Turned into a monorepo for iOS and Android
@@ -1,17 +1,24 @@
|
||||
# MagicCounter
|
||||
|
||||
This is a FOSS Android app meant to allow MTG Commander players to keep track of player health and commander damage. This app is offline-only and requires no special permissions to run. Its built using Jetpack Compose with Material You support.
|
||||
This is a FOSS Android and iOS app meant to allow MTG Commander players to keep track of player health and commander damage. This app is offline-only and requires no special permissions to run.
|
||||
|
||||
## Download
|
||||
|
||||
### Android
|
||||
|
||||
You have two options:
|
||||
|
||||
1. Download the latest APK from the Released page
|
||||
2. [<img src="https://github.com/ImranR98/Obtainium/blob/main/assets/graphics/badge_obtainium.png?raw=true" alt="Obtainium" height="41">](https://apps.obtainium.imranr.dev/redirect?r=obtainium://app/%7B%22id%22%3A%22com.atridad.magiccounter%22%2C%22url%22%3A%22https%3A%2F%2Fgit.atri.dad%2Fatridad%2FMagicCounter%2Freleases%22%2C%22author%22%3A%22git.atri.dad%22%2C%22name%22%3A%22MagicCounter%22%2C%22preferredApkIndex%22%3A0%2C%22additionalSettings%22%3A%22%7B%5C%22intermediateLink%5C%22%3A%5B%5D%2C%5C%22customLinkFilterRegex%5C%22%3A%5C%22%5C%22%2C%5C%22filterByLinkText%5C%22%3Afalse%2C%5C%22skipSort%5C%22%3Afalse%2C%5C%22reverseSort%5C%22%3Afalse%2C%5C%22sortByLastLinkSegment%5C%22%3Afalse%2C%5C%22versionExtractWholePage%5C%22%3Afalse%2C%5C%22requestHeader%5C%22%3A%5B%7B%5C%22requestHeader%5C%22%3A%5C%22User-Agent%3A%20Mozilla%2F5.0%20(Linux%3B%20Android%2010%3B%20K)%20AppleWebKit%2F537.36%20(KHTML%2C%20like%20Gecko)%20Chrome%2F114.0.0.0%20Mobile%20Safari%2F537.36%5C%22%7D%5D%2C%5C%22defaultPseudoVersioningMethod%5C%22%3A%5C%22partialAPKHash%5C%22%2C%5C%22trackOnly%5C%22%3Afalse%2C%5C%22versionExtractionRegEx%5C%22%3A%5C%22%5C%22%2C%5C%22matchGroupToUse%5C%22%3A%5C%22%5C%22%2C%5C%22versionDetection%5C%22%3Afalse%2C%5C%22useVersionCodeAsOSVersion%5C%22%3Afalse%2C%5C%22apkFilterRegEx%5C%22%3A%5C%22%5C%22%2C%5C%22invertAPKFilter%5C%22%3Afalse%2C%5C%22autoApkFilterByArch%5C%22%3Atrue%2C%5C%22appName%5C%22%3A%5C%22%5C%22%2C%5C%22appAuthor%5C%22%3A%5C%22%5C%22%2C%5C%22shizukuPretendToBeGooglePlay%5C%22%3Afalse%2C%5C%22allowInsecure%5C%22%3Afalse%2C%5C%22exemptFromBackgroundUpdates%5C%22%3Afalse%2C%5C%22skipUpdateNotifications%5C%22%3Afalse%2C%5C%22about%5C%22%3A%5C%22%5C%22%2C%5C%22refreshBeforeDownload%5C%22%3Afalse%7D%22%2C%22overrideSource%22%3Anull%7D)
|
||||
|
||||
### iOS
|
||||
|
||||
TBD
|
||||
|
||||
## Requirements
|
||||
|
||||
- Android 15+
|
||||
- iOS 17+
|
||||
|
||||
## Contribution
|
||||
|
||||
|
||||
0
.gitignore → android/.gitignore
vendored
0
.idea/.gitignore → android/.idea/.gitignore
generated
vendored
0
.idea/gradle.xml → android/.idea/gradle.xml
generated
0
.idea/misc.xml → android/.idea/misc.xml
generated
0
.idea/vcs.xml → android/.idea/vcs.xml
generated
0
app/.gitignore → android/app/.gitignore
vendored
|
Before Width: | Height: | Size: 5.3 KiB After Width: | Height: | Size: 5.3 KiB |
|
Before Width: | Height: | Size: 3.1 KiB After Width: | Height: | Size: 3.1 KiB |
|
Before Width: | Height: | Size: 7.8 KiB After Width: | Height: | Size: 7.8 KiB |
|
Before Width: | Height: | Size: 13 KiB After Width: | Height: | Size: 13 KiB |
|
Before Width: | Height: | Size: 19 KiB After Width: | Height: | Size: 19 KiB |
|
Before Width: | Height: | Size: 1.4 KiB After Width: | Height: | Size: 1.4 KiB |
|
Before Width: | Height: | Size: 2.8 KiB After Width: | Height: | Size: 2.8 KiB |
|
Before Width: | Height: | Size: 982 B After Width: | Height: | Size: 982 B |
|
Before Width: | Height: | Size: 1.7 KiB After Width: | Height: | Size: 1.7 KiB |
|
Before Width: | Height: | Size: 1.9 KiB After Width: | Height: | Size: 1.9 KiB |
|
Before Width: | Height: | Size: 3.8 KiB After Width: | Height: | Size: 3.8 KiB |
|
Before Width: | Height: | Size: 2.8 KiB After Width: | Height: | Size: 2.8 KiB |
|
Before Width: | Height: | Size: 5.8 KiB After Width: | Height: | Size: 5.8 KiB |
|
Before Width: | Height: | Size: 3.8 KiB After Width: | Height: | Size: 3.8 KiB |
|
Before Width: | Height: | Size: 7.6 KiB After Width: | Height: | Size: 7.6 KiB |
0
gradlew → android/gradlew
vendored
0
gradlew.bat → android/gradlew.bat
vendored
601
ios/MagicCounter.xcodeproj/project.pbxproj
Normal file
@@ -0,0 +1,601 @@
|
||||
// !$*UTF8*$!
