1.2.0 - UX Improvements
This commit is contained in:
2
.idea/compiler.xml
generated
2
.idea/compiler.xml
generated
@@ -1,6 +1,6 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<project version="4">
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<component name="CompilerConfiguration">
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<bytecodeTargetLevel target="21" />
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<bytecodeTargetLevel target="17" />
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</component>
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</project>
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3
.idea/misc.xml
generated
3
.idea/misc.xml
generated
@@ -1,6 +1,7 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<project version="4">
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<component name="ExternalStorageConfigurationManager" enabled="true" />
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<component name="ProjectRootManager" version="2" languageLevel="JDK_21" default="true" project-jdk-name="jbr-21" project-jdk-type="JavaSDK">
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<component name="ProjectRootManager" version="2" languageLevel="JDK_17" project-jdk-name="jbr-21" project-jdk-type="JavaSDK">
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<output url="file://$PROJECT_DIR$/build/classes" />
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</component>
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<component name="ProjectType">
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@@ -11,10 +11,10 @@ android {
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defaultConfig {
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applicationId = "com.atridad.magiccounter"
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minSdk = 35
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minSdk = 31
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targetSdk = 36
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versionCode = 2
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versionName = "1.1.0"
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versionName = "1.2.0"
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testInstrumentationRunner = "androidx.test.runner.AndroidJUnitRunner"
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}
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@@ -28,13 +28,22 @@ android {
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)
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}
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}
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compileOptions {
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sourceCompatibility = JavaVersion.VERSION_17
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targetCompatibility = JavaVersion.VERSION_17
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}
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kotlinOptions {
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jvmTarget = "17"
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}
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java {
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toolchain {
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languageVersion.set(JavaLanguageVersion.of(17))
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}
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}
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buildFeatures {
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compose = true
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}
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@@ -12,11 +12,8 @@ import androidx.compose.material.icons.filled.Settings
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import androidx.compose.material.icons.filled.History
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import androidx.compose.material.icons.filled.PlayArrow
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import androidx.compose.material.icons.filled.Visibility
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import androidx.compose.material.icons.filled.Add
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import androidx.compose.material.icons.filled.Clear
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import androidx.compose.material.icons.automirrored.filled.ArrowBack
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import androidx.compose.material.icons.filled.Delete
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import androidx.compose.material3.Button
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import androidx.compose.material3.AlertDialog
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import androidx.compose.material3.FloatingActionButton
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import androidx.compose.material3.Icon
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@@ -30,13 +27,16 @@ import androidx.compose.material3.ExperimentalMaterial3Api
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import androidx.compose.runtime.Composable
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import androidx.compose.runtime.collectAsState
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import androidx.compose.runtime.getValue
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import androidx.compose.runtime.LaunchedEffect
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import androidx.compose.runtime.mutableStateListOf
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import androidx.compose.runtime.mutableStateOf
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import androidx.compose.runtime.remember
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import androidx.compose.runtime.setValue
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import androidx.compose.runtime.snapshots.SnapshotStateList
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import kotlinx.coroutines.delay
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import androidx.compose.ui.Modifier
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import androidx.compose.ui.Alignment
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import androidx.compose.ui.graphics.Color
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import androidx.compose.ui.unit.dp
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import com.atridad.magiccounter.ui.screens.GameScreen
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import com.atridad.magiccounter.ui.screens.SetupScreen
