mirror of
https://github.com/DavidHDev/vue-bits.git
synced 2026-03-07 14:39:30 -07:00
Merge branch 'main' into feat/bounce-cards
This commit is contained in:
439
src/content/Backgrounds/FaultyTerminal/FaultyTerminal.vue
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439
src/content/Backgrounds/FaultyTerminal/FaultyTerminal.vue
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@@ -0,0 +1,439 @@
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<script setup lang="ts">
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import { Color, Mesh, Program, Renderer, Triangle } from 'ogl';
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import { computed, onBeforeUnmount, onMounted, ref, useTemplateRef, watch } from 'vue';
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type Vec2 = [number, number];
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interface FaultyTerminalProps {
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scale?: number;
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gridMul?: Vec2;
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digitSize?: number;
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timeScale?: number;
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pause?: boolean;
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scanlineIntensity?: number;
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glitchAmount?: number;
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flickerAmount?: number;
|
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noiseAmp?: number;
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chromaticAberration?: number;
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dither?: number | boolean;
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curvature?: number;
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tint?: string;
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mouseReact?: boolean;
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||||
mouseStrength?: number;
|
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dpr?: number;
|
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pageLoadAnimation?: boolean;
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brightness?: number;
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className?: string;
|
||||
style?: Record<string, string | number>;
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}
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||||
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||||
const vertexShader = `
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||||
attribute vec2 position;
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||||
attribute vec2 uv;
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varying vec2 vUv;
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void main() {
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vUv = uv;
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gl_Position = vec4(position, 0.0, 1.0);
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}
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`;
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||||
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const fragmentShader = `
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precision mediump float;
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||||
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||||
varying vec2 vUv;
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||||
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uniform float iTime;
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||||
uniform vec3 iResolution;
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uniform float uScale;
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uniform vec2 uGridMul;
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uniform float uDigitSize;
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uniform float uScanlineIntensity;
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uniform float uGlitchAmount;
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uniform float uFlickerAmount;
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uniform float uNoiseAmp;
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uniform float uChromaticAberration;
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uniform float uDither;
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uniform float uCurvature;
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uniform vec3 uTint;
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uniform vec2 uMouse;
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uniform float uMouseStrength;
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uniform float uUseMouse;
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uniform float uPageLoadProgress;
|
||||
uniform float uUsePageLoadAnimation;
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uniform float uBrightness;
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float time;
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||||
|
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float hash21(vec2 p){
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p = fract(p * 234.56);
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p += dot(p, p + 34.56);
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return fract(p.x * p.y);
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}
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float noise(vec2 p)
|
||||
{
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return sin(p.x * 10.0) * sin(p.y * (3.0 + sin(time * 0.090909))) + 0.2;
|
||||
}
|
||||
|
||||
mat2 rotate(float angle)
|
||||
{
|
||||
float c = cos(angle);
|
||||
float s = sin(angle);
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||||
return mat2(c, -s, s, c);
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}
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||||
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||||
float fbm(vec2 p)
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||||