|
||||
{
|
||||
archiveVersion = 1;
|
||||
classes = {
|
||||
};
|
||||
objectVersion = 77;
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objects = {
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isa = PBXContainerItemProxy;
|
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containerPortal = D2DB9B6B2EE4DD5000372366 /* Project object */;
|
||||
proxyType = 1;
|
||||
remoteGlobalIDString = D2DB9B722EE4DD5000372366;
|
||||
remoteInfo = MagicCounter;
|
||||
};
|
||||
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|
||||
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|
||||
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|
||||
proxyType = 1;
|
||||
remoteGlobalIDString = D2DB9B722EE4DD5000372366;
|
||||
remoteInfo = MagicCounter;
|
||||
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|
||||
/* End PBXContainerItemProxy section */
|
||||
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
D2DB9B8C2EE4DD5100372366 /* MagicCounterUITests.xctest */ = {isa = PBXFileReference; explicitFileType = wrapper.cfbundle; includeInIndex = 0; path = MagicCounterUITests.xctest; sourceTree = BUILT_PRODUCTS_DIR; };
|
||||
/* End PBXFileReference section */
|
||||
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
/* End PBXFileSystemSynchronizedRootGroup section */
|
||||
|
||||
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||||
D2DB9B702EE4DD5000372366 /* Frameworks */ = {
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|
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|
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|
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D2DB9B7F2EE4DD5100372366 /* Frameworks */ = {
|
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|
||||
buildActionMask = 2147483647;
|
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files = (
|
||||
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|
||||
runOnlyForDeploymentPostprocessing = 0;
|
||||
};
|
||||
D2DB9B892EE4DD5100372366 /* Frameworks */ = {
|
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buildActionMask = 2147483647;
|
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||||
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|
||||
runOnlyForDeploymentPostprocessing = 0;
|
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|
||||
/* End PBXFrameworksBuildPhase section */
|
||||
|
||||
/* Begin PBXGroup section */
|
||||
D2D1FAC22EE4DFF4000700F5 /* Products */ = {
|
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|
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|
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name = Products;
|
||||
sourceTree = "<group>";
|
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|
||||
D2DB9B6A2EE4DD5000372366 = {
|
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isa = PBXGroup;
|
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children = (
|
||||
D2DB9B752EE4DD5000372366 /* MagicCounter */,
|
||||
D2DB9B852EE4DD5100372366 /* MagicCounterTests */,
|
||||
D2DB9B8F2EE4DD5100372366 /* MagicCounterUITests */,
|
||||
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|
||||
);
|
||||
sourceTree = "<group>";
|
||||
};
|
||||
D2DB9B742EE4DD5000372366 /* Products */ = {
|
||||
isa = PBXGroup;
|
||||
children = (
|
||||
D2DB9B732EE4DD5000372366 /* MagicCounter.app */,
|
||||
D2DB9B822EE4DD5100372366 /* MagicCounterTests.xctest */,
|
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D2DB9B8C2EE4DD5100372366 /* MagicCounterUITests.xctest */,
|
||||
);
|
||||
name = Products;
|
||||
sourceTree = "<group>";
|
||||
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|
||||
/* End PBXGroup section */
|
||||
|
||||
/* Begin PBXNativeTarget section */
|
||||
D2DB9B722EE4DD5000372366 /* MagicCounter */ = {
|
||||
isa = PBXNativeTarget;
|
||||
buildConfigurationList = D2DB9B962EE4DD5100372366 /* Build configuration list for PBXNativeTarget "MagicCounter" */;
|
||||
buildPhases = (
|
||||
D2DB9B6F2EE4DD5000372366 /* Sources */,
|
||||
D2DB9B702EE4DD5000372366 /* Frameworks */,
|
||||
D2DB9B712EE4DD5000372366 /* Resources */,
|
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);
|
||||
buildRules = (
|
||||
);
|
||||
dependencies = (
|
||||
);
|
||||
fileSystemSynchronizedGroups = (
|
||||
D2DB9B752EE4DD5000372366 /* MagicCounter */,
|
||||
);
|
||||
name = MagicCounter;
|
||||
packageProductDependencies = (
|
||||
);
|
||||
productName = MagicCounter;
|
||||
productReference = D2DB9B732EE4DD5000372366 /* MagicCounter.app */;
|
||||
productType = "com.apple.product-type.application";
|
||||
};
|
||||
D2DB9B812EE4DD5100372366 /* MagicCounterTests */ = {
|
||||
isa = PBXNativeTarget;
|
||||
buildConfigurationList = D2DB9B992EE4DD5100372366 /* Build configuration list for PBXNativeTarget "MagicCounterTests" */;
|
||||
buildPhases = (
|
||||
D2DB9B7E2EE4DD5100372366 /* Sources */,
|
||||
D2DB9B7F2EE4DD5100372366 /* Frameworks */,
|
||||
D2DB9B802EE4DD5100372366 /* Resources */,
|
||||
);
|
||||
buildRules = (
|
||||
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|
||||
dependencies = (
|
||||
D2DB9B842EE4DD5100372366 /* PBXTargetDependency */,
|
||||
);
|
||||
fileSystemSynchronizedGroups = (
|
||||
D2DB9B852EE4DD5100372366 /* MagicCounterTests */,
|
||||
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|
||||
name = MagicCounterTests;
|
||||
packageProductDependencies = (
|
||||
);
|
||||
productName = MagicCounterTests;
|
||||
productReference = D2DB9B822EE4DD5100372366 /* MagicCounterTests.xctest */;
|
||||
productType = "com.apple.product-type.bundle.unit-test";
|
||||
};
|
||||
D2DB9B8B2EE4DD5100372366 /* MagicCounterUITests */ = {
|
||||
isa = PBXNativeTarget;
|
||||
buildConfigurationList = D2DB9B9C2EE4DD5100372366 /* Build configuration list for PBXNativeTarget "MagicCounterUITests" */;
|
||||
buildPhases = (
|
||||
D2DB9B882EE4DD5100372366 /* Sources */,
|
||||
D2DB9B892EE4DD5100372366 /* Frameworks */,
|
||||
D2DB9B8A2EE4DD5100372366 /* Resources */,
|
||||
);
|
||||
buildRules = (
|
||||
);
|
||||
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|
||||
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|
||||
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|
||||
fileSystemSynchronizedGroups = (
|
||||
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|
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|
||||
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|
||||
packageProductDependencies = (
|
||||
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|
||||
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|
||||
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|
||||
productType = "com.apple.product-type.bundle.ui-testing";
|
||||
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|
||||
/* End PBXNativeTarget section */
|
||||
|
||||
/* Begin PBXProject section */
|
||||
D2DB9B6B2EE4DD5000372366 /* Project object */ = {
|
||||
isa = PBXProject;
|
||||
attributes = {
|
||||
BuildIndependentTargetsInParallel = 1;
|
||||
LastSwiftUpdateCheck = 2610;
|
||||
LastUpgradeCheck = 2610;
|
||||
TargetAttributes = {
|
||||
D2DB9B722EE4DD5000372366 = {
|
||||
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|
||||
};
|
||||
D2DB9B812EE4DD5100372366 = {
|
||||
CreatedOnToolsVersion = 26.1.1;
|
||||
TestTargetID = D2DB9B722EE4DD5000372366;
|
||||
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|
||||
D2DB9B8B2EE4DD5100372366 = {
|
||||
CreatedOnToolsVersion = 26.1.1;
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
developmentRegion = en;
|
||||
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|
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|
||||
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|
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|
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|
||||
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|
||||
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|
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|
||||
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|
||||
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|
||||
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|
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|
||||
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|
||||
targets = (
|
||||
D2DB9B722EE4DD5000372366 /* MagicCounter */,
|
||||
D2DB9B812EE4DD5100372366 /* MagicCounterTests */,
|
||||
D2DB9B8B2EE4DD5100372366 /* MagicCounterUITests */,
|
||||
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|
||||