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@@ -46,11 +46,10 @@ import com.atridad.magiccounter.ui.settings.AppSettingsViewModel
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import com.atridad.magiccounter.ui.settings.ThemeMode
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import com.atridad.magiccounter.ui.settings.MatchRecord
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import com.atridad.magiccounter.ui.theme.MagicCounterTheme
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import com.atridad.magiccounter.ui.theme.CustomIcons
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import androidx.activity.compose.BackHandler
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import androidx.compose.material3.HorizontalDivider
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import androidx.compose.foundation.lazy.LazyColumn
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import androidx.compose.foundation.lazy.items
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import androidx.compose.foundation.layout.Spacer
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private sealed class Screen {
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data object Home : Screen()
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@@ -67,8 +66,7 @@ fun MagicCounterApp() {
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val theme = settingsVm.themeMode.collectAsState()
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val historyState = settingsVm.matchHistory.collectAsState()
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// State for clear history confirmation
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var showClearConfirm by remember { mutableStateOf(false) }
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MagicCounterTheme(themeMode = theme.value) {
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Scaffold(
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@@ -77,18 +75,13 @@ fun MagicCounterApp() {
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title = { Text("Magic Counter", style = MaterialTheme.typography.titleLarge) },
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navigationIcon = {
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if (screenStack.size > 1) {
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IconButton(onClick = { screenStack.removeLast() }) {
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IconButton(onClick = { screenStack.removeAt(screenStack.lastIndex) }) {
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Icon(Icons.AutoMirrored.Filled.ArrowBack, contentDescription = "Back")
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}
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}
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},
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actions = {
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// Show Clear History icon only on home screen
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if (screenStack.last() is Screen.Home) {
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IconButton(onClick = { showClearConfirm = true }) {
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Icon(Icons.Default.Clear, contentDescription = "Clear history")
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}
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}
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IconButton(onClick = { screenStack.add(Screen.Settings) }) {
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Icon(Icons.Default.Settings, contentDescription = "App settings")
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}
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@@ -102,29 +95,40 @@ fun MagicCounterApp() {
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FloatingActionButton(
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onClick = { screenStack.add(Screen.Setup) }
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) {
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Icon(Icons.Default.Add, contentDescription = "New game")
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Icon(Icons.Default.PlayArrow, contentDescription = "Start new game")
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}
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}
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}
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) { paddingValues ->
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val currentScreen = screenStack.last()
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BackHandler(enabled = screenStack.size > 1) { screenStack.removeLast() }
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BackHandler(enabled = screenStack.size > 1) { screenStack.removeAt(screenStack.lastIndex) }
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when (currentScreen) {
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is Screen.Home -> HomeScreen(
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modifier = Modifier
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.padding(paddingValues)
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.fillMaxWidth()
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.fillMaxSize(),
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history = historyState.value,
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onResume = { record -> screenStack.add(Screen.Game(record.id)) },
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onStopGame = { record ->
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// Stop the active game by marking it as stopped
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val current = historyState.value
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val idx = current.indexOfFirst { it.id == record.id }
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if (idx >= 0) {
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val stoppedState = current[idx].state.copy(stopped = true)
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val updatedRec = current[idx].copy(
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state = stoppedState,
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lastUpdatedEpochMs = System.currentTimeMillis(),
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ongoing = false,
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winnerPlayerId = null
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)
