomSheet(onDismissRequest = { showSettings = false }) {
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SettingsSheet(
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current = theme.value,
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onSelect = { settingsVm.setTheme(it) }
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)
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}
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}
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}
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}
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}
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@Composable
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private fun SettingsSheet(current: ThemeMode, onSelect: (ThemeMode) -> Unit) {
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Column(modifier = Modifier.fillMaxSize().padding(16.dp), verticalArrangement = Arrangement.spacedBy(12.dp)) {
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private fun SettingsContent(modifier: Modifier, current: ThemeMode, onSelect: (ThemeMode) -> Unit) {
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Column(modifier = modifier.padding(16.dp), verticalArrangement = Arrangement.spacedBy(12.dp)) {
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Text("Theme")
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Row(horizontalArrangement = Arrangement.spacedBy(8.dp)) {
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ThemeMode.values().forEach { mode ->
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@@ -178,57 +199,105 @@ private fun SettingsSheet(current: ThemeMode, onSelect: (ThemeMode) -> Unit) {
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}
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}
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@Composable
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private fun HistorySheet(history: List<MatchRecord>, onResume: (MatchRecord) -> Unit) {
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Column(modifier = Modifier.fillMaxSize().padding(16.dp), verticalArrangement = Arrangement.spacedBy(12.dp)) {
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Text("Match history")
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history.forEach { rec ->
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Row(modifier = Modifier.fillMaxSize(), horizontalArrangement = Arrangement.SpaceBetween) {
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Column {
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Text(rec.name)
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val status = if (rec.ongoing) "Ongoing" else "Finished"
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Text("$status • Started ${java.text.DateFormat.getDateTimeInstance().format(java.util.Date(rec.startedAtEpochMs))}")
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rec.winnerPlayerId?.let { Text("Winner: Player ${it + 1}") }
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}
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IconButton(onClick = { onResume(rec) }) {
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Icon(Icons.Default.Refresh, contentDescription = "Resume")
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}
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}
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}
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}
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}
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// History sheet removed; history presented on HomeScreen
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@Composable
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private fun HomeScreen(
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modifier: Modifier,
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history: List<MatchRecord>,
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onNewGame: () -> Unit,
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onResume: (MatchRecord) -> Unit
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onResume: (MatchRecord) -> Unit,
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onDelete: (String) -> Unit,
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onClear: () -> Unit
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) {
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Column(modifier = modifier.padding(16.dp), verticalArrangement = Arrangement.spacedBy(16.dp)) {
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Button(onClick = onNewGame) { Text("New game") }
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var pendingDeleteId by remember { mutableStateOf<String?>(null) }
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var showClearConfirm by remember { mutableStateOf(false) }
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Row(horizontalArrangement = Arrangement.spacedBy(12.dp)) {
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Button(onClick = onNewGame) { Text("New game") }
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Button(onClick = { showClearConfirm = true }) { Text("Clear history") }
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}
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Text("Ongoing")
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history.filter { it.ongoing }.forEach { rec ->
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Row(modifier = Modifier.fillMaxSize(), horizontalArrangement = Arrangement.SpaceBetween) {
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Column {
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Text(rec.name)
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Text("Started ${java.text.DateFormat.getDateTimeInstance().format(java.util.Date(rec.startedAtEpochMs))}")
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LazyColumn(modifier = Modifier.fillMaxSize(), verticalArrangement = Arrangement.spacedBy(12.dp)) {
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item {
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Column(modifier = Modifier.fillMaxWidth().padding(top = 4.dp, bottom = 4.dp)) {
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Text(
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"Ongoing",
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style = MaterialTheme.typography.titleLarge,
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color = MaterialTheme.colorScheme.primary
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)
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Divider()
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}
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}
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items(history.filter { it.ongoing }, key = { it.id }) { rec ->
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Row(modifier = Modifier.fillMaxWidth(), horizontalArrangement = Arrangement.SpaceBetween) {
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Column {
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Text(rec.name)
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Text("Started ${java.text.DateFormat.getDateTimeInstance().format(java.util.Date(rec.startedAtEpochMs))}")
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}
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Row {
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IconButton(onClick = { onResume(rec) }) { Icon(Icons.Default.PlayArrow, contentDescription = "Resume game") }
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IconButton(onClick = { pendingDeleteId = rec.id }) { Icon(Icons.Default.Delete, contentDescription = "Delete") }
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}
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}
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}
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item {
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Column(modifier = Modifier.fillMaxWidth().padding(top = 8.dp, bottom = 4.dp)) {
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Text(
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"Finished",
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style = MaterialTheme.typography.titleLarge,
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color = MaterialTheme.colorScheme.primary