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|
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|
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||||
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|
||||
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
targetProxy = D2DB9B8D2EE4DD5100372366 /* PBXContainerItemProxy */;
|
||||
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|
||||
/* End PBXTargetDependency section */
|
||||
|
||||
/* Begin XCBuildConfiguration section */
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
CLANG_ANALYZER_NONNULL = YES;
|
||||
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|
||||
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|
||||
CLANG_ENABLE_MODULES = YES;
|
||||
CLANG_ENABLE_OBJC_ARC = YES;
|
||||
CLANG_ENABLE_OBJC_WEAK = YES;
|
||||
CLANG_WARN_BLOCK_CAPTURE_AUTORELEASING = YES;
|
||||
CLANG_WARN_BOOL_CONVERSION = YES;
|
||||
CLANG_WARN_COMMA = YES;
|
||||
CLANG_WARN_CONSTANT_CONVERSION = YES;
|
||||
CLANG_WARN_DEPRECATED_OBJC_IMPLEMENTATIONS = YES;
|
||||
CLANG_WARN_DIRECT_OBJC_ISA_USAGE = YES_ERROR;
|
||||
CLANG_WARN_DOCUMENTATION_COMMENTS = YES;
|
||||
CLANG_WARN_EMPTY_BODY = YES;
|
||||
CLANG_WARN_ENUM_CONVERSION = YES;
|
||||
CLANG_WARN_INFINITE_RECURSION = YES;
|
||||
CLANG_WARN_INT_CONVERSION = YES;
|
||||
CLANG_WARN_NON_LITERAL_NULL_CONVERSION = YES;
|
||||
CLANG_WARN_OBJC_IMPLICIT_RETAIN_SELF = YES;
|
||||
CLANG_WARN_OBJC_LITERAL_CONVERSION = YES;
|
||||
CLANG_WARN_OBJC_ROOT_CLASS = YES_ERROR;
|
||||
CLANG_WARN_QUOTED_INCLUDE_IN_FRAMEWORK_HEADER = YES;
|
||||
CLANG_WARN_RANGE_LOOP_ANALYSIS = YES;
|
||||
CLANG_WARN_STRICT_PROTOTYPES = YES;
|
||||
CLANG_WARN_SUSPICIOUS_MOVE = YES;
|
||||
CLANG_WARN_UNGUARDED_AVAILABILITY = YES_AGGRESSIVE;
|
||||
CLANG_WARN_UNREACHABLE_CODE = YES;
|
||||
CLANG_WARN__DUPLICATE_METHOD_MATCH = YES;
|
||||
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GCC_WARN_UNINITIALIZED_AUTOS = YES_AGGRESSIVE;
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GCC_WARN_UNUSED_FUNCTION = YES;
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GCC_WARN_UNUSED_VARIABLE = YES;
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IPHONEOS_DEPLOYMENT_TARGET = 26.1;
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||||
LOCALIZATION_PREFERS_STRING_CATALOGS = YES;
|
||||
MTL_ENABLE_DEBUG_INFO = NO;
|
||||
MTL_FAST_MATH = YES;
|
||||
SDKROOT = iphoneos;
|
||||
SWIFT_COMPILATION_MODE = wholemodule;
|
||||
VALIDATE_PRODUCT = YES;
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||||
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|
||||
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|
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D2DB9B972EE4DD5100372366 /* Debug */ = {
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||||
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||||
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||||
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||||
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|
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|
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/* Begin XCConfigurationList section */
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D2DB9B6E2EE4DD5000372366 /* Build configuration list for PBXProject "MagicCounter" */ = {
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buildConfigurations = (
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|
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|
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|
||||
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|
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D2DB9B962EE4DD5100372366 /* Build configuration list for PBXNativeTarget "MagicCounter" */ = {
|
||||
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|
||||
buildConfigurations = (
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
defaultConfigurationName = Release;
|
||||
};
|
||||
D2DB9B992EE4DD5100372366 /* Build configuration list for PBXNativeTarget "MagicCounterTests" */ = {
|
||||
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|
||||
buildConfigurations = (
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
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D2DB9B9C2EE4DD5100372366 /* Build configuration list for PBXNativeTarget "MagicCounterUITests" */ = {
|
||||
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|
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||||
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|
||||
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|
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|
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|
||||
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|
||||
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|
||||
7
ios/MagicCounter.xcodeproj/project.xcworkspace/contents.xcworkspacedata
generated
Normal file
@@ -0,0 +1,7 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<Workspace
|
||||
version = "1.0">
|
||||
<FileRef
|
||||
location = "self:">
|
||||
</FileRef>
|
||||
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|
||||
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|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
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|
||||
<plist version="1.0">
|
||||
<dict>
|
||||
<key>SchemeUserState</key>
|
||||
<dict>
|
||||
<key>MagicCounter.xcscheme_^#shared#^_</key>
|
||||
<dict>
|
||||
<key>orderHint</key>
|
||||
<integer>0</integer>
|
||||
</dict>
|
||||
</dict>
|
||||
</dict>
|
||||
</plist>
|
||||
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|
||||
{
|
||||
"colors" : [
|
||||
{
|
||||
"idiom" : "universal"
|
||||
}
|
||||
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|
||||
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|
||||
"author" : "xcode",
|
||||
"version" : 1
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,35 @@
|
||||
{
|
||||
"images" : [
|
||||
{
|
||||
"idiom" : "universal",
|
||||
"platform" : "ios",
|
||||
"size" : "1024x1024"
|
||||
},
|
||||
{
|
||||
"appearances" : [
|
||||
{
|
||||
"appearance" : "luminosity",
|
||||
"value" : "dark"
|
||||
}
|
||||
],
|
||||
"idiom" : "universal",
|
||||
"platform" : "ios",
|
||||
"size" : "1024x1024"
|
||||
},
|
||||
{
|
||||
"appearances" : [
|
||||
{
|
||||
"appearance" : "luminosity",
|
||||
"value" : "tinted"
|
||||
}
|
||||
],
|
||||
"idiom" : "universal",
|
||||
"platform" : "ios",
|
||||
"size" : "1024x1024"
|
||||
}
|
||||
],
|
||||
"info" : {
|
||||
"author" : "xcode",
|
||||
"version" : 1
|
||||
}
|
||||
}
|
||||
6
ios/MagicCounter/Assets.xcassets/Contents.json
Normal file
@@ -0,0 +1,6 @@
|
||||
{
|
||||
"info" : {
|
||||
"author" : "xcode",
|
||||
"version" : 1
|
||||
}
|
||||
}
|
||||
114
ios/MagicCounter/Components.swift
Normal file
@@ -0,0 +1,114 @@
|
||||
//
|
||||
// Components.swift
|
||||
// MagicCounter
|
||||
//
|
||||
// Created by Atridad Lahiji on 2025-12-06.
|
||||
//
|
||||
|
||||
import SwiftUI
|
||||
|
||||
/**
|
||||
* A circular button with an icon, used for game controls.
|
||||
*/
|
||||
struct CircleButton: View {
|
||||
let icon: String
|
||||
let color: Color
|
||||
let size: CGFloat
|
||||
let action: () -> Void
|
||||
|
||||
init(icon: String, color: Color, size: CGFloat = 44, action: @escaping () -> Void) {
|
||||
self.icon = icon
|
||||
self.color = color
|
||||
self.size = size
|
||||
self.action = action
|
||||
}
|
||||
|
||||
var body: some View {
|
||||
Button(action: action) {
|
||||
Image(systemName: icon)
|
||||
.font(size < 40 ? .caption : .title3)
|
||||
.frame(width: size, height: size)
|
||||
.background(color.opacity(0.2))
|
||||
.clipShape(Circle())
|
||||
.foregroundStyle(color)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* A control for adjusting a large numerical value (like Life).
|
||||
*/
|
||||
struct LifeCounterControl: View {
|
||||
let value: Int
|
||||
let onDecrease: () -> Void
|
||||
let onIncrease: () -> Void
|
||||
|
||||
var body: some View {
|
||||
HStack(spacing: 16) {
|
||||
CircleButton(icon: "minus", color: .red, action: onDecrease)
|
||||
|
||||
Text("\(value)")
|
||||
.font(.system(size: 56, weight: .bold, design: .rounded))
|
||||
.minimumScaleFactor(0.5)
|
||||
.lineLimit(1)
|
||||
.foregroundStyle(.primary)
|
||||
|
||||
CircleButton(icon: "plus", color: .green, action: onIncrease)
|
||||
}
|
||||
.padding(.horizontal, 16)
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* A smaller control for adjusting secondary values (like Poison).
