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IOS_1.0.0
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23
README.md
@@ -1,2 +1,25 @@
|
|||||||
# MagicCounter
|
# MagicCounter
|
||||||
|
|
||||||
|
This is a FOSS Android and iOS app meant to allow MTG Commander players to keep track of player health and commander damage. This app is offline-only and requires no special permissions to run.
|
||||||
|
|
||||||
|
## Download
|
||||||
|
|
||||||
|
### Android
|
||||||
|
|
||||||
|
You have two options:
|
||||||
|
|
||||||
|
1. Download the latest APK from the Released page
|
||||||
|
2. [<img src="https://github.com/ImranR98/Obtainium/blob/main/assets/graphics/badge_obtainium.png?raw=true" alt="Obtainium" height="41">](https://apps.obtainium.imranr.dev/redirect?r=obtainium://app/%7B%22id%22%3A%22com.atridad.magiccounter%22%2C%22url%22%3A%22https%3A%2F%2Fgit.atri.dad%2Fatridad%2FMagicCounter%2Freleases%22%2C%22author%22%3A%22git.atri.dad%22%2C%22name%22%3A%22MagicCounter%22%2C%22preferredApkIndex%22%3A0%2C%22additionalSettings%22%3A%22%7B%5C%22intermediateLink%5C%22%3A%5B%5D%2C%5C%22customLinkFilterRegex%5C%22%3A%5C%22%5C%22%2C%5C%22filterByLinkText%5C%22%3Afalse%2C%5C%22skipSort%5C%22%3Afalse%2C%5C%22reverseSort%5C%22%3Afalse%2C%5C%22sortByLastLinkSegment%5C%22%3Afalse%2C%5C%22versionExtractWholePage%5C%22%3Afalse%2C%5C%22requestHeader%5C%22%3A%5B%7B%5C%22requestHeader%5C%22%3A%5C%22User-Agent%3A%20Mozilla%2F5.0%20(Linux%3B%20Android%2010%3B%20K)%20AppleWebKit%2F537.36%20(KHTML%2C%20like%20Gecko)%20Chrome%2F114.0.0.0%20Mobile%20Safari%2F537.36%5C%22%7D%5D%2C%5C%22defaultPseudoVersioningMethod%5C%22%3A%5C%22partialAPKHash%5C%22%2C%5C%22trackOnly%5C%22%3Afalse%2C%5C%22versionExtractionRegEx%5C%22%3A%5C%22%5C%22%2C%5C%22matchGroupToUse%5C%22%3A%5C%22%5C%22%2C%5C%22versionDetection%5C%22%3Afalse%2C%5C%22useVersionCodeAsOSVersion%5C%22%3Afalse%2C%5C%22apkFilterRegEx%5C%22%3A%5C%22%5C%22%2C%5C%22invertAPKFilter%5C%22%3Afalse%2C%5C%22autoApkFilterByArch%5C%22%3Atrue%2C%5C%22appName%5C%22%3A%5C%22%5C%22%2C%5C%22appAuthor%5C%22%3A%5C%22%5C%22%2C%5C%22shizukuPretendToBeGooglePlay%5C%22%3Afalse%2C%5C%22allowInsecure%5C%22%3Afalse%2C%5C%22exemptFromBackgroundUpdates%5C%22%3Afalse%2C%5C%22skipUpdateNotifications%5C%22%3Afalse%2C%5C%22about%5C%22%3A%5C%22%5C%22%2C%5C%22refreshBeforeDownload%5C%22%3Afalse%7D%22%2C%22overrideSource%22%3Anull%7D)
|
||||||
|
|
||||||
|
### iOS
|
||||||
|
|
||||||
|
TBD
|
||||||
|
|
||||||
|
## Requirements
|
||||||
|
|
||||||
|
- Android 15+
|
||||||
|
- iOS 17+
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||||||
|
|
||||||
|
## Contribution
|
||||||
|
|
||||||
|
As this is on my private git this will be difficult to do easily. Get in touch and I can figure something out.
