Compare commits
1 Commits
IOS_1.1.0
...
ANDROD_1.4
| Author | SHA1 | Date | |
|---|---|---|---|
|
cde4b41ade
|
1
android/.idea/.name
generated
Normal file
1
android/.idea/.name
generated
Normal file
@@ -0,0 +1 @@
|
|||||||
|
MagicCounter
|
||||||
1
android/.idea/misc.xml
generated
1
android/.idea/misc.xml
generated
@@ -1,4 +1,3 @@
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|||||||
<?xml version="1.0" encoding="UTF-8"?>
|
|
||||||
<project version="4">
|
<project version="4">
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||||||
<component name="ExternalStorageConfigurationManager" enabled="true" />
|
<component name="ExternalStorageConfigurationManager" enabled="true" />
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||||||
<component name="ProjectRootManager" version="2" languageLevel="JDK_17" project-jdk-name="jbr-21" project-jdk-type="JavaSDK">
|
<component name="ProjectRootManager" version="2" languageLevel="JDK_17" project-jdk-name="jbr-21" project-jdk-type="JavaSDK">
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||||||
|
|||||||
1
android/.idea/vcs.xml
generated
1
android/.idea/vcs.xml
generated
@@ -2,5 +2,6 @@
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|||||||
<project version="4">
|
<project version="4">
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||||||
<component name="VcsDirectoryMappings">
|
<component name="VcsDirectoryMappings">
|
||||||
<mapping directory="" vcs="Git" />
|
<mapping directory="" vcs="Git" />
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||||||
|
<mapping directory="$PROJECT_DIR$/.." vcs="Git" />
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||||||
</component>
|
</component>
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</project>
|
</project>
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@@ -15,8 +15,8 @@ android {
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applicationId = "com.atridad.magiccounter"
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applicationId = "com.atridad.magiccounter"
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minSdk = 31
|
minSdk = 31
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||||||
targetSdk = 36
|
targetSdk = 36
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||||||
versionCode = 3
|
versionCode = 4
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||||||
versionName = "1.3.0"
|
versionName = "1.4.0"
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||||||
|
|
||||||
testInstrumentationRunner = "androidx.test.runner.AndroidJUnitRunner"
|
testInstrumentationRunner = "androidx.test.runner.AndroidJUnitRunner"
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}
|
}
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||||||
|
|||||||
@@ -175,6 +175,8 @@ fun MagicCounterApp() {
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.padding(paddingValues)
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.padding(paddingValues)
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.fillMaxSize(),
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.fillMaxSize(),
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state = stateForGame,
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state = stateForGame,
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||||||
|
matchName = record?.name ?: "Game",
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||||||
|
startedAtEpochMs = record?.startedAtEpochMs ?: System.currentTimeMillis(),
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onProgress = { updated ->
|
onProgress = { updated ->
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val current = historyState.value
|
val current = historyState.value
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||||||
val idx = current.indexOfFirst { it.id == id }
|
val idx = current.indexOfFirst { it.id == id }
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@@ -392,13 +394,19 @@ private fun HomeScreen(
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style = MaterialTheme.typography.bodyLarge,
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style = MaterialTheme.typography.bodyLarge,
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color = MaterialTheme.colorScheme.onSurfaceVariant
|
color = MaterialTheme.colorScheme.onSurfaceVariant
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||||||
)
|
)
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val status = if (rec.state.stopped) "Stopped" else "Finished"
|
val winnerId = rec.winnerPlayerId ?: rec.state.winnerPlayerId