|
||||
*/
|
||||
struct SmallCounterControl: View {
|
||||
let value: Int
|
||||
let icon: String
|
||||
let color: Color
|
||||
let onDecrease: () -> Void
|
||||
let onIncrease: () -> Void
|
||||
|
||||
var body: some View {
|
||||
HStack(spacing: 4) {
|
||||
CircleButton(icon: "minus", color: .gray, size: 24, action: onDecrease)
|
||||
|
||||
VStack(spacing: 0) {
|
||||
Image(systemName: icon)
|
||||
.font(.caption2)
|
||||
.foregroundStyle(color)
|
||||
Text("\(value)")
|
||||
.font(.title3.bold())
|
||||
.foregroundStyle(color)
|
||||
}
|
||||
.frame(minWidth: 30)
|
||||
|
||||
CircleButton(icon: "plus", color: .gray, size: 24, action: onIncrease)
|
||||
}
|
||||
.padding(6)
|
||||
.background(color.opacity(0.1))
|
||||
.cornerRadius(12)
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* A reusable slider row for settings.
|
||||
*/
|
||||
struct SettingSlider: View {
|
||||
let title: String
|
||||
let value: Binding<Double>
|
||||
let range: ClosedRange<Double>
|
||||
let step: Double
|
||||
|
||||
var body: some View {
|
||||
VStack(alignment: .leading) {
|
||||
HStack {
|
||||
Text(title)
|
||||
Spacer()
|
||||
Text("\(Int(value.wrappedValue))")
|
||||
.bold()
|
||||
}
|
||||
Slider(value: value, in: range, step: step)
|
||||
}
|
||||
}
|
||||
}
|
||||
129
ios/MagicCounter/ContentView.swift
Normal file
@@ -0,0 +1,129 @@
|
||||
//
|
||||
// ContentView.swift
|
||||
// MagicCounter
|
||||
//
|
||||
// Created by Atridad Lahiji on 2025-12-06.
|
||||
//
|
||||
|
||||
import SwiftUI
|
||||
|
||||
struct ContentView: View {
|
||||
@EnvironmentObject var gameManager: GameManager
|
||||
@State private var showSetup = false
|
||||
@AppStorage("accentColorName") private var accentColorName = "Blue"
|
||||
|
||||
var selectedColor: Color {
|
||||
switch accentColorName {
|
||||
case "Blue": return .blue
|
||||
case "Purple": return .purple
|
||||
case "Pink": return .pink
|
||||
case "Red": return .red
|
||||
case "Orange": return .orange
|
||||
case "Green": return .green
|
||||
case "Teal": return .teal
|
||||
case "Indigo": return .indigo
|
||||
case "Mint": return .mint
|
||||
case "Brown": return .brown
|
||||
case "Cyan": return .cyan
|
||||
default: return .blue
|
||||
}
|
||||
}
|
||||
|
||||
var body: some View {
|
||||
Group {
|
||||
if let activeMatch = gameManager.activeMatch {
|
||||
GameView(match: activeMatch)
|
||||
.transition(.move(edge: .bottom))
|
||||
} else {
|
||||
TabView {
|
||||
NavigationStack {
|
||||
List {
|
||||
if gameManager.matchHistory.isEmpty {
|
||||
ContentUnavailableView("No Matches", systemImage: "gamecontroller", description: Text("Start a new game to begin tracking."))
|
||||
} else {
|
||||
ForEach(gameManager.matchHistory) { match in
|
||||
MatchHistoryRow(match: match)
|
||||
.contentShape(Rectangle()) // Ensure the whole row is tappable
|
||||
.onTapGesture {
|
||||
withAnimation {
|
||||
gameManager.resumeMatch(match)
|
||||
}
|
||||
}
|
||||
.swipeActions(edge: .trailing, allowsFullSwipe: true) {
|
||||
Button(role: .destructive) {
|
||||
withAnimation {
|
||||
gameManager.deleteMatch(id: match.id)
|
||||
}
|
||||
} label: {
|
||||
Label("Delete", systemImage: "trash")
|
||||
}
|
||||
.tint(.red)
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
.listStyle(.insetGrouped)
|
||||
.navigationTitle("History")
|
||||
.toolbar {
|
||||
ToolbarItem(placement: .primaryAction) {
|
||||
Button(action: { showSetup = true }) {
|
||||
Image(systemName: "plus")
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
.tabItem {
|
||||
Label("History", systemImage: "clock.fill")
|
||||
}
|
||||
|
||||
SettingsView()
|
||||
.tabItem {
|
||||
Label("Settings", systemImage: "gear")
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
.tint(selectedColor)
|
||||
.sheet(isPresented: $showSetup) {
|
||||
SetupView()
|
||||
.tint(selectedColor)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
struct MatchHistoryRow: View {
|
||||
let match: MatchRecord
|
||||
|
||||
var body: some View {
|
||||
HStack {
|
||||
VStack(alignment: .leading) {
|
||||
Text(match.name)
|
||||
.font(.headline)
|
||||
.foregroundStyle(.primary)
|
||||
Text(match.startedAt.formatted(date: .abbreviated, time: .shortened))
|
||||
.font(.caption)
|
||||
.foregroundStyle(.secondary)
|
||||
}
|
||||
Spacer()
|
||||
|
||||
if match.state.stopped {
|
||||
Text("Stopped")
|
||||
.font(.caption)
|
||||
.foregroundStyle(.secondary)
|
||||
} else if let winner = match.state.winner {
|
||||
Text("Winner: \(winner.name)")
|
||||
.font(.caption)
|
||||
.foregroundStyle(.secondary)
|
||||
} else {
|
||||
Text("Ongoing")
|
||||
.font(.caption)
|
||||
.padding(.horizontal, 8)
|
||||
.padding(.vertical, 4)
|
||||
.background(Color.green.opacity(0.2))
|
||||
.foregroundStyle(.green)
|
||||
.cornerRadius(8)
|
||||
}
|
||||
}
|
||||
.padding(.vertical, 8)
|
||||
}
|
||||
}
|
||||
137
ios/MagicCounter/GameManager.swift
Normal file
@@ -0,0 +1,137 @@
|
||||
//
|
||||
// GameManager.swift
|
||||
// MagicCounter
|
||||
//
|
||||
// Created by Atridad Lahiji on 2025-12-06.
|
||||
//
|
||||
|
||||
import Foundation
|
||||
import SwiftUI
|
||||
import Combine
|
||||
|
||||
/**
|
||||
* Manages the global game state and match history.
|
||||
*
|
||||
* - matchHistory: List of all past and current matches.
|
||||
* - activeMatch: The currently active match, if any.
|
||||
*/
|
||||
@MainActor
|
||||
final class GameManager: ObservableObject {
|
||||
@Published var matchHistory: [MatchRecord] = []
|
||||
@Published var activeMatch: MatchRecord?
