Turned into a monorepo for iOS and Android
1
android/app/.gitignore
vendored
Normal file
@@ -0,0 +1 @@
|
||||
/build
|
||||
69
android/app/build.gradle.kts
Normal file
@@ -0,0 +1,69 @@
|
||||
plugins {
|
||||
alias(libs.plugins.android.application)
|
||||
alias(libs.plugins.kotlin.android)
|
||||
alias(libs.plugins.kotlin.compose)
|
||||
alias(libs.plugins.kotlin.serialization)
|
||||
}
|
||||
|
||||
android {
|
||||
namespace = "com.atridad.magiccounter"
|
||||
compileSdk = 36
|
||||
|
||||
defaultConfig {
|
||||
applicationId = "com.atridad.magiccounter"
|
||||
minSdk = 31
|
||||
targetSdk = 36
|
||||
versionCode = 2
|
||||
versionName = "1.2.0"
|
||||
|
||||
testInstrumentationRunner = "androidx.test.runner.AndroidJUnitRunner"
|
||||
}
|
||||
|
||||
buildTypes {
|
||||
release {
|
||||
isMinifyEnabled = true
|
||||
proguardFiles(
|
||||
getDefaultProguardFile("proguard-android-optimize.txt"),
|
||||
"proguard-rules.pro"
|
||||
)
|
||||
}
|
||||
}
|
||||
|
||||
compileOptions {
|
||||
sourceCompatibility = JavaVersion.VERSION_17
|
||||
targetCompatibility = JavaVersion.VERSION_17
|
||||
}
|
||||
|
||||
kotlinOptions {
|
||||
jvmTarget = "17"
|
||||
}
|
||||
|
||||
java {
|
||||
toolchain {
|
||||
languageVersion.set(JavaLanguageVersion.of(17))
|
||||
}
|
||||
}
|
||||
|
||||
buildFeatures {
|
||||
compose = true
|
||||
}
|
||||
}
|
||||
|
||||
dependencies {
|
||||
implementation(platform(libs.androidx.compose.bom))
|
||||
implementation(libs.androidx.core.ktx)
|
||||
implementation(libs.material)
|
||||
implementation(libs.androidx.activity.compose)
|
||||
implementation(libs.androidx.compose.ui)
|
||||
implementation(libs.androidx.compose.ui.tooling.preview)
|
||||
implementation(libs.androidx.compose.material3)
|
||||
implementation(libs.androidx.material.icons.extended)
|
||||
implementation(libs.androidx.lifecycle.runtime.compose)
|
||||
implementation(libs.androidx.lifecycle.viewmodel.compose)
|
||||
implementation(libs.androidx.datastore.preferences)
|
||||
implementation(libs.ktorx.serialization.json)
|
||||
debugImplementation(libs.androidx.compose.ui.tooling)
|
||||
testImplementation(libs.junit)
|
||||
androidTestImplementation(libs.androidx.junit)
|
||||
androidTestImplementation(libs.androidx.espresso.core)
|
||||
}
|
||||
21
android/app/proguard-rules.pro
vendored
Normal file
@@ -0,0 +1,21 @@
|
||||
# Add project specific ProGuard rules here.
|
||||
# You can control the set of applied configuration files using the
|
||||
# proguardFiles setting in build.gradle.
|
||||
#
|
||||
# For more details, see
|
||||
# http://developer.android.com/guide/developing/tools/proguard.html
|
||||
|
||||
# If your project uses WebView with JS, uncomment the following
|
||||
# and specify the fully qualified class name to the JavaScript interface
|
||||
# class:
|
||||
#-keepclassmembers class fqcn.of.javascript.interface.for.webview {
|
||||
# public *;
|
||||
#}
|
||||
|
||||
# Uncomment this to preserve the line number information for
|
||||
# debugging stack traces.
|
||||
#-keepattributes SourceFile,LineNumberTable
|
||||
|
||||
# If you keep the line number information, uncomment this to
|
||||
# hide the original source file name.
|
||||
#-renamesourcefileattribute SourceFile
|
||||
@@ -0,0 +1,24 @@
|
||||
package com.atridad.magiccounter
|
||||
|
||||
import androidx.test.platform.app.InstrumentationRegistry
|
||||
import androidx.test.ext.junit.runners.AndroidJUnit4
|
||||
|
||||
import org.junit.Test
|
||||
import org.junit.runner.RunWith
|
||||
|
||||
import org.junit.Assert.*
|
||||
|
||||
/**
|
||||
* Instrumented test, which will execute on an Android device.
|
||||
*
|
||||
* See [testing documentation](http://d.android.com/tools/testing).
|
||||
*/
|
||||
@RunWith(AndroidJUnit4::class)
|
||||
class ExampleInstrumentedTest {
|
||||
@Test
|
||||
fun useAppContext() {
|
||||
// Context of the app under test.
|
||||
val appContext = InstrumentationRegistry.getInstrumentation().targetContext
|
||||
assertEquals("com.atridad.magiccounter", appContext.packageName)
|
||||
}
|
||||
}
|
||||
28
android/app/src/main/AndroidManifest.xml
Normal file
@@ -0,0 +1,28 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
|
||||
xmlns:tools="http://schemas.android.com/tools">
|
||||
|
||||
<application
|
||||
android:allowBackup="true"
|
||||
android:dataExtractionRules="@xml/data_extraction_rules"
|
||||
android:fullBackupContent="@xml/backup_rules"
|
||||
android:icon="@mipmap/ic_launcher"
|
||||
android:label="@string/app_name"
|
||||
android:roundIcon="@mipmap/ic_launcher_round"
|
||||
android:supportsRtl="true"
|
||||
android:theme="@style/Theme.MagicCounter"
|
||||
tools:targetApi="31">
|
||||
<activity
|
||||
android:name=".MainActivity"
|
||||
android:exported="true"
|
||||
android:label="@string/app_name"
|
||||
android:theme="@style/Theme.MagicCounter">
|
||||
<intent-filter>
|
||||
<action android:name="android.intent.action.MAIN" />
|
||||
|
||||
<category android:name="android.intent.category.LAUNCHER" />
|
||||
</intent-filter>
|
||||
</activity>
|
||||
</application>
|
||||
|
||||
</manifest>
|
||||
@@ -0,0 +1,24 @@
|
||||
package com.atridad.magiccounter
|
||||
|
||||
import android.os.Bundle
|
||||
import androidx.activity.ComponentActivity
|
||||
import androidx.activity.compose.setContent
|
||||
import androidx.activity.enableEdgeToEdge
|
||||
import androidx.compose.material3.Surface
|
||||
import androidx.compose.material3.MaterialTheme
|
||||
import com.atridad.magiccounter.ui.MagicCounterApp
|
||||
import com.atridad.magiccounter.ui.theme.MagicCounterTheme
|
||||
|
||||
class MainActivity : ComponentActivity() {
|
||||
override fun onCreate(savedInstanceState: Bundle?) {
|
||||
super.onCreate(savedInstanceState)
|
||||
enableEdgeToEdge()
|
||||
setContent {
|
||||
MagicCounterTheme {
|
||||
Surface(color = MaterialTheme.colorScheme.background) {
|
||||
MagicCounterApp()
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,487 @@
|
||||
package com.atridad.magiccounter.ui
|
||||
|
||||
import androidx.compose.foundation.layout.Arrangement
|
||||
import androidx.compose.foundation.layout.Column
|
||||
import androidx.compose.foundation.layout.Row
|
||||
import androidx.compose.foundation.layout.fillMaxSize
|
||||
import androidx.compose.foundation.layout.fillMaxWidth
|
||||
import androidx.compose.foundation.layout.padding
|
||||
import androidx.compose.foundation.layout.size
|
||||
import androidx.compose.material.icons.Icons
|
||||
import androidx.compose.material.icons.filled.Settings
|
||||
import androidx.compose.material.icons.filled.History
|
||||
import androidx.compose.material.icons.filled.PlayArrow
|
||||
import androidx.compose.material.icons.filled.Visibility
|
||||
import androidx.compose.material.icons.automirrored.filled.ArrowBack
|
||||
import androidx.compose.material.icons.filled.Delete
|
||||
import androidx.compose.material3.AlertDialog
|
||||
import androidx.compose.material3.FloatingActionButton
|
||||
import androidx.compose.material3.Icon
|
||||
import androidx.compose.material3.IconButton
|
||||
import androidx.compose.material3.MaterialTheme
|
||||
import androidx.compose.material3.Scaffold
|
||||
import androidx.compose.material3.Text
|
||||
import androidx.compose.material3.TextButton
|
||||
import androidx.compose.material3.TopAppBar
|
||||
import androidx.compose.material3.ExperimentalMaterial3Api
|
||||
import androidx.compose.runtime.Composable
|
||||
import androidx.compose.runtime.collectAsState
|
||||
import androidx.compose.runtime.getValue
|
||||
import androidx.compose.runtime.LaunchedEffect
|
||||
import androidx.compose.runtime.mutableStateListOf
|
||||
import androidx.compose.runtime.mutableStateOf
|
||||
import androidx.compose.runtime.remember
|
||||
import androidx.compose.runtime.setValue
|
||||
import androidx.compose.runtime.snapshots.SnapshotStateList
|
||||
import kotlinx.coroutines.delay
|
||||
import androidx.compose.ui.Modifier
|
||||
import androidx.compose.ui.Alignment
|
||||
import androidx.compose.ui.graphics.Color
|
||||
import androidx.compose.ui.unit.dp
|
||||
import com.atridad.magiccounter.ui.screens.GameScreen
|
||||
import com.atridad.magiccounter.ui.screens.SetupScreen
|
||||
import com.atridad.magiccounter.ui.state.GameState
|
||||
import androidx.lifecycle.viewmodel.compose.viewModel
|
||||
import com.atridad.magiccounter.ui.settings.AppSettingsViewModel
|
||||
import com.atridad.magiccounter.ui.settings.ThemeMode
|
||||
import com.atridad.magiccounter.ui.settings.MatchRecord
|
||||
import com.atridad.magiccounter.ui.theme.MagicCounterTheme
|
||||
import com.atridad.magiccounter.ui.theme.CustomIcons
|
||||
import androidx.activity.compose.BackHandler
|
||||
import androidx.compose.foundation.lazy.LazyColumn
|
||||
import androidx.compose.foundation.lazy.items
|
||||
|
||||
private sealed class Screen {
|
||||
data object Home : Screen()
|
||||
data object Setup : Screen()
|
||||
data object Settings : Screen()
|
||||
data class Game(val matchId: String, val bootState: GameState? = null) : Screen()
|
||||
}
|
||||
|
||||
