mirror of
https://github.com/DavidHDev/vue-bits.git
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179 lines
4.8 KiB
Vue
179 lines
4.8 KiB
Vue
<template>
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<TabbedLayout>
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<template #preview>
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<div class="relative p-0 h-[600px] overflow-hidden demo-container">
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<RefreshButton @click="forceRerender" />
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<p class="z-0 absolute font-black text-[#271e37] text-[200px]">Balls.</p>
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<Ballpit
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className="relative"
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:key="key"
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:count="count"
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:gravity="gravity"
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:friction="friction"
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:wallBounce="wallBounce"
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:followCursor="followCursor"
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:colors="colors"
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/>
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<BackgroundContent pillText="New Background" headline="Balls! What's not to like about them?" />
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</div>
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<Customize>
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<PreviewSwitch title="Display Cursor" v-model="followCursor" />
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<PreviewSlider title="Ball Count" :min="50" :max="500" :step="10" v-model="count" />
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<PreviewSlider title="Gravity" :min="0.1" :max="1" :step="0.1" v-model="gravity" />
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<PreviewSlider title="Friction" :min="0.9" :max="1" :step="0.001" v-model="friction" />
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<PreviewSlider title="Wall Bounce" :min="0.1" :max="1" :step="0.05" v-model="wallBounce" />
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</Customize>
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<PropTable :data="propData" />
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<Dependencies :dependency-list="['three']" />
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</template>
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<template #code>
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<CodeExample :code-object="ballpit" />
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</template>
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<template #cli>
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<CliInstallation :command="ballpit.cli" />
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</template>
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</TabbedLayout>
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</template>
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<script setup lang="ts">
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import { useForceRerender } from '@/composables/useForceRerender';
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import { ref, watch } from 'vue';
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import CliInstallation from '../../components/code/CliInstallation.vue';
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import CodeExample from '../../components/code/CodeExample.vue';
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import Dependencies from '../../components/code/Dependencies.vue';
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import BackgroundContent from '../../components/common/BackgroundContent.vue';
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import Customize from '../../components/common/Customize.vue';
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import PreviewSlider from '../../components/common/PreviewSlider.vue';
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import PreviewSwitch from '../../components/common/PreviewSwitch.vue';
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import PropTable from '../../components/common/PropTable.vue';
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import RefreshButton from '../../components/common/RefreshButton.vue';
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import TabbedLayout from '../../components/common/TabbedLayout.vue';
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import { ballpit } from '../../constants/code/Backgrounds/ballpitCode';
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import Ballpit from '../../content/Backgrounds/Ballpit/Ballpit.vue';
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const { rerenderKey: key, forceRerender } = useForceRerender();
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const count = ref(100);
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const gravity = ref(0.01);
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const friction = ref(0.9975);
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const wallBounce = ref(0.95);
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const followCursor = ref(false);
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const colors = [0xffffff, 0x000000, 0x27ff64];
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watch(
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[count, gravity, friction, wallBounce, followCursor],
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() => {
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forceRerender();
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},
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{ immediate: true }
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);
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const propData = [
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{
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name: 'count',
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type: 'number',
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default: '200',
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description: 'Sets the number of balls in the ballpit.'
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},
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{
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name: 'gravity',
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type: 'number',
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default: '0.5',
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description: 'Controls the gravity affecting the balls.'
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},
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{
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name: 'friction',
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type: 'number',
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default: '0.9975',
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description: 'Sets the friction applied to the ball movement.'
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},
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{
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name: 'wallBounce',
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type: 'number',
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default: '0.95',
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description: 'Determines how much balls bounce off walls.'
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},
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{
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name: 'followCursor',
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type: 'boolean',
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default: 'true',
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description: 'Enables or disables the sphere following the cursor.'
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},
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{
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name: 'colors',
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type: 'array',
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default: '[0, 0, 0]',
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description: 'Defines the colors of the balls.'
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},
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{
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name: 'ambientColor',
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type: 'number',
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default: '16777215',
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description: 'Sets the ambient light color.'
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},
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{
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name: 'ambientIntensity',
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type: 'number',
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default: '1',
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description: 'Controls the intensity of ambient light.'
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},
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{
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name: 'lightIntensity',
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type: 'number',
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default: '200',
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description: 'Sets the intensity of the main light source.'
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},
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{
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name: 'minSize',
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type: 'number',
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default: '0.5',
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description: 'Specifies the minimum size of the balls.'
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},
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{
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name: 'maxSize',
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type: 'number',
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default: '1',
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description: 'Specifies the maximum size of the balls.'
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},
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{
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name: 'size0',
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type: 'number',
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default: '1',
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description: 'Initial size value for the cursor ball.'
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},
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{
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name: 'maxVelocity',
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type: 'number',
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default: '0.15',
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description: 'Limits the maximum velocity of the balls.'
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},
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{
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name: 'maxX',
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type: 'number',
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default: '5',
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description: 'Defines the maximum X-coordinate boundary.'
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},
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{
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name: 'maxY',
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type: 'number',
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default: '5',
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description: 'Defines the maximum Y-coordinate boundary.'
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},
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{
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name: 'maxZ',
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type: 'number',
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default: '2',
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description: 'Defines the maximum Z-coordinate boundary.'
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}
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];
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</script>
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