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val winner = rec.winnerPlayerId?.let { " • Winner: Player ${it + 1}" } ?: ""
|
val winnerName = winnerId?.let { wId ->
|
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val statusText = if (winner.isNotEmpty()) "$status$winner" else status
|
rec.state.players.find { it.id == wId }?.name
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|
}
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|
val statusText = when {
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|
winnerName != null -> "Winner: $winnerName"
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|
rec.state.stopped -> "Stopped"
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|
else -> "Finished"
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|
}
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Text(
|
Text(
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statusText,
|
statusText,
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style = MaterialTheme.typography.bodyMedium,
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style = MaterialTheme.typography.bodyMedium,
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color = MaterialTheme.colorScheme.onSurfaceVariant.copy(alpha = 0.7f)
|
color = if (winnerName != null) Color(0xFF2E7D32) else MaterialTheme.colorScheme.onSurfaceVariant.copy(alpha = 0.7f)
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)
|
)
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}
|
}
|
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Row(horizontalArrangement = Arrangement.spacedBy(8.dp)) {
|
Row(horizontalArrangement = Arrangement.spacedBy(8.dp)) {
|
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@@ -483,5 +491,3 @@ private fun GameDuration(
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|||||||
color = color.copy(alpha = 0.8f)
|
color = color.copy(alpha = 0.8f)
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)
|
)
|
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}
|
}
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|
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|
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File diff suppressed because it is too large
Load Diff
@@ -21,9 +21,8 @@ data class GameState(
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val startingLife: Int,
|
val startingLife: Int,
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val trackPoison: Boolean,
|
val trackPoison: Boolean,
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||||||
val trackCommanderDamage: Boolean,
|
val trackCommanderDamage: Boolean,
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val stopped: Boolean = false
|
val stopped: Boolean = false,
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||||||
|
val winnerPlayerId: Int? = null
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||||||
)
|
)
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|
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fun defaultPlayerName(index: Int): String = "Player ${index + 1}"
|
fun defaultPlayerName(index: Int): String = "Player ${index + 1}"
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|
|
||||||
|
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||||||
|
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@@ -201,6 +201,25 @@ object CustomIcons {
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close()
|
close()
|
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}.build()
|
}.build()
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|
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|
fun Droplet(color: Color = Color.Black): ImageVector = ImageVector.Builder(
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|
name = "Droplet",
|
||||||
|
defaultWidth = 24.dp,
|
||||||
|
defaultHeight = 24.dp,
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||||||
|
viewportWidth = 24f,
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|
viewportHeight = 24f
|
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|
).path(
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||||||
|
fill = SolidColor(color)
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|
) {
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|
moveTo(12f, 2.69f)
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|
lineTo(17.66f, 8.35f)
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|
curveTo(19.1f, 9.79f, 20f, 11.79f, 20f, 14f)
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|
curveTo(20f, 18.42f, 16.42f, 22f, 12f, 22f)
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||||||
|