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||||||
0
.gitignore → android/.gitignore
vendored
0
.idea/.gitignore → android/.idea/.gitignore
generated
vendored
6
android/.idea/appInsightsSettings.xml
generated
Normal file
@@ -0,0 +1,6 @@
|
|||||||
|
<?xml version="1.0" encoding="UTF-8"?>
|
||||||
|
<project version="4">
|
||||||
|
<component name="AppInsightsSettings">
|
||||||
|
<option name="selectedTabId" value="Firebase Crashlytics" />
|
||||||
|
</component>
|
||||||
|
</project>
|
||||||
2
.idea/compiler.xml → android/.idea/compiler.xml
generated
@@ -1,6 +1,6 @@
|
|||||||
<?xml version="1.0" encoding="UTF-8"?>
|
<?xml version="1.0" encoding="UTF-8"?>
|
||||||
<project version="4">
|
<project version="4">
|
||||||
<component name="CompilerConfiguration">
|
<component name="CompilerConfiguration">
|
||||||
<bytecodeTargetLevel target="21" />
|
<bytecodeTargetLevel target="17" />
|
||||||
</component>
|
</component>
|
||||||
</project>
|
</project>
|
||||||
0
.idea/gradle.xml → android/.idea/gradle.xml
generated
2
.idea/misc.xml → android/.idea/misc.xml
generated
@@ -1,7 +1,7 @@
|
|||||||
<?xml version="1.0" encoding="UTF-8"?>
|
<?xml version="1.0" encoding="UTF-8"?>
|
||||||
<project version="4">
|
<project version="4">
|
||||||
<component name="ExternalStorageConfigurationManager" enabled="true" />
|
<component name="ExternalStorageConfigurationManager" enabled="true" />
|
||||||
<component name="ProjectRootManager" version="2" languageLevel="JDK_21" default="true" project-jdk-name="jbr-21" project-jdk-type="JavaSDK">
|
<component name="ProjectRootManager" version="2" languageLevel="JDK_17" project-jdk-name="jbr-21" project-jdk-type="JavaSDK">
|
||||||
<output url="file://$PROJECT_DIR$/build/classes" />
|
<output url="file://$PROJECT_DIR$/build/classes" />
|
||||||
</component>
|
</component>
|
||||||
<component name="ProjectType">
|
<component name="ProjectType">
|
||||||
0
.idea/vcs.xml → android/.idea/vcs.xml
generated
0
app/.gitignore → android/app/.gitignore
vendored
@@ -7,34 +7,43 @@ plugins {
|
|||||||
|
|
||||||
android {
|
android {
|
||||||
namespace = "com.atridad.magiccounter"
|
namespace = "com.atridad.magiccounter"
|
||||||
compileSdk = 35
|
compileSdk = 36
|
||||||
|
|
||||||
defaultConfig {
|
defaultConfig {
|
||||||
applicationId = "com.atridad.magiccounter"
|
applicationId = "com.atridad.magiccounter"
|
||||||
minSdk = 35
|
minSdk = 31
|
||||||
targetSdk = 35
|
targetSdk = 36
|
||||||
versionCode = 1
|
versionCode = 2
|
||||||
versionName = "0.2.0"
|
versionName = "1.2.0"
|
||||||
|
|
||||||
testInstrumentationRunner = "androidx.test.runner.AndroidJUnitRunner"
|
testInstrumentationRunner = "androidx.test.runner.AndroidJUnitRunner"
|
||||||
}
|
}
|
||||||
|
|
||||||
buildTypes {
|
buildTypes {
|
||||||
release {
|
release {
|
||||||
isMinifyEnabled = false
|
isMinifyEnabled = true
|
||||||
proguardFiles(
|
proguardFiles(
|
||||||
getDefaultProguardFile("proguard-android-optimize.txt"),
|
getDefaultProguardFile("proguard-android-optimize.txt"),