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val newList = current.toMutableList().apply { set(idx, updatedRec) }
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settingsVm.saveHistory(newList)
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}
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},
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onDelete = { id ->
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val newList = historyState.value.filterNot { it.id == id }
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settingsVm.saveHistory(newList)
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},
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showClearConfirm = showClearConfirm,
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onClearConfirm = { showClearConfirm = false },
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onClear = {
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settingsVm.saveHistory(emptyList())
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showClearConfirm = false
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}
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)
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is Screen.Setup -> SetupScreen(
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@@ -132,6 +136,13 @@ fun MagicCounterApp() {
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.padding(paddingValues)
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.fillMaxSize(),
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onStart = { name, state ->
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// Check if there's already an active game
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if (historyState.value.any { it.ongoing }) {
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// Navigate back to home screen if a game is already active
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screenStack.removeAt(screenStack.lastIndex)
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return@SetupScreen
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}
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// Create and persist a new MatchRecord
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val newId = java.util.UUID.randomUUID().toString()
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val now = System.currentTimeMillis()
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@@ -147,7 +158,7 @@ fun MagicCounterApp() {
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val updated = historyState.value.toMutableList().apply { add(0, record) }
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settingsVm.saveHistory(updated)
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// Replace Setup with the new Game screen (pop then push)
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if (screenStack.isNotEmpty()) screenStack.removeLast()
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if (screenStack.isNotEmpty()) screenStack.removeAt(screenStack.lastIndex)
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screenStack.add(Screen.Game(newId, state))
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}
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)
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@@ -157,7 +168,7 @@ fun MagicCounterApp() {
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val record = historyState.value.firstOrNull { it.id == id }
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val stateForGame = record?.state ?: bootState
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if (stateForGame == null) {
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screenStack.removeLast()
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screenStack.removeAt(screenStack.lastIndex)
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} else {
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GameScreen(
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modifier = Modifier
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@@ -186,6 +197,30 @@ fun MagicCounterApp() {
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val newList = current.toMutableList().apply { set(idx, updatedRec) }
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settingsVm.saveHistory(newList)
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}
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},
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onStop = { stoppedState ->
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val current = historyState.value
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val idx = current.indexOfFirst { it.id == id }
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if (idx >= 0) {
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val updatedRec = current[idx].copy(
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state = stoppedState,
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lastUpdatedEpochMs = System.currentTimeMillis(),
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ongoing = false,
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winnerPlayerId = null
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)
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val newList = current.toMutableList().apply { set(idx, updatedRec) }
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settingsVm.saveHistory(newList)
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// Navigate back to home screen
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screenStack.removeAt(screenStack.lastIndex)
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}
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},
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onDelete = {
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// Delete the current game
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val current = historyState.value
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val newList = current.filterNot { it.id == id }
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settingsVm.saveHistory(newList)
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// Navigate back to home screen
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screenStack.removeAt(screenStack.lastIndex)
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}
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)
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}
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@@ -199,23 +234,7 @@ fun MagicCounterApp() {