@OptIn(ExperimentalMaterial3Api::class)
|
||||
@Composable
|
||||
fun MagicCounterApp() {
|
||||
val screenStack: SnapshotStateList<Screen> = remember { mutableStateListOf(Screen.Home) }
|
||||
val settingsVm: AppSettingsViewModel = viewModel()
|
||||
val theme = settingsVm.themeMode.collectAsState()
|
||||
val historyState = settingsVm.matchHistory.collectAsState()
|
||||
|
||||
|
||||
|
||||
MagicCounterTheme(themeMode = theme.value) {
|
||||
Scaffold(
|
||||
topBar = {
|
||||
TopAppBar(
|
||||
title = { Text("Magic Counter", style = MaterialTheme.typography.titleLarge) },
|
||||
navigationIcon = {
|
||||
if (screenStack.size > 1) {
|
||||
IconButton(onClick = { screenStack.removeAt(screenStack.lastIndex) }) {
|
||||
Icon(Icons.AutoMirrored.Filled.ArrowBack, contentDescription = "Back")
|
||||
}
|
||||
}
|
||||
},
|
||||
actions = {
|
||||
|
||||
IconButton(onClick = { screenStack.add(Screen.Settings) }) {
|
||||
Icon(Icons.Default.Settings, contentDescription = "App settings")
|
||||
}
|
||||
}
|
||||
)
|
||||
},
|
||||
floatingActionButton = {
|
||||
// Show FAB only on home screen when no active game is running
|
||||
val currentScreen = screenStack.last()
|
||||
if (currentScreen is Screen.Home && historyState.value.none { it.ongoing }) {
|
||||
FloatingActionButton(
|
||||
onClick = { screenStack.add(Screen.Setup) }
|
||||
) {
|
||||
Icon(Icons.Default.PlayArrow, contentDescription = "Start new game")
|
||||
}
|
||||
}
|
||||
}
|
||||
) { paddingValues ->
|
||||
val currentScreen = screenStack.last()
|
||||
BackHandler(enabled = screenStack.size > 1) { screenStack.removeAt(screenStack.lastIndex) }
|
||||
when (currentScreen) {
|
||||
is Screen.Home -> HomeScreen(
|
||||
modifier = Modifier
|
||||
.padding(paddingValues)
|
||||
.fillMaxWidth()
|
||||
.fillMaxSize(),
|
||||
history = historyState.value,
|
||||
onResume = { record -> screenStack.add(Screen.Game(record.id)) },
|
||||
onStopGame = { record ->
|
||||
// Stop the active game by marking it as stopped
|
||||
val current = historyState.value
|
||||
val idx = current.indexOfFirst { it.id == record.id }
|
||||
if (idx >= 0) {
|
||||
val stoppedState = current[idx].state.copy(stopped = true)
|
||||
val updatedRec = current[idx].copy(
|
||||
state = stoppedState,
|
||||
lastUpdatedEpochMs = System.currentTimeMillis(),
|
||||
ongoing = false,
|
||||
winnerPlayerId = null
|
||||
)
|
||||
val newList = current.toMutableList().apply { set(idx, updatedRec) }
|
||||
settingsVm.saveHistory(newList)
|
||||
}
|
||||
},
|
||||
onDelete = { id ->
|
||||
val newList = historyState.value.filterNot { it.id == id }
|
||||
settingsVm.saveHistory(newList)
|
||||
}
|
||||
)
|
||||
is Screen.Setup -> SetupScreen(
|
||||
modifier = Modifier
|
||||
.padding(paddingValues)
|
||||
.fillMaxSize(),
|
||||
onStart = { name, state ->
|
||||
// Check if there's already an active game
|
||||
if (historyState.value.any { it.ongoing }) {
|
||||
// Navigate back to home screen if a game is already active
|
||||
screenStack.removeAt(screenStack.lastIndex)
|
||||
return@SetupScreen
|
||||
}
|
||||
|
||||
// Create and persist a new MatchRecord
|
||||
val newId = java.util.UUID.randomUUID().toString()
|
||||
val now = System.currentTimeMillis()
|
||||
val record = MatchRecord(
|
||||
id = newId,
|
||||
name = name,
|
||||
startedAtEpochMs = now,
|
||||
lastUpdatedEpochMs = now,
|
||||
ongoing = true,
|
||||
winnerPlayerId = null,
|
||||
state = state
|
||||
)
|
||||
val updated = historyState.value.toMutableList().apply { add(0, record) }
|
||||
settingsVm.saveHistory(updated)
|
||||
// Replace Setup with the new Game screen (pop then push)
|
||||
if (screenStack.isNotEmpty()) screenStack.removeAt(screenStack.lastIndex)
|
||||
screenStack.add(Screen.Game(newId, state))
|
||||
}
|
||||
)
|
||||
is Screen.Game -> {
|
||||
val id = currentScreen.matchId
|
||||
val bootState = currentScreen.bootState
|
||||
val record = historyState.value.firstOrNull { it.id == id }
|
||||
val stateForGame = record?.state ?: bootState
|
||||
if (stateForGame == null) {
|
||||
screenStack.removeAt(screenStack.lastIndex)
|
||||
} else {
|
||||
GameScreen(
|
||||
modifier = Modifier
|
||||
.padding(paddingValues)
|
||||
.fillMaxSize(),
|
||||
state = stateForGame,
|
||||
onProgress = { updated ->
|
||||
val current = historyState.value
|
||||
val idx = current.indexOfFirst { it.id == id }
|
||||
if (idx >= 0) {
|
||||
val updatedRec = current[idx].copy(state = updated, lastUpdatedEpochMs = System.currentTimeMillis())
|
||||
val newList = current.toMutableList().apply { set(idx, updatedRec) }
|
||||
settingsVm.saveHistory(newList)
|
||||
}
|
||||
},
|
||||
onWinner = { winnerId, finalState ->
|
||||
val current = historyState.value
|
||||
val idx = current.indexOfFirst { it.id == id }
|
||||
if (idx >= 0) {
|
||||
val updatedRec = current[idx].copy(
|
||||
state = finalState,
|
||||
lastUpdatedEpochMs = System.currentTimeMillis(),
|
||||
ongoing = false,
|
||||
winnerPlayerId = winnerId
|
||||
)
|
||||
val newList = current.toMutableList().apply { set(idx, updatedRec) }
|
||||
settingsVm.saveHistory(newList)
|
||||
}
|
||||
},
|
||||
onStop = { stoppedState ->
|
||||
val current = historyState.value
|
||||
val idx = current.indexOfFirst { it.id == id }
|
||||
if (idx >= 0) {
|
||||
val updatedRec = current[idx].copy(
|
||||
state = stoppedState,
|
||||
lastUpdatedEpochMs = System.currentTimeMillis(),
|
||||
ongoing = false,
|
||||
winnerPlayerId = null
|
||||
)
|
||||
val newList = current.toMutableList().apply { set(idx, updatedRec) }
|
||||
settingsVm.saveHistory(newList)
|
||||
// Navigate back to home screen
|
||||
screenStack.removeAt(screenStack.lastIndex)
|
||||
}
|
||||
},
|
||||
onDelete = {
|
||||
// Delete the current game
|
||||
val current = historyState.value
|
||||
val newList = current.filterNot { it.id == id }
|
||||
settingsVm.saveHistory(newList)
|
||||
// Navigate back to home screen
|
||||
screenStack.removeAt(screenStack.lastIndex)
|
||||
}
|
||||
)
|
||||
}
|
||||
}
|
||||
is Screen.Settings -> SettingsContent(
|
||||
modifier = Modifier
|
||||
.padding(paddingValues)
|
||||
.fillMaxSize(),
|
||||
current = theme.value,
|
||||
onSelect = { settingsVm.setTheme(it) }
|
||||
)
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@Composable
|
||||
private fun SettingsContent(modifier: Modifier, current: ThemeMode, onSelect: (ThemeMode) -> Unit) {
|
||||
Column(
|
||||
modifier = modifier.padding(24.dp),
|
||||
verticalArrangement = Arrangement.spacedBy(24.dp)
|
||||
) {
|
||||
Text(
|
||||
"Appearance",
|
||||
style = MaterialTheme.typography.headlineSmall,
|
||||
color = MaterialTheme.colorScheme.primary
|
||||
)
|
||||
|
||||
Column(verticalArrangement = Arrangement.spacedBy(16.dp)) {
|
||||
Text(
|
||||
"Theme",
|
||||
style = MaterialTheme.typography.titleMedium,
|
||||
color = MaterialTheme.colorScheme.onSurface
|
||||
)
|
||||
Row(
|
||||
horizontalArrangement = Arrangement.spacedBy(12.dp),
|
||||
modifier = Modifier.fillMaxWidth()
|
||||
) {
|
||||
ThemeMode.entries.forEach { mode ->
|
||||
androidx.compose.material3.FilterChip(
|
||||
selected = current == mode,
|
||||
onClick = { onSelect(mode) },
|
||||
label = { Text(mode.name) },
|
||||
modifier = Modifier.weight(1f)
|
||||
)
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@Composable
|
||||
private fun HomeScreen(
|
||||
modifier: Modifier,
|
||||
history: List<MatchRecord>,
|
||||
onResume: (MatchRecord) -> Unit,
|
||||
onStopGame: (MatchRecord) -> Unit,
|
||||
onDelete: (String) -> Unit
|
||||
) {
|
||||
var pendingDeleteId by remember { mutableStateOf<String?>(null) }
|
||||
|
||||
if (history.isEmpty()) {
|
||||
// Empty state
|
||||
androidx.compose.foundation.layout.Box(
|
||||
modifier = modifier.fillMaxSize(),
|
||||
contentAlignment = Alignment.Center
|
||||
) {
|
||||
Column(
|
||||
horizontalAlignment = Alignment.CenterHorizontally,
|
||||
verticalArrangement = Arrangement.spacedBy(16.dp)
|
||||
) {
|
||||
Icon(
|
||||
Icons.Default.History,
|
||||
contentDescription = "Empty history",
|
||||
modifier = Modifier.size(64.dp),
|
||||
tint = MaterialTheme.colorScheme.onSurfaceVariant
|
||||
)
|
||||
Text(
|
||||
"No games yet",
|
||||
style = MaterialTheme.typography.headlineSmall,
|
||||
color = MaterialTheme.colorScheme.onSurfaceVariant
|
||||
)
|
||||
Text(
|
||||
"Start your first Magic: The Gathering game to begin tracking life totals and more.",
|
||||
style = MaterialTheme.typography.bodyMedium,
|
||||
color = MaterialTheme.colorScheme.onSurfaceVariant,
|
||||
textAlign = androidx.compose.ui.text.style.TextAlign.Center
|
||||
)
|
||||
}
|
||||
}
|
||||
} else {
|
||||
// Games list
|
||||
LazyColumn(
|
||||
modifier = modifier.fillMaxSize(),
|
||||
contentPadding = androidx.compose.foundation.layout.PaddingValues(16.dp),
|
||||
verticalArrangement = Arrangement.spacedBy(12.dp)
|
||||
) {
|
||||
// Active game at the top (if any)
|
||||
val activeGame = history.firstOrNull { it.ongoing }
|
||||
if (activeGame != null) {
|
||||
item {
|
||||
androidx.compose.material3.Card(
|
||||
modifier = Modifier.fillMaxWidth(),
|