curveTo(7.58f, 22f, 4f, 18.42f, 4f, 14f)
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|
curveTo(4f, 11.79f, 4.9f, 9.79f, 6.34f, 8.35f)
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|
lineTo(12f, 2.69f)
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|
close()
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||||||
|
}.build()
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|
|
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fun Sword(color: Color = Color.Black): ImageVector = ImageVector.Builder(
|
fun Sword(color: Color = Color.Black): ImageVector = ImageVector.Builder(
|
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name = "Sword",
|
name = "Sword",
|
||||||
defaultWidth = 24.dp,
|
defaultWidth = 24.dp,
|
||||||
|
|||||||
@@ -1,23 +1,23 @@
|
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[versions]
|
[versions]
|
||||||
agp = "8.12.3"
|
agp = "8.12.3"
|
||||||
kotlin = "2.0.21"
|
kotlin = "2.3.0"
|
||||||
coreKtx = "1.10.1"
|
coreKtx = "1.17.0"
|
||||||
junit = "4.13.2"
|
junit = "4.13.2"
|
||||||
junitVersion = "1.1.5"
|
junitVersion = "1.3.0"
|
||||||
espressoCore = "3.5.1"
|
espressoCore = "3.7.0"
|
||||||
appcompat = "1.6.1"
|
appcompat = "1.7.1"
|
||||||
material = "1.10.0"
|
material = "1.13.0"
|
||||||
constraintlayout = "2.1.4"
|
constraintlayout = "2.2.1"
|
||||||
lifecycleLivedataKtx = "2.6.1"
|
lifecycleLivedataKtx = "2.10.0"
|
||||||
lifecycleViewmodelKtx = "2.6.1"
|
lifecycleViewmodelKtx = "2.10.0"
|
||||||
navigationFragmentKtx = "2.6.0"
|
navigationFragmentKtx = "2.9.6"
|
||||||
navigationUiKtx = "2.6.0"
|
navigationUiKtx = "2.9.6"
|
||||||
composeBom = "2024.10.01"
|
composeBom = "2025.12.01"
|
||||||
activityCompose = "1.9.2"
|
activityCompose = "1.12.2"
|
||||||
lifecycleRuntimeCompose = "2.8.6"
|
lifecycleRuntimeCompose = "2.10.0"
|
||||||
lifecycleViewmodelCompose = "2.8.6"
|
lifecycleViewmodelCompose = "2.10.0"
|
||||||
datastore = "1.1.1"
|
datastore = "1.2.0"
|
||||||
serialization = "1.7.3"
|
serialization = "1.9.0"
|
||||||
|
|
||||||
[libraries]
|
[libraries]
|
||||||
androidx-core-ktx = { group = "androidx.core", name = "core-ktx", version.ref = "coreKtx" }
|
androidx-core-ktx = { group = "androidx.core", name = "core-ktx", version.ref = "coreKtx" }
|
||||||
|
|||||||
@@ -411,7 +411,7 @@
|
|||||||
ASSETCATALOG_COMPILER_GLOBAL_ACCENT_COLOR_NAME = AccentColor;
|
ASSETCATALOG_COMPILER_GLOBAL_ACCENT_COLOR_NAME = AccentColor;
|
||||||
ASSETCATALOG_COMPILER_INCLUDE_ALL_APPICON_ASSETS = NO;
|
ASSETCATALOG_COMPILER_INCLUDE_ALL_APPICON_ASSETS = NO;
|
||||||
CODE_SIGN_STYLE = Automatic;
|
CODE_SIGN_STYLE = Automatic;
|
||||||
CURRENT_PROJECT_VERSION = 4;
|
CURRENT_PROJECT_VERSION = 5;
|
||||||
DEVELOPMENT_TEAM = 4BC9Y2LL4B;
|
DEVELOPMENT_TEAM = 4BC9Y2LL4B;
|
||||||
ENABLE_PREVIEWS = YES;
|
ENABLE_PREVIEWS = YES;
|
||||||
GENERATE_INFOPLIST_FILE = YES;
|
GENERATE_INFOPLIST_FILE = YES;
|
||||||
@@ -427,7 +427,7 @@
|
|||||||
"$(inherited)",
|
"$(inherited)",
|
||||||
"@executable_path/Frameworks",
|
"@executable_path/Frameworks",
|
||||||
);
|
);
|
||||||
MARKETING_VERSION = 1.1.0;
|
MARKETING_VERSION = 1.2.0;
|
||||||
PRODUCT_BUNDLE_IDENTIFIER = com.atridad.MagicCounter;
|
PRODUCT_BUNDLE_IDENTIFIER = com.atridad.MagicCounter;
|
||||||
PRODUCT_NAME = "$(TARGET_NAME)";
|
PRODUCT_NAME = "$(TARGET_NAME)";
|
||||||
STRING_CATALOG_GENERATE_SYMBOLS = YES;
|
STRING_CATALOG_GENERATE_SYMBOLS = YES;
|
||||||
@@ -447,7 +447,7 @@
|
|||||||
ASSETCATALOG_COMPILER_GLOBAL_ACCENT_COLOR_NAME = AccentColor;
|
ASSETCATALOG_COMPILER_GLOBAL_ACCENT_COLOR_NAME = AccentColor;
|
||||||
ASSETCATALOG_COMPILER_INCLUDE_ALL_APPICON_ASSETS = NO;
|
ASSETCATALOG_COMPILER_INCLUDE_ALL_APPICON_ASSETS = NO;
|
||||||
CODE_SIGN_STYLE = Automatic;
|
CODE_SIGN_STYLE = Automatic;
|
||||||
CURRENT_PROJECT_VERSION = 4;
|
CURRENT_PROJECT_VERSION = 5;
|
||||||
DEVELOPMENT_TEAM = 4BC9Y2LL4B;
|
DEVELOPMENT_TEAM = 4BC9Y2LL4B;
|
||||||
ENABLE_PREVIEWS = YES;
|
ENABLE_PREVIEWS = YES;
|
||||||
GENERATE_INFOPLIST_FILE = YES;
|
GENERATE_INFOPLIST_FILE = YES;
|
||||||
@@ -463,7 +463,7 @@
|
|||||||
"$(inherited)",
|
"$(inherited)",
|
||||||
"@executable_path/Frameworks",
|
"@executable_path/Frameworks",
|
||||||
);
|
);
|
||||||
MARKETING_VERSION = 1.1.0;
|
MARKETING_VERSION = 1.2.0;
|
||||||
PRODUCT_BUNDLE_IDENTIFIER = com.atridad.MagicCounter;
|
PRODUCT_BUNDLE_IDENTIFIER = com.atridad.MagicCounter;
|
||||||
PRODUCT_NAME = "$(TARGET_NAME)";
|
PRODUCT_NAME = "$(TARGET_NAME)";
|
||||||
STRING_CATALOG_GENERATE_SYMBOLS = YES;
|
STRING_CATALOG_GENERATE_SYMBOLS = YES;
|
||||||
|
|||||||
Binary file not shown.
