Create <VariableProximity /> text animation

This commit is contained in:
Alfarish Fizikri
2025-07-25 19:14:33 +07:00
parent f126758606
commit 8021ebd77d
5 changed files with 389 additions and 1 deletions

View File

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<template>
<span
ref="rootRef"
:class="[props.className]"
:style="{
display: 'inline',
...props.style
}"
@click="props.onClick"
>
<span
v-for="(word, wordIndex) in words"
:key="wordIndex"
:style="{ display: 'inline-block', whiteSpace: 'nowrap' }"
>
<span
v-for="(letter, letterIndex) in word.split('')"
:key="getLetterKey(wordIndex, letterIndex)"
:style="{
display: 'inline-block',
fontVariationSettings: props.fromFontVariationSettings
}"
class="letter"
:data-index="getGlobalLetterIndex(wordIndex, letterIndex)"
aria-hidden="true"
>
{{ letter }}
</span>
<span
v-if="wordIndex < words.length - 1"
class="inline-block"
>&nbsp;</span>
</span>
<span class="absolute w-px h-px p-0 -m-px overflow-hidden whitespace-nowrap clip-rect-0 border-0">{{ props.label }}</span>
</span>
</template>
<script setup lang="ts">
import { ref, computed, onMounted, onUnmounted, nextTick, type CSSProperties } from 'vue';
export type FalloffType = 'linear' | 'exponential' | 'gaussian';
interface VariableProximityProps {
label: string;
fromFontVariationSettings: string;
toFontVariationSettings: string;
containerRef?: HTMLElement | null | undefined;
radius?: number;
falloff?: FalloffType;
className?: string;
style?: CSSProperties;
onClick?: () => void;
}
const props = withDefaults(defineProps<VariableProximityProps>(), {
radius: 50,
falloff: 'linear',
className: '',
style: () => ({}),
onClick: undefined,
});
const rootRef = ref<HTMLElement | null>(null);
const letterElements = ref<HTMLElement[]>([]);
const mousePosition = ref({ x: 0, y: 0 });
const lastPosition = ref<{ x: number | null; y: number | null }>({ x: null, y: null });
const interpolatedSettings = ref<string[]>([]);
let animationFrameId: number | null = null;
const words = computed(() => props.label.split(' '));
const parsedSettings = computed(() => {
const parseSettings = (settingsStr: string) => {
const result = new Map();
settingsStr.split(',').forEach(s => {
const parts = s.trim().split(' ');
if (parts.length === 2) {
const name = parts[0].replace(/['"]/g, '');
const value = parseFloat(parts[1]);
result.set(name, value);
}
});
return result;
};
const fromSettings = parseSettings(props.fromFontVariationSettings);
const toSettings = parseSettings(props.toFontVariationSettings);
return Array.from(fromSettings.entries()).map(([axis, fromValue]) => ({
axis,
fromValue,
toValue: toSettings.get(axis) ?? fromValue,
}));
});
const calculateDistance = (x1: number, y1: number, x2: number, y2: number) =>
Math.sqrt((x2 - x1) ** 2 + (y2 - y1) ** 2);
const calculateFalloff = (distance: number) => {
const norm = Math.min(Math.max(1 - distance / props.radius, 0), 1);
switch (props.falloff) {
case 'exponential': return norm ** 2;
case 'gaussian': return Math.exp(-((distance / (props.radius / 2)) ** 2) / 2);
case 'linear':
default: return norm;
}
};
const getLetterKey = (wordIndex: number, letterIndex: number) =>
`${wordIndex}-${letterIndex}`;
const getGlobalLetterIndex = (wordIndex: number, letterIndex: number) => {
let globalIndex = 0;
for (let i = 0; i < wordIndex; i++) {
globalIndex += words.value[i].length;
}
return globalIndex + letterIndex;
};
const initializeLetterElements = () => {
if (!rootRef.value) return;
const elements = rootRef.value.querySelectorAll('.letter');
letterElements.value = Array.from(elements) as HTMLElement[];
console.log(`Found ${letterElements.value.length} letter elements`);
};
const handleMouseMove = (ev: MouseEvent) => {
const container = props.containerRef || rootRef.value;
if (!container) return;
const rect = container.getBoundingClientRect();
mousePosition.value = {
x: ev.clientX - rect.left,
y: ev.clientY - rect.top
};
};
const handleTouchMove = (ev: TouchEvent) => {
const container = props.containerRef || rootRef.value;
if (!container) return;
const touch = ev.touches[0];
const rect = container.getBoundingClientRect();
mousePosition.value = {
x: touch.clientX - rect.left,
y: touch.clientY - rect.top
};
};
const animationLoop = () => {
const container = props.containerRef || rootRef.value;
if (!container || letterElements.value.length === 0) {
animationFrameId = requestAnimationFrame(animationLoop);
return;
}
const containerRect = container.getBoundingClientRect();
if (lastPosition.value.x === mousePosition.value.x && lastPosition.value.y === mousePosition.value.y) {
animationFrameId = requestAnimationFrame(animationLoop);
return;
}
lastPosition.value = { x: mousePosition.value.x, y: mousePosition.value.y };
const newSettings = Array(letterElements.value.length).fill(props.fromFontVariationSettings);
letterElements.value.forEach((letterEl, index) => {
if (!letterEl) return;
const rect = letterEl.getBoundingClientRect();
const letterCenterX = rect.left + rect.width / 2 - containerRect.left;
const letterCenterY = rect.top + rect.height / 2 - containerRect.top;
const distance = calculateDistance(
mousePosition.value.x,
mousePosition.value.y,
letterCenterX,
letterCenterY
);
if (distance >= props.radius) {
return;
}
const falloffValue = calculateFalloff(distance);
const setting = parsedSettings.value
.map(({ axis, fromValue, toValue }) => {
const interpolatedValue = fromValue + (toValue - fromValue) * falloffValue;
return `'${axis}' ${interpolatedValue}`;
})
.join(', ');
newSettings[index] = setting;
});
interpolatedSettings.value = newSettings;
letterElements.value.forEach((letterEl, index) => {
letterEl.style.fontVariationSettings = interpolatedSettings.value[index];
});
animationFrameId = requestAnimationFrame(animationLoop);
};
onMounted(() => {
nextTick(() => {
initializeLetterElements();
window.addEventListener('mousemove', handleMouseMove);
window.addEventListener('touchmove', handleTouchMove);
animationFrameId = requestAnimationFrame(animationLoop);
});
});
onUnmounted(() => {
window.removeEventListener('mousemove', handleMouseMove);
window.removeEventListener('touchmove', handleTouchMove);
if (animationFrameId) {
cancelAnimationFrame(animationFrameId);
}
});
</script>