{
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p *= 1.1;
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float f = 0.0;
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float amp = 0.5 * uNoiseAmp;
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mat2 modify0 = rotate(time * 0.02);
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f += amp * noise(p);
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p = modify0 * p * 2.0;
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amp *= 0.454545; // 1/2.2
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mat2 modify1 = rotate(time * 0.02);
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f += amp * noise(p);
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p = modify1 * p * 2.0;
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amp *= 0.454545;
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mat2 modify2 = rotate(time * 0.08);
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f += amp * noise(p);
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return f;
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}
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||||
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||||
float pattern(vec2 p, out vec2 q, out vec2 r) {
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||||
vec2 offset1 = vec2(1.0);
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vec2 offset0 = vec2(0.0);
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mat2 rot01 = rotate(0.1 * time);
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mat2 rot1 = rotate(0.1);
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q = vec2(fbm(p + offset1), fbm(rot01 * p + offset1));
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r = vec2(fbm(rot1 * q + offset0), fbm(q + offset0));
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return fbm(p + r);
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}
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float digit(vec2 p){
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vec2 grid = uGridMul * 15.0;
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vec2 s = floor(p * grid) / grid;
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p = p * grid;
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vec2 q, r;
|
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float intensity = pattern(s * 0.1, q, r) * 1.3 - 0.03;
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if(uUseMouse > 0.5){
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||||
vec2 mouseWorld = uMouse * uScale;
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||||
float distToMouse = distance(s, mouseWorld);
|
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float mouseInfluence = exp(-distToMouse * 8.0) * uMouseStrength * 10.0;
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||||
intensity += mouseInfluence;
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||||
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||||
float ripple = sin(distToMouse * 20.0 - iTime * 5.0) * 0.1 * mouseInfluence;
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intensity += ripple;
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}
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|
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if(uUsePageLoadAnimation > 0.5){
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float cellRandom = fract(sin(dot(s, vec2(12.9898, 78.233))) * 43758.5453);
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float cellDelay = cellRandom * 0.8;
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float cellProgress = clamp((uPageLoadProgress - cellDelay) / 0.2, 0.0, 1.0);
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float fadeAlpha = smoothstep(0.0, 1.0, cellProgress);
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intensity *= fadeAlpha;
|
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}
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p = fract(p);
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p *= uDigitSize;
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|
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float px5 = p.x * 5.0;
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float py5 = (1.0 - p.y) * 5.0;
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float x = fract(px5);
|
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float y = fract(py5);
|
||||
|
||||
float i = floor(py5) - 2.0;
|
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float j = floor(px5) - 2.0;
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float n = i * i + j * j;
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float f = n * 0.0625;
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float isOn = step(0.1, intensity - f);
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float brightness = isOn * (0.2 + y * 0.8) * (0.75 + x * 0.25);
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return step(0.0, p.x) * step(p.x, 1.0) * step(0.0, p.y) * step(p.y, 1.0) * brightness;
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}
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||||
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float onOff(float a, float b, float c)
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{
|
||||
return step(c, sin(iTime + a * cos(iTime * b))) * uFlickerAmount;
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||||
}
|
||||
|
||||
float displace(vec2 look)
|
||||
{
|
||||
float y = look.y - mod(iTime * 0.25, 1.0);
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||||
float window = 1.0 / (1.0 + 50.0 * y * y);
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||||
return sin(look.y * 20.0 + iTime) * 0.0125 * onOff(4.0, 2.0, 0.8) * (1.0 + cos(iTime * 60.0)) * window;
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}
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||||
|
||||
vec3 getColor(vec2 p){
|
||||
|
||||
float bar = step(mod(p.y + time * 20.0, 1.0), 0.2) * 0.4 + 1.0; // more efficient than ternary
|
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bar *= uScanlineIntensity;