|
||||||
"proguard-rules.pro"
|
"proguard-rules.pro"
|
||||||
)
|
)
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
compileOptions {
|
compileOptions {
|
||||||
sourceCompatibility = JavaVersion.VERSION_17
|
sourceCompatibility = JavaVersion.VERSION_17
|
||||||
targetCompatibility = JavaVersion.VERSION_17
|
targetCompatibility = JavaVersion.VERSION_17
|
||||||
}
|
}
|
||||||
|
|
||||||
kotlinOptions {
|
kotlinOptions {
|
||||||
jvmTarget = "17"
|
jvmTarget = "17"
|
||||||
}
|
}
|
||||||
|
|
||||||
|
java {
|
||||||
|
toolchain {
|
||||||
|
languageVersion.set(JavaLanguageVersion.of(17))
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
buildFeatures {
|
buildFeatures {
|
||||||
compose = true
|
compose = true
|
||||||
}
|
}
|
||||||
@@ -0,0 +1,487 @@
|
|||||||
|
package com.atridad.magiccounter.ui
|
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|
|
||||||
|
import androidx.compose.foundation.layout.Arrangement
|
||||||
|
import androidx.compose.foundation.layout.Column
|
||||||
|
import androidx.compose.foundation.layout.Row
|
||||||
|
import androidx.compose.foundation.layout.fillMaxSize
|
||||||
|
import androidx.compose.foundation.layout.fillMaxWidth
|
||||||
|
import androidx.compose.foundation.layout.padding
|
||||||
|
import androidx.compose.foundation.layout.size
|
||||||
|
import androidx.compose.material.icons.Icons
|
||||||
|
import androidx.compose.material.icons.filled.Settings
|
||||||
|
import androidx.compose.material.icons.filled.History
|
||||||
|
import androidx.compose.material.icons.filled.PlayArrow
|
||||||
|
import androidx.compose.material.icons.filled.Visibility
|
||||||
|
import androidx.compose.material.icons.automirrored.filled.ArrowBack
|
||||||
|
import androidx.compose.material.icons.filled.Delete
|
||||||
|
import androidx.compose.material3.AlertDialog
|
||||||
|
import androidx.compose.material3.FloatingActionButton
|
||||||
|
import androidx.compose.material3.Icon
|
||||||
|
import androidx.compose.material3.IconButton
|
||||||
|
import androidx.compose.material3.MaterialTheme
|
||||||
|
import androidx.compose.material3.Scaffold
|
||||||
|
import androidx.compose.material3.Text
|
||||||
|
import androidx.compose.material3.TextButton
|
||||||
|
import androidx.compose.material3.TopAppBar
|
||||||
|
import androidx.compose.material3.ExperimentalMaterial3Api
|
||||||
|
import androidx.compose.runtime.Composable
|
||||||
|
import androidx.compose.runtime.collectAsState
|
||||||
|
import androidx.compose.runtime.getValue
|
||||||
|
import androidx.compose.runtime.LaunchedEffect
|
||||||
|
import androidx.compose.runtime.mutableStateListOf
|
||||||
|
import androidx.compose.runtime.mutableStateOf
|
||||||
|
import androidx.compose.runtime.remember
|
||||||
|
import androidx.compose.runtime.setValue
|
||||||
|
import androidx.compose.runtime.snapshots.SnapshotStateList
|
||||||
|
import kotlinx.coroutines.delay
|
||||||
|
import androidx.compose.ui.Modifier
|
||||||
|
import androidx.compose.ui.Alignment
|
||||||
|