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)
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}
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// Global clear history confirmation dialog
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if (showClearConfirm) {
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AlertDialog(
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onDismissRequest = { showClearConfirm = false },
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title = { Text("Clear history?") },
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text = { Text("This will remove all matches. This action cannot be undone.") },
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confirmButton = {
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TextButton(onClick = {
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settingsVm.saveHistory(emptyList())
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showClearConfirm = false
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}) { Text("Clear") }
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},
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dismissButton = {
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TextButton(onClick = { showClearConfirm = false }) { Text("Cancel") }
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}
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)
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}
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}
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}
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}
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@@ -260,52 +279,15 @@ private fun HomeScreen(
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modifier: Modifier,
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history: List<MatchRecord>,
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onResume: (MatchRecord) -> Unit,
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onDelete: (String) -> Unit,
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showClearConfirm: Boolean,
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onClearConfirm: () -> Unit,
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onClear: () -> Unit
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onStopGame: (MatchRecord) -> Unit,
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onDelete: (String) -> Unit
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) {
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Column(modifier = modifier.padding(16.dp), verticalArrangement = Arrangement.spacedBy(16.dp)) {
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var pendingDeleteId by remember { mutableStateOf<String?>(null) }
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// Only show action buttons if there are ongoing games
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if (history.any { it.ongoing }) {
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Column(
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modifier = Modifier.fillMaxWidth().padding(vertical = 8.dp),
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verticalArrangement = Arrangement.spacedBy(12.dp)
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) {
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Text(
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"Quick Actions",
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style = MaterialTheme.typography.titleMedium,
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color = MaterialTheme.colorScheme.primary
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)
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Row(
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horizontalArrangement = Arrangement.spacedBy(12.dp),
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modifier = Modifier.fillMaxWidth()
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) {
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androidx.compose.material3.OutlinedButton(
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onClick = { onResume(history.first { it.ongoing }) },
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modifier = Modifier.weight(1f)
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) {
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Icon(Icons.Default.PlayArrow, contentDescription = null)
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Spacer(modifier = Modifier.padding(4.dp))
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Text("Resume Game")
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}
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androidx.compose.material3.OutlinedButton(
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onClick = { pendingDeleteId = history.first { it.ongoing }.id },
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modifier = Modifier.weight(1f)
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) {
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Icon(Icons.Default.Delete, contentDescription = null)
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Spacer(modifier = Modifier.padding(4.dp))
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Text("Delete Game")
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}
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}
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}
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}
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if (history.isEmpty()) {
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// Empty state
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androidx.compose.foundation.layout.Box(
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modifier = Modifier.fillMaxSize(),
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modifier = modifier.fillMaxSize(),
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contentAlignment = Alignment.Center
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) {
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Column(
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@@ -332,23 +314,22 @@ private fun HomeScreen(
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}
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}
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} else {
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LazyColumn(modifier = Modifier.fillMaxSize(), verticalArrangement = Arrangement.spacedBy(12.dp)) {
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// Games list