|
||||
|
||||
private let historyKey = "match_history_json"
|
||||
private let saveSubject = PassthroughSubject<Void, Never>()
|
||||
private var cancellables = Set<AnyCancellable>()
|
||||
|
||||
nonisolated init() {
|
||||
Task { @MainActor in
|
||||
self.loadHistory()
|
||||
self.setupAutoSave()
|
||||
}
|
||||
}
|
||||
|
||||
private func setupAutoSave() {
|
||||
saveSubject
|
||||
.debounce(for: .seconds(1), scheduler: RunLoop.main)
|
||||
.sink { [weak self] _ in
|
||||
self?.saveHistory()
|
||||
}
|
||||
.store(in: &cancellables)
|
||||
}
|
||||
|
||||
func startNewGame(players: [String], startingLife: Int, trackPoison: Bool, trackCommander: Bool, matchName: String) {
|
||||
let playerStates = players.enumerated().map { (index, name) in
|
||||
PlayerState(
|
||||
id: index,
|
||||
name: name,
|
||||
life: startingLife,
|
||||
poison: 0,
|
||||
commanderDamages: [:],
|
||||
scooped: false
|
||||
)
|
||||
}
|
||||
|
||||
let gameState = GameState(
|
||||
players: playerStates,
|
||||
startingLife: startingLife,
|
||||
trackPoison: trackPoison,
|
||||
trackCommanderDamage: trackCommander,
|
||||
stopped: false
|
||||
)
|
||||
|
||||
let newMatch = MatchRecord(
|
||||
id: UUID().uuidString,
|
||||
name: matchName.isEmpty ? "Match \(Date().formatted())" : matchName,
|
||||
startedAt: Date(),
|
||||
lastUpdated: Date(),
|
||||
ongoing: true,
|
||||
winnerPlayerId: nil,
|
||||
state: gameState
|
||||
)
|
||||
|
||||
activeMatch = newMatch
|
||||
matchHistory.insert(newMatch, at: 0)
|
||||
saveHistory()
|
||||
}
|
||||
|
||||
func updateActiveGame(state: GameState) {
|
||||
guard var match = activeMatch else { return }
|
||||
match.state = state
|
||||
match.lastUpdated = Date()
|
||||
|
||||
if state.stopped {
|
||||
match.ongoing = false
|
||||
} else if let winner = state.winner {
|
||||
match.ongoing = false
|
||||
match.winnerPlayerId = winner.id
|
||||
} else {
|
||||
match.ongoing = true
|
||||
match.winnerPlayerId = nil
|
||||
}
|
||||
|
||||
activeMatch = match
|
||||
if let index = matchHistory.firstIndex(where: { $0.id == match.id }) {
|
||||
matchHistory[index] = match
|
||||
}
|
||||
saveSubject.send()
|
||||
}
|
||||
|
||||
func stopGame() {
|
||||
guard var match = activeMatch else { return }
|
||||
match.ongoing = false
|
||||
match.state.stopped = true
|
||||
activeMatch = nil
|
||||
|
||||
if let index = matchHistory.firstIndex(where: { $0.id == match.id }) {
|
||||
matchHistory[index] = match
|
||||
}
|
||||
saveHistory()
|
||||
}
|
||||
|
||||
func deleteMatch(id: String) {
|
||||
if activeMatch?.id == id {
|
||||
activeMatch = nil
|
||||
}
|
||||
matchHistory.removeAll { $0.id == id }
|
||||
saveHistory()
|
||||
}
|
||||
|
||||
func resumeMatch(_ match: MatchRecord) {
|
||||
activeMatch = match
|
||||
}
|
||||
|
||||
private func loadHistory() {
|
||||
if let data = UserDefaults.standard.data(forKey: historyKey) {
|
||||
if let decoded = try? JSONDecoder().decode([MatchRecord].self, from: data) {
|
||||
matchHistory = decoded
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private func saveHistory() {
|
||||
if let encoded = try? JSONEncoder().encode(matchHistory) {
|
||||
UserDefaults.standard.set(encoded, forKey: historyKey)
|
||||
}
|
||||
}
|
||||
}
|
||||
338
ios/MagicCounter/GameView.swift
Normal file
@@ -0,0 +1,338 @@
|
||||
//
|
||||
// GameView.swift
|
||||
// MagicCounter
|
||||
//
|
||||
// Created by Atridad Lahiji on 2025-12-06.
|
||||
//
|
||||
|
||||
import SwiftUI
|
||||
|
||||
/**
|
||||
* Main game screen displaying the grid of players.
|
||||
*
|
||||
* - match: The match record to initialize the game state from.
|
||||
*/
|
||||
struct GameView: View {
|
||||
@EnvironmentObject var gameManager: GameManager
|
||||
@State private var gameState: GameState
|
||||
@State private var showingStopConfirmation = false
|
||||
@State private var selectedPlayerForCommander: PlayerState?
|
||||
|
||||
init(match: MatchRecord) {
|
||||
self._gameState = State(initialValue: match.state)
|
||||
}
|
||||
|
||||
var body: some View {
|
||||
ZStack {
|
||||
// Background
|
||||
LinearGradient(colors: [Color.black, Color.indigo.opacity(0.5)], startPoint: .top, endPoint: .bottom)
|
||||
.ignoresSafeArea()
|
||||
|
||||
VStack(spacing: 0) {
|
||||
// Custom Toolbar
|
||||
HStack {
|
||||
Button(action: { gameManager.activeMatch = nil }) {
|
||||
Image(systemName: "xmark")
|
||||
.font(.system(size: 16, weight: .bold))
|
||||
.foregroundColor(.white)
|
||||
.padding(10)
|
||||
.background(.ultraThinMaterial)
|
||||
.clipShape(Circle())
|
||||
}
|
||||
|
||||
Spacer()
|
||||
|
||||
if gameState.stopped {
|
||||
Text("Game Stopped")
|
||||
.font(.headline)
|
||||
.foregroundStyle(.red)
|
||||
.padding(.horizontal, 12)
|
||||
.padding(.vertical, 6)
|
||||
.background(.ultraThinMaterial)
|
||||
.cornerRadius(8)
|
||||
} else if let winner = gameState.winner {
|
||||
Text("Winner: \(winner.name)")
|
||||
.font(.headline)
|
||||
.foregroundStyle(.green)
|
||||
.padding(.horizontal, 12)
|
||||
.padding(.vertical, 6)
|
||||
.background(.ultraThinMaterial)
|
||||
.cornerRadius(8)
|
||||
} else {
|
||||
Text("Magic Counter")
|
||||
.font(.headline)
|
||||
.foregroundStyle(.white)
|
||||
}
|
||||
|
||||
Spacer()
|
||||
|
||||
if !gameState.stopped && gameState.winner == nil {
|
||||
Button(action: { showingStopConfirmation = true }) {
|
||||
Image(systemName: "stop.fill")
|
||||
.font(.system(size: 16, weight: .bold))
|
||||
.foregroundColor(.white)
|
||||
.padding(10)
|
||||
.background(.ultraThinMaterial)
|
||||
.clipShape(Circle())
|
||||
}
|
||||
} else {
|
||||
// Placeholder for balance
|
||||
Color.clear.frame(width: 40, height: 40)
|
||||
}
|
||||
}
|
||||
.padding()
|
||||
.background(.ultraThinMaterial)
|
||||
|
||||
// Players Grid
|
||||
GeometryReader { geometry in
|
||||
// Use adaptive grid with minimum width to handle responsiveness
|
||||
// 320pt minimum ensures 1 column on iPhone Portrait (width ~390)
|
||||
// and 2 columns on iPhone Landscape (width ~844) or iPad
|
||||
let columns = [GridItem(.adaptive(minimum: 320), spacing: 24)]
|
||||
ScrollView {
|
||||
LazyVGrid(columns: columns, spacing: 24) {
|
||||
ForEach(gameState.players) { player in
|
||||
PlayerCell(
|
||||
player: player,
|
||||
gameState: gameState,
|
||||
isWinner: gameState.winner?.id == player.id,
|
||||
onUpdate: updatePlayer,
|
||||
onCommanderTap: { selectedPlayerForCommander = player },
|
||||
onScoop: { scoopPlayer(player) }
|
||||
)
|
||||
.frame(height: 260)
|
||||
}
|
||||
}
|
||||
.padding(24)
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
.alert("Stop Game?", isPresented: $showingStopConfirmation) {
|
||||
Button("Cancel", role: .cancel) { }
|
||||
Button("Stop", role: .destructive) {
|
||||
gameManager.stopGame()
|
||||
gameState.stopped = true
|
||||
}
|
||||
} message: {
|
||||
Text("Are you sure you want to stop this game?")