import androidx.compose.ui.graphics.Color
|
||||||
|
import androidx.compose.ui.unit.dp
|
||||||
|
import com.atridad.magiccounter.ui.screens.GameScreen
|
||||||
|
import com.atridad.magiccounter.ui.screens.SetupScreen
|
||||||
|
import com.atridad.magiccounter.ui.state.GameState
|
||||||
|
import androidx.lifecycle.viewmodel.compose.viewModel
|
||||||
|
import com.atridad.magiccounter.ui.settings.AppSettingsViewModel
|
||||||
|
import com.atridad.magiccounter.ui.settings.ThemeMode
|
||||||
|
import com.atridad.magiccounter.ui.settings.MatchRecord
|
||||||
|
import com.atridad.magiccounter.ui.theme.MagicCounterTheme
|
||||||
|
import com.atridad.magiccounter.ui.theme.CustomIcons
|
||||||
|
import androidx.activity.compose.BackHandler
|
||||||
|
import androidx.compose.foundation.lazy.LazyColumn
|
||||||
|
import androidx.compose.foundation.lazy.items
|
||||||
|
|
||||||
|
private sealed class Screen {
|
||||||
|
data object Home : Screen()
|
||||||
|
data object Setup : Screen()
|
||||||
|
data object Settings : Screen()
|
||||||
|
data class Game(val matchId: String, val bootState: GameState? = null) : Screen()
|
||||||
|
}
|
||||||
|
|
||||||
|
@OptIn(ExperimentalMaterial3Api::class)
|
||||||
|
@Composable
|
||||||
|
fun MagicCounterApp() {
|
||||||
|
val screenStack: SnapshotStateList<Screen> = remember { mutableStateListOf(Screen.Home) }
|
||||||
|
val settingsVm: AppSettingsViewModel = viewModel()
|
||||||
|
val theme = settingsVm.themeMode.collectAsState()
|
||||||
|
val historyState = settingsVm.matchHistory.collectAsState()
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
MagicCounterTheme(themeMode = theme.value) {
|
||||||
|
Scaffold(
|
||||||
|
topBar = {
|
||||||
|
TopAppBar(
|
||||||
|
title = { Text("Magic Counter", style = MaterialTheme.typography.titleLarge) },
|
||||||
|
navigationIcon = {
|
||||||
|
if (screenStack.size > 1) {
|
||||||
|
IconButton(onClick = { screenStack.removeAt(screenStack.lastIndex) }) {
|
||||||
|
Icon(Icons.AutoMirrored.Filled.ArrowBack, contentDescription = "Back")
|
||||||
|
}
|
||||||
|
}
|
||||||
|
},
|
||||||
|
actions = {
|
||||||
|
|
||||||
|
IconButton(onClick = { screenStack.add(Screen.Settings) }) {
|
||||||
|
Icon(Icons.Default.Settings, contentDescription = "App settings")
|
||||||
|
}
|
||||||
|
}
|
||||||
|
)
|
||||||
|
},
|
||||||
|
floatingActionButton = {
|
||||||
|
// Show FAB only on home screen when no active game is running
|
||||||
|
val currentScreen = screenStack.last()
|
||||||
|
if (currentScreen is Screen.Home && historyState.value.none { it.ongoing }) {
|
||||||
|
FloatingActionButton(
|
||||||
|
onClick = { screenStack.add(Screen.Setup) }
|
||||||
|
) {
|
||||||
|
Icon(Icons.Default.PlayArrow, contentDescription = "Start new game")
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
) { paddingValues ->
|
||||||
|
val currentScreen = screenStack.last()
|
||||||
|
BackHandler(enabled = screenStack.size > 1) { screenStack.removeAt(screenStack.lastIndex) }
|
||||||
|
when (currentScreen) {
|
||||||
|