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LazyColumn(
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modifier = modifier.fillMaxSize(),
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contentPadding = androidx.compose.foundation.layout.PaddingValues(16.dp),
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verticalArrangement = Arrangement.spacedBy(12.dp)
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) {
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// Active game at the top (if any)
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val activeGame = history.firstOrNull { it.ongoing }
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if (activeGame != null) {
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item {
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Column(modifier = Modifier.fillMaxWidth().padding(top = 8.dp, bottom = 12.dp)) {
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Text(
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"Ongoing Games",
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style = MaterialTheme.typography.titleLarge,
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color = MaterialTheme.colorScheme.primary
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)
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HorizontalDivider(modifier = Modifier.padding(top = 8.dp))
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}
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}
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items(history.filter { it.ongoing }, key = { it.id }) { rec ->
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androidx.compose.material3.Card(
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modifier = Modifier.fillMaxWidth(),
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colors = androidx.compose.material3.CardDefaults.cardColors(
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containerColor = MaterialTheme.colorScheme.surfaceVariant
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)
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containerColor = MaterialTheme.colorScheme.primary
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),
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onClick = { onResume(activeGame) }
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) {
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Row(
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modifier = Modifier.fillMaxWidth().padding(16.dp),
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@@ -357,44 +338,48 @@ private fun HomeScreen(
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) {
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Column(modifier = Modifier.weight(1f)) {
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Text(
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rec.name,
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"Active Game",
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style = MaterialTheme.typography.titleMedium,
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color = MaterialTheme.colorScheme.onSurfaceVariant
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color = MaterialTheme.colorScheme.onPrimary
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)
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Text(
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"Started ${java.text.DateFormat.getDateTimeInstance().format(java.util.Date(rec.startedAtEpochMs))}",
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style = MaterialTheme.typography.bodyMedium,
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color = MaterialTheme.colorScheme.onSurfaceVariant.copy(alpha = 0.7f)
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activeGame.name,
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style = MaterialTheme.typography.bodyLarge,
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color = MaterialTheme.colorScheme.onPrimary
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)
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GameDuration(
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startTime = activeGame.startedAtEpochMs,
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color = MaterialTheme.colorScheme.onPrimary
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)
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}
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Row(horizontalArrangement = Arrangement.spacedBy(8.dp)) {
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IconButton(onClick = { onResume(rec) }) {
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Icon(Icons.Default.PlayArrow, contentDescription = "Resume game")
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}
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IconButton(onClick = { pendingDeleteId = rec.id }) {
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Icon(Icons.Default.Delete, contentDescription = "Delete")
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androidx.compose.material3.FilledTonalIconButton(
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onClick = { onStopGame(activeGame) },
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modifier = Modifier.size(56.dp),
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colors = androidx.compose.material3.IconButtonDefaults.filledTonalIconButtonColors(
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containerColor = MaterialTheme.colorScheme.error,
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||||
contentColor = MaterialTheme.colorScheme.onError
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)
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) {
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Icon(
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CustomIcons.Stop(MaterialTheme.colorScheme.onError),
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||||
contentDescription = "Stop game",
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||||
modifier = Modifier.size(24.dp)
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||||
)
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||||
}
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||||
}
|
||||
}
|
||||
}
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||||
}
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||||
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item {
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Column(modifier = Modifier.fillMaxWidth().padding(top = 16.dp, bottom = 12.dp)) {
