Merge branch 'main' into feat/infinite-menu

This commit is contained in:
David
2025-09-25 10:35:13 +03:00
committed by GitHub
11 changed files with 2089 additions and 24 deletions

View File

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<script setup lang="ts">
import * as THREE from 'three';
import { onBeforeUnmount, onMounted, ref, useTemplateRef, watch, type CSSProperties } from 'vue';
type Props = {
className?: string;
style?: CSSProperties;
wispDensity?: number;
dpr?: number;
mouseSmoothTime?: number;
mouseTiltStrength?: number;
horizontalBeamOffset?: number;
verticalBeamOffset?: number;
flowSpeed?: number;
verticalSizing?: number;
horizontalSizing?: number;
fogIntensity?: number;
fogScale?: number;
wispSpeed?: number;
wispIntensity?: number;
flowStrength?: number;
decay?: number;
falloffStart?: number;
fogFallSpeed?: number;
color?: string;
};
const VERT = `
precision highp float;
attribute vec3 position;
void main(){
gl_Position = vec4(position, 1.0);
}
`;
const FRAG = `
#ifdef GL_ES
#extension GL_OES_standard_derivatives : enable
#endif
precision highp float;
precision mediump int;
uniform float iTime;
uniform vec3 iResolution;
uniform vec4 iMouse;
uniform float uWispDensity;
uniform float uTiltScale;
uniform float uFlowTime;
uniform float uFogTime;
uniform float uBeamXFrac;
uniform float uBeamYFrac;
uniform float uFlowSpeed;
uniform float uVLenFactor;
uniform float uHLenFactor;
uniform float uFogIntensity;
uniform float uFogScale;
uniform float uWSpeed;
uniform float uWIntensity;
uniform float uFlowStrength;
uniform float uDecay;
uniform float uFalloffStart;
uniform float uFogFallSpeed;
uniform vec3 uColor;
uniform float uFade;
// Core beam/flare shaping and dynamics
#define PI 3.14159265359
#define TWO_PI 6.28318530718
#define EPS 1e-6
#define EDGE_SOFT (DT_LOCAL*4.0)
#define DT_LOCAL 0.0038
#define TAP_RADIUS 6
#define R_H 150.0
#define R_V 150.0
#define FLARE_HEIGHT 16.0
#define FLARE_AMOUNT 8.0
#define FLARE_EXP 2.0
#define TOP_FADE_START 0.1
#define TOP_FADE_EXP 1.0
#define FLOW_PERIOD 0.5
#define FLOW_SHARPNESS 1.5
// Wisps (animated micro-streaks) that travel along the beam
#define W_BASE_X 1.5
#define W_LAYER_GAP 0.25
#define W_LANES 10
#define W_SIDE_DECAY 0.5
#define W_HALF 0.01
#define W_AA 0.15
#define W_CELL 20.0
#define W_SEG_MIN 0.01
#define W_SEG_MAX 0.55
#define W_CURVE_AMOUNT 15.0
#define W_CURVE_RANGE (FLARE_HEIGHT - 3.0)
#define W_BOTTOM_EXP 10.0
// Volumetric fog controls
#define FOG_ON 1
#define FOG_CONTRAST 1.2
#define FOG_SPEED_U 0.1
#define FOG_SPEED_V -0.1
#define FOG_OCTAVES 5
#define FOG_BOTTOM_BIAS 0.8
#define FOG_TILT_TO_MOUSE 0.05
#define FOG_TILT_DEADZONE 0.01
#define FOG_TILT_MAX_X 0.35
#define FOG_TILT_SHAPE 1.5
#define FOG_BEAM_MIN 0.0
#define FOG_BEAM_MAX 0.75
#define FOG_MASK_GAMMA 0.5
#define FOG_EXPAND_SHAPE 12.2
#define FOG_EDGE_MIX 0.5
// Horizontal vignette for the fog volume
#define HFOG_EDGE_START 0.20
#define HFOG_EDGE_END 0.98
#define HFOG_EDGE_GAMMA 1.4
#define HFOG_Y_RADIUS 25.0
#define HFOG_Y_SOFT 60.0
// Beam extents and edge masking
#define EDGE_X0 0.22
#define EDGE_X1 0.995
#define EDGE_X_GAMMA 1.25
#define EDGE_LUMA_T0 0.0
#define EDGE_LUMA_T1 2.0
#define DITHER_STRENGTH 1.0
float g(float x){return x<=0.00031308?12.92*x:1.055*pow(x,1.0/2.4)-0.055;}
float bs(vec2 p,vec2 q,float powr){
float d=distance(p,q),f=powr*uFalloffStart,r=(f*f)/(d*d+EPS);
return powr*min(1.0,r);
}
float bsa(vec2 p,vec2 q,float powr,vec2 s){
vec2 d=p-q; float dd=(d.x*d.x)/(s.x*s.x)+(d.y*d.y)/(s.y*s.y),f=powr*uFalloffStart,r=(f*f)/(dd+EPS);
return powr*min(1.0,r);
}
float tri01(float x){float f=fract(x);return 1.0-abs(f*2.0-1.0);}
float tauWf(float t,float tmin,float tmax){float a=smoothstep(tmin,tmin+EDGE_SOFT,t),b=1.0-smoothstep(tmax-EDGE_SOFT,tmax,t);return max(0.0,a*b);}
float h21(vec2 p){p=fract(p*vec2(123.34,456.21));p+=dot(p,p+34.123);return fract(p.x*p.y);}
float vnoise(vec2 p){
vec2 i=floor(p),f=fract(p);
float a=h21(i),b=h21(i+vec2(1,0)),c=h21(i+vec2(0,1)),d=h21(i+vec2(1,1));
vec2 u=f*f*(3.0-2.0*f);
return mix(mix(a,b,u.x),mix(c,d,u.x),u.y);
}
float fbm2(vec2 p){
float v=0.0,amp=0.6; mat2 m=mat2(0.86,0.5,-0.5,0.86);
for(int i=0;i<FOG_OCTAVES;++i){v+=amp*vnoise(p); p=m*p*2.03+17.1; amp*=0.52;}
return v;
}
float rGate(float x,float l){float a=smoothstep(0.0,W_AA,x),b=1.0-smoothstep(l,l+W_AA,x);return max(0.0,a*b);}
float flareY(float y){float t=clamp(1.0-(clamp(y,0.0,FLARE_HEIGHT)/max(FLARE_HEIGHT,EPS)),0.0,1.0);return pow(t,FLARE_EXP);}
float vWisps(vec2 uv,float topF){
float y=uv.y,yf=(y+uFlowTime*uWSpeed)/W_CELL;
float dRaw=clamp(uWispDensity,0.0,2.0),d=dRaw<=0.0?1.0:dRaw;
float lanesF=floor(float(W_LANES)*min(d,1.0)+0.5); // WebGL1-safe
int lanes=int(max(1.0,lanesF));
float sp=min(d,1.0),ep=max(d-1.0,0.0);
float fm=flareY(max(y,0.0)),rm=clamp(1.0-(y/max(W_CURVE_RANGE,EPS)),0.0,1.0),cm=fm*rm;
const float G=0.05; float xS=1.0+(FLARE_AMOUNT*W_CURVE_AMOUNT*G)*cm;
float sPix=clamp(y/R_V,0.0,1.0),bGain=pow(1.0-sPix,W_BOTTOM_EXP),sum=0.0;
for(int s=0;s<2;++s){
float sgn=s==0?-1.0:1.0;
for(int i=0;i<W_LANES;++i){
if(i>=lanes) break;
float off=W_BASE_X+float(i)*W_LAYER_GAP,xc=sgn*(off*xS);
float dx=abs(uv.x-xc),lat=1.0-smoothstep(W_HALF,W_HALF+W_AA,dx),amp=exp(-off*W_SIDE_DECAY);
float seed=h21(vec2(off,sgn*17.0)),yf2=yf+seed*7.0,ci=floor(yf2),fy=fract(yf2);
float seg=mix(W_SEG_MIN,W_SEG_MAX,h21(vec2(ci,off*2.3)));
float spR=h21(vec2(ci,off+sgn*31.0)),seg1=rGate(fy,seg)*step(spR,sp);
if(ep>0.0){float spR2=h21(vec2(ci*3.1+7.0,off*5.3+sgn*13.0)); float f2=fract(fy+0.5); seg1+=rGate(f2,seg*0.9)*step(spR2,ep);}
sum+=amp*lat*seg1;
}
}
float span=smoothstep(-3.0,0.0,y)*(1.0-smoothstep(R_V-6.0,R_V,y));
return uWIntensity*sum*topF*bGain*span;
}
void mainImage(out vec4 fc,in vec2 frag){
vec2 C=iResolution.xy*.5; float invW=1.0/max(C.x,1.0);
float sc=512.0/iResolution.x*.4;
vec2 uv=(frag-C)*sc,off=vec2(uBeamXFrac*iResolution.x*sc,uBeamYFrac*iResolution.y*sc);