is Screen.Home -> HomeScreen(
|
||||||
|
modifier = Modifier
|
||||||
|
.padding(paddingValues)
|
||||||
|
.fillMaxWidth()
|
||||||
|
.fillMaxSize(),
|
||||||
|
history = historyState.value,
|
||||||
|
onResume = { record -> screenStack.add(Screen.Game(record.id)) },
|
||||||
|
onStopGame = { record ->
|
||||||
|
// Stop the active game by marking it as stopped
|
||||||
|
val current = historyState.value
|
||||||
|
val idx = current.indexOfFirst { it.id == record.id }
|
||||||
|
if (idx >= 0) {
|
||||||
|
val stoppedState = current[idx].state.copy(stopped = true)
|
||||||
|
val updatedRec = current[idx].copy(
|
||||||
|
state = stoppedState,
|
||||||
|
lastUpdatedEpochMs = System.currentTimeMillis(),
|
||||||
|
ongoing = false,
|
||||||
|
winnerPlayerId = null
|
||||||
|
)
|
||||||
|
val newList = current.toMutableList().apply { set(idx, updatedRec) }
|
||||||
|
settingsVm.saveHistory(newList)
|
||||||
|
}
|
||||||
|
},
|
||||||
|
onDelete = { id ->
|
||||||
|
val newList = historyState.value.filterNot { it.id == id }
|
||||||
|
settingsVm.saveHistory(newList)
|
||||||
|
}
|
||||||
|
)
|
||||||
|
is Screen.Setup -> SetupScreen(
|
||||||
|
modifier = Modifier
|
||||||
|
.padding(paddingValues)
|
||||||
|
.fillMaxSize(),
|
||||||
|
onStart = { name, state ->
|
||||||
|
// Check if there's already an active game
|
||||||
|
if (historyState.value.any { it.ongoing }) {
|
||||||
|
// Navigate back to home screen if a game is already active
|
||||||
|
screenStack.removeAt(screenStack.lastIndex)
|
||||||
|
return@SetupScreen
|
||||||
|
}
|
||||||
|
|
||||||
|
// Create and persist a new MatchRecord
|
||||||
|
val newId = java.util.UUID.randomUUID().toString()
|
||||||
|
val now = System.currentTimeMillis()
|
||||||
|
val record = MatchRecord(
|
||||||
|
id = newId,
|
||||||
|
name = name,
|
||||||
|
startedAtEpochMs = now,
|
||||||
|
lastUpdatedEpochMs = now,
|
||||||
|
ongoing = true,
|
||||||
|
winnerPlayerId = null,
|
||||||
|
state = state
|
||||||
|
)
|
||||||
|
val updated = historyState.value.toMutableList().apply { add(0, record) }
|
||||||
|
settingsVm.saveHistory(updated)
|
||||||
|
// Replace Setup with the new Game screen (pop then push)
|
||||||
|
if (screenStack.isNotEmpty()) screenStack.removeAt(screenStack.lastIndex)
|
||||||
|
screenStack.add(Screen.Game(newId, state))
|
||||||
|
}
|
||||||
|
)
|
||||||
|
is Screen.Game -> {
|
||||||
|
val id = currentScreen.matchId
|
||||||
|
val bootState = currentScreen.bootState
|
||||||
|
val record = historyState.value.firstOrNull { it.id == id }
|
||||||
|
val stateForGame = record?.state ?: bootState
|
||||||
|
if (stateForGame == null) {
|
||||||
|
screenStack.removeAt(screenStack.lastIndex)
|
||||||
|
} else {
|
||||||
|
GameScreen(
|
||||||
|
modifier = Modifier
|
||||||
|
.padding(paddingValues)
|
||||||
|
.fillMaxSize(),
|
||||||
|
state = stateForGame,
|
||||||
|
onProgress = { updated ->
|
||||||
|
val current = historyState.value
|
||||||
|
val idx = current.indexOfFirst { it.id == id }
|
||||||
|
if (idx >= 0) {
|
||||||
|