|
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Text(
|
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"Finished Games",
|
||||
style = MaterialTheme.typography.titleLarge,
|
||||
color = MaterialTheme.colorScheme.primary
|
||||
)
|
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HorizontalDivider(modifier = Modifier.padding(top = 8.dp))
|
||||
}
|
||||
}
|
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items(history.filter { !it.ongoing }, key = { it.id }) { rec ->
|
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// Past games section
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val pastGames = history.filter { !it.ongoing }
|
||||
items(pastGames, key = { it.id }) { rec ->
|
||||
androidx.compose.material3.Card(
|
||||
modifier = Modifier.fillMaxWidth(),
|
||||
colors = androidx.compose.material3.CardDefaults.cardColors(
|
||||
containerColor = MaterialTheme.colorScheme.surface
|
||||
)
|
||||
containerColor = MaterialTheme.colorScheme.surfaceVariant
|
||||
),
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onClick = { onResume(rec) }
|
||||
) {
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||||
Row(
|
||||
modifier = Modifier.fillMaxWidth().padding(16.dp),
|
||||
@@ -404,23 +389,46 @@ private fun HomeScreen(
|
||||
Column(modifier = Modifier.weight(1f)) {
|
||||
Text(
|
||||
rec.name,
|
||||
style = MaterialTheme.typography.titleMedium,
|
||||
color = MaterialTheme.colorScheme.onSurface
|
||||
style = MaterialTheme.typography.bodyLarge,
|
||||
color = MaterialTheme.colorScheme.onSurfaceVariant
|
||||
)
|
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val winner = rec.winnerPlayerId?.let { "Winner: Player ${it + 1}" } ?: ""
|
||||
val status = if (rec.state.stopped) "Stopped" else "Finished"
|
||||
val winner = rec.winnerPlayerId?.let { " • Winner: Player ${it + 1}" } ?: ""
|
||||
val statusText = if (winner.isNotEmpty()) "$status$winner" else status
|
||||
Text(
|
||||
"Finished • $winner",
|
||||
statusText,
|
||||
style = MaterialTheme.typography.bodyMedium,
|
||||
color = MaterialTheme.colorScheme.onSurface.copy(alpha = 0.7f)
|
||||
color = MaterialTheme.colorScheme.onSurfaceVariant.copy(alpha = 0.7f)
|
||||
)
|
||||
}
|
||||
Row(horizontalArrangement = Arrangement.spacedBy(8.dp)) {
|
||||
IconButton(onClick = { onResume(rec) }) {
|
||||
Icon(Icons.Default.Visibility, contentDescription = "View match")
|
||||
}
|
||||
IconButton(onClick = { pendingDeleteId = rec.id }) {
|
||||
Icon(Icons.Default.Delete, contentDescription = "Delete")
|
||||
androidx.compose.material3.FilledTonalIconButton(
|
||||
onClick = { onResume(rec) },
|
||||
modifier = Modifier.size(40.dp),
|
||||
colors = androidx.compose.material3.IconButtonDefaults.filledTonalIconButtonColors(
|
||||
containerColor = MaterialTheme.colorScheme.secondary,
|
||||
contentColor = MaterialTheme.colorScheme.onSecondary
|
||||
)
|
||||
) {
|
||||
Icon(
|
||||
Icons.Default.Visibility,
|
||||
contentDescription = "View match",
|
||||
modifier = Modifier.size(20.dp)
|
||||
)
|
||||
}
|
||||
androidx.compose.material3.FilledTonalIconButton(
|
||||
onClick = { pendingDeleteId = rec.id },
|
||||
modifier = Modifier.size(40.dp),
|
||||
colors = androidx.compose.material3.IconButtonDefaults.filledTonalIconButtonColors(
|
||||
containerColor = MaterialTheme.colorScheme.error,
|
||||
contentColor = MaterialTheme.colorScheme.onError
|
||||
)
|
||||
) {
|
||||
Icon(
|
||||
Icons.Default.Delete,
|
||||
contentDescription = "Delete",
|
||||
modifier = Modifier.size(20.dp)
|
||||
)
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -444,20 +452,36 @@ private fun HomeScreen(
|
||||
dismissButton = { TextButton(onClick = { pendingDeleteId = null }) { Text("Cancel") } }
|
||||
)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Confirm clear dialog
|
||||
if (showClearConfirm) {
|
||||
AlertDialog(
|
||||
onDismissRequest = { onClearConfirm() },
|
||||
title = { Text("Clear history?") },
|
||||
text = { Text("This will remove all matches. This action cannot be undone.") },
|
||||
confirmButton = {
|
||||
TextButton(onClick = { onClear() }) { Text("Clear") }
|
||||
},
|
||||
dismissButton = { TextButton(onClick = { onClearConfirm() }) { Text("Cancel") } }
|
||||
@Composable
|
||||
private fun GameDuration(
|
||||
startTime: Long,
|
||||
color: Color
|
||||
) {
|
||||
var duration by remember { mutableStateOf("") }
|
||||
|
||||
LaunchedEffect(startTime) {
|
||||
while (true) {
|
||||
val elapsed = System.currentTimeMillis() - startTime
|
||||
val seconds = (elapsed / 1000).toInt()
|
||||
val minutes = seconds / 60
|
||||
val remainingSeconds = seconds % 60
|
||||
|
||||
duration = when {
|
||||
minutes > 0 -> "Duration: ${minutes}m ${remainingSeconds}s"
|
||||
else -> "${remainingSeconds}s"
|
||||
}
|
||||
delay(1000)
|
||||
}
|
||||
}
|
||||
|
||||
Text(
|
||||
text = duration,
|
||||
style = MaterialTheme.typography.bodyMedium,
|
||||
color = color.copy(alpha = 0.8f)
|
||||
)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
@@ -17,6 +17,7 @@ import androidx.compose.foundation.lazy.LazyColumn
|
||||
import androidx.compose.foundation.lazy.itemsIndexed
|
||||
import androidx.compose.material.icons.Icons
|
||||
import androidx.compose.material.icons.filled.Add
|
||||
import androidx.compose.material.icons.filled.Delete
|
||||
import androidx.compose.material.icons.filled.Flag
|
||||
import androidx.compose.material.icons.filled.Remove
|
||||
import androidx.compose.material3.Card
|
||||
@@ -24,9 +25,12 @@ import androidx.compose.material3.CardDefaults
|
||||
import androidx.compose.material3.FilledTonalIconButton
|
||||
import androidx.compose.material3.HorizontalDivider
|
||||
import androidx.compose.material3.Icon
|
||||
import androidx.compose.material3.IconButton
|
||||
import androidx.compose.material3.MaterialTheme
|
||||
import androidx.compose.material3.Text
|
||||
import androidx.compose.material3.TextButton
|
||||
import androidx.compose.material3.Button
|
||||
import androidx.compose.material3.AlertDialog
|
||||
import androidx.compose.runtime.Composable
|
||||
import androidx.compose.runtime.mutableStateMapOf
|
||||
import androidx.compose.runtime.mutableStateOf
|
||||
@@ -42,6 +46,7 @@ import androidx.compose.ui.unit.dp
|
||||
import androidx.compose.ui.unit.sp
|
||||
import com.atridad.magiccounter.ui.state.GameState
|
||||
import com.atridad.magiccounter.ui.state.PlayerState
|
||||
import com.atridad.magiccounter.ui.theme.CustomIcons
|
||||
|
||||
@OptIn(ExperimentalFoundationApi::class)
|
||||
@Composable