vec2 uvc = uv - off;
float a=0.0,b=0.0;
float basePhase=1.5*PI+uDecay*.5; float tauMin=basePhase-uDecay; float tauMax=basePhase;
float cx=clamp(uvc.x/(R_H*uHLenFactor),-1.0,1.0),tH=clamp(TWO_PI-acos(cx),tauMin,tauMax);
for(int k=-TAP_RADIUS;k<=TAP_RADIUS;++k){
float tu=tH+float(k)*DT_LOCAL,wt=tauWf(tu,tauMin,tauMax); if(wt<=0.0) continue;
float spd=max(abs(sin(tu)),0.02),u=clamp((basePhase-tu)/max(uDecay,EPS),0.0,1.0),env=pow(1.0-abs(u*2.0-1.0),0.8);
vec2 p=vec2((R_H*uHLenFactor)*cos(tu),0.0);
a+=wt*bs(uvc,p,env*spd);
}
float yPix=uvc.y,cy=clamp(-yPix/(R_V*uVLenFactor),-1.0,1.0),tV=clamp(TWO_PI-acos(cy),tauMin,tauMax);
for(int k=-TAP_RADIUS;k<=TAP_RADIUS;++k){
float tu=tV+float(k)*DT_LOCAL,wt=tauWf(tu,tauMin,tauMax); if(wt<=0.0) continue;
float yb=(-R_V)*cos(tu),s=clamp(yb/R_V,0.0,1.0),spd=max(abs(sin(tu)),0.02);
float env=pow(1.0-s,0.6)*spd;
float cap=1.0-smoothstep(TOP_FADE_START,1.0,s); cap=pow(cap,TOP_FADE_EXP); env*=cap;
float ph=s/max(FLOW_PERIOD,EPS)+uFlowTime*uFlowSpeed;
float fl=pow(tri01(ph),FLOW_SHARPNESS);
env*=mix(1.0-uFlowStrength,1.0,fl);
float yp=(-R_V*uVLenFactor)*cos(tu),m=pow(smoothstep(FLARE_HEIGHT,0.0,yp),FLARE_EXP),wx=1.0+FLARE_AMOUNT*m;
vec2 sig=vec2(wx,1.0),p=vec2(0.0,yp);
float mask=step(0.0,yp);
b+=wt*bsa(uvc,p,mask*env,sig);
}
float sPix=clamp(yPix/R_V,0.0,1.0),topA=pow(1.0-smoothstep(TOP_FADE_START,1.0,sPix),TOP_FADE_EXP);
float L=a+b*topA;
float w=vWisps(vec2(uvc.x,yPix),topA);
float fog=0.0;
#if FOG_ON
vec2 fuv=uvc*uFogScale;
float mAct=step(1.0,length(iMouse.xy)),nx=((iMouse.x-C.x)*invW)*mAct;
float ax = abs(nx);
float stMag = mix(ax, pow(ax, FOG_TILT_SHAPE), 0.35);
float st = sign(nx) * stMag * uTiltScale;
st = clamp(st, -FOG_TILT_MAX_X, FOG_TILT_MAX_X);
vec2 dir=normalize(vec2(st,1.0));
fuv+=uFogTime*uFogFallSpeed*dir;
vec2 prp=vec2(-dir.y,dir.x);
fuv+=prp*(0.08*sin(dot(uvc,prp)*0.08+uFogTime*0.9));
float n=fbm2(fuv+vec2(fbm2(fuv+vec2(7.3,2.1)),fbm2(fuv+vec2(-3.7,5.9)))*0.6);
n=pow(clamp(n,0.0,1.0),FOG_CONTRAST);
float pixW = 1.0 / max(iResolution.y, 1.0);
#ifdef GL_OES_standard_derivatives
float wL = max(fwidth(L), pixW);
#else
float wL = pixW;
#endif
float m0=pow(smoothstep(FOG_BEAM_MIN - wL, FOG_BEAM_MAX + wL, L),FOG_MASK_GAMMA);
float bm=1.0-pow(1.0-m0,FOG_EXPAND_SHAPE); bm=mix(bm*m0,bm,FOG_EDGE_MIX);
float yP=1.0-smoothstep(HFOG_Y_RADIUS,HFOG_Y_RADIUS+HFOG_Y_SOFT,abs(yPix));
float nxF=abs((frag.x-C.x)*invW),hE=1.0-smoothstep(HFOG_EDGE_START,HFOG_EDGE_END,nxF); hE=pow(clamp(hE,0.0,1.0),HFOG_EDGE_GAMMA);
float hW=mix(1.0,hE,clamp(yP,0.0,1.0));
float bBias=mix(1.0,1.0-sPix,FOG_BOTTOM_BIAS);
float browserFogIntensity = uFogIntensity;
browserFogIntensity *= 1.8;
float radialFade = 1.0 - smoothstep(0.0, 0.7, length(uvc) / 120.0);
float safariFog = n * browserFogIntensity * bBias * bm * hW * radialFade;
fog = safariFog;
#endif
float LF=L+fog;
float dith=(h21(frag)-0.5)*(DITHER_STRENGTH/255.0);
float tone=g(LF+w);
vec3 col=tone*uColor+dith;
float alpha=clamp(g(L+w*0.6)+dith*0.6,0.0,1.0);
float nxE=abs((frag.x-C.x)*invW),xF=pow(clamp(1.0-smoothstep(EDGE_X0,EDGE_X1,nxE),0.0,1.0),EDGE_X_GAMMA);
float scene=LF+max(0.0,w)*0.5,hi=smoothstep(EDGE_LUMA_T0,EDGE_LUMA_T1,scene);
float eM=mix(xF,1.0,hi);
col*=eM; alpha*=eM;
col*=uFade; alpha*=uFade;
fc=vec4(col,alpha);
}
void main(){
vec4 fc;
mainImage(fc, gl_FragCoord.xy);
gl_FragColor = fc;
}
`;
const props = withDefaults(defineProps<Props>(), {
wispDensity: 1,
mouseSmoothTime: 0.0,
mouseTiltStrength: 0.01,
horizontalBeamOffset: 0.1,
verticalBeamOffset: 0.0,
flowSpeed: 0.35,
verticalSizing: 2.0,
horizontalSizing: 0.5,
fogIntensity: 0.45,
fogScale: 0.3,
wispSpeed: 15.0,
wispIntensity: 5.0,
flowStrength: 0.25,
decay: 1.1,
falloffStart: 1.2,
fogFallSpeed: 0.6,
color: '#A0FFBC'
});
const mountRef = useTemplateRef('mountRef');
const rendererRef = ref<THREE.WebGLRenderer | null>(null);
const uniformsRef = ref<any>(null);
const hasFadedRef = ref(false);
const rectRef = ref<DOMRect | null>(null);
const baseDprRef = ref<number>(1);
const currentDprRef = ref<number>(1);
const fpsSamplesRef = ref<number[]>([]);
const lastFpsCheckRef = ref<number>(performance.now());
const emaDtRef = ref<number>(16.7); // ms
const pausedRef = ref<boolean>(false);
const inViewRef = ref<boolean>(true);
const hexToRGB = (hex: string) => {
let c = hex.trim();
if (c[0] === '#') c = c.slice(1);
if (c.length === 3)
c = c
.split('')
.map(x => x + x)
.join('');
const n = parseInt(c, 16) || 0xffffff;
return { r: ((n >> 16) & 255) / 255, g: ((n >> 8) & 255) / 255, b: (n & 255) / 255 };
};
let cleanup: (() => void) | null = null;
const setup = () => {
const mount = mountRef.value!;
const renderer = new THREE.WebGLRenderer({
antialias: false,
alpha: false,
depth: false,
stencil: false,
powerPreference: 'high-performance',
premultipliedAlpha: false,
preserveDrawingBuffer: false,
failIfMajorPerformanceCaveat: false,
logarithmicDepthBuffer: false
});
rendererRef.value = renderer;
baseDprRef.value = Math.min(props.dpr ?? (window.devicePixelRatio || 1), 2);
currentDprRef.value = baseDprRef.value;
renderer.setPixelRatio(currentDprRef.value);
renderer.shadowMap.enabled = false;
renderer.outputColorSpace = THREE.SRGBColorSpace;
renderer.setClearColor(0x000000, 1);
const canvas = renderer.domElement;
canvas.style.width = '100%';
canvas.style.height = '100%';
canvas.style.display = 'block';
mount.appendChild(canvas);
const scene = new THREE.Scene();
const camera = new THREE.OrthographicCamera(-1, 1, 1, -1, 0, 1);
const geometry = new THREE.BufferGeometry();
geometry.setAttribute('position', new THREE.BufferAttribute(new Float32Array([-1, -1, 0, 3, -1, 0, -1, 3, 0]), 3));
const { r, g, b } = hexToRGB(props.color || '#FFFFFF');
const uniforms = {
iTime: { value: 0 },
iResolution: { value: new THREE.Vector3(1, 1, 1) },
iMouse: { value: new THREE.Vector4(0, 0, 0, 0) },
uWispDensity: { value: props.wispDensity },
uTiltScale: { value: props.mouseTiltStrength },
uFlowTime: { value: 0 },