@@ -6,46 +6,126 @@
|
|||||||
//
|
//
|
||||||
|
|
||||||
import SwiftUI
|
import SwiftUI
|
||||||
|
import Combine
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* A circular button with an icon, used for game controls.
|
* A circular button with an icon, used for game controls.
|
||||||
|
* Supports optional long press to trigger a custom delta prompt.
|
||||||
*/
|
*/
|
||||||
struct CircleButton: View {
|
struct CircleButton: View {
|
||||||
let icon: String
|
let icon: String
|
||||||
let color: Color
|
let color: Color
|
||||||
let size: CGFloat
|
let size: CGFloat
|
||||||
let action: () -> Void
|
let action: () -> Void
|
||||||
|
var onLongPress: (() -> Void)? = nil
|
||||||
|
|
||||||
init(icon: String, color: Color, size: CGFloat = 44, action: @escaping () -> Void) {
|
init(icon: String, color: Color, size: CGFloat = 44, action: @escaping () -> Void, onLongPress: (() -> Void)? = nil) {
|
||||||
self.icon = icon
|
self.icon = icon
|
||||||
self.color = color
|
self.color = color
|
||||||
self.size = size
|
self.size = size
|
||||||
self.action = action
|
self.action = action
|
||||||
|
self.onLongPress = onLongPress
|
||||||
}
|
}
|
||||||
|
|
||||||
var body: some View {
|
var body: some View {
|
||||||
Button(action: action) {
|
|
||||||
Image(systemName: icon)
|
Image(systemName: icon)
|
||||||
.font(size < 40 ? .caption : .title3)
|
.font(size < 40 ? .caption : .title3)
|
||||||
.frame(width: size, height: size)
|
.frame(width: size, height: size)
|
||||||
.background(color.opacity(0.2))
|
.background(color.opacity(0.2))
|
||||||
.clipShape(Circle())
|
.clipShape(Circle())
|
||||||
.foregroundStyle(color)
|
.foregroundStyle(color)
|
||||||
|
.contentShape(Circle())
|
||||||
|
.onTapGesture {
|
||||||
|
action()
|
||||||
|
}
|
||||||
|
.onLongPressGesture(minimumDuration: 0.5) {
|
||||||
|
onLongPress?()
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* A view that shows the accumulated delta change near a counter button.
|
||||||
|
* Automatically fades out after a delay.
|
||||||
|
*/
|
||||||
|
struct DeltaIndicator: View {
|
||||||
|
let delta: Int
|
||||||
|
let alignment: HorizontalAlignment
|
||||||
|
|
||||||
|
var body: some View {
|
||||||
|
if delta != 0 {
|
||||||
|
Text(delta > 0 ? "+\(delta)" : "\(delta)")
|
||||||
|
.font(.system(size: 16, weight: .bold, design: .rounded))
|
||||||
|
.foregroundStyle(delta > 0 ? .green : .red)
|
||||||
|
.opacity(0.8)
|
||||||
|
.transition(.opacity.combined(with: .scale))
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Observable class to manage delta accumulation and fade-out timing.
|
||||||
|
*/
|
||||||
|
class DeltaTracker: ObservableObject {
|
||||||
|
@Published var delta: Int = 0
|
||||||
|
private var resetTimer: Timer?
|
||||||
|
|
||||||
|
func addDelta(_ amount: Int) {
|
||||||
|
delta += amount
|
||||||
|
resetTimer?.invalidate()
|
||||||
|
resetTimer = Timer.scheduledTimer(withTimeInterval: 2.0, repeats: false) { [weak self] _ in
|
||||||
|
withAnimation(.easeOut(duration: 0.3)) {
|
||||||
|
self?.delta = 0
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
func reset() {
|
||||||
|
resetTimer?.invalidate()
|
||||||
|
delta = 0
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* A control for adjusting a large numerical value (like Life).
|
* A control for adjusting a large numerical value (like Life).
|
||||||
|
* Shows delta indicators and supports long-press for custom delta input.