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||||
|
||||
float displacement = displace(p);
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p.x += displacement;
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|
||||
if (uGlitchAmount != 1.0) {
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float extra = displacement * (uGlitchAmount - 1.0);
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p.x += extra;
|
||||
}
|
||||
|
||||
float middle = digit(p);
|
||||
|
||||
const float off = 0.002;
|
||||
float sum = digit(p + vec2(-off, -off)) + digit(p + vec2(0.0, -off)) + digit(p + vec2(off, -off)) +
|
||||
digit(p + vec2(-off, 0.0)) + digit(p + vec2(0.0, 0.0)) + digit(p + vec2(off, 0.0)) +
|
||||
digit(p + vec2(-off, off)) + digit(p + vec2(0.0, off)) + digit(p + vec2(off, off));
|
||||
|
||||
vec3 baseColor = vec3(0.9) * middle + sum * 0.1 * vec3(1.0) * bar;
|
||||
return baseColor;
|
||||
}
|
||||
|
||||
vec2 barrel(vec2 uv){
|
||||
vec2 c = uv * 2.0 - 1.0;
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||||
float r2 = dot(c, c);
|
||||
c *= 1.0 + uCurvature * r2;
|
||||
return c * 0.5 + 0.5;
|
||||
}
|
||||
|
||||
void main() {
|
||||
time = iTime * 0.333333;
|
||||
vec2 uv = vUv;
|
||||
|
||||
if(uCurvature != 0.0){
|
||||
uv = barrel(uv);
|
||||
}
|
||||
|
||||
vec2 p = uv * uScale;
|
||||
vec3 col = getColor(p);
|
||||
|
||||
if(uChromaticAberration != 0.0){
|
||||
vec2 ca = vec2(uChromaticAberration) / iResolution.xy;
|
||||
col.r = getColor(p + ca).r;
|
||||
col.b = getColor(p - ca).b;
|
||||
}
|
||||
|
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col *= uTint;
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col *= uBrightness;
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||||
|
||||
if(uDither > 0.0){
|
||||
float rnd = hash21(gl_FragCoord.xy);
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||||
col += (rnd - 0.5) * (uDither * 0.003922);
|
||||
}
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||||
|
||||
gl_FragColor = vec4(col, 1.0);
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||||
}
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||||
`;
|
||||
|
||||
function hexToRgb(hex: string): [number, number, number] {
|
||||
let h = hex.replace('#', '').trim();
|
||||
if (h.length === 3)
|
||||
h = h
|
||||
.split('')
|
||||
.map(c => c + c)
|
||||
.join('');
|
||||
const num = parseInt(h, 16);
|
||||
return [((num >> 16) & 255) / 255, ((num >> 8) & 255) / 255, (num & 255) / 255];
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}
|
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const props = withDefaults(defineProps<FaultyTerminalProps>(), {
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scale: 1,
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gridMul: () => [2, 1],
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digitSize: 1.5,
|
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timeScale: 0.3,
|
||||
pause: false,
|
||||
scanlineIntensity: 0.3,
|
||||
glitchAmount: 1,
|
||||
flickerAmount: 1,
|
||||
noiseAmp: 1,
|
||||
chromaticAberration: 0,
|
||||
dither: 0,
|
||||
curvature: 0.2,
|
||||
tint: '#ffffff',
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||||
mouseReact: true,
|
||||
mouseStrength: 0.2,
|
||||
dpr: Math.min(window.devicePixelRatio || 1, 2),
|
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pageLoadAnimation: true,
|
||||
brightness: 1,
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||||
className: '',
|
||||
style: () => ({})
|
||||
});
|
||||
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||||
const containerRef = useTemplateRef('containerRef');
|
||||
const programRef = ref<Program | null>(null);
|
||||
const rendererRef = ref<Renderer | null>(null);
|
||||
const mouseRef = ref({ x: 0.5, y: 0.5 });
|
||||
const smoothMouseRef = ref({ x: 0.5, y: 0.5 });
|
||||
const frozenTimeRef = ref(0);
|
||||
const rafRef = ref<number>(0);
|
||||
const loadAnimationStartRef = ref<number>(0);
|
||||
const timeOffsetRef = ref<number>(Math.random() * 100);
|
||||
|
||||
const tintVec = computed(() => hexToRgb(props.tint));
|
||||
|
||||
const ditherValue = computed(() => (typeof props.dither === 'boolean' ? (props.dither ? 1 : 0) : props.dither));
|
||||
|
||||
const handleMouseMove = (e: MouseEvent) => {
|
||||
const ctn = containerRef.value;
|
||||
if (!ctn) return;
|
||||
const rect = ctn.getBoundingClientRect();
|
||||
const x = (e.clientX - rect.left) / rect.width;
|
||||
const y = 1 - (e.clientY - rect.top) / rect.height;
|
||||
mouseRef.value = { x, y };
|
||||
};
|
||||
|
||||
let cleanup: (() => void) | null = null;
|
||||
const setup = () => {
|
||||
const ctn = containerRef.value;
|
||||
if (!ctn) return;
|
||||
|
||||
const renderer = new Renderer({ dpr: props.dpr });
|
||||
rendererRef.value = renderer;
|
||||
const gl = renderer.gl;
|
||||
gl.clearColor(0, 0, 0, 1);
|
||||
|
||||
const geometry = new Triangle(gl);
|
||||
|
||||
const program = new Program(gl, {
|
||||
vertex: vertexShader,
|
||||
fragment: fragmentShader,
|
||||
uniforms: {
|
||||
iTime: { value: 0 },
|
||||
iResolution: {
|
||||
value: new Color(gl.canvas.width, gl.canvas.height, gl.canvas.width / gl.canvas.height)
|
||||
},
|
||||
uScale: { value: props.scale },
|
||||
|
||||
uGridMul: { value: new Float32Array(props.gridMul) },
|
||||
uDigitSize: { value: props.digitSize },
|
||||
uScanlineIntensity: { value: props.scanlineIntensity },
|
||||
uGlitchAmount: { value: props.glitchAmount },
|
||||
uFlickerAmount: { value: props.flickerAmount },
|
||||
uNoiseAmp: { value: props.noiseAmp },
|
||||
uChromaticAberration: { value: props.chromaticAberration },
|
||||
uDither: { value: ditherValue },
|
||||
uCurvature: { value: props.curvature },
|
||||
uTint: { value: new Color(tintVec.value[0], tintVec.value[1], tintVec.value[2]) },
|
||||
uMouse: {
|
||||
value: new Float32Array([smoothMouseRef.value.x, smoothMouseRef.value.y])
|
||||
},
|
||||
uMouseStrength: { value: props.mouseStrength },
|
||||
uUseMouse: { value: props.mouseReact ? 1 : 0 },
|
||||
uPageLoadProgress: { value: props.pageLoadAnimation ? 0 : 1 },
|