|
||||
}
|
||||
.sheet(item: $selectedPlayerForCommander) { player in
|
||||
CommanderDamageView(
|
||||
targetPlayer: player,
|
||||
gameState: gameState,
|
||||
onUpdate: { updatedPlayer in
|
||||
updatePlayer(player: updatedPlayer)
|
||||
}
|
||||
)
|
||||
.presentationDetents([.medium])
|
||||
}
|
||||
.onChange(of: gameState) { newState in
|
||||
gameManager.updateActiveGame(state: newState)
|
||||
}
|
||||
}
|
||||
|
||||
private func updatePlayer(player: PlayerState) {
|
||||
if gameState.stopped || gameState.winner != nil { return }
|
||||
|
||||
if let index = gameState.players.firstIndex(where: { $0.id == player.id }) {
|
||||
gameState.players[index] = player
|
||||
}
|
||||
|
||||
// Update the sheet state if this is the player being edited to ensure the view refreshes
|
||||
if selectedPlayerForCommander?.id == player.id {
|
||||
selectedPlayerForCommander = player
|
||||
}
|
||||
}
|
||||
|
||||
private func scoopPlayer(_ player: PlayerState) {
|
||||
if gameState.stopped || gameState.winner != nil { return }
|
||||
|
||||
var newPlayer = player
|
||||
newPlayer.scooped = true
|
||||
updatePlayer(player: newPlayer)
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Individual player cell component.
|
||||
*
|
||||
* - player: The player state to display.
|
||||
* - gameState: The global game state.
|
||||
* - isWinner: Whether this player is the winner.
|
||||
* - onUpdate: Callback to update the player state.
|
||||
* - onCommanderTap: Callback when commander damage button is tapped.
|
||||
* - onScoop: Callback when scoop action is triggered.
|
||||
*/
|
||||
struct PlayerCell: View {
|
||||
let player: PlayerState
|
||||
let gameState: GameState
|
||||
let isWinner: Bool
|
||||
let onUpdate: (PlayerState) -> Void
|
||||
let onCommanderTap: () -> Void
|
||||
let onScoop: () -> Void
|
||||
|
||||
var body: some View {
|
||||
ZStack {
|
||||
RoundedRectangle(cornerRadius: 24)
|
||||
.fill(.ultraThinMaterial)
|
||||
.shadow(color: isWinner ? .green.opacity(0.5) : .black.opacity(0.2), radius: isWinner ? 20 : 10, x: 0, y: 5)
|
||||
.overlay(
|
||||
RoundedRectangle(cornerRadius: 24)
|
||||
.stroke(isWinner ? Color.green : Color.clear, lineWidth: 3)
|
||||
)
|
||||
|
||||
VStack(spacing: 12) {
|
||||
// Header
|
||||
HStack {
|
||||
Text(player.name)
|
||||
.font(.headline)
|
||||
.lineLimit(1)
|
||||
.minimumScaleFactor(0.8)
|
||||
.foregroundStyle(.primary)
|
||||
Spacer()
|
||||
|
||||
Menu {
|
||||
Button(role: .destructive, action: onScoop) {
|
||||
Label("Scoop", systemImage: "flag.fill")
|
||||
}
|
||||
} label: {
|
||||
Image(systemName: "ellipsis.circle")
|
||||
.foregroundStyle(.secondary)
|
||||
.padding(4)
|
||||
}
|
||||
}
|
||||
.padding(.horizontal)
|
||||
.padding(.top, 12)
|
||||
|
||||
// Life
|
||||
LifeCounterControl(
|
||||
value: player.life,
|
||||
onDecrease: { adjustLife(by: -1) },
|
||||
onIncrease: { adjustLife(by: 1) }
|
||||
)
|
||||
|
||||
Spacer()
|
||||
|
||||
// Counters Row
|
||||
HStack(spacing: 12) {
|
||||
if gameState.trackPoison {
|
||||
SmallCounterControl(
|
||||
value: player.poison,
|
||||
icon: "drop.fill",
|
||||
color: .purple,
|
||||
onDecrease: { adjustPoison(by: -1) },
|
||||
onIncrease: { adjustPoison(by: 1) }
|
||||
)
|
||||
}
|
||||
|
||||
if gameState.trackCommanderDamage {
|
||||
Button(action: onCommanderTap) {
|
||||
VStack(spacing: 2) {
|
||||
Image(systemName: "shield.fill")
|
||||
.font(.caption)
|
||||
Text("CMD")
|
||||
.font(.caption2.bold())
|
||||
}
|
||||
.frame(width: 44, height: 44)
|
||||
.background(Color.orange.opacity(0.1))
|
||||
.foregroundStyle(.orange)
|
||||
.clipShape(Circle())
|
||||
}
|
||||
}
|
||||
}
|
||||
.padding(.bottom, 16)
|
||||
}
|
||||
|
||||
if player.isEliminated && !isWinner {
|
||||
ZStack {
|
||||
Color.black.opacity(0.6)
|
||||
.cornerRadius(24)
|
||||
Image(systemName: "xmark")
|
||||
.font(.system(size: 60, weight: .bold))
|
||||
.foregroundStyle(.white.opacity(0.8))
|
||||
}
|
||||
}
|
||||
}
|
||||
.opacity(player.isEliminated && !isWinner ? 0.8 : 1)
|
||||
.scaleEffect(isWinner ? 1.05 : 1)
|
||||
.animation(.spring, value: isWinner)
|
||||
}
|
||||
|
||||
private func adjustLife(by amount: Int) {
|
||||
if player.isEliminated { return }
|
||||
var newPlayer = player
|
||||
newPlayer.life += amount
|
||||
onUpdate(newPlayer)
|
||||
}
|
||||
|
||||
private func adjustPoison(by amount: Int) {
|
||||
if player.isEliminated { return }
|
||||
var newPlayer = player
|
||||
newPlayer.poison = max(0, newPlayer.poison + amount)
|
||||
onUpdate(newPlayer)
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Sheet for managing commander damage received by a player.
|
||||
*
|
||||
* - targetPlayer: The player receiving damage.
|
||||
* - gameState: The global game state.
|
||||
* - onUpdate: Callback to update the player state.
|
||||
*/
|
||||
struct CommanderDamageView: View {
|
||||
@Environment(\.dismiss) var dismiss
|
||||
let targetPlayer: PlayerState
|
||||
let gameState: GameState
|
||||
let onUpdate: (PlayerState) -> Void
|
||||
|
||||
var body: some View {
|
||||
NavigationStack {
|
||||
List {
|
||||
ForEach(gameState.players.filter { $0.id != targetPlayer.id }) { attacker in
|
||||
HStack {
|
||||
Text(attacker.name)
|
||||
.font(.headline)
|
||||
Spacer()
|
||||
HStack(spacing: 16) {
|
||||
CircleButton(
|
||||
icon: "minus",
|
||||
color: .secondary,
|
||||
action: { adjustCommanderDamage(attackerId: attacker.id, by: -1) }
|
||||
)
|
||||
|
||||
Text("\(targetPlayer.commanderDamages[attacker.id] ?? 0)")
|
||||
.font(.title.bold())
|
||||
.frame(minWidth: 40)
|
||||
.multilineTextAlignment(.center)
|
||||
|
||||
CircleButton(
|
||||
icon: "plus",
|
||||
color: .primary,
|
||||
action: { adjustCommanderDamage(attackerId: attacker.id, by: 1) }
|
||||
)
|
||||
}
|
||||
}
|
||||
.padding(.vertical, 8)
|
||||
}
|
||||
}
|
||||
.navigationTitle("Commander Damage to \(targetPlayer.name)")
|
||||
.navigationBarTitleDisplayMode(.inline)
|
||||
.toolbar {
|
||||
ToolbarItem(placement: .confirmationAction) {
|
||||
Button("Done") { dismiss() }
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private func adjustCommanderDamage(attackerId: Int, by amount: Int) {
|
||||
var newPlayer = targetPlayer
|
||||
var damages = newPlayer.commanderDamages
|
||||
let current = damages[attackerId] ?? 0
|
||||
damages[attackerId] = max(0, current + amount)
|
||||
newPlayer.commanderDamages = damages
|
||||
onUpdate(newPlayer)
|
||||
}
|
||||
}
|
||||
18
ios/MagicCounter/Item.swift
Normal file
@@ -0,0 +1,18 @@
|
||||
//
|
||||
// Item.swift
|
||||
// MagicCounter
|
||||
//
|
||||
// Created by Atridad Lahiji on 2025-12-06.