|
||||||
*/
|
*/
|
||||||
struct LifeCounterControl: View {
|
struct LifeCounterControl: View {
|
||||||
let value: Int
|
let value: Int
|
||||||
let onDecrease: () -> Void
|
let onDecrease: () -> Void
|
||||||
let onIncrease: () -> Void
|
let onIncrease: () -> Void
|
||||||
|
var onCustomDelta: ((Int) -> Void)? = nil
|
||||||
|
|
||||||
|
@StateObject private var deltaTracker = DeltaTracker()
|
||||||
|
@State private var showingCustomDeltaAlert = false
|
||||||
|
@State private var customDeltaText = ""
|
||||||
|
@State private var isIncreasing = true
|
||||||
|
|
||||||
var body: some View {
|
var body: some View {
|
||||||
HStack(spacing: 16) {
|
HStack(spacing: 16) {
|
||||||
CircleButton(icon: "minus", color: .red, action: onDecrease)
|
ZStack {
|
||||||
|
CircleButton(
|
||||||
|
icon: "minus",
|
||||||
|
color: .red,
|
||||||
|
action: {
|
||||||
|
onDecrease()
|
||||||
|
withAnimation(.easeOut(duration: 0.15)) {
|
||||||
|
deltaTracker.addDelta(-1)
|
||||||
|
}
|
||||||
|
},
|
||||||
|
onLongPress: {
|
||||||
|
isIncreasing = false
|
||||||
|
customDeltaText = ""
|
||||||
|
showingCustomDeltaAlert = true
|
||||||
|
Haptics.play(.medium)
|
||||||
|
}
|
||||||
|
)
|
||||||
|
|
||||||
|
if deltaTracker.delta < 0 {
|
||||||
|
DeltaIndicator(delta: deltaTracker.delta, alignment: .trailing)
|
||||||
|
.offset(y: -35)
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
Text("\(value)")
|
Text("\(value)")
|
||||||
.font(.system(size: 56, weight: .bold, design: .rounded))
|
.font(.system(size: 56, weight: .bold, design: .rounded))
|
||||||
@@ -53,14 +133,53 @@ struct LifeCounterControl: View {
|
|||||||
.lineLimit(1)
|
.lineLimit(1)
|
||||||
.foregroundStyle(.primary)
|
.foregroundStyle(.primary)
|
||||||
|
|
||||||
CircleButton(icon: "plus", color: .green, action: onIncrease)
|
ZStack {
|
||||||
|
CircleButton(
|
||||||
|
icon: "plus",
|
||||||
|
color: .green,
|
||||||
|
action: {
|
||||||
|
onIncrease()
|
||||||
|
withAnimation(.easeOut(duration: 0.15)) {
|
||||||
|
deltaTracker.addDelta(1)
|
||||||
|
}
|
||||||
|
},
|
||||||
|
onLongPress: {
|
||||||
|
isIncreasing = true
|
||||||
|
customDeltaText = ""
|
||||||
|
showingCustomDeltaAlert = true
|
||||||
|
Haptics.play(.medium)
|
||||||
|
}
|
||||||
|
)
|
||||||
|
|
||||||
|
if deltaTracker.delta > 0 {
|
||||||
|
DeltaIndicator(delta: deltaTracker.delta, alignment: .leading)
|
||||||
|
.offset(y: -35)
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
.padding(.horizontal, 16)
|
.padding(.horizontal, 16)
|
||||||
|
.alert("Enter Amount", isPresented: $showingCustomDeltaAlert) {
|
||||||
|
TextField("Amount", text: $customDeltaText)
|
||||||
|
.keyboardType(.numberPad)
|
||||||
|
Button("Cancel", role: .cancel) { }
|
||||||
|
Button(isIncreasing ? "Add" : "Subtract") {
|
||||||
|
if let amount = Int(customDeltaText), amount > 0 {
|
||||||
|
let delta = isIncreasing ? amount : -amount
|
||||||
|
onCustomDelta?(delta)
|
||||||
|
withAnimation(.easeOut(duration: 0.15)) {
|
||||||
|
deltaTracker.addDelta(delta)
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
} message: {
|
||||||
|
Text(isIncreasing ? "Enter the amount to add" : "Enter the amount to subtract")
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* A smaller control for adjusting secondary values (like Poison).
|
* A smaller control for adjusting secondary values (like Poison).
|
||||||
|
* Shows delta indicators and supports long-press for custom delta input.
|
||||||
*/
|
*/
|
||||||
struct SmallCounterControl: View {
|
struct SmallCounterControl: View {