||||
uUsePageLoadAnimation: { value: props.pageLoadAnimation ? 1 : 0 },
|
||||
uBrightness: { value: props.brightness }
|
||||
}
|
||||
});
|
||||
programRef.value = program;
|
||||
|
||||
const mesh = new Mesh(gl, { geometry, program });
|
||||
|
||||
function resize() {
|
||||
if (!ctn || !renderer) return;
|
||||
renderer.setSize(ctn.offsetWidth, ctn.offsetHeight);
|
||||
program.uniforms.iResolution.value = new Color(
|
||||
gl.canvas.width,
|
||||
gl.canvas.height,
|
||||
gl.canvas.width / gl.canvas.height
|
||||
);
|
||||
}
|
||||
|
||||
const resizeObserver = new ResizeObserver(() => resize());
|
||||
resizeObserver.observe(ctn);
|
||||
resize();
|
||||
|
||||
const update = (t: number) => {
|
||||
rafRef.value = requestAnimationFrame(update);
|
||||
|
||||
if (props.pageLoadAnimation && loadAnimationStartRef.value === 0) {
|
||||
loadAnimationStartRef.value = t;
|
||||
}
|
||||
|
||||
if (!props.pause) {
|
||||
const elapsed = (t * 0.001 + timeOffsetRef.value) * props.timeScale;
|
||||
program.uniforms.iTime.value = elapsed;
|
||||
frozenTimeRef.value = elapsed;
|
||||
} else {
|
||||
program.uniforms.iTime.value = frozenTimeRef.value;
|
||||
}
|
||||
|
||||
if (props.pageLoadAnimation && loadAnimationStartRef.value > 0) {
|
||||
const animationDuration = 2000;
|
||||
const animationElapsed = t - loadAnimationStartRef.value;
|
||||
const progress = Math.min(animationElapsed / animationDuration, 1);
|
||||
program.uniforms.uPageLoadProgress.value = progress;
|
||||
}
|
||||
|
||||
if (props.mouseReact) {
|
||||
const dampingFactor = 0.08;
|
||||
const smoothMouse = smoothMouseRef.value;
|
||||
const mouse = mouseRef.value;
|
||||
smoothMouse.x += (mouse.x - smoothMouse.x) * dampingFactor;
|
||||
smoothMouse.y += (mouse.y - smoothMouse.y) * dampingFactor;
|
||||
|
||||
const mouseUniform = program.uniforms.uMouse.value as Float32Array;
|
||||
mouseUniform[0] = smoothMouse.x;
|
||||
mouseUniform[1] = smoothMouse.y;
|
||||
}
|
||||
|
||||
renderer.render({ scene: mesh });
|
||||
};
|
||||
rafRef.value = requestAnimationFrame(update);
|
||||
ctn.appendChild(gl.canvas);
|
||||
|
||||
if (props.mouseReact) ctn.addEventListener('mousemove', handleMouseMove);
|
||||
|
||||
cleanup = () => {
|
||||
cancelAnimationFrame(rafRef.value);
|
||||
resizeObserver.disconnect();
|
||||
if (props.mouseReact) ctn.removeEventListener('mousemove', handleMouseMove);
|
||||
if (gl.canvas.parentElement === ctn) ctn.removeChild(gl.canvas);
|
||||
gl.getExtension('WEBGL_lose_context')?.loseContext();
|
||||
loadAnimationStartRef.value = 0;
|
||||
timeOffsetRef.value = Math.random() * 100;
|
||||
};
|
||||
};
|
||||
|
||||
onMounted(() => {
|
||||
const ctn = containerRef.value;
|
||||
if (ctn) {
|
||||
setup();
|
||||
}
|
||||
});
|
||||
|
||||
onBeforeUnmount(() => {
|
||||
if (cleanup) {
|
||||
cleanup();
|
||||
cleanup = null;
|
||||
}
|
||||
});
|
||||
|
||||
watch(
|
||||
() => props,
|
||||
() => {
|
||||
if (cleanup) {
|
||||
cleanup();
|
||||
cleanup = null;
|
||||
}
|
||||
setup();
|
||||
},
|
||||
{ deep: true }
|
||||
);
|
||||
</script>
|
||||
|
||||
<template>
|
||||
<div
|
||||
ref="containerRef"
|
||||
:class="['w-full h-full relative overflow-hidden', className]"
|
||||
:style="style"
|
||||
v-bind="$attrs"
|
||||
/>
|
||||
</template>
|
||||
161
src/content/Components/Counter/Counter.vue
Normal file
161
src/content/Components/Counter/Counter.vue
Normal file
@@ -0,0 +1,161 @@
|
||||
<template>
|
||||
<div class="relative inline-block" :style="containerStyle">
|
||||
<div class="flex overflow-hidden" :style="counterStyles">
|
||||
<div v-for="place in places" :key="place" class="relative w-[1ch] tabular-nums" :style="digitStyles">
|
||||
<Motion
|
||||
v-for="digit in 10"
|
||||
:key="digit - 1"
|
||||
tag="span"
|
||||
class="absolute top-0 left-0 w-full h-full flex items-center justify-center"
|
||||
:animate="{ y: getDigitPosition(place, digit - 1) }"
|
||||
>
|
||||
{{ digit - 1 }}
|
||||
</Motion>
|
||||
</div>
|
||||
</div>
|
||||
<div class="pointer-events-none absolute inset-0">
|
||||
<div class="absolute top-0 w-full" :style="topGradientStyle ?? topGradientStyles" />
|
||||
<div class="absolute bottom-0 w-full" :style="bottomGradientStyle ?? bottomGradientStyles" />
|
||||
</div>
|
||||
</div>
|
||||
</template>
|
||||
|
||||
<script setup lang="ts">
|
||||
import { computed, ref, watch } from 'vue';
|
||||
import { Motion } from 'motion-v';
|
||||
import type { CSSProperties } from 'vue';
|
||||
|
||||
interface CounterProps {
|
||||
value: number;
|
||||
fontSize?: number;
|
||||
padding?: number;
|
||||
places?: number[];
|
||||
gap?: number;
|
||||
borderRadius?: number;
|
||||
horizontalPadding?: number;
|
||||
textColor?: string;
|
||||
fontWeight?: string | number;
|
||||
containerStyle?: CSSProperties;
|
||||
counterStyle?: CSSProperties;
|
||||
digitStyle?: CSSProperties;
|
||||
gradientHeight?: number;
|
||||
gradientFrom?: string;
|
||||
gradientTo?: string;
|
||||
topGradientStyle?: CSSProperties;
|
||||
bottomGradientStyle?: CSSProperties;
|
||||
}
|
||||
|
||||
const props = withDefaults(defineProps<CounterProps>(), {
|
||||
fontSize: 100,
|
||||
padding: 0,
|
||||
places: () => [100, 10, 1],
|
||||
gap: 8,
|
||||
borderRadius: 4,
|
||||
horizontalPadding: 8,
|
||||
textColor: 'white',
|
||||
fontWeight: 'bold',
|
||||
containerStyle: () => ({}),
|
||||
counterStyle: () => ({}),
|
||||
digitStyle: () => ({}),
|
||||
gradientHeight: 16,
|
||||
gradientFrom: 'black',
|
||||
gradientTo: 'transparent',
|
||||
topGradientStyle: undefined,
|
||||
bottomGradientStyle: undefined
|
||||
});
|
||||
|
||||
const digitHeight = computed(() => props.fontSize + props.padding);
|
||||
|
||||
const counterStyles = computed(() => ({
|
||||
fontSize: `${props.fontSize}px`,
|
||||
gap: `${props.gap}px`,
|
||||
borderRadius: `${props.borderRadius}px`,
|
||||
paddingLeft: `${props.horizontalPadding}px`,
|
||||
paddingRight: `${props.horizontalPadding}px`,
|
||||
color: props.textColor,
|
||||
fontWeight: props.fontWeight,
|
||||
...props.counterStyle
|
||||
}));
|
||||
|
||||
const digitStyles = computed(() => ({
|
||||
height: `${digitHeight.value}px`,