uFogTime: { value: 0 },
uBeamXFrac: { value: props.horizontalBeamOffset },
uBeamYFrac: { value: props.verticalBeamOffset },
uFlowSpeed: { value: props.flowSpeed },
uVLenFactor: { value: props.verticalSizing },
uHLenFactor: { value: props.horizontalSizing },
uFogIntensity: { value: props.fogIntensity },
uFogScale: { value: props.fogScale },
uWSpeed: { value: props.wispSpeed },
uWIntensity: { value: props.wispIntensity },
uFlowStrength: { value: props.flowStrength },
uDecay: { value: props.decay },
uFalloffStart: { value: props.falloffStart },
uFogFallSpeed: { value: props.fogFallSpeed },
uColor: { value: new THREE.Vector3(r, g, b) },
uFade: { value: hasFadedRef.value ? 1 : 0 }
};
uniformsRef.value = uniforms;
const material = new THREE.RawShaderMaterial({
vertexShader: VERT,
fragmentShader: FRAG,
uniforms,
transparent: false,
depthTest: false,
depthWrite: false,
blending: THREE.NormalBlending
});
const mesh = new THREE.Mesh(geometry, material);
mesh.frustumCulled = false;
scene.add(mesh);
const clock = new THREE.Clock();
let prevTime = 0;
let fade = hasFadedRef.value ? 1 : 0;
const mouseTarget = new THREE.Vector2(0, 0);
const mouseSmooth = new THREE.Vector2(0, 0);
const setSizeNow = () => {
const w = mount.clientWidth || 1;
const h = mount.clientHeight || 1;
const pr = currentDprRef.value;
renderer.setPixelRatio(pr);
renderer.setSize(w, h, false);
uniforms.iResolution.value.set(w * pr, h * pr, pr);
rectRef.value = canvas.getBoundingClientRect();
};
let resizeRaf = 0;
const scheduleResize = () => {
if (resizeRaf) cancelAnimationFrame(resizeRaf);
resizeRaf = requestAnimationFrame(setSizeNow);
};
setSizeNow();
const ro = new ResizeObserver(scheduleResize);
ro.observe(mount);
const io = new IntersectionObserver(
entries => {
inViewRef.value = entries[0]?.isIntersecting ?? true;
},
{ root: null, threshold: 0 }
);
io.observe(mount);
const onVis = () => {
pausedRef.value = document.hidden;
};
document.addEventListener('visibilitychange', onVis, { passive: true });
const updateMouse = (clientX: number, clientY: number) => {
const rect = rectRef.value;
if (!rect) return;
const x = clientX - rect.left;
const y = clientY - rect.top;
const ratio = currentDprRef.value;
const hb = rect.height * ratio;
mouseTarget.set(x * ratio, hb - y * ratio);
};
const onMove = (ev: PointerEvent | MouseEvent) => updateMouse(ev.clientX, ev.clientY);
const onLeave = () => mouseTarget.set(0, 0);
canvas.addEventListener('pointermove', onMove as any, { passive: true });
canvas.addEventListener('pointerdown', onMove as any, { passive: true });
canvas.addEventListener('pointerenter', onMove as any, { passive: true });
canvas.addEventListener('pointerleave', onLeave as any, { passive: true });
const onCtxLost = (e: Event) => {
e.preventDefault();
pausedRef.value = true;
};
const onCtxRestored = () => {
pausedRef.value = false;
scheduleResize();
};
canvas.addEventListener('webglcontextlost', onCtxLost, false);
canvas.addEventListener('webglcontextrestored', onCtxRestored, false);
let raf = 0;
const clamp = (v: number, lo: number, hi: number) => Math.max(lo, Math.min(hi, v));
const dprFloor = 0.6;
const lowerThresh = 50;
const upperThresh = 58;
const adjustDprIfNeeded = (now: number) => {
const elapsed = now - lastFpsCheckRef.value;
if (elapsed < 750) return;
const samples = fpsSamplesRef.value;
if (samples.length === 0) {
lastFpsCheckRef.value = now;
return;
}
const avgFps = samples.reduce((a, b) => a + b, 0) / samples.length;
let next = currentDprRef.value;
const base = baseDprRef.value;
if (avgFps < lowerThresh) {
next = clamp(currentDprRef.value * 0.9, dprFloor, base);
} else if (avgFps > upperThresh && currentDprRef.value < base) {
next = clamp(currentDprRef.value * 1.05, dprFloor, base);
}
if (Math.abs(next - currentDprRef.value) > 0.01) {
currentDprRef.value = next;
setSizeNow();
}
fpsSamplesRef.value = [];
lastFpsCheckRef.value = now;
};
const animate = () => {
raf = requestAnimationFrame(animate);
if (pausedRef.value || !inViewRef.value) return;
const t = clock.getElapsedTime();
const dt = Math.max(0, t - prevTime);
prevTime = t;
const dtMs = dt * 1000;
emaDtRef.value = emaDtRef.value * 0.9 + dtMs * 0.1;
const instFps = 1000 / Math.max(1, emaDtRef.value);
fpsSamplesRef.value.push(instFps);
uniforms.iTime.value = t;
const cdt = Math.min(0.033, Math.max(0.001, dt));
(uniforms.uFlowTime.value as number) += cdt;
(uniforms.uFogTime.value as number) += cdt;
if (!hasFadedRef.value) {
const fadeDur = 1.0;
fade = Math.min(1, fade + cdt / fadeDur);
uniforms.uFade.value = fade;
if (fade >= 1) hasFadedRef.value = true;
}
const tau = Math.max(1e-3, props.mouseSmoothTime);
const alpha = 1 - Math.exp(-cdt / tau);
mouseSmooth.lerp(mouseTarget, alpha);
uniforms.iMouse.value.set(mouseSmooth.x, mouseSmooth.y, 0, 0);
renderer.render(scene, camera);
adjustDprIfNeeded(performance.now());
};
animate();
cleanup = () => {
cancelAnimationFrame(raf);
ro.disconnect();
io.disconnect();
document.removeEventListener('visibilitychange', onVis);
canvas.removeEventListener('pointermove', onMove as any);
canvas.removeEventListener('pointerdown', onMove as any);
canvas.removeEventListener('pointerenter', onMove as any);
canvas.removeEventListener('pointerleave', onLeave as any);
canvas.removeEventListener('webglcontextlost', onCtxLost);
canvas.removeEventListener('webglcontextrestored', onCtxRestored);
geometry.dispose();
material.dispose();
renderer.dispose();
if (mount.contains(canvas)) mount.removeChild(canvas);
};
};
onMounted(() => {
setup();
});
onBeforeUnmount(() => {
cleanup?.();
});
watch(
() => [props.dpr],
() => {
cleanup?.();
setup();
},
{ deep: true }
);
watch(
() => [
props.wispDensity,
props.mouseTiltStrength,
props.horizontalBeamOffset,
props.verticalBeamOffset,
props.flowSpeed,
props.verticalSizing,
props.horizontalSizing,
props.fogIntensity,
props.fogScale,
props.wispSpeed,
props.wispIntensity,
props.flowStrength,
props.decay,
props.falloffStart,
