Deps + Made "cooldown" lib more generic as a timer lib
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@ -1,72 +0,0 @@
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package lib
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import (
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"sync"
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"time"
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)
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var (
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mu sync.Mutex
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instance *CooldownManager
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)
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type CooldownManager struct {
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cooldowns map[string]time.Time
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mu sync.Mutex
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}
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func NewCooldownManager() *CooldownManager {
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return &CooldownManager{
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cooldowns: make(map[string]time.Time),
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}
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}
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func GetInstance() *CooldownManager {
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mu.Lock()
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defer mu.Unlock()
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if instance == nil {
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instance = &CooldownManager{
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cooldowns: make(map[string]time.Time),
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}
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}
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return instance
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}
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func (m *CooldownManager) StartCooldown(userID string, key string, duration time.Duration) {
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m.mu.Lock()
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defer m.mu.Unlock()
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m.cooldowns[userID+":"+key] = time.Now().Add(duration)
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}
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func (m *CooldownManager) IsOnCooldown(userID string, key string) (bool, time.Duration) {
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m.mu.Lock()
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defer m.mu.Unlock()
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cooldownEnd, exists := m.cooldowns[userID+":"+key]
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if !exists {
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return false, 0
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}
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if time.Now().After(cooldownEnd) {
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delete(m.cooldowns, userID+":"+key)
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return false, 0
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}
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return true, time.Until(cooldownEnd)
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}
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func CancelCooldown(userID string, key string) {
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manager := GetInstance()
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// Handle non-existent keys gracefully
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if _, exists := manager.cooldowns[userID+":"+key]; !exists {
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return
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}
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manager.mu.Lock()
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defer manager.mu.Unlock()
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delete(manager.cooldowns, userID+":"+key)
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}
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@ -9,7 +9,7 @@ import (
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"github.com/diamondburned/arikawa/v3/discord"
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)
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var manager = NewCooldownManager()
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var manager = NewTimerManager()
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// Userish is an interface that captures the common methods you may want to call
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// on either a discord.Member or discord.User, including a display name.
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@ -79,11 +79,11 @@ func CooldownHandler(event discord.InteractionEvent, key string, duration time.D
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}
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}
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isOnCooldown, remaining := manager.IsOnCooldown(user.ID().String(), key)
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isOnCooldown, remaining := manager.TimerRunning(user.ID().String(), key)
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if isOnCooldown {
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return false, fmt.Sprintf("You are on cooldown. Please wait for %v", remaining)
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}
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manager.StartCooldown(user.ID().String(), key, duration)
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manager.StartTimer(user.ID().String(), key, duration)
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return true, ""
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}
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