mirror of
https://github.com/DavidHDev/vue-bits.git
synced 2026-04-22 01:54:38 -06:00
Added <PrismaticBurst /> Background
This commit is contained in:
@@ -0,0 +1,154 @@
|
||||
<template>
|
||||
<TabbedLayout>
|
||||
<template #preview>
|
||||
<div class="relative p-0 h-[600px] overflow-hidden demo-container">
|
||||
<PrismaticBurst
|
||||
:animation-type="animationType"
|
||||
:intensity="intensity"
|
||||
:speed="speed"
|
||||
:distort="distort"
|
||||
:hover-dampness="hoverDampness"
|
||||
:ray-count="rayCount || undefined"
|
||||
v-bind="userColors.length ? { colors: userColors } : {}"
|
||||
/>
|
||||
<BackgroundContent pill-text="New Background" headline="A burst of dancing colors, beautifully unleashed" />
|
||||
</div>
|
||||
|
||||
<Customize>
|
||||
<div class="flex gap-4">
|
||||
<PreviewColor title="Color 1" v-model="color0" />
|
||||
<PreviewColor title="Color 2" v-model="color1" />
|
||||
<PreviewColor title="Color 3" v-model="color2" />
|
||||
</div>
|
||||
|
||||
<PreviewSelect title="Animation Type" v-model="animationType" :options="animationOptions" />
|
||||
<PreviewSlider :min="0.1" :max="5" :step="0.1" v-model="intensity" title="Intensity" />
|
||||
<PreviewSlider :min="0" :max="2" :step="0.5" v-model="speed" title="Speed" />
|
||||
<PreviewSlider :min="0" :max="10" :step="0.1" v-model="distort" title="Distort" />
|
||||
<PreviewSlider :min="0" :max="64" :step="1" v-model="rayCount" title="Ray Count" />
|
||||
<PreviewSlider
|
||||
v-if="animationType === 'hover'"
|
||||
:min="0"
|
||||
:max="1"
|
||||
:step="0.01"
|
||||
v-model="hoverDampness"
|
||||
title="Hover Dampness"
|
||||
/>
|
||||
</Customize>
|
||||
|
||||
<PropTable :data="propData" />
|
||||
<Dependencies :dependency-list="['ogl']" />
|
||||
</template>
|
||||
|
||||
<template #code>
|
||||
<CodeExample :code-object="prismaticBurst" />
|
||||
</template>
|
||||
|
||||
<template #cli>
|
||||
<CliInstallation :command="prismaticBurst.cli" />
|
||||
</template>
|
||||
</TabbedLayout>
|
||||
</template>
|
||||
|
||||
<script setup lang="ts">
|
||||
import { prismaticBurst } from '@/constants/code/Backgrounds/prismaticBurstCode';
|
||||
import { computed, ref } from 'vue';
|
||||
import CliInstallation from '../../components/code/CliInstallation.vue';
|
||||
import CodeExample from '../../components/code/CodeExample.vue';
|
||||
import Dependencies from '../../components/code/Dependencies.vue';
|
||||
import BackgroundContent from '../../components/common/BackgroundContent.vue';
|
||||
import Customize from '../../components/common/Customize.vue';
|
||||
import PreviewColor from '../../components/common/PreviewColor.vue';
|
||||
import PreviewSelect from '../../components/common/PreviewSelect.vue';
|
||||
import PreviewSlider from '../../components/common/PreviewSlider.vue';
|
||||
import PropTable from '../../components/common/PropTable.vue';
|
||||
import TabbedLayout from '../../components/common/TabbedLayout.vue';
|
||||
import PrismaticBurst from '../../content/Backgrounds/PrismaticBurst/PrismaticBurst.vue';
|
||||
|
||||
const animationOptions = [
|
||||
{ value: 'rotate', label: 'Rotate' },
|
||||
{ value: 'rotate3d', label: 'Rotate 3D' },
|
||||
{ value: 'hover', label: 'Hover' }
|
||||
];
|
||||
|
||||
const animationType = ref<'rotate' | 'rotate3d' | 'hover'>('rotate3d');
|
||||
const intensity = ref(2);
|
||||
const speed = ref(0.5);
|
||||
const distort = ref(0);
|
||||
const hoverDampness = ref(0.25);
|
||||
const rayCount = ref(0);
|
||||
const color0 = ref('');
|
||||
const color1 = ref('');
|
||||
const color2 = ref('');
|
||||
|
||||
const userColors = computed(() => [color0.value, color1.value, color2.value].filter(Boolean) as string[]);
|
||||
|
||||
const propData = [
|
||||
{
|
||||
name: 'intensity',
|
||||
type: 'number',
|
||||
default: '2',
|
||||
description: 'Overall brightness multiplier applied after accumulation.'
|
||||
},
|
||||
{
|
||||
name: 'speed',
|
||||
type: 'number',
|
||||
default: '0.5',
|
||||
description: 'Global time multiplier controlling ray motion & distortion.'
|
||||
},
|
||||
{
|
||||
name: 'animationType',
|
||||
type: '"rotate" | "rotate3d" | "hover"',
|
||||
default: '"rotate3d"',
|
||||
description: 'Core motion style: planar rotation, full 3D rotation, or pointer hover orbit'
|
||||
},
|
||||
{
|
||||
name: 'colors',
|
||||
type: 'string[]',
|
||||
default: '[]',
|
||||
description: 'Optional array of hex colors used as a gradient (otherwise spectral)'
|
||||
},
|
||||
{
|
||||
name: 'distort',
|
||||
type: 'number',
|
||||
default: '0',
|
||||
description: 'Amount of bend/distortion applied to marching space (adds organic wobble)'
|
||||
},
|
||||
{
|
||||
name: 'paused',
|
||||
type: 'boolean',
|
||||
default: 'false',
|
||||
description: 'Freeze time progression when true (animation stops)'
|
||||
},
|
||||
{
|
||||
name: 'offset',
|
||||
type: '{ x?: number|string; y?: number|string }',
|
||||
default: '{ x: 0, y: 0 }',
|
||||
description: 'Pixel (or CSS length) offset of focal origin from center'
|
||||
},
|
||||
{
|
||||
name: 'hoverDampness',
|
||||
type: 'number',
|
||||
default: '0',
|
||||
description: "Smoothing factor (0-1) for pointer tracking when animationType='hover'"
|
||||
},
|
||||
{
|
||||
name: 'rayCount',
|
||||
type: 'number',
|
||||
default: 'undefined',
|
||||
description: 'If > 0 applies an angular comb filter to produce discrete ray spokes'
|
||||
},
|
||||
{
|
||||
name: 'mixBlendMode',
|
||||
type: "CSSProperties['mixBlendMode'] | 'none'",
|
||||
default: '"lighten"',
|
||||
description: "Canvas CSS mix-blend-mode (e.g. lighten, screen) or 'none' for normal"
|
||||
}
|
||||
];
|
||||
</script>
|
||||
|
||||
<style scoped>
|
||||
.demo-container {
|
||||
padding: 0;
|
||||
}
|
||||
</style>
|
||||
Reference in New Issue
Block a user