mirror of
https://github.com/DavidHDev/vue-bits.git
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138 lines
3.2 KiB
Vue
138 lines
3.2 KiB
Vue
<script setup lang="ts">
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import { computed, ref, watchEffect, onUnmounted } from 'vue';
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import { Motion } from 'motion-v';
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interface CircularTextProps {
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text: string;
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spinDuration?: number;
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onHover?: 'slowDown' | 'speedUp' | 'pause' | 'goBonkers';
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className?: string;
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}
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const props = withDefaults(defineProps<CircularTextProps>(), {
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text: '',
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spinDuration: 20,
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onHover: 'speedUp',
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className: ''
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});
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const letters = computed(() => Array.from(props.text));
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const isHovered = ref(false);
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const currentRotation = ref(0);
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const animationId = ref<number | null>(null);
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const lastTime = ref<number>(Date.now());
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const rotationSpeed = ref<number>(0);
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const getCurrentSpeed = () => {
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if (isHovered.value && props.onHover === 'pause') return 0;
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const baseDuration = props.spinDuration;
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const baseSpeed = 360 / baseDuration;
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if (!isHovered.value) return baseSpeed;
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switch (props.onHover) {
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case 'slowDown':
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return baseSpeed / 2;
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case 'speedUp':
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return baseSpeed * 4;
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case 'goBonkers':
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return baseSpeed * 20;
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default:
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return baseSpeed;
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}
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};
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const getCurrentScale = () => {
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return isHovered.value && props.onHover === 'goBonkers' ? 0.8 : 1;
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};
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const animate = () => {
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const now = Date.now();
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const deltaTime = (now - lastTime.value) / 1000;
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lastTime.value = now;
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const targetSpeed = getCurrentSpeed();
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const speedDiff = targetSpeed - rotationSpeed.value;
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const smoothingFactor = Math.min(1, deltaTime * 5);
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rotationSpeed.value += speedDiff * smoothingFactor;
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currentRotation.value = (currentRotation.value + rotationSpeed.value * deltaTime) % 360;
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animationId.value = requestAnimationFrame(animate);
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};
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const startAnimation = () => {
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if (animationId.value) {
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cancelAnimationFrame(animationId.value);
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}
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lastTime.value = Date.now();
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rotationSpeed.value = getCurrentSpeed();
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animate();
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};
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watchEffect(() => {
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startAnimation();
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});
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startAnimation();
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onUnmounted(() => {
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if (animationId.value) {
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cancelAnimationFrame(animationId.value);
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}
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});
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const handleHoverStart = () => {
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isHovered.value = true;
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};
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const handleHoverEnd = () => {
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isHovered.value = false;
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};
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const getLetterTransform = (index: number) => {
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const rotationDeg = (360 / letters.value.length) * index;
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const factor = Math.PI / letters.value.length;
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const x = factor * index;
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const y = factor * index;
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return `rotateZ(${rotationDeg}deg) translate3d(${x}px, ${y}px, 0)`;
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};
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</script>
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<template>
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<Motion
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:animate="{
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rotate: currentRotation,
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scale: getCurrentScale()
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}"
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:transition="{
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rotate: {
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duration: 0
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},
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scale: {
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type: 'spring',
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damping: 20,
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stiffness: 300
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}
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}"
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:class="`m-0 mx-auto rounded-full w-[200px] h-[200px] relative font-black text-white text-center cursor-pointer origin-center ${props.className}`"
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@mouseenter="handleHoverStart"
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@mouseleave="handleHoverEnd"
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>
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<span
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v-for="(letter, i) in letters"
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:key="i"
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class="absolute inline-block inset-0 text-2xl transition-all duration-500 ease-[cubic-bezier(0,0,0,1)]"
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:style="{
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transform: getLetterTransform(i),
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WebkitTransform: getLetterTransform(i)
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}"
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>
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{{ letter }}
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</span>
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</Motion>
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</template>
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