|
||||||
let value: Int
|
let value: Int
|
||||||
@@ -68,10 +187,40 @@ struct SmallCounterControl: View {
|
|||||||
let color: Color
|
let color: Color
|
||||||
let onDecrease: () -> Void
|
let onDecrease: () -> Void
|
||||||
let onIncrease: () -> Void
|
let onIncrease: () -> Void
|
||||||
|
var onCustomDelta: ((Int) -> Void)? = nil
|
||||||
|
|
||||||
|
@StateObject private var deltaTracker = DeltaTracker()
|
||||||
|
@State private var showingCustomDeltaAlert = false
|
||||||
|
@State private var customDeltaText = ""
|
||||||
|
@State private var isIncreasing = true
|
||||||
|
|
||||||
var body: some View {
|
var body: some View {
|
||||||
HStack(spacing: 4) {
|
HStack(spacing: 4) {
|
||||||
CircleButton(icon: "minus", color: .gray, size: 24, action: onDecrease)
|
ZStack {
|
||||||
|
CircleButton(
|
||||||
|
icon: "minus",
|
||||||
|
color: .gray,
|
||||||
|
size: 24,
|
||||||
|
action: {
|
||||||
|
onDecrease()
|
||||||
|
withAnimation(.easeOut(duration: 0.15)) {
|
||||||
|
deltaTracker.addDelta(-1)
|
||||||
|
}
|
||||||
|
},
|
||||||
|
onLongPress: {
|
||||||
|
isIncreasing = false
|
||||||
|
customDeltaText = ""
|
||||||
|
showingCustomDeltaAlert = true
|
||||||
|
Haptics.play(.medium)
|
||||||
|
}
|
||||||
|
)
|
||||||
|
|
||||||
|
if deltaTracker.delta < 0 {
|
||||||
|
DeltaIndicator(delta: deltaTracker.delta, alignment: .trailing)
|
||||||
|
.font(.system(size: 12, weight: .bold))
|
||||||
|
.offset(y: -22)
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
VStack(spacing: 0) {
|
VStack(spacing: 0) {
|
||||||
Image(systemName: icon)
|
Image(systemName: icon)
|
||||||
@@ -83,11 +232,51 @@ struct SmallCounterControl: View {
|
|||||||
}
|
}
|
||||||
.frame(minWidth: 30)
|
.frame(minWidth: 30)
|
||||||
|
|
||||||
CircleButton(icon: "plus", color: .gray, size: 24, action: onIncrease)
|
ZStack {
|
||||||
|
CircleButton(
|
||||||
|
icon: "plus",
|
||||||
|
color: .gray,
|
||||||
|
size: 24,
|
||||||
|
action: {
|
||||||
|
onIncrease()
|
||||||
|
withAnimation(.easeOut(duration: 0.15)) {
|
||||||
|
deltaTracker.addDelta(1)
|
||||||
|
}
|
||||||
|
},
|
||||||
|
onLongPress: {
|
||||||
|
isIncreasing = true
|
||||||
|
customDeltaText = ""
|
||||||
|
showingCustomDeltaAlert = true
|
||||||
|
Haptics.play(.medium)
|
||||||
|
}
|
||||||
|
)
|
||||||
|
|
||||||
|
if deltaTracker.delta > 0 {
|
||||||
|
DeltaIndicator(delta: deltaTracker.delta, alignment: .leading)
|
||||||
|
.font(.system(size: 12, weight: .bold))
|
||||||
|
.offset(y: -22)
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
.padding(6)
|
.padding(6)
|
||||||
.background(color.opacity(0.1))
|
.background(color.opacity(0.1))
|
||||||
.cornerRadius(12)
|
.cornerRadius(12)
|
||||||
|
.alert("Enter Amount", isPresented: $showingCustomDeltaAlert) {
|
||||||
|
TextField("Amount", text: $customDeltaText)
|
||||||
|
.keyboardType(.numberPad)
|
||||||
|
Button("Cancel", role: .cancel) { }
|
||||||
|
Button(isIncreasing ? "Add" : "Subtract") {
|
||||||
|
if let amount = Int(customDeltaText), amount > 0 {
|
||||||
|
let delta = isIncreasing ? amount : -amount
|
||||||
|
onCustomDelta?(delta)
|
||||||
|
withAnimation(.easeOut(duration: 0.15)) {
|
||||||
|
deltaTracker.addDelta(delta)
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
} message: {
|
||||||
|
Text(isIncreasing ? "Enter the amount to add" : "Enter the amount to subtract")
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -87,13 +87,12 @@ struct GameView: View {
|
|||||||
isWinner: gameState.winner?.id == player.id,
|
isWinner: gameState.winner?.id == player.id,