|
||||
...props.digitStyle
|
||||
}));
|
||||
|
||||
const topGradientStyles = computed(
|
||||
(): CSSProperties => ({
|
||||
height: `${props.gradientHeight}px`,
|
||||
background: `linear-gradient(to bottom, ${props.gradientFrom}, ${props.gradientTo})`
|
||||
})
|
||||
);
|
||||
|
||||
const bottomGradientStyles = computed(
|
||||
(): CSSProperties => ({
|
||||
height: `${props.gradientHeight}px`,
|
||||
background: `linear-gradient(to top, ${props.gradientFrom}, ${props.gradientTo})`
|
||||
})
|
||||
);
|
||||
|
||||
const springValues = ref<Record<number, number>>({});
|
||||
|
||||
const initializeSpringValues = () => {
|
||||
props.places.forEach(place => {
|
||||
springValues.value[place] = Math.floor(props.value / place);
|
||||
});
|
||||
};
|
||||
|
||||
initializeSpringValues();
|
||||
|
||||
watch(
|
||||
() => props.value,
|
||||
(newValue, oldValue) => {
|
||||
if (newValue === oldValue) return;
|
||||
|
||||
props.places.forEach(place => {
|
||||
const newRoundedValue = Math.floor(newValue / place);
|
||||
const oldRoundedValue = springValues.value[place];
|
||||
|
||||
if (newRoundedValue !== oldRoundedValue) {
|
||||
springValues.value[place] = newRoundedValue;
|
||||
}
|
||||
});
|
||||
},
|
||||
{ immediate: true }
|
||||
);
|
||||
|
||||
watch(
|
||||
() => digitHeight.value,
|
||||
() => {
|
||||
positionCache.clear();
|
||||
}
|
||||
);
|
||||
|
||||
const positionCache = new Map<string, number>();
|
||||
|
||||
const getDigitPosition = (place: number, digit: number): number => {
|
||||
const springValue = springValues.value[place] || 0;
|
||||
const cacheKey = `${place}-${digit}-${springValue}`;
|
||||
|
||||
if (positionCache.has(cacheKey)) {
|
||||
return positionCache.get(cacheKey)!;
|
||||
}
|
||||
|
||||
const placeValue = springValue % 10;
|
||||
const offset = (10 + digit - placeValue) % 10;
|
||||
let position = offset * digitHeight.value;
|
||||
|
||||
if (offset > 5) {
|
||||
position -= 10 * digitHeight.value;
|
||||
}
|
||||
|
||||
if (positionCache.size > 200) {
|
||||
const firstKey = positionCache.keys().next().value;
|
||||
if (typeof firstKey === 'string') {
|
||||
positionCache.delete(firstKey);
|
||||
}
|
||||
}
|
||||
|
||||
positionCache.set(cacheKey, position);
|
||||
return position;
|
||||
};
|
||||
</script>
|
||||
@@ -378,7 +378,7 @@ const ParticleCard = defineComponent({
|
||||
const GlobalSpotlight = defineComponent({
|
||||
name: 'GlobalSpotlight',
|
||||
props: {
|
||||
gridRef: { type: Object as PropType<HTMLDivElement | null>, required: true },
|
||||
gridRef: {type: [Object, null] as PropType<HTMLDivElement | null>, required: true},
|
||||
disableAnimations: { type: Boolean, default: false },
|
||||
enabled: { type: Boolean, default: true },
|
||||
spotlightRadius: { type: Number, default: DEFAULT_SPOTLIGHT_RADIUS },
|
||||
@@ -539,7 +539,10 @@ const GlobalSpotlight = defineComponent({
|
||||
const BentoCardGrid = defineComponent({
|
||||
name: 'BentoCardGrid',
|
||||
props: {
|
||||
gridRef: { type: Object }
|
||||
gridRef: {
|
||||
type: Function as PropType<(el: HTMLDivElement | null) => void>,
|
||||
required: true
|
||||
}
|
||||
},
|
||||
template: `
|
||||
<div
|
||||
|
||||
317
src/content/Components/RollingGallery/RollingGallery.vue
Normal file
317
src/content/Components/RollingGallery/RollingGallery.vue
Normal file
@@ -0,0 +1,317 @@
|
||||
<template>
|
||||
<div class="relative h-[500px] w-full overflow-hidden">
|
||||
<div class="absolute top-0 left-0 h-full w-12 z-10 bg-gradient-to-l from-transparent to-[#0b0b0b]" />
|
||||
<div class="absolute top-0 right-0 h-full w-12 z-10 bg-gradient-to-r from-transparent to-[#0b0b0b]" />
|
||||
|
||||
<div class="flex h-full items-center justify-center [perspective:1000px] [transform-style:preserve-3d]">
|
||||
<Motion
|
||||
tag="div"
|
||||
class="flex min-h-[200px] items-center justify-center w-full cursor-grab select-none will-change-transform [transform-style:preserve-3d] active:cursor-grabbing"
|
||||
:style="trackStyle"
|
||||
:animate="animateProps"
|
||||
:transition="springTransition"
|
||||
@mouseenter="handleMouseEnter"
|
||||
@mouseleave="handleMouseLeave"
|
||||
@mousedown="handleMouseDown"
|
||||
>
|
||||
<div
|
||||
v-for="(url, i) in displayImages"
|
||||
:key="`gallery-${i}`"
|
||||
:style="getItemStyle(i)"
|
||||
class="absolute flex items-center justify-center px-[8%] [backface-visibility:hidden] will-change-transform pointer-events-none"
|
||||
>
|
||||
<img
|
||||
:src="url"
|
||||
alt="gallery"
|
||||
loading="lazy"
|
||||
decoding="async"
|
||||
class="pointer-events-auto h-[120px] w-[300px] rounded-[15px] border-[3px] border-white object-cover transition-transform duration-300 ease-in-out will-change-transform hover:scale-105"
|
||||
/>
|
||||
</div>
|
||||
</Motion>
|
||||
</div>
|
||||
</div>
|
||||
</template>
|
||||
|
||||
<script setup lang="ts">
|
||||
import { computed, onMounted, onUnmounted, ref, shallowRef, watch } from 'vue';
|
||||
import { Motion } from 'motion-v';
|
||||
|
||||
interface RollingGalleryProps {
|
||||
autoplay?: boolean;
|
||||
pauseOnHover?: boolean;
|
||||
images?: string[];
|
||||
}
|
||||
|
||||
const props = withDefaults(defineProps<RollingGalleryProps>(), {
|
||||
autoplay: false,
|
||||
pauseOnHover: false,
|
||||
images: () => []
|
||||
});
|
||||
|
||||
const DEFAULT_IMAGES = shallowRef([
|
||||
'https://images.unsplash.com/photo-1528181304800-259b08848526?q=80&w=3870&auto=format&fit=crop&ixlib=rb-4.0.3&ixid=M3wxMjA3fDB8MHxwaG90by1wYWdlfHx8fGVufDB8fHx8fA%3D%3D',
|
||||
'https://images.unsplash.com/photo-1506665531195-3566af2b4dfa?q=80&w=3870&auto=format&fit=crop&ixlib=rb-4.0.3&ixid=M3wxMjA3fDB8MHxwaG90by1wYWdlfHx8fGVufDB8fHx8fA%3D%3D',
|
||||
'https://images.unsplash.com/photo-1520250497591-112f2f40a3f4?q=80&w=3456&auto=format&fit=crop&ixlib=rb-4.0.3&ixid=M3wxMjA3fDB8MHxwaG90by1wYWdlfHx8fGVufDB8fHx8fA%3D%3D',
|
||||
'https://images.unsplash.com/photo-1495103033382-fe343886b671?q=80&w=3870&auto=format&fit=crop&ixlib=rb-4.0.3&ixid=M3wxMjA3fDB8MHxwaG90by1wYWdlfHx8fGVufDB8fHx8fA%3D%3D',
|
||||
'https://images.unsplash.com/photo-1506781961370-37a89d6b3095?q=80&w=3264&auto=format&fit=crop&ixlib=rb-4.0.3&ixid=M3wxMjA3fDB8MHxwaG90by1wYWdlfHx8fGVufDB8fHx8fA%3D%3D',