|
||||
//
|
||||
|
||||
import Foundation
|
||||
import SwiftData
|
||||
|
||||
@Model
|
||||
final class Item {
|
||||
var timestamp: Date
|
||||
|
||||
init(timestamp: Date) {
|
||||
self.timestamp = timestamp
|
||||
}
|
||||
}
|
||||
BIN
ios/MagicCounter/Logo.icon/Assets/MagicCounter 2.png
Normal file
|
After Width: | Height: | Size: 100 KiB |
37
ios/MagicCounter/Logo.icon/icon.json
Normal file
@@ -0,0 +1,37 @@
|
||||
{
|
||||
"color-space-for-untagged-svg-colors" : "display-p3",
|
||||
"fill" : {
|
||||
"automatic-gradient" : "display-p3:0.20140,0.16683,0.29537,1.00000"
|
||||
},
|
||||
"groups" : [
|
||||
{
|
||||
"layers" : [
|
||||
{
|
||||
"image-name" : "MagicCounter 2.png",
|
||||
"name" : "MagicCounter 2",
|
||||
"position" : {
|
||||
"scale" : 0.8,
|
||||
"translation-in-points" : [
|
||||
0,
|
||||
0
|
||||
]
|
||||
}
|
||||
}
|
||||
],
|
||||
"shadow" : {
|
||||
"kind" : "neutral",
|
||||
"opacity" : 0.5
|
||||
},
|
||||
"translucency" : {
|
||||
"enabled" : true,
|
||||
"value" : 0.5
|
||||
}
|
||||
}
|
||||
],
|
||||
"supported-platforms" : {
|
||||
"circles" : [
|
||||
"watchOS"
|
||||
],
|
||||
"squares" : "shared"
|
||||
}
|
||||
}
|
||||
21
ios/MagicCounter/MagicCounterApp.swift
Normal file
@@ -0,0 +1,21 @@
|
||||
//
|
||||
// MagicCounterApp.swift
|
||||
// MagicCounter
|
||||
//
|
||||
// Created by Atridad Lahiji on 2025-12-06.
|
||||
//
|
||||
|
||||
import SwiftUI
|
||||
|
||||
@main
|
||||
struct MagicCounterApp: App {
|
||||
@StateObject private var gameManager = GameManager()
|
||||
|
||||
var body: some Scene {
|
||||
WindowGroup {
|
||||
ContentView()
|
||||
.environmentObject(gameManager)
|
||||
.preferredColorScheme(.dark) // Force dark mode for that "Liquid Glass" feel usually looks better, or let it adapt.
|
||||
}
|
||||
}
|
||||
}
|
||||
50
ios/MagicCounter/Models.swift
Normal file
@@ -0,0 +1,50 @@
|
||||
//
|
||||
// Models.swift
|
||||
// MagicCounter
|
||||
//
|
||||
// Created by Atridad Lahiji on 2025-12-06.
|
||||
//
|
||||
|
||||
import Foundation
|
||||
|
||||
// A single player's state
|
||||
struct PlayerState: Codable, Identifiable, Equatable {
|
||||
var id: Int
|
||||
var name: String
|
||||
var life: Int
|
||||
var poison: Int
|
||||
var commanderDamages: [Int: Int] // attackerId: damage
|
||||
var scooped: Bool
|
||||
|
||||
var isEliminated: Bool {
|
||||
life <= 0 || scooped || commanderDamages.values.contains { $0 >= 21 } || poison >= 10
|
||||
}
|
||||
}
|
||||
|
||||
// The full game state
|
||||
struct GameState: Codable, Equatable {
|
||||
var players: [PlayerState]
|
||||
var startingLife: Int
|
||||
var trackPoison: Bool
|
||||
var trackCommanderDamage: Bool
|
||||
var stopped: Bool
|
||||
|
||||
var winner: PlayerState? {
|
||||
let activePlayers = players.filter { !$0.isEliminated }
|
||||
if activePlayers.count == 1 {
|
||||
return activePlayers.first
|
||||
}
|
||||
return nil
|
||||
}
|
||||
}
|
||||
|
||||
// A record of a match
|
||||
struct MatchRecord: Codable, Identifiable, Equatable {
|
||||
var id: String
|
||||
var name: String
|
||||
var startedAt: Date
|
||||
var lastUpdated: Date
|
||||
var ongoing: Bool
|
||||
var winnerPlayerId: Int?
|
||||
var state: GameState
|
||||
}
|
||||
99
ios/MagicCounter/SettingsView.swift
Normal file
@@ -0,0 +1,99 @@
|
||||
//
|
||||
// SettingsView.swift
|
||||
// MagicCounter
|
||||
//
|
||||
// Created by Atridad Lahiji on 2025-12-06.
|
||||
//
|
||||
|
||||
import SwiftUI
|
||||
|
||||
struct SettingsView: View {
|
||||
@AppStorage("accentColorName") private var accentColorName = "Blue"
|
||||
|
||||
private let colors: [(name: String, color: Color)] = [
|
||||
("Blue", .blue),
|
||||
("Purple", .purple),
|
||||
("Pink", .pink),
|
||||
("Red", .red),
|
||||
("Orange", .orange),
|
||||
("Green", .green),
|
||||
("Teal", .teal),
|
||||
("Indigo", .indigo),
|
||||
("Mint", .mint),
|
||||
("Brown", .brown),
|
||||
("Cyan", .cyan)
|
||||
]
|
||||
|
||||
private var currentVersion: String {
|
||||
Bundle.main.infoDictionary?["CFBundleShortVersionString"] as? String ?? "1.0"
|
||||
}
|
||||
|
||||
private var buildNumber: String {
|
||||
Bundle.main.infoDictionary?["CFBundleVersion"] as? String ?? "1"
|
||||
}
|
||||
|
||||
private func foregroundColor(for colorName: String) -> Color {
|
||||
switch colorName {
|
||||
case "Mint", "Cyan", "Yellow":
|
||||
return .black
|
||||
default:
|
||||
return .white
|
||||
}
|
||||
}
|
||||
|
||||
var body: some View {
|
||||
NavigationStack {
|
||||
Form {
|
||||
Section("Appearance") {
|
||||
VStack(alignment: .leading, spacing: 16) {
|
||||
Text("ACCENT COLOR")
|
||||
.font(.caption)
|
||||
.foregroundStyle(.secondary)
|
||||
|
||||
LazyVGrid(columns: [GridItem(.adaptive(minimum: 44))], spacing: 12) {
|
||||
ForEach(colors, id: \.name) { item in
|
||||
Circle()
|
||||
.fill(item.color)
|
||||
.frame(width: 44, height: 44)
|
||||
.overlay {
|
||||
if accentColorName == item.name {
|
||||
Image(systemName: "checkmark")
|
||||
.font(.headline)
|
||||
.foregroundStyle(foregroundColor(for: item.name))
|
||||
}
|
||||
}
|
||||
.onTapGesture {
|
||||
accentColorName = item.name
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Divider()
|
||||
|
||||
Button("Reset to Default") {
|
||||
accentColorName = "Blue"
|
||||
}
|
||||
.foregroundStyle(.red)
|
||||
}
|
||||
.padding(.vertical, 8)
|
||||
}
|
||||
|
||||
Section("About") {
|
||||
HStack {
|
||||
Text("App Name")
|
||||
Spacer()
|
||||
Text("Magic Counter")
|
||||
.foregroundStyle(.secondary)
|
||||
}
|
||||
HStack {
|
||||
Text("Version")
|
||||
Spacer()
|
||||
Text("\(currentVersion) (\(buildNumber))")
|
||||
.foregroundStyle(.secondary)
|
||||
}
|
||||
}
|
||||
}
|
||||
.navigationTitle("Settings")
|
||||
}
|
||||
}
|
||||
}
|
||||
100
ios/MagicCounter/SetupView.swift
Normal file
@@ -0,0 +1,100 @@
|
||||
//
|
||||
// SetupView.swift
|
||||
// MagicCounter
|
||||
//
|
||||
// Created by Atridad Lahiji on 2025-12-06.