props.fogFallSpeed,
props.color
],
() => {
const uniforms = uniformsRef.value;
if (!uniforms) return;
uniforms.uWispDensity.value = props.wispDensity;
uniforms.uTiltScale.value = props.mouseTiltStrength;
uniforms.uBeamXFrac.value = props.horizontalBeamOffset;
uniforms.uBeamYFrac.value = props.verticalBeamOffset;
uniforms.uFlowSpeed.value = props.flowSpeed;
uniforms.uVLenFactor.value = props.verticalSizing;
uniforms.uHLenFactor.value = props.horizontalSizing;
uniforms.uFogIntensity.value = props.fogIntensity;
uniforms.uFogScale.value = props.fogScale;
uniforms.uWSpeed.value = props.wispSpeed;
uniforms.uWIntensity.value = props.wispIntensity;
uniforms.uFlowStrength.value = props.flowStrength;
uniforms.uDecay.value = props.decay;
uniforms.uFalloffStart.value = props.falloffStart;
uniforms.uFogFallSpeed.value = props.fogFallSpeed;
const { r, g, b } = hexToRGB(props.color || '#FFFFFF');
console.log(props.color);
uniforms.uColor.value.set(r, g, b);
},
{ deep: true }
);
</script>
<template>
<div ref="mountRef" :class="['w-full h-full relative', className]" :style="style" />
</template>

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@@ -0,0 +1,866 @@
<template>
<div
ref="rootRef"
class="relative w-full h-full box-border"
:style="{
'--segments-x': segments,
'--segments-y': segments,
'--overlay-blur-color': overlayBlurColor,
'--tile-radius': imageBorderRadius,
'--enlarge-radius': openedImageBorderRadius,
'--image-filter': grayscale ? 'grayscale(1)' : 'none',
'--radius': '520px',
'--viewer-pad': '72px',
'--circ': 'calc(var(--radius) * 3.14)',
'--rot-y': 'calc((360deg / var(--segments-x)) / 2)',
'--rot-x': 'calc((360deg / var(--segments-y)) / 2)',
'--item-width': 'calc(var(--circ) / var(--segments-x))',
'--item-height': 'calc(var(--circ) / var(--segments-y))'
}"
>
<main ref="mainRef" class="absolute inset-0 grid place-items-center overflow-hidden touch-none select-none bg-transparent">
<div
class="w-full h-full grid place-items-center contain-layout contain-paint contain-size"
:style="{
perspective: 'calc(var(--radius) * 2)',
perspectiveOrigin: '50% 50%'
}"
>
<div
ref="sphereRef"
class="will-change-transform"
style="transform-style: preserve-3d; transform: translateZ(calc(var(--radius) * -1))"
>
<div
v-for="(item, i) in items"
:key="`${item.x},${item.y},${i}`"
class="absolute -top-[999px] -bottom-[999px] -left-[999px] -right-[999px] m-auto transition-transform duration-300"
:data-src="item.src"
:data-offset-x="item.x"
:data-offset-y="item.y"
:data-size-x="item.sizeX"
:data-size-y="item.sizeY"
:style="{
'--offset-x': item.x,
'--offset-y': item.y,
'--item-size-x': item.sizeX,
'--item-size-y': item.sizeY,
width: 'calc(var(--item-width) * var(--item-size-x))',
height: 'calc(var(--item-height) * var(--item-size-y))',
transformStyle: 'preserve-3d',
transformOrigin: '50% 50%',
backfaceVisibility: 'hidden',
transform: `rotateY(calc(var(--rot-y) * (var(--offset-x) + ((var(--item-size-x) - 1) / 2)) + var(--rot-y-delta, 0deg))) rotateX(calc(var(--rot-x) * (var(--offset-y) - ((var(--item-size-y) - 1) / 2)) + var(--rot-x-delta, 0deg))) translateZ(var(--radius))`
}"
>
<div
class="absolute block inset-[10px] bg-transparent overflow-hidden transition-transform duration-300 cursor-pointer pointer-events-auto transform translate-z-0 focus:outline-none"
role="button"
tabindex="0"
:aria-label="item.alt || 'Open image'"
@click="onTileClick"
@pointerup="onTilePointerUp"
@touchend="onTileTouchEnd"
:style="{
borderRadius: 'var(--tile-radius, 12px)',
transformStyle: 'preserve-3d',
backfaceVisibility: 'hidden',
touchAction: 'manipulation',
WebkitTapHighlightColor: 'transparent',
WebkitTransform: 'translateZ(0)'
}"
>
<img
:src="item.src"
draggable="false"
:alt="item.alt"
class="w-full h-full object-cover pointer-events-none"
:style="{
backfaceVisibility: 'hidden',
filter: 'var(--image-filter, none)'
}"
/>
</div>
</div>
</div>
</div>
<div
class="absolute inset-0 m-auto z-[3] pointer-events-none"
:style="{
backgroundImage: 'radial-gradient(rgba(235, 235, 235, 0) 65%, var(--overlay-blur-color, #060010) 100%)'
}"
/>
<div
class="absolute inset-0 m-auto z-[3] pointer-events-none"
:style="{
WebkitMaskImage: 'radial-gradient(rgba(235, 235, 235, 0) 70%, var(--overlay-blur-color, #060010) 90%)',
maskImage: 'radial-gradient(rgba(235, 235, 235, 0) 70%, var(--overlay-blur-color, #060010) 90%)',
backdropFilter: 'blur(3px)'
}"
/>
<div
class="absolute left-0 right-0 h-[120px] z-[5] pointer-events-none top-0 rotate-180"
:style="{
background: 'linear-gradient(to bottom, transparent, var(--overlay-blur-color, #060010))'
}"
/>
<div
class="absolute left-0 right-0 h-[120px] z-[5] pointer-events-none bottom-0"
:style="{
background: 'linear-gradient(to bottom, transparent, var(--overlay-blur-color, #060010))'
}"
/>
<div
ref="viewerRef"
class="absolute inset-0 z-20 pointer-events-none flex items-center justify-center"
:style="{ padding: 'var(--viewer-pad)' }"
>
<div
ref="scrimRef"
class="absolute inset-0 z-10 bg-black/40 pointer-events-none opacity-0 transition-opacity duration-500 ease-linear"
:style="{ backdropFilter: 'blur(3px)' }"
/>
<div
ref="frameRef"
class="h-full aspect-square flex max-[1/1]:h-auto max-[1/1]:w-full"
:style="{ borderRadius: 'var(--enlarge-radius, 32px)' }"
/>
</div>
</main>
</div>
</template>
<script setup lang="ts">
import { onMounted, onUnmounted, computed, ref, useTemplateRef, watch } from 'vue';
interface ImageItem {
src: string;
alt?: string;
}
interface DomeGalleryProps {
images?: (string | ImageItem)[];
fit?: number;
fitBasis?: 'auto' | 'min' | 'max' | 'width' | 'height';
minRadius?: number;
maxRadius?: number;
padFactor?: number;
overlayBlurColor?: string;
maxVerticalRotationDeg?: number;
dragSensitivity?: number;
enlargeTransitionMs?: number;
segments?: number;
dragDampening?: number;
openedImageWidth?: string;
openedImageHeight?: string;
imageBorderRadius?: string;
openedImageBorderRadius?: string;
grayscale?: boolean;
}