||||
colors = androidx.compose.material3.CardDefaults.cardColors(
|
||||
containerColor = MaterialTheme.colorScheme.primary
|
||||
),
|
||||
onClick = { onResume(activeGame) }
|
||||
) {
|
||||
Row(
|
||||
modifier = Modifier.fillMaxWidth().padding(16.dp),
|
||||
horizontalArrangement = Arrangement.SpaceBetween,
|
||||
verticalAlignment = Alignment.CenterVertically
|
||||
) {
|
||||
Column(modifier = Modifier.weight(1f)) {
|
||||
Text(
|
||||
"Active Game",
|
||||
style = MaterialTheme.typography.titleMedium,
|
||||
color = MaterialTheme.colorScheme.onPrimary
|
||||
)
|
||||
Text(
|
||||
activeGame.name,
|
||||
style = MaterialTheme.typography.bodyLarge,
|
||||
color = MaterialTheme.colorScheme.onPrimary
|
||||
)
|
||||
GameDuration(
|
||||
startTime = activeGame.startedAtEpochMs,
|
||||
color = MaterialTheme.colorScheme.onPrimary
|
||||
)
|
||||
}
|
||||
androidx.compose.material3.FilledTonalIconButton(
|
||||
onClick = { onStopGame(activeGame) },
|
||||
modifier = Modifier.size(56.dp),
|
||||
colors = androidx.compose.material3.IconButtonDefaults.filledTonalIconButtonColors(
|
||||
containerColor = MaterialTheme.colorScheme.error,
|
||||
contentColor = MaterialTheme.colorScheme.onError
|
||||
)
|
||||
) {
|
||||
Icon(
|
||||
CustomIcons.Stop(MaterialTheme.colorScheme.onError),
|
||||
contentDescription = "Stop game",
|
||||
modifier = Modifier.size(24.dp)
|
||||
)
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Past games section
|
||||
val pastGames = history.filter { !it.ongoing }
|
||||
items(pastGames, key = { it.id }) { rec ->
|
||||
androidx.compose.material3.Card(
|
||||
modifier = Modifier.fillMaxWidth(),
|
||||
colors = androidx.compose.material3.CardDefaults.cardColors(
|
||||
containerColor = MaterialTheme.colorScheme.surfaceVariant
|
||||
),
|
||||
onClick = { onResume(rec) }
|
||||
) {
|
||||
Row(
|
||||
modifier = Modifier.fillMaxWidth().padding(16.dp),
|
||||
horizontalArrangement = Arrangement.SpaceBetween,
|
||||
verticalAlignment = Alignment.CenterVertically
|
||||
) {
|
||||
Column(modifier = Modifier.weight(1f)) {
|
||||
Text(
|
||||
rec.name,
|
||||
style = MaterialTheme.typography.bodyLarge,
|
||||
color = MaterialTheme.colorScheme.onSurfaceVariant
|
||||
)
|
||||
val status = if (rec.state.stopped) "Stopped" else "Finished"
|
||||
val winner = rec.winnerPlayerId?.let { " • Winner: Player ${it + 1}" } ?: ""
|
||||
val statusText = if (winner.isNotEmpty()) "$status$winner" else status
|
||||
Text(
|
||||
statusText,
|
||||
style = MaterialTheme.typography.bodyMedium,
|
||||
color = MaterialTheme.colorScheme.onSurfaceVariant.copy(alpha = 0.7f)
|
||||
)
|
||||
}
|
||||
Row(horizontalArrangement = Arrangement.spacedBy(8.dp)) {
|
||||
androidx.compose.material3.FilledTonalIconButton(
|
||||
onClick = { onResume(rec) },
|
||||
modifier = Modifier.size(40.dp),
|
||||
colors = androidx.compose.material3.IconButtonDefaults.filledTonalIconButtonColors(
|
||||
containerColor = MaterialTheme.colorScheme.secondary,
|
||||
contentColor = MaterialTheme.colorScheme.onSecondary
|
||||
)
|
||||
) {
|
||||
Icon(
|
||||
Icons.Default.Visibility,
|
||||
contentDescription = "View match",
|
||||
modifier = Modifier.size(20.dp)
|
||||
)
|
||||
}
|
||||
androidx.compose.material3.FilledTonalIconButton(
|
||||
onClick = { pendingDeleteId = rec.id },
|
||||
modifier = Modifier.size(40.dp),
|
||||
colors = androidx.compose.material3.IconButtonDefaults.filledTonalIconButtonColors(
|
||||
containerColor = MaterialTheme.colorScheme.error,
|
||||
contentColor = MaterialTheme.colorScheme.onError
|
||||
)
|
||||
) {
|
||||
Icon(
|
||||
Icons.Default.Delete,
|
||||
contentDescription = "Delete",
|
||||
modifier = Modifier.size(20.dp)
|
||||
)
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Confirm delete dialog
|
||||
val pending = history.firstOrNull { it.id == pendingDeleteId }
|
||||
if (pendingDeleteId != null && pending != null) {
|
||||
AlertDialog(
|
||||
onDismissRequest = { pendingDeleteId = null },
|
||||
title = { Text("Delete match?") },
|
||||
text = { Text("Are you sure you want to delete \"${pending.name}\"?") },
|
||||
confirmButton = {
|
||||
TextButton(onClick = {
|
||||
onDelete(pendingDeleteId!!)
|
||||
pendingDeleteId = null
|
||||
}) { Text("Delete") }
|
||||
},
|
||||
dismissButton = { TextButton(onClick = { pendingDeleteId = null }) { Text("Cancel") } }
|
||||
)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@Composable
|
||||
private fun GameDuration(
|
||||
startTime: Long,
|
||||
color: Color
|
||||
) {
|
||||
var duration by remember { mutableStateOf("") }
|
||||
|
||||
LaunchedEffect(startTime) {
|
||||
while (true) {
|
||||
val elapsed = System.currentTimeMillis() - startTime
|
||||
val seconds = (elapsed / 1000).toInt()
|
||||
val minutes = seconds / 60
|
||||
val remainingSeconds = seconds % 60
|
||||
|
||||
duration = when {
|
||||
minutes > 0 -> "Duration: ${minutes}m ${remainingSeconds}s"
|
||||
else -> "${remainingSeconds}s"
|
||||
}
|
||||
delay(1000)
|
||||
}
|
||||
}
|
||||
|
||||
Text(
|
||||
text = duration,
|
||||
style = MaterialTheme.typography.bodyMedium,
|
||||
color = color.copy(alpha = 0.8f)
|
||||
)
|
||||
}
|
||||
|
||||
|
||||
@@ -0,0 +1,430 @@
|
||||
package com.atridad.magiccounter.ui.screens
|
||||
|
||||
import androidx.compose.animation.animateColorAsState
|
||||
import androidx.compose.animation.core.animateFloatAsState
|
||||
import androidx.compose.foundation.ExperimentalFoundationApi
|
||||
import androidx.compose.foundation.BorderStroke
|
||||
import androidx.compose.foundation.layout.Arrangement
|
||||
import androidx.compose.foundation.layout.Box
|
||||
import androidx.compose.foundation.layout.Column
|
||||
import androidx.compose.foundation.layout.Row
|
||||
import androidx.compose.foundation.layout.fillMaxSize
|
||||
import androidx.compose.foundation.layout.fillMaxWidth
|
||||
import androidx.compose.foundation.layout.PaddingValues
|
||||
import androidx.compose.foundation.layout.size
|
||||
import androidx.compose.foundation.layout.padding
|
||||
import androidx.compose.foundation.lazy.LazyColumn
|
||||
import androidx.compose.foundation.lazy.itemsIndexed
|
||||
import androidx.compose.material.icons.Icons
|
||||
import androidx.compose.material.icons.filled.Add
|
||||
import androidx.compose.material.icons.filled.Delete
|
||||
import androidx.compose.material.icons.filled.Flag
|
||||
import androidx.compose.material.icons.filled.Remove
|
||||
import androidx.compose.material3.Card
|
||||
import androidx.compose.material3.CardDefaults
|
||||
import androidx.compose.material3.FilledTonalIconButton
|
||||
import androidx.compose.material3.HorizontalDivider
|
||||
import androidx.compose.material3.Icon
|
||||
import androidx.compose.material3.IconButton
|
||||
import androidx.compose.material3.MaterialTheme
|
||||
import androidx.compose.material3.Text
|
||||
import androidx.compose.material3.TextButton
|
||||
import androidx.compose.material3.Button
|
||||
import androidx.compose.material3.AlertDialog
|
||||
import androidx.compose.runtime.Composable
|
||||
import androidx.compose.runtime.mutableStateMapOf
|
||||
import androidx.compose.runtime.mutableStateOf
|
||||
import androidx.compose.runtime.remember
|
||||
import androidx.compose.ui.Alignment
|
||||
import androidx.compose.ui.Modifier
|
||||
import androidx.compose.ui.draw.alpha
|
||||
import androidx.compose.ui.graphics.Color
|
||||
import androidx.compose.ui.graphics.vector.ImageVector
|
||||
import androidx.compose.ui.graphics.graphicsLayer
|
||||
import androidx.compose.ui.text.style.TextAlign
|
||||
import androidx.compose.ui.unit.dp
|
||||
import androidx.compose.ui.unit.sp
|
||||
import com.atridad.magiccounter.ui.state.GameState
|
||||
import com.atridad.magiccounter.ui.state.PlayerState
|
||||
import com.atridad.magiccounter.ui.theme.CustomIcons
|
||||
|
||||
@OptIn(ExperimentalFoundationApi::class)
|
||||
@Composable
|
||||
/**
|
||||
* Game screen hosting all player panels.
|
||||
*
|
||||
* - state: immutable state used to bootstrap the in-memory counters
|
||||
* - onProgress: called with a snapshot of the latest state after any user interaction
|
||||
* - onWinner: called once when a winner is determined, with (winnerId, finalState)
|
||||
* - onStop: called when the game is manually stopped
|
||||
* - onDelete: called when the game is deleted
|
||||
*/
|
||||
fun GameScreen(
|
||||
modifier: Modifier = Modifier,
|
||||
state: GameState,
|
||||
onProgress: ((GameState) -> Unit)? = null,
|
||||
onWinner: ((Int, GameState) -> Unit)? = null,
|
||||
onStop: ((GameState) -> Unit)? = null,
|
||||
onDelete: (() -> Unit)? = null
|
||||
) {
|
||||
// Local editable state per player
|
||||
val lifeTotals = remember { mutableStateMapOf<Int, Int>() }
|
||||
val poisonTotals = remember { mutableStateMapOf<Int, Int>() }
|
||||
|
||||
val commanderDamages = remember { mutableStateMapOf<Int, MutableMap<Int, Int>>() }
|
||||
val eliminated = remember { mutableStateMapOf<Int, Boolean>() }
|
||||
// Tracks whether the game has ended. When true, inputs are frozen and the winner is highlighted.