|
||||
@@ -51,12 +56,16 @@ import com.atridad.magiccounter.ui.state.PlayerState
|
||||
* - state: immutable state used to bootstrap the in-memory counters
|
||||
* - onProgress: called with a snapshot of the latest state after any user interaction
|
||||
* - onWinner: called once when a winner is determined, with (winnerId, finalState)
|
||||
* - onStop: called when the game is manually stopped
|
||||
* - onDelete: called when the game is deleted
|
||||
*/
|
||||
fun GameScreen(
|
||||
modifier: Modifier = Modifier,
|
||||
state: GameState,
|
||||
onProgress: ((GameState) -> Unit)? = null,
|
||||
onWinner: ((Int, GameState) -> Unit)? = null
|
||||
onWinner: ((Int, GameState) -> Unit)? = null,
|
||||
onStop: ((GameState) -> Unit)? = null,
|
||||
onDelete: (() -> Unit)? = null
|
||||
) {
|
||||
// Local editable state per player
|
||||
val lifeTotals = remember { mutableStateMapOf<Int, Int>() }
|
||||
@@ -67,6 +76,9 @@ fun GameScreen(
|
||||
// Tracks whether the game has ended. When true, inputs are frozen and the winner is highlighted.
|
||||
val gameLocked = remember { mutableStateOf(false) }
|
||||
|
||||
// State for stop game confirmation
|
||||
val showStopConfirm = remember { mutableStateOf(false) }
|
||||
|
||||
// Initialize
|
||||
state.players.forEach { p ->
|
||||
lifeTotals.putIfAbsent(p.id, p.life)
|
||||
@@ -101,7 +113,45 @@ fun GameScreen(
|
||||
)
|
||||
|
||||
Column(modifier = modifier.padding(12.dp)) {
|
||||
// Lock game when only one active player remains
|
||||
// Game status and action buttons
|
||||
Row(
|
||||
modifier = Modifier.fillMaxWidth().padding(bottom = 16.dp),
|
||||
horizontalArrangement = Arrangement.SpaceBetween,
|
||||
verticalAlignment = Alignment.CenterVertically
|
||||
) {
|
||||
// Game status
|
||||
Text(
|
||||
text = if (state.stopped) "Game Stopped" else "Game Active",
|
||||
style = MaterialTheme.typography.titleMedium,
|
||||
color = if (state.stopped) MaterialTheme.colorScheme.error else MaterialTheme.colorScheme.primary
|
||||
)
|
||||
|
||||
// Action buttons (stop/delete)
|
||||
if (state.stopped) {
|
||||
// Show delete button for stopped games
|
||||
IconButton(
|
||||
onClick = { onDelete?.invoke() }
|
||||
) {
|
||||
Icon(
|
||||
Icons.Default.Delete,
|
||||
contentDescription = "Delete game",
|
||||
tint = MaterialTheme.colorScheme.error
|
||||
)
|
||||
}
|
||||
} else {
|
||||
// Show stop button for active games
|
||||
IconButton(
|
||||
onClick = { showStopConfirm.value = true }
|
||||
) {
|
||||
Icon(
|
||||
CustomIcons.Stop(MaterialTheme.colorScheme.error),
|
||||
contentDescription = "Stop game"
|
||||
)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Lock game when only one active player remains or game is stopped
|
||||
val aliveCount = state.players.count { eliminated[it.id] != true }
|
||||
val currentWinnerId: Int? = if (aliveCount == 1) {
|
||||
state.players.first { eliminated[it.id] != true }.id
|
||||
@@ -111,6 +161,12 @@ fun GameScreen(
|
||||
gameLocked.value = true
|
||||
onWinner?.invoke(currentWinnerId, snapshotState())
|
||||
}
|
||||
|
||||
// If game is stopped, lock it
|
||||
if (state.stopped && !gameLocked.value) {
|
||||
gameLocked.value = true
|
||||
}
|
||||
|
||||
val displayPlayers = state.players.sortedBy { eliminated[it.id] == true }
|
||||
|
||||
LazyColumn(
|
||||
@@ -123,6 +179,7 @@ fun GameScreen(
|
||||
val perPlayerCommander: Map<Int, Int> = commanderDamages[player.id]?.toMap() ?: emptyMap()
|
||||
PlayerCard(
|
||||
player = player,
|
||||
gameState = state,
|
||||
opponents = state.players.map { it.id }.filter { it != player.id },
|
||||
life = lifeTotals[player.id] ?: state.startingLife,
|
||||
onLifeChange = { new ->
|
||||
@@ -163,6 +220,27 @@ fun GameScreen(
|
||||
)
|
||||
}
|
||||
}
|
||||
|
||||
// Stop game confirmation dialog
|
||||
if (showStopConfirm.value) {
|
||||
AlertDialog(
|
||||
onDismissRequest = { showStopConfirm.value = false },
|
||||
title = { Text("Stop Game?") },
|
||||
text = { Text("Are you sure you want to stop this game? This will end the current session.") },
|
||||
confirmButton = {
|
||||
TextButton(
|
||||
onClick = {
|
||||
val stoppedState = snapshotState().copy(stopped = true)
|
||||
onStop?.invoke(stoppedState)
|
||||
showStopConfirm.value = false
|
||||
}
|
||||
) { Text("Stop Game") }
|
||||
},
|
||||
dismissButton = {
|
||||
TextButton(onClick = { showStopConfirm.value = false }) { Text("Cancel") }
|
||||
}
|
||||
)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -194,6 +272,7 @@ private fun seatAccentColor(index: Int, scheme: androidx.compose.material3.Color
|
||||
@Composable
|
||||
private fun PlayerCard(
|
||||
player: PlayerState,
|
||||
gameState: GameState,
|
||||
opponents: List<Int>,
|
||||
life: Int,
|
||||
onLifeChange: (Int) -> Unit,
|
||||
@@ -251,12 +330,22 @@ private fun PlayerCard(
|
||||
|
||||
if (isEliminated) {
|
||||
// Skull overlay
|
||||
Text(
|
||||
text = "☠️",
|
||||
fontSize = 64.sp,
|
||||
color = MaterialTheme.colorScheme.error,
|
||||
modifier = Modifier.align(Alignment.Center).alpha(overlayAlpha.value)
|
||||
Column(
|
||||
modifier = Modifier.align(Alignment.Center).alpha(overlayAlpha.value),
|
||||
horizontalAlignment = Alignment.CenterHorizontally
|
||||
) {
|
||||
Icon(
|
||||
CustomIcons.Skull(MaterialTheme.colorScheme.error),
|
||||
contentDescription = "Player eliminated",
|
||||
modifier = Modifier.size(48.dp)
|
||||
)
|
||||
Text(
|
||||
text = "ELIMINATED",
|
||||
fontSize = 16.sp,
|
||||
color = MaterialTheme.colorScheme.error,
|
||||
style = MaterialTheme.typography.labelMedium
|
||||
)
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -47,7 +47,7 @@ fun SetupScreen(
|
||||
val names = remember { mutableStateListOf<String>() }
|
||||
LaunchedEffect(playerCount) {
|
||||
while (names.size < playerCount) names.add(defaultPlayerName(names.size))
|
||||
while (names.size > playerCount) names.removeLast()
|
||||
while (names.size > playerCount) names.removeAt(names.lastIndex)
|
||||
}
|
||||
|
||||
Column(
|
||||
|
||||
@@ -20,7 +20,8 @@ data class GameState(
|
||||
val players: List<PlayerState>,
|
||||
val startingLife: Int,
|
||||
val trackPoison: Boolean,
|
||||
val trackCommanderDamage: Boolean
|
||||
val trackCommanderDamage: Boolean,
|
||||
val stopped: Boolean = false
|
||||
)
|
||||
|
||||
fun defaultPlayerName(index: Int): String = "Player ${index + 1}"
|
||||
|
||||
@@ -0,0 +1,241 @@
|
||||
package com.atridad.magiccounter.ui.theme
|
||||
|
||||
import androidx.compose.ui.graphics.Color
|
||||
import androidx.compose.ui.graphics.SolidColor
|
||||
import androidx.compose.ui.graphics.vector.ImageVector