const DEFAULT_IMAGES: ImageItem[] = [
{
src: 'https://images.unsplash.com/photo-1755331039789-7e5680e26e8f?q=80&w=774&auto=format&fit=crop&ixlib=rb-4.1.0&ixid=M3wxMjA3fDB8MHxwaG90by1wYWdlfHx8fGVufDB8fHx8fA%3D%3D',
alt: 'Abstract art'
},
{
src: 'https://images.unsplash.com/photo-1755569309049-98410b94f66d?q=80&w=772&auto=format&fit=crop&ixlib=rb-4.1.0&ixid=M3wxMjA3fDB8MHxwaG90by1wYWdlfHx8fGVufDB8fHx8fA%3D%3D',
alt: 'Modern sculpture'
},
{
src: 'https://images.unsplash.com/photo-1755497595318-7e5e3523854f?q=80&w=774&auto=format&fit=crop&ixlib=rb-4.1.0&ixid=M3wxMjA3fDB8MHxwaG90by1wYWdlfHx8fGVufDB8fHx8fA%3D%3D',
alt: 'Digital artwork'
},
{
src: 'https://images.unsplash.com/photo-1755353985163-c2a0fe5ac3d8?q=80&w=774&auto=format&fit=crop&ixlib=rb-4.1.0&ixid=M3wxMjA3fDB8MHxwaG90by1wYWdlfHx8fGVufDB8fHx8fA%3D%3D',
alt: 'Contemporary art'
},
{
src: 'https://images.unsplash.com/photo-1745965976680-d00be7dc0377?q=80&w=774&auto=format&fit=crop&ixlib=rb-4.1.0&ixid=M3wxMjA3fDB8MHxwaG90by1wYWdlfHx8fGVufDB8fHx8fA%3D%3D',
alt: 'Geometric pattern'
},
{
src: 'https://images.unsplash.com/photo-1752588975228-21f44630bb3c?q=80&w=774&auto=format&fit=crop&ixlib=rb-4.1.0&ixid=M3wxMjA3fDB8MHxwaG90by1wYWdlfHx8fGVufDB8fHx8fA%3D%3D',
alt: 'Textured surface'
},
{ src: 'https://pbs.twimg.com/media/Gyla7NnXMAAXSo_?format=jpg&name=large', alt: 'Social media image' }
];
const AUTO_ROTATE_SPEED_DEG_PER_MS = 0.008;
const props = withDefaults(defineProps<DomeGalleryProps>(), {
fit: 0.5,
fitBasis: 'auto',
minRadius: 600,
maxRadius: Infinity,
padFactor: 0.25,
overlayBlurColor: '#060010',
maxVerticalRotationDeg: 5,
dragSensitivity: 20,
enlargeTransitionMs: 300,
segments: 35,
dragDampening: 2,
openedImageWidth: '400px',
openedImageHeight: '400px',
imageBorderRadius: '30px',
openedImageBorderRadius: '30px',
grayscale: true
});
// Use computed to provide default images if none provided
const imagesSource = computed(() => props.images || DEFAULT_IMAGES);
// Template refs
const rootRef = useTemplateRef<HTMLDivElement>('rootRef');
const mainRef = useTemplateRef<HTMLElement>('mainRef');
const sphereRef = useTemplateRef<HTMLDivElement>('sphereRef');
const viewerRef = useTemplateRef<HTMLDivElement>('viewerRef');
const scrimRef = useTemplateRef<HTMLDivElement>('scrimRef');
const frameRef = useTemplateRef<HTMLDivElement>('frameRef');
// State refs
const rotation = ref({ x: 0, y: 0 });
const startRotation = ref({ x: 0, y: 0 });
const startPosition = ref<{ x: number; y: number } | null>(null);
const isDragging = ref(false);
const hasMoved = ref(false);
const isOpening = ref(false);
const focusedElement = ref<HTMLElement | null>(null);
const originalTilePosition = ref<DOMRect | null>(null);
const scrollLocked = ref(false);
const openStartedAt = ref(0);
const lastDragEndAt = ref(0);
let inertiaAnimationFrame: number | null = null;
let resizeObserver: ResizeObserver | null = null;
let keydownHandler: ((e: KeyboardEvent) => void) | null = null;
let autoRotateAnimationFrame: number | null = null;
let lastAutoRotateTime = 0;
// Utility functions
const clamp = (v: number, min: number, max: number): number => Math.min(Math.max(v, min), max);
const normalizeAngle = (d: number): number => ((d % 360) + 360) % 360;
const wrapAngleSigned = (deg: number): number => {
const a = (((deg + 180) % 360) + 360) % 360;
return a - 180;
};
const getDataNumber = (el: HTMLElement, name: string, fallback: number): number => {
const attr = el.dataset[name] ?? el.getAttribute(`data-${name}`);
const n = attr == null ? NaN : parseFloat(attr);
return Number.isFinite(n) ? n : fallback;
};
// Build items function
function buildItems(pool: (string | ImageItem)[], seg: number) {
const xCols = Array.from({ length: seg }, (_, i) => -37 + i * 2);
const evenYs = [-4, -2, 0, 2, 4];
const oddYs = [-3, -1, 1, 3, 5];
const coords = xCols.flatMap((x, c) => {
const ys = c % 2 === 0 ? evenYs : oddYs;
return ys.map(y => ({ x, y, sizeX: 2, sizeY: 2 }));
});
const totalSlots = coords.length;
if (pool.length === 0) {
return coords.map(c => ({ ...c, src: '', alt: '' }));
}
if (pool.length > totalSlots) {
console.warn(
`[DomeGallery] Provided image count (${pool.length}) exceeds available tiles (${totalSlots}). Some images will not be shown.`
);
}
const normalizedImages = pool.map(image => {
if (typeof image === 'string') {
return { src: image, alt: '' };
}
return { src: image.src || '', alt: image.alt || '' };
});
const usedImages = Array.from({ length: totalSlots }, (_, i) => normalizedImages[i % normalizedImages.length]);
// Shuffle to avoid adjacent duplicates
for (let i = 1; i < usedImages.length; i++) {
if (usedImages[i].src === usedImages[i - 1].src) {
for (let j = i + 1; j < usedImages.length; j++) {
if (usedImages[j].src !== usedImages[i].src) {
const tmp = usedImages[i];
usedImages[i] = usedImages[j];
usedImages[j] = tmp;
break;
}
}
}
}
return coords.map((c, i) => ({
...c,
src: usedImages[i].src,
alt: usedImages[i].alt
}));
}
// Compute items
const items = computed(() => buildItems(imagesSource.value, props.segments));
// Compute item base rotation
function computeItemBaseRotation(offsetX: number, offsetY: number, sizeX: number, sizeY: number, segments: number) {
const unit = 360 / segments / 2;
const rotateY = unit * (offsetX + (sizeX - 1) / 2);
const rotateX = unit * (offsetY - (sizeY - 1) / 2);
return { rotateX, rotateY };
}
// Apply transform
const applyTransform = (xDeg: number, yDeg: number) => {
const el = sphereRef.value;
if (el) {
el.style.transform = `translateZ(calc(var(--radius) * -1)) rotateX(${xDeg}deg) rotateY(${yDeg}deg)`;
}
};
// Scroll lock functions
const lockScroll = () => {
if (scrollLocked.value) return;
scrollLocked.value = true;
document.body.classList.add('overflow-hidden');
};
const unlockScroll = () => {
if (!scrollLocked.value) return;
if (rootRef.value?.getAttribute('data-enlarging') === 'true') return;
scrollLocked.value = false;
document.body.classList.remove('overflow-hidden');