|
||||
val gameLocked = remember { mutableStateOf(false) }
|
||||
|
||||
// State for stop game confirmation
|
||||
val showStopConfirm = remember { mutableStateOf(false) }
|
||||
|
||||
// Initialize
|
||||
state.players.forEach { p ->
|
||||
lifeTotals.putIfAbsent(p.id, p.life)
|
||||
poisonTotals.putIfAbsent(p.id, p.poison)
|
||||
commanderDamages.putIfAbsent(p.id, p.commanderDamages.toMutableMap())
|
||||
eliminated.putIfAbsent(p.id, p.scooped)
|
||||
}
|
||||
|
||||
fun checkElimination(playerId: Int) {
|
||||
val life = lifeTotals[playerId] ?: state.startingLife
|
||||
if (life <= 0) {
|
||||
eliminated[playerId] = true
|
||||
return
|
||||
}
|
||||
val fromMap: Map<Int, Int> = commanderDamages[playerId] ?: emptyMap()
|
||||
if (fromMap.values.any { it >= 21 }) {
|
||||
eliminated[playerId] = true
|
||||
}
|
||||
}
|
||||
|
||||
fun snapshotState(): GameState = state.copy(
|
||||
players = state.players.map { p ->
|
||||
PlayerState(
|
||||
id = p.id,
|
||||
name = p.name,
|
||||
life = lifeTotals[p.id] ?: p.life,
|
||||
poison = poisonTotals[p.id] ?: p.poison,
|
||||
commanderDamages = commanderDamages[p.id]?.toMap() ?: p.commanderDamages,
|
||||
scooped = eliminated[p.id] == true
|
||||
)
|
||||
}
|
||||
)
|
||||
|
||||
Column(modifier = modifier.padding(12.dp)) {
|
||||
// Game status and action buttons
|
||||
Row(
|
||||
modifier = Modifier.fillMaxWidth().padding(bottom = 16.dp),
|
||||
horizontalArrangement = Arrangement.SpaceBetween,
|
||||
verticalAlignment = Alignment.CenterVertically
|
||||
) {
|
||||
// Game status
|
||||
Text(
|
||||
text = if (state.stopped) "Game Stopped" else "Game Active",
|
||||
style = MaterialTheme.typography.titleMedium,
|
||||
color = if (state.stopped) MaterialTheme.colorScheme.error else MaterialTheme.colorScheme.primary
|
||||
)
|
||||
|
||||
// Action buttons (stop/delete)
|
||||
if (state.stopped) {
|
||||
// Show delete button for stopped games
|
||||
IconButton(
|
||||
onClick = { onDelete?.invoke() }
|
||||
) {
|
||||
Icon(
|
||||
Icons.Default.Delete,
|
||||
contentDescription = "Delete game",
|
||||
tint = MaterialTheme.colorScheme.error
|
||||
)
|
||||
}
|
||||
} else {
|
||||
// Show stop button for active games
|
||||
IconButton(
|
||||
onClick = { showStopConfirm.value = true }
|
||||
) {
|
||||
Icon(
|
||||
CustomIcons.Stop(MaterialTheme.colorScheme.error),
|
||||
contentDescription = "Stop game"
|
||||
)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Lock game when only one active player remains or game is stopped
|
||||
val aliveCount = state.players.count { eliminated[it.id] != true }
|
||||
val currentWinnerId: Int? = if (aliveCount == 1) {
|
||||
state.players.first { eliminated[it.id] != true }.id
|
||||
} else null
|
||||
|
||||
if (currentWinnerId != null && !gameLocked.value) {
|
||||
gameLocked.value = true
|
||||
onWinner?.invoke(currentWinnerId, snapshotState())
|
||||
}
|
||||
|
||||
// If game is stopped, lock it
|
||||
if (state.stopped && !gameLocked.value) {
|
||||
gameLocked.value = true
|
||||
}
|
||||
|
||||
val displayPlayers = state.players.sortedBy { eliminated[it.id] == true }
|
||||
|
||||
LazyColumn(
|
||||
modifier = Modifier.weight(1f),
|
||||
contentPadding = PaddingValues(4.dp),
|
||||
verticalArrangement = Arrangement.spacedBy(8.dp)
|
||||
) {
|
||||
itemsIndexed(displayPlayers, key = { _, item -> item.id }) { index, player ->
|
||||
val accent = seatAccentColor(index, MaterialTheme.colorScheme)
|
||||
val perPlayerCommander: Map<Int, Int> = commanderDamages[player.id]?.toMap() ?: emptyMap()
|
||||
PlayerCard(
|
||||
player = player,
|
||||
gameState = state,
|
||||
opponents = state.players.map { it.id }.filter { it != player.id },
|
||||
life = lifeTotals[player.id] ?: state.startingLife,
|
||||
onLifeChange = { new ->
|
||||
if (gameLocked.value) return@PlayerCard
|
||||
lifeTotals[player.id] = new
|
||||
checkElimination(player.id)
|
||||
onProgress?.invoke(snapshotState())
|
||||
},
|
||||
poison = poisonTotals[player.id] ?: 0,
|
||||
onPoisonChange = {
|
||||
if (!gameLocked.value) {
|
||||
poisonTotals[player.id] = it
|
||||
onProgress?.invoke(snapshotState())
|
||||
}
|
||||
},
|
||||
trackPoison = state.trackPoison,
|
||||
trackCommanderDamage = state.trackCommanderDamage,
|
||||
commanderDamages = perPlayerCommander,
|
||||
onCommanderDamageChange = { fromId, dmg ->
|
||||
if (!gameLocked.value) {
|
||||
val newMap = (commanderDamages[player.id] ?: mutableMapOf()).toMutableMap()
|
||||
newMap[fromId] = dmg
|
||||
commanderDamages[player.id] = newMap
|
||||
checkElimination(player.id)
|
||||
onProgress?.invoke(snapshotState())
|
||||
}
|
||||
},
|
||||
rotation = 0f,
|
||||
accentColor = accent,
|
||||
isEliminated = eliminated[player.id] == true,
|
||||
isWinner = currentWinnerId == player.id,
|
||||
onScoop = {
|
||||
if (!gameLocked.value) {
|
||||
eliminated[player.id] = true
|
||||
onProgress?.invoke(snapshotState())
|
||||
}
|
||||
}
|
||||
)
|
||||
}
|
||||
}
|
||||
|
||||
// Stop game confirmation dialog
|
||||
if (showStopConfirm.value) {
|
||||
AlertDialog(
|
||||
onDismissRequest = { showStopConfirm.value = false },
|
||||
title = { Text("Stop Game?") },
|
||||
text = { Text("Are you sure you want to stop this game? This will end the current session.") },
|
||||
confirmButton = {
|
||||
TextButton(
|
||||
onClick = {
|
||||
val stoppedState = snapshotState().copy(stopped = true)
|
||||
onStop?.invoke(stoppedState)
|
||||
showStopConfirm.value = false
|
||||
}
|
||||
) { Text("Stop Game") }
|
||||
},
|
||||
dismissButton = {
|
||||
TextButton(onClick = { showStopConfirm.value = false }) { Text("Cancel") }
|
||||
}
|
||||
)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private fun seatAccentColor(index: Int, scheme: androidx.compose.material3.ColorScheme): Color = when (index % 6) {
|
||||
0 -> scheme.primary
|
||||
1 -> scheme.tertiary
|
||||
2 -> scheme.secondary
|
||||
3 -> scheme.error
|
||||
4 -> scheme.primaryContainer
|
||||
else -> scheme.tertiaryContainer
|
||||
}
|
||||
|
||||
/**
|
||||
* Player panel with counters and actions.
|
||||
*
|
||||
* - player: immutable player data snapshot.
|
||||
* - opponents: list of opponent player ids for commander damage rows.
|
||||
* - life/poison: current counter values for this player.
|
||||
* - onLifeChange/onPoisonChange: invoked with the new value when a counter is adjusted.
|
||||
* - trackPoison/trackCommanderDamage: toggles for which rows are shown.
|
||||
* - commanderDamages: map of damage received from opponent id -> damage.
|
||||
* - onCommanderDamageChange: callback with (fromId, newDamage).
|
||||
* - rotation: visual rotation of the card in degrees.
|
||||
* - accentColor: seat accent color used for text and default border.
|
||||
* - isEliminated: when true, card is dimmed and inputs disabled.
|
||||
* - isWinner: when true, card is highlighted in green and inputs disabled.
|
||||
* - onScoop: invoked when the player taps Scoop.
|
||||
*/
|
||||
@Composable
|
||||
private fun PlayerCard(
|
||||
player: PlayerState,
|
||||
gameState: GameState,
|
||||
opponents: List<Int>,
|
||||
life: Int,
|
||||
onLifeChange: (Int) -> Unit,
|
||||
poison: Int,
|
||||
onPoisonChange: (Int) -> Unit,
|
||||
trackPoison: Boolean,
|
||||
trackCommanderDamage: Boolean,
|
||||
commanderDamages: Map<Int, Int>,
|
||||
onCommanderDamageChange: (fromId: Int, damage: Int) -> Unit,
|
||||
rotation: Float,
|
||||
accentColor: Color,
|
||||
isEliminated: Boolean,
|
||||
isWinner: Boolean,
|
||||
onScoop: () -> Unit
|
||||
) {
|
||||
val targetContainer = if (isEliminated) MaterialTheme.colorScheme.errorContainer else MaterialTheme.colorScheme.surfaceVariant
|
||||
val containerColor = animateColorAsState(targetValue = targetContainer, label = "eliminationColor")
|
||||
val overlayAlpha = animateFloatAsState(targetValue = if (isEliminated) 1f else 0f, label = "overlayAlpha")
|
||||
val controlsEnabled = !isEliminated && !isWinner
|
||||
|
||||
Card(
|
||||
modifier = Modifier
|
||||
.padding(4.dp)
|
||||
.fillMaxWidth()
|
||||
.graphicsLayer { rotationZ = rotation },
|
||||
elevation = CardDefaults.cardElevation(defaultElevation = 2.dp),
|
||||
colors = CardDefaults.cardColors(containerColor = containerColor.value),
|
||||
border = BorderStroke(3.dp, if (isWinner) Color(0xFF2E7D32) else accentColor)
|
||||
) {
|
||||
Box(modifier = Modifier.fillMaxSize()) {
|
||||
Column(modifier = Modifier.padding(12.dp).alpha(if (isEliminated) 0.45f else 1f), verticalArrangement = Arrangement.spacedBy(8.dp)) {
|
||||
Row(modifier = Modifier.fillMaxWidth(), horizontalArrangement = Arrangement.SpaceBetween, verticalAlignment = Alignment.CenterVertically) {
|
||||
Text(player.name, style = MaterialTheme.typography.titleMedium, color = if (isWinner) Color(0xFF2E7D32) else accentColor)
|
||||
TextButton(onClick = onScoop, enabled = controlsEnabled) {
|
||||
Icon(Icons.Default.Flag, contentDescription = "Scoop")
|
||||
Text("Scoop")
|
||||
}
|
||||
}
|
||||
|
||||
BigLifeRow(value = life, onChange = onLifeChange, enabled = controlsEnabled)
|
||||
|
||||
if (trackPoison) ChipRow(label = "Poison", value = poison, onChange = onPoisonChange, enabled = controlsEnabled)
|
||||
|
||||
if (trackCommanderDamage) {
|
||||
HorizontalDivider()
|
||||
Text("Commander damage", style = MaterialTheme.typography.titleSmall)
|
||||
Column(verticalArrangement = Arrangement.spacedBy(6.dp)) {
|
||||
opponents.forEach { fromId ->
|
||||
val value = commanderDamages[fromId] ?: 0
|
||||
ChipRow(label = "From P${fromId + 1}", value = value, onChange = { onCommanderDamageChange(fromId, it) }, enabled = controlsEnabled)
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (isEliminated) {
|
||||
// Skull overlay
|
||||
Column(
|
||||
modifier = Modifier.align(Alignment.Center).alpha(overlayAlpha.value),
|
||||
horizontalAlignment = Alignment.CenterHorizontally
|
||||
) {
|
||||
Icon(
|
||||
CustomIcons.Skull(MaterialTheme.colorScheme.error),
|
||||
contentDescription = "Player eliminated",
|
||||
modifier = Modifier.size(48.dp)
|
||||
)
|
||||
Text(
|
||||
text = "ELIMINATED",
|
||||
fontSize = 16.sp,
|
||||
color = MaterialTheme.colorScheme.error,
|
||||
style = MaterialTheme.typography.labelMedium
|
||||
)
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Counter row used for poison and commander damage.