|
||||
'https://images.unsplash.com/photo-1599576838688-8a6c11263108?q=80&w=3870&auto=format&fit=crop&ixlib=rb-4.0.3&ixid=M3wxMjA3fDB8MHxwaG90by1wYWdlfHx8fGVufDB8fHx8fA%3D%3D',
|
||||
'https://images.unsplash.com/photo-1494094892896-7f14a4433b7a?q=80&w=3870&auto=format&fit=crop&ixlib=rb-4.0.3&ixid=M3wxMjA3fDB8MHxwaG90by1wYWdlfHx8fGVufDB8fHx8fA%3D%3D',
|
||||
'https://plus.unsplash.com/premium_photo-1664910706524-e783eed89e71?q=80&w=3869&auto=format&fit=crop&ixlib=rb-4.0.3&ixid=M3wxMjA3fDB8MHxwaG90by1wYWdlfHx8fGVufDB8fHx8fA%3D%3D',
|
||||
'https://images.unsplash.com/photo-1503788311183-fa3bf9c4bc32?q=80&w=3870&auto=format&fit=crop&ixlib=rb-4.0.3&ixid=M3wxMjA3fDB8MHxwaG90by1wYWdlfHx8fGVufDB8fHx8fA%3D%3D',
|
||||
'https://images.unsplash.com/photo-1585970480901-90d6bb2a48b5?q=80&w=3774&auto=format&fit=crop&ixlib=rb-4.0.3&ixid=M3wxMjA3fDB8MHxwaG90by1wYWdlfHx8fGVufDB8fHx8fA%3D%3D'
|
||||
]);
|
||||
|
||||
const isScreenSizeSm = ref(false);
|
||||
const rotateYValue = ref(0);
|
||||
const autoplayInterval = ref<number | null>(null);
|
||||
const autoplayTimeout = ref<number | null>(null);
|
||||
const isDragging = ref(false);
|
||||
const isHovered = ref(false);
|
||||
const dragStartX = ref(0);
|
||||
const dragStartRotation = ref(0);
|
||||
|
||||
const displayImages = computed(() => {
|
||||
const sourceImages = props.images.length > 0 ? props.images : DEFAULT_IMAGES.value;
|
||||
const maxImages = REFERENCE_FACE_COUNT_SPACING;
|
||||
|
||||
if (sourceImages.length >= maxImages) {
|
||||
return sourceImages;
|
||||
}
|
||||
|
||||
const repeatedImages = [];
|
||||
const repetitions = Math.ceil(maxImages / sourceImages.length);
|
||||
|
||||
for (let i = 0; i < repetitions; i++) {
|
||||
repeatedImages.push(...sourceImages);
|
||||
}
|
||||
|
||||
return repeatedImages.slice(0, maxImages);
|
||||
});
|
||||
|
||||
const cylinderWidth = computed(() => (isScreenSizeSm.value ? 1100 : 1800));
|
||||
const faceWidth = computed(() => {
|
||||
return (cylinderWidth.value / REFERENCE_FACE_COUNT_SIZING) * 1.5;
|
||||
});
|
||||
const radius = computed(() => cylinderWidth.value / (2 * Math.PI));
|
||||
|
||||
const DRAG_FACTOR = Object.freeze(0.15);
|
||||
const MOMENTUM_FACTOR = Object.freeze(0.05);
|
||||
const AUTOPLAY_INTERVAL = Object.freeze(2000);
|
||||
const DRAG_RESTART_DELAY = Object.freeze(1500);
|
||||
const HOVER_RESTART_DELAY = Object.freeze(100);
|
||||
const HOVER_DEBOUNCE_DELAY = Object.freeze(50);
|
||||
const REFERENCE_FACE_COUNT_SPACING = Object.freeze(10);
|
||||
const REFERENCE_FACE_COUNT_SIZING = Object.freeze(10);
|
||||
|
||||
const trackStyle = computed(() => ({
|
||||
width: `${cylinderWidth.value}px`,
|
||||
transformStyle: 'preserve-3d' as const
|
||||
}));
|
||||
|
||||
const animateProps = computed(() => ({
|
||||
rotateY: rotateYValue.value
|
||||
}));
|
||||
|
||||
const springTransition = computed(() => {
|
||||
if (isDragging.value) {
|
||||
return { duration: 0 };
|
||||
} else {
|
||||
return {
|
||||
duration: 0.8,
|
||||
ease: 'easeOut' as const
|
||||
};
|
||||
}
|
||||
});
|
||||
|
||||
const styleCache = new Map<string, { width: string; transform: string }>();
|
||||
|
||||
const getItemStyle = (index: number) => {
|
||||
const cacheKey = `${index}-${faceWidth.value}-${radius.value}`;
|
||||
|
||||
if (styleCache.has(cacheKey)) {
|
||||
return styleCache.get(cacheKey)!;
|
||||
}
|
||||
|
||||
const style = {
|
||||
width: `${faceWidth.value}px`,
|
||||
transform: `rotateY(${index * (360 / REFERENCE_FACE_COUNT_SPACING)}deg) translateZ(${radius.value}px)`
|
||||
};
|
||||
|
||||
if (styleCache.size > 50) {
|
||||
styleCache.clear();
|
||||
}
|
||||
|
||||
styleCache.set(cacheKey, style);
|
||||
return style;
|
||||
};
|
||||
|
||||
let resizeTimeout: number | null = null;
|
||||
let hoverTimeout: number | null = null;
|
||||
|
||||
function checkScreenSize() {
|
||||
isScreenSizeSm.value = window.innerWidth <= 640;
|
||||
}
|
||||
|
||||
function throttledResize() {
|
||||
if (resizeTimeout) return;
|
||||
resizeTimeout = setTimeout(() => {
|
||||
checkScreenSize();
|
||||
resizeTimeout = null;
|
||||
}, 100);
|
||||
}
|
||||
|
||||
function handleMouseDown(event: MouseEvent) {
|
||||
isDragging.value = true;
|
||||
dragStartX.value = event.clientX;
|
||||
dragStartRotation.value = rotateYValue.value;
|
||||
|
||||
stopAutoplay();
|
||||
|
||||
document.addEventListener('mousemove', handleMouseMove, { passive: true });
|
||||
document.addEventListener('mouseup', handleMouseUp, { passive: true });
|
||||
event.preventDefault();
|
||||
}
|
||||
|
||||
function handleMouseMove(event: MouseEvent) {
|
||||
if (!isDragging.value) return;
|
||||
|
||||
const deltaX = event.clientX - dragStartX.value;
|
||||
const rotationDelta = deltaX * DRAG_FACTOR;
|
||||
rotateYValue.value = dragStartRotation.value + rotationDelta;
|
||||
}
|
||||
|
||||
function handleMouseUp(event: MouseEvent) {
|
||||
if (!isDragging.value) return;
|
||||
|
||||
isDragging.value = false;
|
||||
|
||||
const deltaX = event.clientX - dragStartX.value;
|
||||
const velocity = deltaX * MOMENTUM_FACTOR;
|
||||
rotateYValue.value += velocity;
|
||||
|
||||
document.removeEventListener('mousemove', handleMouseMove);
|
||||
document.removeEventListener('mouseup', handleMouseUp);
|
||||
|
||||
stopAutoplay();
|
||||
|
||||
if (props.autoplay) {
|
||||
if (props.pauseOnHover && isHovered.value) {
|
||||
return;
|
||||
} else {
|
||||
autoplayTimeout.value = setTimeout(() => {
|
||||
if (!isDragging.value && (!props.pauseOnHover || !isHovered.value)) {
|
||||
startAutoplay();
|
||||
}
|
||||
}, DRAG_RESTART_DELAY);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
function startAutoplay() {
|
||||
if (!props.autoplay || isDragging.value || (props.pauseOnHover && isHovered.value)) return;
|
||||
|
||||
stopAutoplay();
|
||||
|
||||
autoplayInterval.value = setInterval(() => {
|
||||
if (!isDragging.value && (!props.pauseOnHover || !isHovered.value)) {
|
||||
rotateYValue.value -= 360 / REFERENCE_FACE_COUNT_SPACING;
|
||||
}
|
||||
}, AUTOPLAY_INTERVAL);
|
||||
}
|
||||
|
||||
function stopAutoplay() {