|
||||||
onUpdate: updatePlayer,
|
onUpdate: updatePlayer,
|
||||||
onCommanderTap: { selectedPlayerForCommander = player },
|
onCommanderTap: { selectedPlayerForCommander = player },
|
||||||
onScoop: { scoopPlayer(player) }
|
onScoop: { scoopPlayer(player) },
|
||||||
|
onDragStart: {
|
||||||
|
self.draggedPlayer = player
|
||||||
|
}
|
||||||
)
|
)
|
||||||
.frame(height: 260)
|
.frame(height: 260)
|
||||||
.onDrag {
|
|
||||||
self.draggedPlayer = player
|
|
||||||
return NSItemProvider(object: String(player.id) as NSString)
|
|
||||||
}
|
|
||||||
.onDrop(of: [.text], delegate: PlayerDropDelegate(item: player, items: $gameState.players, draggedItem: $draggedPlayer))
|
.onDrop(of: [.text], delegate: PlayerDropDelegate(item: player, items: $gameState.players, draggedItem: $draggedPlayer))
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -210,6 +209,7 @@ struct PlayerCell: View {
|
|||||||
let onUpdate: (PlayerState) -> Void
|
let onUpdate: (PlayerState) -> Void
|
||||||
let onCommanderTap: () -> Void
|
let onCommanderTap: () -> Void
|
||||||
let onScoop: () -> Void
|
let onScoop: () -> Void
|
||||||
|
var onDragStart: (() -> Void)? = nil
|
||||||
|
|
||||||
@State private var showScoopConfirmation = false
|
@State private var showScoopConfirmation = false
|
||||||
|
|
||||||
@@ -224,19 +224,25 @@ struct PlayerCell: View {
|
|||||||
)
|
)
|
||||||
|
|
||||||
VStack(spacing: 12) {
|
VStack(spacing: 12) {
|
||||||
// Header
|
// Header - drag handle area
|
||||||
HStack {
|
HStack {
|
||||||
Text(player.name)
|
Text(player.name)
|
||||||
.font(.headline)
|
.font(.system(size: 22, weight: .semibold, design: .rounded))
|
||||||
.lineLimit(1)
|
.lineLimit(1)
|
||||||
.minimumScaleFactor(0.8)
|
.minimumScaleFactor(0.7)
|
||||||
.foregroundStyle(.primary)
|
.foregroundStyle(.primary)
|
||||||
|
.onDrag {
|
||||||
|
onDragStart?()
|
||||||
|
return NSItemProvider(object: String(player.id) as NSString)
|
||||||
|
}
|
||||||
|
|
||||||
Spacer()
|
Spacer()
|
||||||
|
|
||||||
Button(action: { showScoopConfirmation = true }) {
|
Button(action: { showScoopConfirmation = true }) {
|
||||||
Image(systemName: "flag.fill")
|
Image(systemName: "flag.fill")
|
||||||
|
.font(.system(size: 18))
|
||||||
.foregroundStyle(.secondary)
|
.foregroundStyle(.secondary)
|
||||||
.padding(4)
|
.padding(8)
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
.padding(.horizontal)
|
.padding(.horizontal)
|
||||||
@@ -246,7 +252,8 @@ struct PlayerCell: View {
|
|||||||
LifeCounterControl(
|
LifeCounterControl(
|
||||||
value: player.life,
|
value: player.life,
|
||||||
onDecrease: { adjustLife(by: -1) },
|
onDecrease: { adjustLife(by: -1) },
|
||||||
onIncrease: { adjustLife(by: 1) }
|
onIncrease: { adjustLife(by: 1) },
|
||||||
|
onCustomDelta: { adjustLife(by: $0) }
|
||||||
)
|
)
|
||||||
|
|
||||||
Spacer()
|
Spacer()
|
||||||
@@ -259,7 +266,8 @@ struct PlayerCell: View {
|
|||||||
icon: "drop.fill",
|
icon: "drop.fill",
|
||||||
color: .purple,
|
color: .purple,
|
||||||
onDecrease: { adjustPoison(by: -1) },
|
onDecrease: { adjustPoison(by: -1) },
|
||||||
onIncrease: { adjustPoison(by: 1) }
|
onIncrease: { adjustPoison(by: 1) },
|
||||||
|
onCustomDelta: { adjustPoison(by: $0) }
|
||||||
)
|
)
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -330,6 +338,103 @@ struct PlayerCell: View {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* A row for managing commander damage from a single attacker.
|
||||||
|
* Shows delta indicators and supports long-press for custom delta input.