|
||||
*
|
||||
* - label: row label text
|
||||
* - value: current integer value
|
||||
* - onChange: callback with the new value after +/- is pressed
|
||||
* - enabled: when false, the +/- buttons are disabled
|
||||
*/
|
||||
@Composable
|
||||
private fun ChipRow(
|
||||
label: String,
|
||||
value: Int,
|
||||
onChange: (Int) -> Unit,
|
||||
enabled: Boolean = true
|
||||
) {
|
||||
Row(
|
||||
modifier = Modifier.fillMaxWidth(),
|
||||
verticalAlignment = Alignment.CenterVertically,
|
||||
horizontalArrangement = Arrangement.SpaceBetween
|
||||
) {
|
||||
Text(label)
|
||||
Row(verticalAlignment = Alignment.CenterVertically) {
|
||||
CounterIconButton(Icons.Default.Remove, "decrement", enabled = enabled) { onChange(value - 1) }
|
||||
Text(
|
||||
text = value.toString(),
|
||||
style = MaterialTheme.typography.titleLarge,
|
||||
modifier = Modifier.padding(horizontal = 12.dp),
|
||||
textAlign = TextAlign.Center
|
||||
)
|
||||
CounterIconButton(Icons.Default.Add, "increment", enabled = enabled) { onChange(value + 1) }
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Life total row with number and +/- buttons.
|
||||
*
|
||||
* - value: current life total
|
||||
* - onChange: callback with new life total
|
||||
* - enabled: when false, buttons are disabled
|
||||
*/
|
||||
@Composable
|
||||
private fun BigLifeRow(value: Int, onChange: (Int) -> Unit, enabled: Boolean = true) {
|
||||
Row(
|
||||
modifier = Modifier.fillMaxWidth(),
|
||||
verticalAlignment = Alignment.CenterVertically,
|
||||
horizontalArrangement = Arrangement.SpaceBetween
|
||||
) {
|
||||
Text("Life", style = MaterialTheme.typography.titleMedium)
|
||||
Row(verticalAlignment = Alignment.CenterVertically) {
|
||||
CounterIconButton(Icons.Default.Remove, "decrement life", enabled = enabled) { onChange(value - 1) }
|
||||
Text(
|
||||
text = value.toString(),
|
||||
style = MaterialTheme.typography.displaySmall,
|
||||
modifier = Modifier.padding(horizontal = 16.dp),
|
||||
textAlign = TextAlign.Center
|
||||
)
|
||||
CounterIconButton(Icons.Default.Add, "increment life", enabled = enabled) { onChange(value + 1) }
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Icon button used for counters.
|
||||
* - icon: vector asset to display
|
||||
* - contentDescription: a11y description
|
||||
* - enabled: controls click availability
|
||||
* - onClick: invoked on press
|
||||
*/
|
||||
@Composable
|
||||
private fun CounterIconButton(icon: ImageVector, contentDescription: String, enabled: Boolean = true, onClick: () -> Unit) {
|
||||
FilledTonalIconButton(onClick = onClick, enabled = enabled, modifier = Modifier.size(40.dp)) {
|
||||
Icon(icon, contentDescription = contentDescription)
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -0,0 +1,191 @@
|
||||
package com.atridad.magiccounter.ui.screens
|
||||
|
||||
import androidx.compose.foundation.layout.Arrangement
|
||||
import androidx.compose.foundation.layout.Column
|
||||
import androidx.compose.foundation.layout.Row
|
||||
import androidx.compose.foundation.layout.Spacer
|
||||
import androidx.compose.foundation.layout.fillMaxWidth
|
||||
import androidx.compose.foundation.layout.height
|
||||
import androidx.compose.foundation.layout.padding
|
||||
import androidx.compose.foundation.rememberScrollState
|
||||
import androidx.compose.foundation.verticalScroll
|
||||
import androidx.compose.material.icons.Icons
|
||||
import androidx.compose.material.icons.filled.PlayArrow
|
||||
import androidx.compose.material3.Button
|
||||
import androidx.compose.material3.Checkbox
|
||||
import androidx.compose.material3.Icon
|
||||
import androidx.compose.material3.OutlinedTextField
|
||||
import androidx.compose.material3.Slider
|
||||
import androidx.compose.material3.Text
|
||||
import androidx.compose.runtime.Composable
|
||||
import androidx.compose.runtime.LaunchedEffect
|
||||
import androidx.compose.runtime.mutableIntStateOf
|
||||
import androidx.compose.runtime.mutableStateListOf
|
||||
import androidx.compose.runtime.mutableStateOf
|
||||
import androidx.compose.runtime.remember
|
||||
import androidx.compose.runtime.getValue
|
||||
import androidx.compose.runtime.setValue
|
||||
import androidx.compose.ui.Alignment
|
||||
import androidx.compose.ui.Modifier
|
||||
import androidx.compose.ui.unit.dp
|
||||
import com.atridad.magiccounter.ui.state.GameState
|
||||
import com.atridad.magiccounter.ui.state.PlayerState
|
||||
import com.atridad.magiccounter.ui.state.defaultPlayerName
|
||||
import kotlin.math.roundToInt
|
||||
|
||||
@Composable
|
||||
fun SetupScreen(
|
||||
modifier: Modifier = Modifier,
|
||||
onStart: (String, GameState) -> Unit
|
||||
) {
|
||||
var playerCount by remember { mutableIntStateOf(4) }
|
||||
var startingLife by remember { mutableIntStateOf(40) }
|
||||
var trackPoison by remember { mutableStateOf(true) }
|
||||
var trackCommander by remember { mutableStateOf(true) }
|
||||
var matchName by remember { mutableStateOf("") }
|
||||
|
||||
val names = remember { mutableStateListOf<String>() }
|
||||
LaunchedEffect(playerCount) {
|
||||
while (names.size < playerCount) names.add(defaultPlayerName(names.size))
|
||||
while (names.size > playerCount) names.removeAt(names.lastIndex)
|
||||
}
|
||||
|
||||
Column(
|
||||
modifier = modifier
|
||||
.padding(24.dp)
|
||||
.verticalScroll(rememberScrollState()),
|
||||
verticalArrangement = Arrangement.spacedBy(24.dp)
|
||||
) {
|
||||
// Game Settings Section
|
||||
Column(verticalArrangement = Arrangement.spacedBy(16.dp)) {
|
||||
Text(
|
||||
"Game Settings",
|
||||
style = androidx.compose.material3.MaterialTheme.typography.headlineSmall,
|
||||
color = androidx.compose.material3.MaterialTheme.colorScheme.primary
|
||||
)
|
||||
|
||||
Column(verticalArrangement = Arrangement.spacedBy(16.dp)) {
|
||||
Column(verticalArrangement = Arrangement.spacedBy(8.dp)) {
|
||||
Text(
|
||||
"Starting life: $startingLife",
|
||||
style = androidx.compose.material3.MaterialTheme.typography.titleMedium
|
||||
)
|
||||
Slider(
|
||||
value = startingLife.toFloat(),
|
||||
onValueChange = {
|
||||
val snapped = ((it / 5f).roundToInt() * 5).coerceIn(10, 40)
|
||||
startingLife = snapped
|
||||
},
|
||||
valueRange = 10f..40f,
|
||||
steps = 5
|
||||
)
|
||||
}
|
||||
|
||||
Column(verticalArrangement = Arrangement.spacedBy(8.dp)) {
|
||||
Text(
|
||||
"Players: $playerCount",
|
||||
style = androidx.compose.material3.MaterialTheme.typography.titleMedium
|
||||
)
|
||||
Slider(
|
||||
value = playerCount.toFloat(),
|
||||
onValueChange = { playerCount = it.toInt() },
|
||||
valueRange = 2f..8f,
|
||||
steps = 6
|
||||
)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Game Options Section
|
||||
Column(verticalArrangement = Arrangement.spacedBy(16.dp)) {
|
||||
Text(
|
||||
"Game Options",
|
||||
style = androidx.compose.material3.MaterialTheme.typography.headlineSmall,
|
||||
color = androidx.compose.material3.MaterialTheme.colorScheme.primary
|
||||
)
|
||||
|
||||
Column(verticalArrangement = Arrangement.spacedBy(12.dp)) {
|
||||
Row(verticalAlignment = Alignment.CenterVertically) {
|
||||
Checkbox(checked = trackCommander, onCheckedChange = { trackCommander = it })
|
||||
Text(
|
||||
"Track commander damage",
|
||||
style = androidx.compose.material3.MaterialTheme.typography.bodyLarge
|
||||
)
|
||||
}
|
||||
Row(verticalAlignment = Alignment.CenterVertically) {
|
||||
Checkbox(checked = trackPoison, onCheckedChange = { trackPoison = it })
|
||||
Text(
|
||||
"Track poison",
|
||||
style = androidx.compose.material3.MaterialTheme.typography.bodyLarge
|
||||
)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Match Details Section
|
||||
Column(verticalArrangement = Arrangement.spacedBy(16.dp)) {
|
||||
Text(
|
||||
"Match Details",
|
||||
style = androidx.compose.material3.MaterialTheme.typography.headlineSmall,
|
||||
color = androidx.compose.material3.MaterialTheme.colorScheme.primary
|
||||
)
|
||||
|
||||
OutlinedTextField(
|
||||
modifier = Modifier.fillMaxWidth(),
|
||||
value = matchName,
|
||||
onValueChange = { matchName = it },
|
||||
label = { Text("Match name") },
|
||||
singleLine = true
|
||||
)
|
||||
|
||||