};
// Inertia functions
const stopInertia = () => {
if (inertiaAnimationFrame) {
cancelAnimationFrame(inertiaAnimationFrame);
inertiaAnimationFrame = null;
}
};
const startInertia = (vx: number, vy: number) => {
const MAX_V = 1.4;
let vX = clamp(vx, -MAX_V, MAX_V) * 80;
let vY = clamp(vy, -MAX_V, MAX_V) * 80;
let frames = 0;
const d = clamp(props.dragDampening ?? 0.6, 0, 1);
const frictionMul = 0.94 + 0.055 * d;
const stopThreshold = 0.015 - 0.01 * d;
const maxFrames = Math.round(90 + 270 * d);
const step = () => {
vX *= frictionMul;
vY *= frictionMul;
if (Math.abs(vX) < stopThreshold && Math.abs(vY) < stopThreshold) {
inertiaAnimationFrame = null;
return;
}
if (++frames > maxFrames) {
inertiaAnimationFrame = null;
return;
}
const nextX = clamp(rotation.value.x - vY / 200, -props.maxVerticalRotationDeg, props.maxVerticalRotationDeg);
const nextY = wrapAngleSigned(rotation.value.y + vX / 200);
rotation.value = { x: nextX, y: nextY };
applyTransform(nextX, nextY);
inertiaAnimationFrame = requestAnimationFrame(step);
};
stopInertia();
inertiaAnimationFrame = requestAnimationFrame(step);
};
const stopAutoRotate = () => {
if (autoRotateAnimationFrame) {
cancelAnimationFrame(autoRotateAnimationFrame);
autoRotateAnimationFrame = null;
}
lastAutoRotateTime = 0;
};
const autoRotateStep = (now: number) => {
if (!lastAutoRotateTime) {
lastAutoRotateTime = now;
}
const deltaMs = now - lastAutoRotateTime;
lastAutoRotateTime = now;
const canSpin =
!isDragging.value &&
!isOpening.value &&
!focusedElement.value &&
inertiaAnimationFrame === null;
if (canSpin && deltaMs > 0) {
const nextY = wrapAngleSigned(rotation.value.y + deltaMs * AUTO_ROTATE_SPEED_DEG_PER_MS);
if (nextY !== rotation.value.y) {
rotation.value = { x: rotation.value.x, y: nextY };
}
}
autoRotateAnimationFrame = requestAnimationFrame(autoRotateStep);
};
const startAutoRotate = () => {
if (autoRotateAnimationFrame !== null) return;
lastAutoRotateTime = 0;
autoRotateAnimationFrame = requestAnimationFrame(autoRotateStep);
};
// Gesture handling
const onDragStart = (e: MouseEvent | TouchEvent) => {
if (focusedElement.value) return;
stopInertia();
isDragging.value = true;
hasMoved.value = false;
startRotation.value = { ...rotation.value };
const clientX = 'touches' in e ? e.touches[0].clientX : e.clientX;
const clientY = 'touches' in e ? e.touches[0].clientY : e.clientY;
startPosition.value = { x: clientX, y: clientY };
};
const onDragMove = (e: MouseEvent | TouchEvent) => {
if (focusedElement.value || !isDragging.value || !startPosition.value) return;
const clientX = 'touches' in e ? e.touches[0].clientX : e.clientX;
const clientY = 'touches' in e ? e.touches[0].clientY : e.clientY;
const dxTotal = clientX - startPosition.value.x;
const dyTotal = clientY - startPosition.value.y;
if (!hasMoved.value) {
const dist2 = dxTotal * dxTotal + dyTotal * dyTotal;
if (dist2 > 16) hasMoved.value = true;
}
const nextX = clamp(
startRotation.value.x - dyTotal / props.dragSensitivity,
-props.maxVerticalRotationDeg,
props.maxVerticalRotationDeg
);
const nextY = wrapAngleSigned(startRotation.value.y + dxTotal / props.dragSensitivity);
if (rotation.value.x !== nextX || rotation.value.y !== nextY) {
rotation.value = { x: nextX, y: nextY };
applyTransform(nextX, nextY);
}
};
const onDragEnd = (e: MouseEvent | TouchEvent) => {
if (!isDragging.value) return;
isDragging.value = false;
// Calculate velocity for inertia (simplified version)
if (hasMoved.value && startPosition.value) {
const clientX = 'touches' in e ? e.changedTouches?.[0]?.clientX ?? 0 : e.clientX;
const clientY = 'touches' in e ? e.changedTouches?.[0]?.clientY ?? 0 : e.clientY;
const dxTotal = clientX - startPosition.value.x;
const dyTotal = clientY - startPosition.value.y;
// Simple velocity calculation based on total movement
const vx = clamp((dxTotal / props.dragSensitivity) * 0.02, -1.2, 1.2);
const vy = clamp((dyTotal / props.dragSensitivity) * 0.02, -1.2, 1.2);
if (Math.abs(vx) > 0.005 || Math.abs(vy) > 0.005) {
startInertia(vx, vy);
}
lastDragEndAt.value = performance.now();
}
hasMoved.value = false;
};
// Image enlargement functionality
const openItemFromElement = (el: HTMLElement) => {
if (isOpening.value) return;
isOpening.value = true;
openStartedAt.value = performance.now();
lockScroll();
const parent = el.parentElement;
if (!parent) return;
focusedElement.value = el;
el.setAttribute('data-focused', 'true');
const offsetX = getDataNumber(parent, 'offsetX', 0);
const offsetY = getDataNumber(parent, 'offsetY', 0);
const sizeX = getDataNumber(parent, 'sizeX', 2);
const sizeY = getDataNumber(parent, 'sizeY', 2);
const parentRot = computeItemBaseRotation(offsetX, offsetY, sizeX, sizeY, props.segments);
const parentY = normalizeAngle(parentRot.rotateY);
const globalY = normalizeAngle(rotation.value.y);
let rotY = -(parentY + globalY) % 360;
if (rotY < -180) rotY += 360;
const rotX = -parentRot.rotateX - rotation.value.x;
parent.style.setProperty('--rot-y-delta', `${rotY}deg`);
parent.style.setProperty('--rot-x-delta', `${rotX}deg`);
const refDiv = document.createElement('div');
refDiv.className = 'item__image item__image--reference';
refDiv.style.opacity = '0';
refDiv.style.transform = `rotateX(${-parentRot.rotateX}deg) rotateY(${-parentRot.rotateY}deg)`;
parent.appendChild(refDiv);
const tileR = refDiv.getBoundingClientRect();
const mainR = mainRef.value?.getBoundingClientRect();
const frameR = frameRef.value?.getBoundingClientRect();
if (!mainR || !frameR) return;
originalTilePosition.value = {
left: tileR.left,
top: tileR.top,
width: tileR.width,
height: tileR.height
} as DOMRect;
el.style.visibility = 'hidden';
el.style.zIndex = '0';
const overlay = document.createElement('div');
overlay.className = 'enlarge';
overlay.style.position = 'absolute';
overlay.style.left = `${frameR.left - mainR.left}px`;
overlay.style.top = `${frameR.top - mainR.top}px`;
overlay.style.width = `${frameR.width}px`;