|
||||
if (autoplayInterval.value) {
|
||||
clearInterval(autoplayInterval.value);
|
||||
autoplayInterval.value = null;
|
||||
}
|
||||
if (autoplayTimeout.value) {
|
||||
clearTimeout(autoplayTimeout.value);
|
||||
autoplayTimeout.value = null;
|
||||
}
|
||||
}
|
||||
|
||||
function handleMouseEnter() {
|
||||
if (hoverTimeout) {
|
||||
clearTimeout(hoverTimeout);
|
||||
hoverTimeout = null;
|
||||
}
|
||||
|
||||
hoverTimeout = setTimeout(() => {
|
||||
isHovered.value = true;
|
||||
|
||||
if (props.autoplay && props.pauseOnHover && !isDragging.value) {
|
||||
stopAutoplay();
|
||||
}
|
||||
}, HOVER_DEBOUNCE_DELAY);
|
||||
}
|
||||
|
||||
function handleMouseLeave() {
|
||||
if (hoverTimeout) {
|
||||
clearTimeout(hoverTimeout);
|
||||
hoverTimeout = null;
|
||||
}
|
||||
|
||||
hoverTimeout = setTimeout(() => {
|
||||
isHovered.value = false;
|
||||
|
||||
if (props.autoplay && props.pauseOnHover && !isDragging.value) {
|
||||
stopAutoplay();
|
||||
autoplayTimeout.value = setTimeout(() => {
|
||||
if (props.autoplay && !isDragging.value && !isHovered.value) {
|
||||
startAutoplay();
|
||||
}
|
||||
}, HOVER_RESTART_DELAY);
|
||||
}
|
||||
}, HOVER_DEBOUNCE_DELAY);
|
||||
}
|
||||
|
||||
onMounted(() => {
|
||||
checkScreenSize();
|
||||
window.addEventListener('resize', throttledResize, { passive: true });
|
||||
|
||||
if (props.autoplay) {
|
||||
startAutoplay();
|
||||
}
|
||||
});
|
||||
|
||||
onUnmounted(() => {
|
||||
window.removeEventListener('resize', throttledResize);
|
||||
document.removeEventListener('mousemove', handleMouseMove);
|
||||
document.removeEventListener('mouseup', handleMouseUp);
|
||||
stopAutoplay();
|
||||
if (resizeTimeout) {
|
||||
clearTimeout(resizeTimeout);
|
||||
}
|
||||
if (hoverTimeout) {
|
||||
clearTimeout(hoverTimeout);
|
||||
hoverTimeout = null;
|
||||
}
|
||||
});
|
||||
|
||||
watch(
|
||||
() => props.autoplay,
|
||||
newVal => {
|
||||
stopAutoplay();
|
||||
if (newVal && !isDragging.value && (!props.pauseOnHover || !isHovered.value)) {
|
||||
autoplayTimeout.value = setTimeout(() => {
|
||||
if (!isDragging.value && (!props.pauseOnHover || !isHovered.value)) {
|
||||
startAutoplay();
|
||||
}
|
||||
}, HOVER_RESTART_DELAY);
|
||||
}
|
||||
}
|
||||
);
|
||||
|
||||
watch(
|
||||
() => props.pauseOnHover,
|
||||
() => {
|
||||
if (props.autoplay) {
|
||||
stopAutoplay();
|
||||
if (!isDragging.value && (!props.pauseOnHover || !isHovered.value)) {
|
||||
startAutoplay();
|
||||
}
|
||||
}
|
||||
}
|
||||
);
|
||||
</script>
|
||||
292
src/content/Components/ScrollStack/ScrollStack.vue
Normal file
292
src/content/Components/ScrollStack/ScrollStack.vue
Normal file
@@ -0,0 +1,292 @@
|
||||
<script setup lang="ts">
|
||||
import Lenis from 'lenis';
|
||||
import { defineComponent, h, nextTick, onBeforeUnmount, onMounted, ref, useTemplateRef, watch } from 'vue';
|
||||
|
||||
interface CardTransform {
|
||||
translateY: number;
|
||||
scale: number;
|
||||
rotation: number;
|
||||
blur: number;
|
||||
}
|
||||
|
||||
interface ScrollStackProps {
|
||||
className?: string;
|
||||
itemDistance?: number;
|
||||
itemScale?: number;
|
||||
itemStackDistance?: number;
|
||||
stackPosition?: string;
|
||||
scaleEndPosition?: string;
|
||||
baseScale?: number;
|
||||
scaleDuration?: number;
|
||||
rotationAmount?: number;
|
||||
blurAmount?: number;
|
||||
onStackComplete?: () => void;
|
||||
}
|
||||
|
||||
const props = withDefaults(defineProps<ScrollStackProps>(), {
|
||||
className: '',
|
||||
itemDistance: 100,
|
||||
itemScale: 0.03,
|
||||
itemStackDistance: 30,
|
||||
stackPosition: '20%',
|
||||
scaleEndPosition: '10%',
|
||||
baseScale: 0.85,
|
||||
scaleDuration: 0.5,
|
||||
rotationAmount: 0,
|
||||
blurAmount: 0
|
||||
});
|
||||
|
||||
const scrollerRef = useTemplateRef('scrollerRef');
|
||||
const stackCompletedRef = ref(false);
|
||||
const animationFrameRef = ref<number | null>(null);
|
||||
const lenisRef = ref<Lenis | null>(null);
|
||||
const cardsRef = ref<HTMLElement[]>([]);
|
||||
const lastTransformsRef = ref(new Map<number, CardTransform>());
|
||||
const isUpdatingRef = ref(false);
|
||||
|
||||
const calculateProgress = (scrollTop: number, start: number, end: number) => {
|
||||
if (scrollTop < start) return 0;
|
||||
if (scrollTop > end) return 1;
|
||||
return (scrollTop - start) / (end - start);
|
||||
};
|
||||
|
||||
const parsePercentage = (value: string | number, containerHeight: number) => {
|
||||
if (typeof value === 'string' && value.includes('%')) {
|
||||
return (parseFloat(value) / 100) * containerHeight;
|
||||
}
|
||||
return parseFloat(value as string);
|
||||
};
|
||||
|
||||
const updateCardTransforms = () => {
|
||||
const scroller = scrollerRef.value;
|
||||
if (!scroller || !cardsRef.value.length || isUpdatingRef.value) return;
|
||||
|
||||
isUpdatingRef.value = true;
|
||||
|
||||
const scrollTop = scroller.scrollTop;
|
||||
const containerHeight = scroller.clientHeight;
|
||||
const stackPositionPx = parsePercentage(props.stackPosition, containerHeight);
|
||||
const scaleEndPositionPx = parsePercentage(props.scaleEndPosition, containerHeight);
|
||||
const endElement = scroller.querySelector('.scroll-stack-end') as HTMLElement;
|
||||
const endElementTop = endElement ? endElement.offsetTop : 0;
|
||||
|
||||
cardsRef.value.forEach((card, i) => {
|
||||
if (!card) return;
|
||||
|
||||
const cardTop = card.offsetTop;
|
||||
const triggerStart = cardTop - stackPositionPx - props.itemStackDistance * i;
|
||||
const triggerEnd = cardTop - scaleEndPositionPx;
|
||||
const pinStart = cardTop - stackPositionPx - props.itemStackDistance * i;
|
||||
const pinEnd = endElementTop - containerHeight / 2;
|
||||
|
||||
const scaleProgress = calculateProgress(scrollTop, triggerStart, triggerEnd);
|
||||
const targetScale = props.baseScale + i * props.itemScale;
|
||||
const scale = 1 - scaleProgress * (1 - targetScale);
|
||||
const rotation = props.rotationAmount ? i * props.rotationAmount * scaleProgress : 0;
|
||||
|
||||
let blur = 0;
|
||||
if (props.blurAmount) {
|
||||
let topCardIndex = 0;
|
||||
for (let j = 0; j < cardsRef.value.length; j++) {
|