Column(verticalArrangement = Arrangement.spacedBy(12.dp)) {
|
||||
names.forEachIndexed { index, value ->
|
||||
OutlinedTextField(
|
||||
modifier = Modifier.fillMaxWidth(),
|
||||
value = value,
|
||||
onValueChange = { names[index] = it },
|
||||
label = { Text("Player ${index + 1} name") },
|
||||
singleLine = true
|
||||
)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Spacer(modifier = Modifier.height(16.dp))
|
||||
|
||||
// Note: The actual start button is now handled by a FAB in the parent Scaffold
|
||||
// This button is kept for accessibility and as a fallback
|
||||
val canStart = matchName.isNotBlank()
|
||||
Button(
|
||||
onClick = {
|
||||
val players = names.mapIndexed { index, name ->
|
||||
PlayerState(
|
||||
id = index,
|
||||
name = name.ifBlank { defaultPlayerName(index) },
|
||||
life = startingLife,
|
||||
poison = 0,
|
||||
commanderDamages = emptyMap()
|
||||
)
|
||||
}
|
||||
onStart(
|
||||
matchName,
|
||||
GameState(
|
||||
players = players,
|
||||
startingLife = startingLife,
|
||||
trackPoison = trackPoison,
|
||||
trackCommanderDamage = trackCommander
|
||||
)
|
||||
)
|
||||
},
|
||||
enabled = canStart,
|
||||
modifier = Modifier.fillMaxWidth(),
|
||||
contentPadding = androidx.compose.foundation.layout.PaddingValues(16.dp)
|
||||
) {
|
||||
Icon(Icons.Default.PlayArrow, contentDescription = null)
|
||||
Spacer(modifier = Modifier.padding(8.dp))
|
||||
Text("Start Game", style = androidx.compose.material3.MaterialTheme.typography.titleMedium)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -0,0 +1,70 @@
|
||||
package com.atridad.magiccounter.ui.settings
|
||||
|
||||
import android.content.Context
|
||||
import androidx.datastore.preferences.core.edit
|
||||
import androidx.datastore.preferences.core.intPreferencesKey
|
||||
import androidx.datastore.preferences.core.stringPreferencesKey
|
||||
import androidx.datastore.preferences.preferencesDataStore
|
||||
import kotlinx.serialization.encodeToString
|
||||
import kotlinx.serialization.json.Json
|
||||
import kotlinx.coroutines.flow.Flow
|
||||
import kotlinx.coroutines.flow.map
|
||||
import kotlinx.serialization.Serializable
|
||||
|
||||
@Serializable
|
||||
data class MatchRecord(
|
||||
val id: String,
|
||||
val name: String,
|
||||
val startedAtEpochMs: Long,
|
||||
val lastUpdatedEpochMs: Long,
|
||||
val ongoing: Boolean,
|
||||
val winnerPlayerId: Int? = null,
|
||||
val state: com.atridad.magiccounter.ui.state.GameState
|
||||
)
|
||||
|
||||
enum class ThemeMode { System, Light, Dark }
|
||||
|
||||
private val Context.dataStore by preferencesDataStore(name = "app_settings")
|
||||
|
||||
object AppSettingsRepository {
|
||||
// Use a tolerant JSON instance to handle backward/forward compatible schema changes
|
||||
private val json = Json { ignoreUnknownKeys = true }
|
||||
private val THEME_MODE = intPreferencesKey("theme_mode")
|
||||
private val MATCH_HISTORY = stringPreferencesKey("match_history_json")
|
||||
|
||||
fun themeMode(context: Context): Flow<ThemeMode> =
|
||||
context.dataStore.data.map { prefs ->
|
||||
when (prefs[THEME_MODE]) {
|
||||
1 -> ThemeMode.Light
|
||||
2 -> ThemeMode.Dark
|
||||
else -> ThemeMode.System
|
||||
}
|
||||
}
|
||||
|
||||
suspend fun setThemeMode(context: Context, mode: ThemeMode) {
|
||||
context.dataStore.edit { prefs ->
|
||||
prefs[THEME_MODE] = when (mode) {
|
||||
ThemeMode.System -> 0
|
||||
ThemeMode.Light -> 1
|
||||
ThemeMode.Dark -> 2
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// JSON blob to persist match history
|
||||
fun readMatchHistory(context: Context): Flow<List<MatchRecord>> =
|
||||
context.dataStore.data.map { prefs ->
|
||||
prefs[MATCH_HISTORY]?.let {
|
||||
runCatching { json.decodeFromString<List<MatchRecord>>(it) }.getOrDefault(emptyList())
|
||||
} ?: emptyList()
|
||||
}
|
||||
|
||||
suspend fun writeMatchHistory(context: Context, history: List<MatchRecord>) {
|
||||
val jsonStr = json.encodeToString(history)
|
||||
context.dataStore.edit { prefs ->
|
||||
prefs[MATCH_HISTORY] = jsonStr
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -0,0 +1,39 @@
|
||||
package com.atridad.magiccounter.ui.settings
|
||||
|
||||
import android.app.Application
|
||||
import androidx.lifecycle.AndroidViewModel
|
||||
import androidx.lifecycle.viewModelScope
|
||||
import kotlinx.coroutines.flow.SharingStarted
|
||||
import kotlinx.coroutines.flow.StateFlow
|
||||
import kotlinx.coroutines.flow.stateIn
|
||||
import kotlinx.coroutines.launch
|
||||
|
||||
class AppSettingsViewModel(application: Application) : AndroidViewModel(application) {
|
||||
val themeMode: StateFlow<ThemeMode> =
|
||||
AppSettingsRepository.themeMode(application).stateIn(
|
||||
scope = viewModelScope,
|
||||
started = SharingStarted.WhileSubscribed(5_000),
|
||||
initialValue = ThemeMode.System
|
||||
)
|
||||
|
||||
fun setTheme(mode: ThemeMode) {
|
||||
viewModelScope.launch {
|
||||
AppSettingsRepository.setThemeMode(getApplication(), mode)
|
||||
}
|
||||
}
|
||||
|
||||
val matchHistory: StateFlow<List<MatchRecord>> =
|
||||
AppSettingsRepository.readMatchHistory(application).stateIn(
|
||||
scope = viewModelScope,
|
||||
started = SharingStarted.WhileSubscribed(5_000),
|
||||
initialValue = emptyList()
|
||||
)
|
||||
|
||||
fun saveHistory(history: List<MatchRecord>) {
|
||||
viewModelScope.launch {
|
||||
AppSettingsRepository.writeMatchHistory(getApplication(), history)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -0,0 +1,29 @@
|
||||
package com.atridad.magiccounter.ui.state
|
||||
|
||||
import androidx.compose.runtime.Immutable
|
||||
import kotlinx.serialization.Serializable
|
||||
|
||||
@Immutable
|
||||
@Serializable
|
||||
data class PlayerState(
|
||||
val id: Int,
|
||||
val name: String,
|
||||
val life: Int,
|
||||
val poison: Int,
|
||||
val commanderDamages: Map<Int, Int>,
|
||||
val scooped: Boolean = false
|
||||
)
|
||||
|
||||
@Immutable
|
||||
@Serializable
|
||||
data class GameState(
|
||||
val players: List<PlayerState>,
|
||||
val startingLife: Int,
|
||||
val trackPoison: Boolean,
|
||||
val trackCommanderDamage: Boolean,
|
||||
val stopped: Boolean = false
|
||||
)
|
||||
|
||||
fun defaultPlayerName(index: Int): String = "Player ${index + 1}"
|
||||
|
||||
|
||||
@@ -0,0 +1,241 @@
|
||||
package com.atridad.magiccounter.ui.theme
|
||||
|
||||
import androidx.compose.ui.graphics.Color
|
||||
import androidx.compose.ui.graphics.SolidColor
|
||||
import androidx.compose.ui.graphics.vector.ImageVector
|
||||
import androidx.compose.ui.graphics.vector.path
|
||||
import androidx.compose.ui.unit.dp
|
||||
|
||||
object CustomIcons {
|
||||
fun Stop(color: Color = Color.Black): ImageVector = ImageVector.Builder(
|
||||
name = "Stop",
|
||||
defaultWidth = 24.dp,
|
||||
defaultHeight = 24.dp,
|
||||
viewportWidth = 24f,
|
||||
viewportHeight = 24f
|
||||
).path(
|
||||
fill = SolidColor(color)
|
||||
) {
|
||||
moveTo(6f, 6f)
|
||||
horizontalLineTo(18f)
|
||||
verticalLineTo(18f)
|
||||
horizontalLineTo(6f)
|
||||
close()
|
||||
}.build()
|
||||
|
||||
fun Pause(color: Color = Color.Black): ImageVector = ImageVector.Builder(
|
||||
name = "Pause",
|
||||
defaultWidth = 24.dp,
|
||||
defaultHeight = 24.dp,
|
||||
viewportWidth = 24f,
|
||||
viewportHeight = 24f
|
||||
).path(
|
||||
fill = SolidColor(color)
|
||||
) {
|
||||
moveTo(6f, 19f)
|
||||
horizontalLineTo(10f)
|
||||
verticalLineTo(5f)
|
||||
horizontalLineTo(6f)
|
||||
close()
|
||||
moveTo(14f, 5f)
|
||||
verticalLineTo(19f)
|
||||
horizontalLineTo(18f)
|
||||
verticalLineTo(5f)
|
||||
close()
|
||||
}.build()
|
||||
|
||||
fun Home(color: Color = Color.Black): ImageVector = ImageVector.Builder(
|
||||
name = "Home",
|
||||
defaultWidth = 24.dp,
|
||||
defaultHeight = 24.dp,
|
||||
viewportWidth = 24f,
|
||||
viewportHeight = 24f
|
||||
).path(
|
||||
fill = SolidColor(color)
|
||||
) {
|
||||
moveTo(10f, 20f)
|
||||
verticalLineTo(14f)
|
||||
horizontalLineTo(14f)
|
||||
verticalLineTo(20f)
|
||||
horizontalLineTo(19f)
|
||||
verticalLineTo(12f)
|
||||
horizontalLineTo(22f)
|
||||
lineTo(12f, 3f)
|
||||
lineTo(2f, 12f)
|
||||
horizontalLineTo(5f)
|
||||
verticalLineTo(20f)
|
||||
close()
|
||||
}.build()