|
||||
import androidx.compose.ui.graphics.vector.path
|
||||
import androidx.compose.ui.unit.dp
|
||||
|
||||
object CustomIcons {
|
||||
fun Stop(color: Color = Color.Black): ImageVector = ImageVector.Builder(
|
||||
name = "Stop",
|
||||
defaultWidth = 24.dp,
|
||||
defaultHeight = 24.dp,
|
||||
viewportWidth = 24f,
|
||||
viewportHeight = 24f
|
||||
).path(
|
||||
fill = SolidColor(color)
|
||||
) {
|
||||
moveTo(6f, 6f)
|
||||
horizontalLineTo(18f)
|
||||
verticalLineTo(18f)
|
||||
horizontalLineTo(6f)
|
||||
close()
|
||||
}.build()
|
||||
|
||||
fun Pause(color: Color = Color.Black): ImageVector = ImageVector.Builder(
|
||||
name = "Pause",
|
||||
defaultWidth = 24.dp,
|
||||
defaultHeight = 24.dp,
|
||||
viewportWidth = 24f,
|
||||
viewportHeight = 24f
|
||||
).path(
|
||||
fill = SolidColor(color)
|
||||
) {
|
||||
moveTo(6f, 19f)
|
||||
horizontalLineTo(10f)
|
||||
verticalLineTo(5f)
|
||||
horizontalLineTo(6f)
|
||||
close()
|
||||
moveTo(14f, 5f)
|
||||
verticalLineTo(19f)
|
||||
horizontalLineTo(18f)
|
||||
verticalLineTo(5f)
|
||||
close()
|
||||
}.build()
|
||||
|
||||
fun Home(color: Color = Color.Black): ImageVector = ImageVector.Builder(
|
||||
name = "Home",
|
||||
defaultWidth = 24.dp,
|
||||
defaultHeight = 24.dp,
|
||||
viewportWidth = 24f,
|
||||
viewportHeight = 24f
|
||||
).path(
|
||||
fill = SolidColor(color)
|
||||
) {
|
||||
moveTo(10f, 20f)
|
||||
verticalLineTo(14f)
|
||||
horizontalLineTo(14f)
|
||||
verticalLineTo(20f)
|
||||
horizontalLineTo(19f)
|
||||
verticalLineTo(12f)
|
||||
horizontalLineTo(22f)
|
||||
lineTo(12f, 3f)
|
||||
lineTo(2f, 12f)
|
||||
horizontalLineTo(5f)
|
||||
verticalLineTo(20f)
|
||||
close()
|
||||
}.build()
|
||||
|
||||
fun Trophy(color: Color = Color.Black): ImageVector = ImageVector.Builder(
|
||||
name = "Trophy",
|
||||
defaultWidth = 24.dp,
|
||||
defaultHeight = 24.dp,
|
||||
viewportWidth = 24f,
|
||||
viewportHeight = 24f
|
||||
).path(
|
||||
fill = SolidColor(color)
|
||||
) {
|
||||
moveTo(7f, 15f)
|
||||
horizontalLineTo(17f)
|
||||
verticalLineTo(17f)
|
||||
horizontalLineTo(5f)
|
||||
verticalLineTo(15f)
|
||||
close()
|
||||
moveTo(7f, 13f)
|
||||
horizontalLineTo(17f)
|
||||
verticalLineTo(15f)
|
||||
horizontalLineTo(7f)
|
||||
close()
|
||||
moveTo(7f, 11f)
|
||||
horizontalLineTo(17f)
|
||||
verticalLineTo(13f)
|
||||
horizontalLineTo(7f)
|
||||
close()
|
||||
moveTo(7f, 9f)
|
||||
horizontalLineTo(17f)
|
||||
verticalLineTo(11f)
|
||||
horizontalLineTo(7f)
|
||||
close()
|
||||
moveTo(7f, 7f)
|
||||
horizontalLineTo(17f)
|
||||
verticalLineTo(9f)
|
||||
horizontalLineTo(7f)
|
||||
close()
|
||||
moveTo(7f, 5f)
|
||||
horizontalLineTo(17f)
|
||||
verticalLineTo(7f)
|
||||
horizontalLineTo(7f)
|
||||
close()
|
||||
moveTo(7f, 3f)
|
||||
horizontalLineTo(17f)
|
||||
verticalLineTo(5f)
|
||||
horizontalLineTo(7f)
|
||||
close()
|
||||
moveTo(7f, 1f)
|
||||
horizontalLineTo(17f)
|
||||
verticalLineTo(3f)
|
||||
horizontalLineTo(7f)
|
||||
close()
|
||||
}.build()
|
||||
|
||||
fun Skull(color: Color = Color.Black): ImageVector = ImageVector.Builder(
|
||||
name = "Skull",
|
||||
defaultWidth = 24.dp,
|
||||
defaultHeight = 24.dp,
|
||||
viewportWidth = 24f,
|
||||
viewportHeight = 24f
|
||||
).path(
|
||||
fill = SolidColor(color)
|
||||
) {
|
||||
moveTo(12f, 2f)
|
||||
curveTo(13.1f, 2f, 14f, 2.9f, 14f, 4f)
|
||||
curveTo(14f, 5.1f, 13.1f, 6f, 12f, 6f)
|
||||
curveTo(10.9f, 6f, 10f, 5.1f, 10f, 4f)
|
||||
curveTo(10f, 2.9f, 10.9f, 2f, 12f, 2f)
|
||||
close()
|
||||
moveTo(21f, 9f)
|
||||
verticalLineTo(7f)
|
||||
lineTo(15f, 7f)
|
||||
lineTo(15f, 5f)
|
||||
curveTo(15f, 3.9f, 14.1f, 3f, 13f, 3f)
|
||||
lineTo(11f, 3f)
|
||||
curveTo(9.9f, 3f, 9f, 3.9f, 9f, 5f)
|
||||
lineTo(9f, 7f)
|
||||
lineTo(3f, 7f)
|
||||
verticalLineTo(9f)
|
||||
lineTo(5f, 9f)
|
||||
verticalLineTo(20f)
|
||||
curveTo(5f, 21.1f, 5.9f, 22f, 7f, 22f)
|
||||
lineTo(17f, 22f)
|
||||
curveTo(18.1f, 22f, 19f, 21.1f, 19f, 20f)
|
||||
lineTo(19f, 9f)
|
||||
lineTo(21f, 9f)
|
||||
close()
|
||||
moveTo(12f, 18f)
|
||||
curveTo(10.9f, 18f, 10f, 17.1f, 10f, 16f)
|
||||
curveTo(10f, 14.9f, 10.9f, 14f, 12f, 14f)
|
||||
curveTo(13.1f, 14f, 14f, 14.9f, 14f, 16f)
|
||||
curveTo(14f, 17.1f, 13.1f, 18f, 12f, 18f)
|
||||
close()
|
||||
}.build()
|
||||
|
||||
fun Poison(color: Color = Color.Black): ImageVector = ImageVector.Builder(
|
||||
name = "Poison",
|
||||
defaultWidth = 24.dp,
|
||||
defaultHeight = 24.dp,
|
||||
viewportWidth = 24f,
|
||||
viewportHeight = 24f
|
||||
).path(
|
||||
fill = SolidColor(color)
|
||||
) {
|
||||
moveTo(12f, 2f)
|
||||
curveTo(13.1f, 2f, 14f, 2.9f, 14f, 4f)
|
||||
curveTo(14f, 5.1f, 13.1f, 6f, 12f, 6f)
|
||||
curveTo(10.9f, 6f, 10f, 5.1f, 10f, 4f)
|
||||
curveTo(10f, 2.9f, 10.9f, 2f, 12f, 2f)
|
||||
close()
|
||||
moveTo(21f, 9f)
|
||||
verticalLineTo(7f)
|
||||
lineTo(15f, 7f)
|
||||
lineTo(15f, 5f)
|
||||
curveTo(15f, 3.9f, 14.1f, 3f, 13f, 3f)
|
||||
lineTo(11f, 3f)
|
||||
curveTo(9.9f, 3f, 9f, 3.9f, 9f, 5f)
|
||||
lineTo(9f, 7f)
|
||||
lineTo(3f, 7f)
|
||||
verticalLineTo(9f)
|
||||
lineTo(5f, 9f)
|
||||
verticalLineTo(20f)
|
||||
curveTo(5f, 21.1f, 5.9f, 22f, 7f, 22f)
|
||||
lineTo(17f, 22f)
|
||||
curveTo(18.1f, 22f, 19f, 21.1f, 19f, 20f)
|
||||
lineTo(19f, 9f)
|
||||
lineTo(21f, 9f)
|
||||
close()
|
||||
moveTo(12f, 18f)
|
||||
curveTo(10.9f, 18f, 10f, 17.1f, 10f, 16f)
|
||||
curveTo(10f, 14.9f, 10.9f, 14f, 12f, 14f)
|
||||
curveTo(13.1f, 14f, 14f, 14.9f, 14f, 16f)
|
||||
curveTo(14f, 17.1f, 13.1f, 14f, 12f, 18f)
|
||||
close()
|
||||
}.build()
|
||||
|
||||
fun Sword(color: Color = Color.Black): ImageVector = ImageVector.Builder(
|
||||
name = "Sword",
|
||||
defaultWidth = 24.dp,
|
||||
defaultHeight = 24.dp,
|
||||
viewportWidth = 24f,
|
||||
viewportHeight = 24f
|
||||
).path(
|
||||
fill = SolidColor(color)
|
||||
) {
|
||||
moveTo(6.92f, 5f)
|
||||
horizontalLineTo(5.14f)
|
||||
lineTo(4.5f, 5.64f)
|
||||
lineTo(6.92f, 8.07f)
|
||||
lineTo(6.92f, 5f)
|
||||
close()
|
||||
moveTo(19.5f, 8.5f)
|
||||
lineTo(18.79f, 9.21f)
|
||||
lineTo(12.71f, 15.29f)
|
||||
lineTo(13.41f, 16f)
|
||||
horizontalLineTo(17f)
|
||||
verticalLineTo(22f)
|
||||
horizontalLineTo(19f)
|
||||
verticalLineTo(16f)
|
||||
horizontalLineTo(22.59f)
|
||||
lineTo(23.29f, 15.29f)
|
||||
lineTo(17.21f, 9.21f)
|
||||
lineTo(16.5f, 8.5f)
|
||||
lineTo(19.5f, 8.5f)
|
||||
close()
|
||||
moveTo(6.92f, 19f)
|
||||
verticalLineTo(16.93f)
|
||||
lineTo(4.5f, 19.36f)
|
||||
lineTo(5.14f, 20f)
|
||||
horizontalLineTo(6.92f)
|
||||
verticalLineTo(19f)
|
||||
close()
|
||||
}.build()
|
||||
}
|
||||
Reference in New Issue
Block a user