||||
const jCardTop = cardsRef.value[j].offsetTop;
|
||||
const jTriggerStart = jCardTop - stackPositionPx - props.itemStackDistance * j;
|
||||
if (scrollTop >= jTriggerStart) {
|
||||
topCardIndex = j;
|
||||
}
|
||||
}
|
||||
|
||||
if (i < topCardIndex) {
|
||||
const depthInStack = topCardIndex - i;
|
||||
blur = Math.max(0, depthInStack * props.blurAmount);
|
||||
}
|
||||
}
|
||||
|
||||
let translateY = 0;
|
||||
const isPinned = scrollTop >= pinStart && scrollTop <= pinEnd;
|
||||
|
||||
if (isPinned) {
|
||||
translateY = scrollTop - cardTop + stackPositionPx + props.itemStackDistance * i;
|
||||
} else if (scrollTop > pinEnd) {
|
||||
translateY = pinEnd - cardTop + stackPositionPx + props.itemStackDistance * i;
|
||||
}
|
||||
|
||||
const newTransform = {
|
||||
translateY: Math.round(translateY * 100) / 100,
|
||||
scale: Math.round(scale * 1000) / 1000,
|
||||
rotation: Math.round(rotation * 100) / 100,
|
||||
blur: Math.round(blur * 100) / 100
|
||||
};
|
||||
|
||||
const lastTransform = lastTransformsRef.value.get(i);
|
||||
const hasChanged =
|
||||
!lastTransform ||
|
||||
Math.abs(lastTransform.translateY - newTransform.translateY) > 0.1 ||
|
||||
Math.abs(lastTransform.scale - newTransform.scale) > 0.001 ||
|
||||
Math.abs(lastTransform.rotation - newTransform.rotation) > 0.1 ||
|
||||
Math.abs(lastTransform.blur - newTransform.blur) > 0.1;
|
||||
|
||||
if (hasChanged) {
|
||||
const transform = `translate3d(0, ${newTransform.translateY}px, 0) scale(${newTransform.scale}) rotate(${newTransform.rotation}deg)`;
|
||||
const filter = newTransform.blur > 0 ? `blur(${newTransform.blur}px)` : '';
|
||||
|
||||
card.style.transform = transform;
|
||||
card.style.filter = filter;
|
||||
|
||||
lastTransformsRef.value.set(i, newTransform);
|
||||
}
|
||||
|
||||
if (i === cardsRef.value.length - 1) {
|
||||
const isInView = scrollTop >= pinStart && scrollTop <= pinEnd;
|
||||
if (isInView && !stackCompletedRef.value) {
|
||||
stackCompletedRef.value = true;
|
||||
props.onStackComplete?.();
|
||||
} else if (!isInView && stackCompletedRef.value) {
|
||||
stackCompletedRef.value = false;
|
||||
}
|
||||
}
|
||||
});
|
||||
|
||||
isUpdatingRef.value = false;
|
||||
};
|
||||
|
||||
const handleScroll = () => {
|
||||
updateCardTransforms();
|
||||
};
|
||||
|
||||
const setupLenis = () => {
|
||||
const scroller = scrollerRef.value;
|
||||
if (!scroller) return;
|
||||
|
||||
const lenis = new Lenis({
|
||||
wrapper: scroller,
|
||||
content: scroller.querySelector('.scroll-stack-inner') as HTMLElement,
|
||||
duration: 1.2,
|
||||
easing: t => Math.min(1, 1.001 - Math.pow(2, -10 * t)),
|
||||
smoothWheel: true,
|
||||
touchMultiplier: 2,
|
||||
infinite: false,
|
||||
gestureOrientation: 'vertical',
|
||||
wheelMultiplier: 1,
|
||||
lerp: 0.1,
|
||||
syncTouch: true,
|
||||
syncTouchLerp: 0.075
|
||||
});
|
||||
|
||||
lenis.on('scroll', handleScroll);
|
||||
|
||||
const raf = (time: number) => {
|
||||
lenis.raf(time);
|
||||
animationFrameRef.value = requestAnimationFrame(raf);
|
||||
};
|
||||
animationFrameRef.value = requestAnimationFrame(raf);
|
||||
|
||||
lenisRef.value = lenis;
|
||||
return lenis;
|
||||
};
|
||||
|
||||
let cleanup: (() => void) | null = null;
|
||||
const setup = () => {
|
||||
const scroller = scrollerRef.value;
|
||||
if (!scroller) return;
|
||||
|
||||
const cards = Array.from(scroller.querySelectorAll('.scroll-stack-card')) as HTMLElement[];
|
||||
cardsRef.value = cards;
|
||||
const transformsCache = lastTransformsRef.value;
|
||||
|
||||
cards.forEach((card, i) => {
|
||||
if (i < cards.length - 1) {
|
||||
card.style.marginBottom = `${props.itemDistance}px`;
|
||||
}
|
||||
card.style.willChange = 'transform, filter';
|
||||
card.style.transformOrigin = 'top center';
|
||||
card.style.backfaceVisibility = 'hidden';
|
||||
card.style.transform = 'translateZ(0)';
|
||||
card.style.webkitTransform = 'translateZ(0)';
|
||||
card.style.perspective = '1000px';
|
||||
card.style.webkitPerspective = '1000px';
|
||||
});
|
||||
|
||||
setupLenis();
|
||||
|
||||
updateCardTransforms();
|
||||
|
||||
cleanup = () => {
|
||||
if (animationFrameRef.value) {
|
||||
cancelAnimationFrame(animationFrameRef.value);
|
||||
}
|
||||
if (lenisRef.value) {
|
||||
lenisRef.value.destroy();
|
||||
}
|
||||
stackCompletedRef.value = false;
|
||||
cardsRef.value = [];
|
||||
transformsCache.clear();
|
||||
isUpdatingRef.value = false;
|
||||
};
|
||||
};
|
||||
|
||||
onMounted(async () => {
|
||||
await nextTick();
|
||||
setup();
|
||||
});
|
||||
|
||||
onBeforeUnmount(() => {
|
||||
cleanup?.();
|
||||
});
|
||||
|
||||
watch(
|
||||
() => props,
|
||||
() => {
|
||||
cleanup?.();
|
||||
setup();
|
||||
},
|
||||
{ deep: true }
|
||||
);
|
||||
</script>
|
||||
|
||||
<script lang="ts">
|
||||
export const ScrollStackItem = defineComponent({
|
||||
name: 'ScrollStackItem',
|
||||
props: {
|
||||
itemClassName: {
|
||||
type: String,
|
||||
default: ''
|
||||
}
|
||||
},
|
||||
setup(props, { slots }) {
|
||||
return () =>
|
||||
h(
|
||||
'div',
|
||||
{
|
||||
class:
|
||||
`scroll-stack-card relative w-full h-80 my-8 p-12 rounded-[40px] shadow-[0_0_30px_rgba(0,0,0,0.1)] box-border origin-top will-change-transform ${props.itemClassName}`.trim(),
|
||||
style: {
|
||||
backfaceVisibility: 'hidden',
|
||||
transformStyle: 'preserve-3d'
|
||||
}
|
||||
},
|
||||
slots.default?.()
|
||||
);
|
||||
}
|
||||
});
|
||||
</script>
|
||||
|
||||
<template>
|
||||
<div
|
||||
ref="scrollerRef"
|
||||
:class="['relative w-full h-full overflow-y-auto overflow-x-visible', className]"
|
||||
:style="{
|
||||
overscrollBehavior: 'contain',
|
||||
WebkitOverflowScrolling: 'touch',
|
||||
scrollBehavior: 'smooth',
|
||||
WebkitTransform: 'translateZ(0)',
|
||||
transform: 'translateZ(0)',
|
||||
willChange: 'scroll-position'
|
||||
}"
|
||||
>
|
||||
<div class="px-20 pt-[20vh] pb-[50rem] min-h-screen scroll-stack-inner">
|
||||
<slot />
|
||||
<!-- Spacer so the last pin can release cleanly -->
|
||||
<div class="w-full h-px scroll-stack-end" />
|
||||
</div>
|
||||
</div>
|
||||
</template>
|
||||
Reference in New Issue
Block a user