|
||||||
|
*/
|
||||||
|
struct CommanderDamageRow: View {
|
||||||
|
let attackerName: String
|
||||||
|
let attackerId: Int
|
||||||
|
let currentDamage: Int
|
||||||
|
let onAdjust: (Int) -> Void
|
||||||
|
|
||||||
|
@StateObject private var deltaTracker = DeltaTracker()
|
||||||
|
@State private var showingCustomDeltaAlert = false
|
||||||
|
@State private var customDeltaText = ""
|
||||||
|
@State private var isIncreasing = true
|
||||||
|
|
||||||
|
var body: some View {
|
||||||
|
HStack {
|
||||||
|
Text(attackerName)
|
||||||
|
.font(.headline)
|
||||||
|
Spacer()
|
||||||
|
HStack(spacing: 16) {
|
||||||
|
ZStack {
|
||||||
|
CircleButton(
|
||||||
|
icon: "minus",
|
||||||
|
color: .secondary,
|
||||||
|
action: {
|
||||||
|
onAdjust(-1)
|
||||||
|
withAnimation(.easeOut(duration: 0.15)) {
|
||||||
|
deltaTracker.addDelta(-1)
|
||||||
|
}
|
||||||
|
},
|
||||||
|
onLongPress: {
|
||||||
|
isIncreasing = false
|
||||||
|
customDeltaText = ""
|
||||||
|
showingCustomDeltaAlert = true
|
||||||
|
Haptics.play(.medium)
|
||||||
|
}
|
||||||
|
)
|
||||||
|
.buttonStyle(.borderless)
|
||||||
|
|
||||||
|
if deltaTracker.delta < 0 {
|
||||||
|
DeltaIndicator(delta: deltaTracker.delta, alignment: .trailing)
|
||||||
|
.offset(y: -30)
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
Text("\(currentDamage)")
|
||||||
|
.font(.title.bold())
|
||||||
|
.frame(minWidth: 40)
|
||||||
|
.multilineTextAlignment(.center)
|
||||||
|
|
||||||
|
ZStack {
|
||||||
|
CircleButton(
|
||||||
|
icon: "plus",
|
||||||
|
color: .primary,
|
||||||
|
action: {
|
||||||
|
onAdjust(1)
|
||||||
|
withAnimation(.easeOut(duration: 0.15)) {
|
||||||
|
deltaTracker.addDelta(1)
|
||||||
|
}
|
||||||
|
},
|
||||||
|
onLongPress: {
|
||||||
|
isIncreasing = true
|
||||||
|
customDeltaText = ""
|
||||||
|
showingCustomDeltaAlert = true
|
||||||
|
Haptics.play(.medium)
|
||||||
|
}
|
||||||
|
)
|
||||||
|
.buttonStyle(.borderless)
|
||||||
|
|
||||||
|
if deltaTracker.delta > 0 {
|
||||||
|
DeltaIndicator(delta: deltaTracker.delta, alignment: .leading)
|
||||||
|
.offset(y: -30)
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
.padding(.vertical, 8)
|
||||||
|
.alert("Enter Amount", isPresented: $showingCustomDeltaAlert) {
|
||||||
|
TextField("Amount", text: $customDeltaText)
|
||||||
|
.keyboardType(.numberPad)
|
||||||
|
Button("Cancel", role: .cancel) { }
|
||||||
|
Button(isIncreasing ? "Add" : "Subtract") {
|
||||||
|
if let amount = Int(customDeltaText), amount > 0 {
|
||||||
|
let delta = isIncreasing ? amount : -amount
|
||||||
|
onAdjust(delta)
|
||||||
|
withAnimation(.easeOut(duration: 0.15)) {
|
||||||
|
deltaTracker.addDelta(delta)
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
} message: {
|
||||||
|
Text(isIncreasing ? "Enter the amount to add" : "Enter the amount to subtract")
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Sheet for managing commander damage received by a player.
|
* Sheet for managing commander damage received by a player.
|
||||||
*
|
*
|
||||||
@@ -353,32 +458,14 @@ struct CommanderDamageView: View {
|
|||||||
NavigationStack {
|
NavigationStack {
|
||||||
List {
|
List {
|
||||||
ForEach(gameState.players.filter { $0.id != targetPlayer.id }) { attacker in
|
ForEach(gameState.players.filter { $0.id != targetPlayer.id }) { attacker in
|
||||||
HStack {
|
CommanderDamageRow(
|
||||||
Text(attacker.name)
|
attackerName: attacker.name,
|
||||||
.font(.headline)
|
attackerId: attacker.id,
|
||||||
Spacer()
|
currentDamage: targetPlayer.commanderDamages[attacker.id] ?? 0,
|
||||||
HStack(spacing: 16) {
|
onAdjust: { amount in
|
||||||
CircleButton(
|
adjustCommanderDamage(attackerId: attacker.id, by: amount)
|
||||||
icon: "minus",
|
|
||||||
color: .secondary,
|
|
||||||
action: { adjustCommanderDamage(attackerId: attacker.id, by: -1) }
|
|
||||||
)
|
|
||||||
.buttonStyle(.borderless)
|
|
||||||
|
|
||||||
Text("\(targetPlayer.commanderDamages[attacker.id] ?? 0)")
|
|
||||||
.font(.title.bold())
|
|
||||||
.frame(minWidth: 40)
|
|
||||||
.multilineTextAlignment(.center)
|
|
||||||
|
|
||||||
CircleButton(
|
|
||||||
icon: "plus",
|
|
||||||
color: .primary,
|
|
||||||
action: { adjustCommanderDamage(attackerId: attacker.id, by: 1) }
|
|
||||||
)
|
|
||||||
.buttonStyle(.borderless)
|
|
||||||
}
|
}
|
||||||
}
|
)
|
||||||
.padding(.vertical, 8)
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
.navigationTitle("Commander Damage to \(targetPlayer.name)")
|
.navigationTitle("Commander Damage to \(targetPlayer.name)")
|
||||||
|
|||||||
Reference in New Issue
Block a user