val updatedRec = current[idx].copy(state = updated, lastUpdatedEpochMs = System.currentTimeMillis())
|
||||||
|
val newList = current.toMutableList().apply { set(idx, updatedRec) }
|
||||||
|
settingsVm.saveHistory(newList)
|
||||||
|
}
|
||||||
|
},
|
||||||
|
onWinner = { winnerId, finalState ->
|
||||||
|
val current = historyState.value
|
||||||
|
val idx = current.indexOfFirst { it.id == id }
|
||||||
|
if (idx >= 0) {
|
||||||
|
val updatedRec = current[idx].copy(
|
||||||
|
state = finalState,
|
||||||
|
lastUpdatedEpochMs = System.currentTimeMillis(),
|
||||||
|
ongoing = false,
|
||||||
|
winnerPlayerId = winnerId
|
||||||
|
)
|
||||||
|
val newList = current.toMutableList().apply { set(idx, updatedRec) }
|
||||||
|
settingsVm.saveHistory(newList)
|
||||||
|
}
|
||||||
|
},
|
||||||
|
onStop = { stoppedState ->
|
||||||
|
val current = historyState.value
|
||||||
|
val idx = current.indexOfFirst { it.id == id }
|
||||||
|
if (idx >= 0) {
|
||||||
|
val updatedRec = current[idx].copy(
|
||||||
|
state = stoppedState,
|
||||||
|
lastUpdatedEpochMs = System.currentTimeMillis(),
|
||||||
|
ongoing = false,
|
||||||
|
winnerPlayerId = null
|
||||||
|
)
|
||||||
|
val newList = current.toMutableList().apply { set(idx, updatedRec) }
|
||||||
|
settingsVm.saveHistory(newList)
|
||||||
|
// Navigate back to home screen
|
||||||
|
screenStack.removeAt(screenStack.lastIndex)
|
||||||
|
}
|
||||||
|
},
|
||||||
|
onDelete = {
|
||||||
|
// Delete the current game
|
||||||
|
val current = historyState.value
|
||||||
|
val newList = current.filterNot { it.id == id }
|
||||||
|
settingsVm.saveHistory(newList)
|
||||||
|
// Navigate back to home screen
|
||||||
|
screenStack.removeAt(screenStack.lastIndex)
|
||||||
|
}
|
||||||
|
)
|
||||||
|
}
|
||||||
|
}
|
||||||
|
is Screen.Settings -> SettingsContent(
|
||||||
|
modifier = Modifier
|
||||||
|
.padding(paddingValues)
|
||||||
|
.fillMaxSize(),
|
||||||
|
current = theme.value,
|
||||||
|
onSelect = { settingsVm.setTheme(it) }
|
||||||
|
)
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
@Composable
|
||||||
|
private fun SettingsContent(modifier: Modifier, current: ThemeMode, onSelect: (ThemeMode) -> Unit) {
|
||||||
|
Column(
|
||||||
|
modifier = modifier.padding(24.dp),
|
||||||
|
verticalArrangement = Arrangement.spacedBy(24.dp)
|
||||||
|
) {
|
||||||
|
Text(
|
||||||
|
"Appearance",
|
||||||
|
style = MaterialTheme.typography.headlineSmall,
|
||||||
|
color = MaterialTheme.colorScheme.primary
|
||||||
|
)
|
||||||
|
|
||||||
|
Column(verticalArrangement = Arrangement.spacedBy(16.dp)) {
|
||||||
|
Text(
|
||||||
|
"Theme",
|
||||||
|
style = MaterialTheme.typography.titleMedium,
|
||||||
|
color = MaterialTheme.colorScheme.onSurface
|
||||||
|
)
|
||||||
|
Row(
|
||||||
|
horizontalArrangement = Arrangement.spacedBy(12.dp),
|
||||||
|
modifier = Modifier.fillMaxWidth()
|
||||||
|
) {
|
||||||
|
ThemeMode.entries.forEach { mode ->
|
||||||
|
androidx.compose.material3.FilterChip(
|
||||||
|
selected = current == mode,
|