|
||||
|
||||
fun Trophy(color: Color = Color.Black): ImageVector = ImageVector.Builder(
|
||||
name = "Trophy",
|
||||
defaultWidth = 24.dp,
|
||||
defaultHeight = 24.dp,
|
||||
viewportWidth = 24f,
|
||||
viewportHeight = 24f
|
||||
).path(
|
||||
fill = SolidColor(color)
|
||||
) {
|
||||
moveTo(7f, 15f)
|
||||
horizontalLineTo(17f)
|
||||
verticalLineTo(17f)
|
||||
horizontalLineTo(5f)
|
||||
verticalLineTo(15f)
|
||||
close()
|
||||
moveTo(7f, 13f)
|
||||
horizontalLineTo(17f)
|
||||
verticalLineTo(15f)
|
||||
horizontalLineTo(7f)
|
||||
close()
|
||||
moveTo(7f, 11f)
|
||||
horizontalLineTo(17f)
|
||||
verticalLineTo(13f)
|
||||
horizontalLineTo(7f)
|
||||
close()
|
||||
moveTo(7f, 9f)
|
||||
horizontalLineTo(17f)
|
||||
verticalLineTo(11f)
|
||||
horizontalLineTo(7f)
|
||||
close()
|
||||
moveTo(7f, 7f)
|
||||
horizontalLineTo(17f)
|
||||
verticalLineTo(9f)
|
||||
horizontalLineTo(7f)
|
||||
close()
|
||||
moveTo(7f, 5f)
|
||||
horizontalLineTo(17f)
|
||||
verticalLineTo(7f)
|
||||
horizontalLineTo(7f)
|
||||
close()
|
||||
moveTo(7f, 3f)
|
||||
horizontalLineTo(17f)
|
||||
verticalLineTo(5f)
|
||||
horizontalLineTo(7f)
|
||||
close()
|
||||
moveTo(7f, 1f)
|
||||
horizontalLineTo(17f)
|
||||
verticalLineTo(3f)
|
||||
horizontalLineTo(7f)
|
||||
close()
|
||||
}.build()
|
||||
|
||||
fun Skull(color: Color = Color.Black): ImageVector = ImageVector.Builder(
|
||||
name = "Skull",
|
||||
defaultWidth = 24.dp,
|
||||
defaultHeight = 24.dp,
|
||||
viewportWidth = 24f,
|
||||
viewportHeight = 24f
|
||||
).path(
|
||||
fill = SolidColor(color)
|
||||
) {
|
||||
moveTo(12f, 2f)
|
||||
curveTo(13.1f, 2f, 14f, 2.9f, 14f, 4f)
|
||||
curveTo(14f, 5.1f, 13.1f, 6f, 12f, 6f)
|
||||
curveTo(10.9f, 6f, 10f, 5.1f, 10f, 4f)
|
||||
curveTo(10f, 2.9f, 10.9f, 2f, 12f, 2f)
|
||||
close()
|
||||
moveTo(21f, 9f)
|
||||
verticalLineTo(7f)
|
||||
lineTo(15f, 7f)
|
||||
lineTo(15f, 5f)
|
||||
curveTo(15f, 3.9f, 14.1f, 3f, 13f, 3f)
|
||||
lineTo(11f, 3f)
|
||||
curveTo(9.9f, 3f, 9f, 3.9f, 9f, 5f)
|
||||
lineTo(9f, 7f)
|
||||
lineTo(3f, 7f)
|
||||
verticalLineTo(9f)
|
||||
lineTo(5f, 9f)
|
||||
verticalLineTo(20f)
|
||||
curveTo(5f, 21.1f, 5.9f, 22f, 7f, 22f)
|
||||
lineTo(17f, 22f)
|
||||
curveTo(18.1f, 22f, 19f, 21.1f, 19f, 20f)
|
||||
lineTo(19f, 9f)
|
||||
lineTo(21f, 9f)
|
||||
close()
|
||||
moveTo(12f, 18f)
|
||||
curveTo(10.9f, 18f, 10f, 17.1f, 10f, 16f)
|
||||
curveTo(10f, 14.9f, 10.9f, 14f, 12f, 14f)
|
||||
curveTo(13.1f, 14f, 14f, 14.9f, 14f, 16f)
|
||||
curveTo(14f, 17.1f, 13.1f, 18f, 12f, 18f)
|
||||
close()
|
||||
}.build()
|
||||
|
||||
fun Poison(color: Color = Color.Black): ImageVector = ImageVector.Builder(
|
||||
name = "Poison",
|
||||
defaultWidth = 24.dp,
|
||||
defaultHeight = 24.dp,
|
||||
viewportWidth = 24f,
|
||||
viewportHeight = 24f
|
||||
).path(
|
||||
fill = SolidColor(color)
|
||||
) {
|
||||
moveTo(12f, 2f)
|
||||
curveTo(13.1f, 2f, 14f, 2.9f, 14f, 4f)
|
||||
curveTo(14f, 5.1f, 13.1f, 6f, 12f, 6f)
|
||||
curveTo(10.9f, 6f, 10f, 5.1f, 10f, 4f)
|
||||
curveTo(10f, 2.9f, 10.9f, 2f, 12f, 2f)
|
||||
close()
|
||||
moveTo(21f, 9f)
|
||||
verticalLineTo(7f)
|
||||
lineTo(15f, 7f)
|
||||
lineTo(15f, 5f)
|
||||
curveTo(15f, 3.9f, 14.1f, 3f, 13f, 3f)
|
||||
lineTo(11f, 3f)
|
||||
curveTo(9.9f, 3f, 9f, 3.9f, 9f, 5f)
|
||||
lineTo(9f, 7f)
|
||||
lineTo(3f, 7f)
|
||||
verticalLineTo(9f)
|
||||
lineTo(5f, 9f)
|
||||
verticalLineTo(20f)
|
||||
curveTo(5f, 21.1f, 5.9f, 22f, 7f, 22f)
|
||||
lineTo(17f, 22f)
|
||||
curveTo(18.1f, 22f, 19f, 21.1f, 19f, 20f)
|
||||
lineTo(19f, 9f)
|
||||
lineTo(21f, 9f)
|
||||
close()
|
||||
moveTo(12f, 18f)
|
||||
curveTo(10.9f, 18f, 10f, 17.1f, 10f, 16f)
|
||||
curveTo(10f, 14.9f, 10.9f, 14f, 12f, 14f)
|
||||
curveTo(13.1f, 14f, 14f, 14.9f, 14f, 16f)
|
||||
curveTo(14f, 17.1f, 13.1f, 14f, 12f, 18f)
|
||||
close()
|
||||
}.build()
|
||||
|
||||
fun Sword(color: Color = Color.Black): ImageVector = ImageVector.Builder(
|
||||
name = "Sword",
|
||||
defaultWidth = 24.dp,
|
||||
defaultHeight = 24.dp,
|
||||
viewportWidth = 24f,
|
||||
viewportHeight = 24f
|
||||
).path(
|
||||
fill = SolidColor(color)
|
||||
) {
|
||||
moveTo(6.92f, 5f)
|
||||
horizontalLineTo(5.14f)
|
||||
lineTo(4.5f, 5.64f)
|
||||
lineTo(6.92f, 8.07f)
|
||||
lineTo(6.92f, 5f)
|
||||
close()
|
||||
moveTo(19.5f, 8.5f)
|
||||
lineTo(18.79f, 9.21f)
|
||||
lineTo(12.71f, 15.29f)
|
||||
lineTo(13.41f, 16f)
|
||||
horizontalLineTo(17f)
|
||||
verticalLineTo(22f)
|
||||
horizontalLineTo(19f)
|
||||
verticalLineTo(16f)
|
||||
horizontalLineTo(22.59f)
|
||||
lineTo(23.29f, 15.29f)
|
||||
lineTo(17.21f, 9.21f)
|
||||
lineTo(16.5f, 8.5f)
|
||||
lineTo(19.5f, 8.5f)
|
||||
close()
|
||||
moveTo(6.92f, 19f)
|
||||
verticalLineTo(16.93f)
|
||||
lineTo(4.5f, 19.36f)
|
||||
lineTo(5.14f, 20f)
|
||||
horizontalLineTo(6.92f)
|
||||
verticalLineTo(19f)
|
||||
close()
|
||||
}.build()
|
||||
}
|
||||
@@ -0,0 +1,45 @@
|
||||
package com.atridad.magiccounter.ui.theme
|
||||
|
||||
import android.os.Build
|
||||
import androidx.compose.foundation.isSystemInDarkTheme
|
||||
import androidx.compose.material3.MaterialTheme
|
||||
import androidx.compose.material3.darkColorScheme
|
||||
import androidx.compose.material3.dynamicDarkColorScheme
|
||||
import androidx.compose.material3.dynamicLightColorScheme
|
||||
import androidx.compose.material3.lightColorScheme
|
||||
import androidx.compose.runtime.Composable
|
||||
import androidx.compose.ui.platform.LocalContext
|
||||
import com.atridad.magiccounter.ui.settings.ThemeMode
|
||||
|
||||
private val LightColors = lightColorScheme()
|
||||
private val DarkColors = darkColorScheme()
|
||||
|
||||
@Composable
|
||||
fun MagicCounterTheme(
|
||||
themeMode: ThemeMode = ThemeMode.System,
|
||||
useDarkTheme: Boolean = isSystemInDarkTheme(),
|
||||
dynamicColor: Boolean = true,
|
||||
content: @Composable () -> Unit
|
||||
) {
|
||||
val dark = when (themeMode) {
|
||||
ThemeMode.System -> useDarkTheme
|
||||
ThemeMode.Light -> false
|
||||
ThemeMode.Dark -> true
|
||||
}
|
||||
val colorScheme = when {
|
||||
dynamicColor && Build.VERSION.SDK_INT >= Build.VERSION_CODES.S -> {
|
||||
val context = LocalContext.current
|
||||
if (dark) dynamicDarkColorScheme(context) else dynamicLightColorScheme(context)
|
||||
}
|
||||
dark -> DarkColors
|
||||
else -> LightColors
|
||||
}
|
||||
|
||||
MaterialTheme(
|
||||
colorScheme = colorScheme,
|
||||
typography = Typography,
|
||||
content = content
|
||||
)
|
||||
}
|
||||
|
||||
|
||||
@@ -0,0 +1,7 @@
|
||||
package com.atridad.magiccounter.ui.theme
|
||||
|
||||
import androidx.compose.material3.Typography
|
||||
|
||||
val Typography = Typography()
|
||||
|
||||
|
||||
BIN
android/app/src/main/res/drawable-hdpi/ic_launcher.png
Normal file
|
After Width: | Height: | Size: 5.3 KiB |
BIN
android/app/src/main/res/drawable-mdpi/ic_launcher.png
Normal file
|
After Width: | Height: | Size: 3.1 KiB |
BIN
android/app/src/main/res/drawable-xhdpi/ic_launcher.png
Normal file
|
After Width: | Height: | Size: 7.8 KiB |
BIN
android/app/src/main/res/drawable-xxhdpi/ic_launcher.png
Normal file
|
After Width: | Height: | Size: 13 KiB |
BIN
android/app/src/main/res/drawable-xxxhdpi/ic_launcher.png
Normal file
|
After Width: | Height: | Size: 19 KiB |
15
android/app/src/main/res/drawable/ic_launcher_foreground.xml
Normal file
@@ -0,0 +1,15 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<layer-list xmlns:android="http://schemas.android.com/apk/res/android">
|
||||
<!-- Inset the bitmap to avoid clipping on circular masks -->
|
||||
<item
|
||||
android:top="18dp"
|
||||
android:bottom="18dp"
|
||||
android:left="18dp"
|
||||
android:right="18dp">
|
||||
<bitmap
|
||||
android:src="@drawable/ic_launcher"
|
||||
android:gravity="center" />
|
||||
</item>
|
||||
</layer-list>
|
||||
|
||||
|
||||
12
android/app/src/main/res/drawable/ic_menu_camera.xml
Normal file
@@ -0,0 +1,12 @@
|
||||
<vector xmlns:android="http://schemas.android.com/apk/res/android"
|
||||
android:width="24dp"
|
||||
android:height="24dp"
|
||||
android:viewportWidth="24.0"
|
||||
android:viewportHeight="24.0">
|
||||
<path
|
||||
android:fillColor="#FF000000"
|
||||
android:pathData="M12,12m-3.2,0a3.2,3.2 0,1 1,6.4 0a3.2,3.2 0,1 1,-6.4 0" />