overlay.style.height = `${frameR.height}px`;
overlay.style.opacity = '0';
overlay.style.zIndex = '30';
overlay.style.willChange = 'transform, opacity';
overlay.style.transformOrigin = 'top left';
overlay.style.transition = `transform ${props.enlargeTransitionMs}ms ease, opacity ${props.enlargeTransitionMs}ms ease`;
const rawSrc = parent.dataset.src || el.querySelector('img')?.src || '';
const img = document.createElement('img');
img.src = rawSrc;
overlay.appendChild(img);
viewerRef.value?.appendChild(overlay);
const tx0 = tileR.left - frameR.left;
const ty0 = tileR.top - frameR.top;
const sx0 = tileR.width / frameR.width;
const sy0 = tileR.height / frameR.height;
overlay.style.transform = `translate(${tx0}px, ${ty0}px) scale(${sx0}, ${sy0})`;
requestAnimationFrame(() => {
overlay.style.opacity = '1';
overlay.style.transform = 'translate(0px, 0px) scale(1,1)';
rootRef.value?.setAttribute('data-enlarging', 'true');
scrimRef.value?.classList.add('opacity-100', 'pointer-events-auto');
scrimRef.value?.classList.remove('opacity-0', 'pointer-events-none');
});
const wantsResize = props.openedImageWidth || props.openedImageHeight;
if (wantsResize) {
const onFirstEnd = (ev: TransitionEvent) => {
if (ev.propertyName !== 'transform') return;
overlay.removeEventListener('transitionend', onFirstEnd);
const prevTransition = overlay.style.transition;
overlay.style.transition = 'none';
const tempWidth = props.openedImageWidth || `${frameR.width}px`;
const tempHeight = props.openedImageHeight || `${frameR.height}px`;
overlay.style.width = tempWidth;
overlay.style.height = tempHeight;
const newRect = overlay.getBoundingClientRect();
overlay.style.width = `${frameR.width}px`;
overlay.style.height = `${frameR.height}px`;
void overlay.offsetWidth;
overlay.style.transition = `left ${props.enlargeTransitionMs}ms ease, top ${props.enlargeTransitionMs}ms ease, width ${props.enlargeTransitionMs}ms ease, height ${props.enlargeTransitionMs}ms ease`;
const centeredLeft = frameR.left - mainR.left + (frameR.width - newRect.width) / 2;
const centeredTop = frameR.top - mainR.top + (frameR.height - newRect.height) / 2;
requestAnimationFrame(() => {
overlay.style.left = `${centeredLeft}px`;
overlay.style.top = `${centeredTop}px`;
overlay.style.width = tempWidth;
overlay.style.height = tempHeight;
});
const cleanupSecond = () => {
overlay.removeEventListener('transitionend', cleanupSecond);
overlay.style.transition = prevTransition;
};
overlay.addEventListener('transitionend', cleanupSecond, { once: true });
};
overlay.addEventListener('transitionend', onFirstEnd);
}
};
const closeEnlargedImage = () => {
if (performance.now() - openStartedAt.value < 250) return;
const el = focusedElement.value;
if (!el) return;
const parent = el.parentElement;
const overlay = viewerRef.value?.querySelector('.enlarge') as HTMLElement;
if (!overlay || !parent) return;
const refDiv = parent.querySelector('.item__image--reference');
const originalPos = originalTilePosition.value;
if (!originalPos) {
overlay.remove();
if (refDiv) refDiv.remove();
parent.style.setProperty('--rot-y-delta', '0deg');
parent.style.setProperty('--rot-x-delta', '0deg');
el.style.visibility = '';
el.style.zIndex = '0';
focusedElement.value = null;
rootRef.value?.removeAttribute('data-enlarging');
scrimRef.value?.classList.add('opacity-0', 'pointer-events-none');
scrimRef.value?.classList.remove('opacity-100', 'pointer-events-auto');
isOpening.value = false;
unlockScroll();
return;
}
const currentRect = overlay.getBoundingClientRect();
const rootRect = rootRef.value?.getBoundingClientRect();
if (!rootRect) return;
const originalPosRelativeToRoot = {
left: originalPos.left - rootRect.left,
top: originalPos.top - rootRect.top,
width: originalPos.width,
height: originalPos.height
};
const overlayRelativeToRoot = {
left: currentRect.left - rootRect.left,
top: currentRect.top - rootRect.top,
width: currentRect.width,
height: currentRect.height
};
const animatingOverlay = document.createElement('div');
animatingOverlay.className = 'enlarge-closing';
animatingOverlay.style.cssText = `position:absolute;left:${overlayRelativeToRoot.left}px;top:${overlayRelativeToRoot.top}px;width:${overlayRelativeToRoot.width}px;height:${overlayRelativeToRoot.height}px;z-index:9999;border-radius: var(--enlarge-radius, 32px);overflow:hidden;box-shadow:0 10px 30px rgba(0,0,0,.35);transition:all ${props.enlargeTransitionMs}ms ease-out;pointer-events:none;margin:0;transform:none;`;
const originalImg = overlay.querySelector('img');
if (originalImg) {
const img = originalImg.cloneNode() as HTMLImageElement;
img.style.cssText = 'width:100%;height:100%;object-fit:cover;';
animatingOverlay.appendChild(img);
}
overlay.remove();
rootRef.value?.appendChild(animatingOverlay);
void animatingOverlay.getBoundingClientRect();
requestAnimationFrame(() => {
animatingOverlay.style.left = `${originalPosRelativeToRoot.left}px`;
animatingOverlay.style.top = `${originalPosRelativeToRoot.top}px`;
animatingOverlay.style.width = `${originalPosRelativeToRoot.width}px`;
animatingOverlay.style.height = `${originalPosRelativeToRoot.height}px`;
animatingOverlay.style.opacity = '0';
});
const cleanup = () => {
animatingOverlay.remove();
originalTilePosition.value = null;
if (refDiv) refDiv.remove();
parent.style.transition = 'none';
el.style.transition = 'none';
parent.style.setProperty('--rot-y-delta', '0deg');
parent.style.setProperty('--rot-x-delta', '0deg');
requestAnimationFrame(() => {
el.style.visibility = '';
el.style.opacity = '0';
el.style.zIndex = '0';
focusedElement.value = null;
rootRef.value?.removeAttribute('data-enlarging');
scrimRef.value?.classList.add('opacity-0', 'pointer-events-none');
scrimRef.value?.classList.remove('opacity-100', 'pointer-events-auto');
requestAnimationFrame(() => {
parent.style.transition = '';
el.style.transition = 'opacity 300ms ease-out';
requestAnimationFrame(() => {
el.style.opacity = '1';