|
||||
//
|
||||
|
||||
import SwiftUI
|
||||
|
||||
/**
|
||||
* Screen for configuring a new game.
|
||||
*
|
||||
* Allows setting player count, starting life, and game options.
|
||||
*/
|
||||
struct SetupView: View {
|
||||
@Environment(\.dismiss) var dismiss
|
||||
@EnvironmentObject var gameManager: GameManager
|
||||
|
||||
@State private var playerCount: Double = 4
|
||||
@State private var startingLife: Double = 40
|
||||
@State private var trackPoison = true
|
||||
@State private var trackCommander = true
|
||||
@State private var matchName = ""
|
||||
@State private var playerNames: [String] = []
|
||||
|
||||
var body: some View {
|
||||
NavigationStack {
|
||||
Form {
|
||||
Section("Game Settings") {
|
||||
SettingSlider(
|
||||
title: "Starting Life",
|
||||
value: $startingLife,
|
||||
range: 10...40,
|
||||
step: 5
|
||||
)
|
||||
|
||||
SettingSlider(
|
||||
title: "Players",
|
||||
value: $playerCount,
|
||||
range: 2...8,
|
||||
step: 1
|
||||
)
|
||||
.onChange(of: playerCount) { newValue in
|
||||
updatePlayerNames(count: Int(newValue))
|
||||
}
|
||||
}
|
||||
|
||||
Section("Options") {
|
||||
Toggle("Track Poison", isOn: $trackPoison)
|
||||
Toggle("Track Commander Damage", isOn: $trackCommander)
|
||||
TextField("Match Name (Optional)", text: $matchName)
|
||||
}
|
||||
|
||||
Section("Player Names") {
|
||||
ForEach(0..<playerNames.count, id: \.self) { index in
|
||||
TextField("Player \(index + 1)", text: $playerNames[index])
|
||||
}
|
||||
}
|
||||
}
|
||||
.navigationTitle("New Game")
|
||||
.navigationBarTitleDisplayMode(.inline)
|
||||
.toolbar {
|
||||
ToolbarItem(placement: .cancellationAction) {
|
||||
Button("Cancel") {
|
||||
dismiss()
|
||||
}
|
||||
}
|
||||
ToolbarItem(placement: .confirmationAction) {
|
||||
Button("Start") {
|
||||
startGame()
|
||||
}
|
||||
.bold()
|
||||
}
|
||||
}
|
||||
.onAppear {
|
||||
updatePlayerNames(count: Int(playerCount))
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private func updatePlayerNames(count: Int) {
|
||||
while playerNames.count < count {
|
||||
playerNames.append("Player \(playerNames.count + 1)")
|
||||
}
|
||||
while playerNames.count > count {
|
||||
playerNames.removeLast()
|
||||
}
|
||||
}
|
||||
|
||||
private func startGame() {
|
||||
gameManager.startNewGame(
|
||||
players: playerNames,
|
||||
startingLife: Int(startingLife),
|
||||
trackPoison: trackPoison,
|
||||
trackCommander: trackCommander,
|
||||
matchName: matchName
|
||||
)
|
||||
dismiss()
|
||||
}
|
||||
}
|
||||
17
ios/MagicCounterTests/MagicCounterTests.swift
Normal file
@@ -0,0 +1,17 @@
|
||||
//
|
||||
// MagicCounterTests.swift
|
||||
// MagicCounterTests
|
||||
//
|
||||
// Created by Atridad Lahiji on 2025-12-06.
|
||||
//
|
||||
|
||||
import Testing
|
||||
@testable import MagicCounter
|
||||
|
||||
struct MagicCounterTests {
|
||||
|
||||
@Test func example() async throws {
|
||||
// Todo: Add SOME form of test lol
|
||||
}
|
||||
|
||||
}
|
||||
31
ios/MagicCounterUITests/MagicCounterUITests.swift
Normal file
@@ -0,0 +1,31 @@
|
||||
//
|
||||
// MagicCounterUITests.swift
|
||||
// MagicCounterUITests
|
||||
//
|
||||
// Created by Atridad Lahiji on 2025-12-06.
|
||||
//
|
||||
|
||||
import XCTest
|
||||
|
||||
final class MagicCounterUITests: XCTestCase {
|
||||
|
||||
override func setUpWithError() throws {
|
||||
continueAfterFailure = false
|
||||
}
|
||||
|
||||
override func tearDownWithError() throws {
|
||||
}
|
||||
|
||||
@MainActor
|
||||
func testExample() throws {
|
||||
let app = XCUIApplication()
|
||||
app.launch()
|
||||
}
|
||||
|
||||
@MainActor
|
||||
func testLaunchPerformance() throws {
|
||||
measure(metrics: [XCTApplicationLaunchMetric()]) {
|
||||
XCUIApplication().launch()
|
||||
}
|
||||
}
|
||||
}
|
||||
30
ios/MagicCounterUITests/MagicCounterUITestsLaunchTests.swift
Normal file
@@ -0,0 +1,30 @@
|
||||
//
|
||||
// MagicCounterUITestsLaunchTests.swift
|
||||
// MagicCounterUITests
|
||||
//
|
||||
// Created by Atridad Lahiji on 2025-12-06.
|
||||
//
|
||||
|
||||
import XCTest
|
||||
|
||||
final class MagicCounterUITestsLaunchTests: XCTestCase {
|
||||
|
||||
override class var runsForEachTargetApplicationUIConfiguration: Bool {
|
||||
true
|
||||
}
|
||||
|
||||
override func setUpWithError() throws {
|
||||
continueAfterFailure = false
|
||||
}
|
||||
|
||||
@MainActor
|
||||
func testLaunch() throws {
|
||||
let app = XCUIApplication()
|
||||
app.launch()
|
||||
|
||||
let attachment = XCTAttachment(screenshot: app.screenshot())
|
||||
attachment.name = "Launch Screen"
|
||||
attachment.lifetime = .keepAlways
|
||||
add(attachment)
|
||||
}
|
||||
}
|
||||