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)
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Divider()
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}
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}
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items(history.filter { !it.ongoing }, key = { it.id }) { rec ->
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Row(modifier = Modifier.fillMaxWidth(), horizontalArrangement = Arrangement.SpaceBetween) {
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Column {
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Text(rec.name)
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val winner = rec.winnerPlayerId?.let { "Winner: Player ${it + 1}" } ?: ""
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Text("Finished • $winner")
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}
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Row {
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IconButton(onClick = { onResume(rec) }) { Icon(Icons.Default.Visibility, contentDescription = "View match") }
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IconButton(onClick = { pendingDeleteId = rec.id }) { Icon(Icons.Default.Delete, contentDescription = "Delete") }
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}
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}
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IconButton(onClick = { onResume(rec) }) { Icon(Icons.Default.PlayArrow, contentDescription = "Resume game") }
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}
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}
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Text("Finished")
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history.filter { !it.ongoing }.forEach { rec ->
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Row(modifier = Modifier.fillMaxSize(), horizontalArrangement = Arrangement.SpaceBetween) {
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Column {
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Text(rec.name)
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val winner = rec.winnerPlayerId?.let { "Winner: Player ${it + 1}" } ?: ""
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Text("Finished • $winner")
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}
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IconButton(onClick = { onResume(rec) }) { Icon(Icons.Default.Visibility, contentDescription = "View match") }
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}
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// Confirm delete dialog
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val pending = history.firstOrNull { it.id == pendingDeleteId }
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if (pendingDeleteId != null && pending != null) {
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AlertDialog(
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onDismissRequest = { pendingDeleteId = null },
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title = { Text("Delete match?") },
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text = { Text("Are you sure you want to delete \"${pending.name}\"?") },
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confirmButton = {
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TextButton(onClick = {
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onDelete(pendingDeleteId!!)
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pendingDeleteId = null
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}) { Text("Delete") }
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},
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dismissButton = { TextButton(onClick = { pendingDeleteId = null }) { Text("Cancel") } }
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)
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}
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// Confirm clear dialog
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if (showClearConfirm) {
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AlertDialog(
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onDismissRequest = { showClearConfirm = false },
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title = { Text("Clear history?") },
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text = { Text("This will remove all matches. This action cannot be undone.") },
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confirmButton = {
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TextButton(onClick = {
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onClear()
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showClearConfirm = false
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}) { Text("Clear") }
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},
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dismissButton = { TextButton(onClick = { showClearConfirm = false }) { Text("Cancel") } }
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)
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}
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}
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}
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@@ -1,7 +1,5 @@
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package com.atridad.magiccounter.ui.screens
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import android.os.Build
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import androidx.annotation.RequiresApi
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import androidx.compose.foundation.layout.Arrangement
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import androidx.compose.foundation.layout.Column
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import androidx.compose.foundation.layout.Row
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@@ -32,7 +30,6 @@ import com.atridad.magiccounter.ui.state.PlayerState
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import com.atridad.magiccounter.ui.state.defaultPlayerName
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import kotlin.math.roundToInt
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@RequiresApi(Build.VERSION_CODES.VANILLA_ICE_CREAM)
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@Composable
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fun SetupScreen(
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modifier: Modifier = Modifier,
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@@ -109,6 +106,7 @@ fun SetupScreen(
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}
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Spacer(modifier = Modifier.height(8.dp))
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val canStart = matchName.isNotBlank()
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Button(onClick = {
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val players = names.mapIndexed { index, name ->
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PlayerState(
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@@ -122,7 +120,7 @@ fun SetupScreen(
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)
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}
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onStart(
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matchName.ifBlank { "Game ${System.currentTimeMillis()}" },
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matchName,
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GameState(
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players = players,
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startingLife = startingLife,
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@@ -132,7 +130,7 @@ fun SetupScreen(
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trackCommanderDamage = trackCommander
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)
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)
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}) {
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}, enabled = canStart) {
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Text("Start game")
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}
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}
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Reference in New Issue
Block a user