|
||||
<path
|
||||
android:fillColor="#FF000000"
|
||||
android:pathData="M9,2L7.17,4H4c-1.1,0 -2,0.9 -2,2v12c0,1.1 0.9,2 2,2h16c1.1,0 2,-0.9 2,-2V6c0,-1.1 -0.9,-2 -2,-2h-3.17L15,2H9zm3,15c-2.76,0 -5,-2.24 -5,-5s2.24,-5 5,-5 5,2.24 5,5 -2.24,5 -5,5z" />
|
||||
</vector>
|
||||
9
android/app/src/main/res/drawable/ic_menu_gallery.xml
Normal file
@@ -0,0 +1,9 @@
|
||||
<vector xmlns:android="http://schemas.android.com/apk/res/android"
|
||||
android:width="24dp"
|
||||
android:height="24dp"
|
||||
android:viewportWidth="24.0"
|
||||
android:viewportHeight="24.0">
|
||||
<path
|
||||
android:fillColor="#FF000000"
|
||||
android:pathData="M22,16V4c0,-1.1 -0.9,-2 -2,-2H8c-1.1,0 -2,0.9 -2,2v12c0,1.1 0.9,2 2,2h12c1.1,0 2,-0.9 2,-2zm-11,-4l2.03,2.71L16,11l4,5H8l3,-4zM2,6v14c0,1.1 0.9,2 2,2h14v-2H4V6H2z" />
|
||||
</vector>
|
||||
9
android/app/src/main/res/drawable/ic_menu_slideshow.xml
Normal file
@@ -0,0 +1,9 @@
|
||||
<vector xmlns:android="http://schemas.android.com/apk/res/android"
|
||||
android:width="24dp"
|
||||
android:height="24dp"
|
||||
android:viewportWidth="24.0"
|
||||
android:viewportHeight="24.0">
|
||||
<path
|
||||
android:fillColor="#FF000000"
|
||||
android:pathData="M4,6H2v14c0,1.1 0.9,2 2,2h14v-2H4V6zm16,-4H8c-1.1,0 -2,0.9 -2,2v12c0,1.1 0.9,2 2,2h12c1.1,0 2,-0.9 2,-2V4c0,-1.1 -0.9,-2 -2,-2zm-8,12.5v-9l6,4.5 -6,4.5z" />
|
||||
</vector>
|
||||
9
android/app/src/main/res/drawable/side_nav_bar.xml
Normal file
@@ -0,0 +1,9 @@
|
||||
<shape xmlns:android="http://schemas.android.com/apk/res/android"
|
||||
android:shape="rectangle">
|
||||
<gradient
|
||||
android:angle="135"
|
||||
android:centerColor="#009688"
|
||||
android:endColor="#00695C"
|
||||
android:startColor="#4DB6AC"
|
||||
android:type="linear" />
|
||||
</shape>
|
||||
@@ -0,0 +1,6 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<adaptive-icon xmlns:android="http://schemas.android.com/apk/res/android">
|
||||
<background android:drawable="@android:color/transparent" />
|
||||
<foreground android:drawable="@drawable/ic_launcher_foreground" />
|
||||
<monochrome android:drawable="@drawable/ic_launcher_foreground" />
|
||||
</adaptive-icon>
|
||||
@@ -0,0 +1,6 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<adaptive-icon xmlns:android="http://schemas.android.com/apk/res/android">
|
||||
<background android:drawable="@android:color/transparent" />
|
||||
<foreground android:drawable="@drawable/ic_launcher_foreground" />
|
||||
<monochrome android:drawable="@drawable/ic_launcher_foreground" />
|
||||
</adaptive-icon>
|
||||
BIN
android/app/src/main/res/mipmap-hdpi/ic_launcher.webp
Normal file
|
After Width: | Height: | Size: 1.4 KiB |
BIN
android/app/src/main/res/mipmap-hdpi/ic_launcher_round.webp
Normal file
|
After Width: | Height: | Size: 2.8 KiB |
BIN
android/app/src/main/res/mipmap-mdpi/ic_launcher.webp
Normal file
|
After Width: | Height: | Size: 982 B |
BIN
android/app/src/main/res/mipmap-mdpi/ic_launcher_round.webp
Normal file
|
After Width: | Height: | Size: 1.7 KiB |
BIN
android/app/src/main/res/mipmap-xhdpi/ic_launcher.webp
Normal file
|
After Width: | Height: | Size: 1.9 KiB |
BIN
android/app/src/main/res/mipmap-xhdpi/ic_launcher_round.webp
Normal file
|
After Width: | Height: | Size: 3.8 KiB |
BIN
android/app/src/main/res/mipmap-xxhdpi/ic_launcher.webp
Normal file
|
After Width: | Height: | Size: 2.8 KiB |
BIN
android/app/src/main/res/mipmap-xxhdpi/ic_launcher_round.webp
Normal file
|
After Width: | Height: | Size: 5.8 KiB |
BIN
android/app/src/main/res/mipmap-xxxhdpi/ic_launcher.webp
Normal file
|
After Width: | Height: | Size: 3.8 KiB |
BIN
android/app/src/main/res/mipmap-xxxhdpi/ic_launcher_round.webp
Normal file
|
After Width: | Height: | Size: 7.6 KiB |
3
android/app/src/main/res/values-land/dimens.xml
Normal file
@@ -0,0 +1,3 @@
|
||||
<resources>
|
||||
<dimen name="fab_margin">48dp</dimen>
|
||||
</resources>
|
||||
3
android/app/src/main/res/values-night/themes.xml
Normal file
@@ -0,0 +1,3 @@
|
||||
<resources>
|
||||
<style name="Theme.MagicCounter" parent="Theme.Material3.DayNight.NoActionBar" />
|
||||
</resources>
|
||||
3
android/app/src/main/res/values-w1240dp/dimens.xml
Normal file
@@ -0,0 +1,3 @@
|
||||
<resources>
|
||||
<dimen name="fab_margin">200dp</dimen>
|
||||
</resources>
|
||||
3
android/app/src/main/res/values-w600dp/dimens.xml
Normal file
@@ -0,0 +1,3 @@
|
||||
<resources>
|
||||
<dimen name="fab_margin">48dp</dimen>
|
||||
</resources>
|
||||
10
android/app/src/main/res/values/colors.xml
Normal file
@@ -0,0 +1,10 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<resources>
|
||||
<color name="purple_200">#FFBB86FC</color>
|
||||
<color name="purple_500">#FF6200EE</color>
|
||||
<color name="purple_700">#FF3700B3</color>
|
||||
<color name="teal_200">#FF03DAC5</color>
|
||||
<color name="teal_700">#FF018786</color>
|
||||
<color name="black">#FF000000</color>
|
||||
<color name="white">#FFFFFFFF</color>
|
||||
</resources>
|
||||
8
android/app/src/main/res/values/dimens.xml
Normal file
@@ -0,0 +1,8 @@
|
||||
<resources>
|
||||
<!-- Default screen margins, per the Android Design guidelines. -->
|
||||
<dimen name="activity_horizontal_margin">16dp</dimen>
|
||||
<dimen name="activity_vertical_margin">16dp</dimen>
|
||||
<dimen name="nav_header_vertical_spacing">8dp</dimen>
|
||||
<dimen name="nav_header_height">176dp</dimen>
|
||||
<dimen name="fab_margin">16dp</dimen>
|
||||
</resources>
|
||||
13
android/app/src/main/res/values/strings.xml
Normal file
@@ -0,0 +1,13 @@
|
||||
<resources>
|
||||
<string name="app_name">MagicCounter</string>
|
||||
<string name="navigation_drawer_open">Open navigation drawer</string>
|
||||
<string name="navigation_drawer_close">Close navigation drawer</string>
|
||||
<string name="nav_header_title">Android Studio</string>
|
||||
<string name="nav_header_subtitle">android.studio@android.com</string>
|
||||
<string name="nav_header_desc">Navigation header</string>
|
||||
<string name="action_settings">Settings</string>
|
||||
|
||||
<string name="menu_home">Home</string>
|
||||
<string name="menu_gallery">Gallery</string>
|
||||
<string name="menu_slideshow">Slideshow</string>
|
||||
</resources>
|
||||
3
android/app/src/main/res/values/themes.xml
Normal file
@@ -0,0 +1,3 @@
|
||||
<resources>
|
||||
<style name="Theme.MagicCounter" parent="Theme.Material3.DayNight.NoActionBar" />
|
||||
</resources>
|
||||
13
android/app/src/main/res/xml/backup_rules.xml
Normal file
@@ -0,0 +1,13 @@
|
||||
<?xml version="1.0" encoding="utf-8"?><!--
|
||||
Sample backup rules file; uncomment and customize as necessary.
|
||||
See https://developer.android.com/guide/topics/data/autobackup
|
||||
for details.
|
||||
Note: This file is ignored for devices older than API 31
|
||||
See https://developer.android.com/about/versions/12/backup-restore
|
||||
-->
|
||||
<full-backup-content>
|
||||
<!--
|
||||
<include domain="sharedpref" path="."/>
|
||||
<exclude domain="sharedpref" path="device.xml"/>
|
||||
-->
|
||||
</full-backup-content>
|
||||
19
android/app/src/main/res/xml/data_extraction_rules.xml
Normal file
@@ -0,0 +1,19 @@
|
||||
<?xml version="1.0" encoding="utf-8"?><!--
|
||||
Sample data extraction rules file; uncomment and customize as necessary.
|
||||
See https://developer.android.com/about/versions/12/backup-restore#xml-changes
|
||||
for details.
|
||||
-->
|
||||
<data-extraction-rules>
|
||||
<cloud-backup>
|
||||
<!-- TODO: Use <include> and <exclude> to control what is backed up.
|
||||
<include .../>
|
||||
<exclude .../>
|
||||
-->
|
||||
</cloud-backup>
|
||||
<!--
|
||||
<device-transfer>
|
||||
<include .../>
|
||||
<exclude .../>
|
||||
</device-transfer>
|
||||
-->
|
||||
</data-extraction-rules>
|
||||
@@ -0,0 +1,17 @@
|
||||
package com.atridad.magiccounter
|
||||
|
||||
import org.junit.Test
|
||||
|
||||
import org.junit.Assert.*
|
||||
|
||||
/**
|
||||
* Example local unit test, which will execute on the development machine (host).
|
||||
*
|
||||
* See [testing documentation](http://d.android.com/tools/testing).
|
||||
*/
|
||||
class ExampleUnitTest {
|
||||
@Test
|
||||
fun addition_isCorrect() {
|
||||
assertEquals(4, 2 + 2)
|
||||
}
|
||||
}
|
||||