setTimeout(() => {
el.style.transition = '';
el.style.opacity = '';
isOpening.value = false;
unlockScroll();
}, 300);
});
});
});
};
animatingOverlay.addEventListener('transitionend', cleanup, { once: true });
};
// Event handlers for tile interaction
const onTileClick = (e: Event) => {
if (isDragging.value) return;
if (performance.now() - lastDragEndAt.value < 80) return;
if (isOpening.value) return;
openItemFromElement(e.currentTarget as HTMLElement);
};
const onTilePointerUp = (e: PointerEvent) => {
if (e.pointerType !== 'touch') return;
if (isDragging.value) return;
if (performance.now() - lastDragEndAt.value < 80) return;
if (isOpening.value) return;
openItemFromElement(e.currentTarget as HTMLElement);
};
const onTileTouchEnd = (e: TouchEvent) => {
if (isDragging.value) return;
if (performance.now() - lastDragEndAt.value < 80) return;
if (isOpening.value) return;
openItemFromElement(e.currentTarget as HTMLElement);
};
// Setup ResizeObserver and event listeners
onMounted(() => {
// Initialize transform
applyTransform(rotation.value.x, rotation.value.y);
startAutoRotate();
// Setup ResizeObserver
const root = rootRef.value;
const main = mainRef.value;
if (!root || !main) return;
resizeObserver = new ResizeObserver(entries => {
const cr = entries[0].contentRect;
const w = Math.max(1, cr.width);
const h = Math.max(1, cr.height);
const minDim = Math.min(w, h);
const maxDim = Math.max(w, h);
const aspect = w / h;
let basis: number;
switch (props.fitBasis) {
case 'min':
basis = minDim;
break;
case 'max':
basis = maxDim;
break;
case 'width':
basis = w;
break;
case 'height':
basis = h;
break;
default:
basis = aspect >= 1.3 ? w : minDim;
}
let radius = basis * props.fit;
const heightGuard = h * 1.35;
radius = Math.min(radius, heightGuard);
radius = clamp(radius, props.minRadius, props.maxRadius);
const viewerPad = Math.max(8, Math.round(minDim * props.padFactor));
const roundedRadius = Math.round(radius);
root.style.setProperty('--radius', `${roundedRadius}px`);
root.style.setProperty('--viewer-pad', `${viewerPad}px`);
const overlay = viewerRef.value?.querySelector('.enlarge') as HTMLElement | null;
if (overlay && frameRef.value && mainRef.value) {
const frameR = frameRef.value.getBoundingClientRect();
const mainR = mainRef.value.getBoundingClientRect();
if (props.openedImageWidth && props.openedImageHeight) {
const tempDiv = document.createElement('div');
tempDiv.style.cssText = `position:absolute;visibility:hidden;width:${props.openedImageWidth};height:${props.openedImageHeight};pointer-events:none;`;
document.body.appendChild(tempDiv);
const tempRect = tempDiv.getBoundingClientRect();
document.body.removeChild(tempDiv);
const centeredLeft = frameR.left - mainR.left + (frameR.width - tempRect.width) / 2;
const centeredTop = frameR.top - mainR.top + (frameR.height - tempRect.height) / 2;
overlay.style.left = `${centeredLeft}px`;
overlay.style.top = `${centeredTop}px`;
overlay.style.width = props.openedImageWidth;
overlay.style.height = props.openedImageHeight;
} else {
overlay.style.left = `${frameR.left - mainR.left}px`;
overlay.style.top = `${frameR.top - mainR.top}px`;
overlay.style.width = `${frameR.width}px`;
overlay.style.height = `${frameR.height}px`;
}
}
});
resizeObserver.observe(root);
// Add gesture event listeners
main.addEventListener('mousedown', onDragStart, { passive: true });
main.addEventListener('touchstart', onDragStart, { passive: true });
window.addEventListener('mousemove', onDragMove, { passive: true });
window.addEventListener('touchmove', onDragMove, { passive: true });
window.addEventListener('mouseup', onDragEnd);
window.addEventListener('touchend', onDragEnd);
// Add enlargement event listeners
const scrim = scrimRef.value;
if (scrim) {
scrim.addEventListener('click', closeEnlargedImage);
}
keydownHandler = (e: KeyboardEvent) => {
if (e.key === 'Escape') {
closeEnlargedImage();
}
};
window.addEventListener('keydown', keydownHandler);
});
// Cleanup on unmount
onUnmounted(() => {
stopInertia();
stopAutoRotate();
if (resizeObserver) {
resizeObserver.disconnect();
}
// Remove event listeners
const main = mainRef.value;
const scrim = scrimRef.value;
if (main) {
main.removeEventListener('mousedown', onDragStart);
main.removeEventListener('touchstart', onDragStart);
}
if (scrim) {
scrim.removeEventListener('click', closeEnlargedImage);
}
window.removeEventListener('mousemove', onDragMove);
window.removeEventListener('touchmove', onDragMove);
window.removeEventListener('mouseup', onDragEnd);
window.removeEventListener('touchend', onDragEnd);
if (keydownHandler) {
window.removeEventListener('keydown', keydownHandler);
}
document.body.classList.remove('overflow-hidden');
});
// Watch for rotation changes
watch(rotation, (newRotation) => {
applyTransform(newRotation.x, newRotation.y);
});
</script>

View File

@@ -31,26 +31,6 @@ const focusRect = ref({ x: 0, y: 0, width: 0, height: 0 });
let interval: number | null = null;
watch(
[() => props.manualMode, () => props.animationDuration, () => props.pauseBetweenAnimations, () => words.value],
() => {
if (interval) {
clearInterval(interval);
interval = null;
}
if (!props.manualMode) {
interval = setInterval(
() => {
currentIndex.value = (currentIndex.value + 1) % words.value.length;
},
(props.animationDuration + props.pauseBetweenAnimations) * 1000
);
}
},
{ immediate: true }
);
watch(
[currentIndex, () => words.value.length],
async () => {
@@ -105,6 +85,26 @@ onMounted(async () => {
height: activeRect.height
};
}
watch(
[() => props.manualMode, () => props.animationDuration, () => props.pauseBetweenAnimations, () => words.value],
() => {
if (interval) {
clearInterval(interval);
interval = null;
}
if (!props.manualMode) {
interval = setInterval(
() => {
currentIndex.value = (currentIndex.value + 1) % words.value.length;
},
(props.animationDuration + props.pauseBetweenAnimations) * 1000
);
}
},
{ immediate: true }
);
});
onUnmounted(() => {