||||||
|
onClick = { onSelect(mode) },
|
||||||
|
label = { Text(mode.name) },
|
||||||
|
modifier = Modifier.weight(1f)
|
||||||
|
)
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
@Composable
|
||||||
|
private fun HomeScreen(
|
||||||
|
modifier: Modifier,
|
||||||
|
history: List<MatchRecord>,
|
||||||
|
onResume: (MatchRecord) -> Unit,
|
||||||
|
onStopGame: (MatchRecord) -> Unit,
|
||||||
|
onDelete: (String) -> Unit
|
||||||
|
) {
|
||||||
|
var pendingDeleteId by remember { mutableStateOf<String?>(null) }
|
||||||
|
|
||||||
|
if (history.isEmpty()) {
|
||||||
|
// Empty state
|
||||||
|
androidx.compose.foundation.layout.Box(
|
||||||
|
modifier = modifier.fillMaxSize(),
|
||||||
|
contentAlignment = Alignment.Center
|
||||||
|
) {
|
||||||
|
Column(
|
||||||
|
horizontalAlignment = Alignment.CenterHorizontally,
|
||||||
|
verticalArrangement = Arrangement.spacedBy(16.dp)
|
||||||
|
) {
|
||||||
|
Icon(
|
||||||
|
Icons.Default.History,
|
||||||
|
contentDescription = "Empty history",
|
||||||
|
modifier = Modifier.size(64.dp),
|
||||||
|
tint = MaterialTheme.colorScheme.onSurfaceVariant
|
||||||
|
)
|
||||||
|
Text(
|
||||||
|
"No games yet",
|
||||||
|
style = MaterialTheme.typography.headlineSmall,
|
||||||
|
color = MaterialTheme.colorScheme.onSurfaceVariant
|
||||||
|
)
|
||||||
|
Text(
|
||||||
|
"Start your first Magic: The Gathering game to begin tracking life totals and more.",
|
||||||
|
style = MaterialTheme.typography.bodyMedium,
|
||||||
|
color = MaterialTheme.colorScheme.onSurfaceVariant,
|
||||||
|
textAlign = androidx.compose.ui.text.style.TextAlign.Center
|
||||||
|
)
|
||||||
|
}
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
// Games list
|
||||||
|
LazyColumn(
|
||||||
|
modifier = modifier.fillMaxSize(),
|
||||||
|
contentPadding = androidx.compose.foundation.layout.PaddingValues(16.dp),
|
||||||
|
verticalArrangement = Arrangement.spacedBy(12.dp)
|
||||||
|
) {
|
||||||
|
// Active game at the top (if any)
|
||||||
|
val activeGame = history.firstOrNull { it.ongoing }
|
||||||
|
if (activeGame != null) {
|
||||||
|
item {
|
||||||
|
androidx.compose.material3.Card(
|
||||||
|
modifier = Modifier.fillMaxWidth(),
|
||||||
|
colors = androidx.compose.material3.CardDefaults.cardColors(
|
||||||
|
containerColor = MaterialTheme.colorScheme.primary
|
||||||
|
),
|
||||||
|
onClick = { onResume(activeGame) }
|
||||||
|
) {
|
||||||
|
Row(
|
||||||
|
modifier = Modifier.fillMaxWidth().padding(16.dp),
|
||||||
|
horizontalArrangement = Arrangement.SpaceBetween,
|
||||||
|
verticalAlignment = Alignment.CenterVertically
|
||||||
|
) {
|
||||||
|
Column(modifier = Modifier.weight(1f)) {
|
||||||
|
Text(
|
||||||
|
"Active Game",
|
||||||
|
style = MaterialTheme.typography.titleMedium,
|
||||||
|
color = MaterialTheme.colorScheme.onPrimary
|
||||||
|
)
|
||||||
|
Text(
|
||||||
|
activeGame.name,
|
||||||
|
style = MaterialTheme.typography.bodyLarge,
|
||||||
|
color = MaterialTheme.colorScheme.onPrimary
|
||||||
|
)
|
||||||
|
GameDuration(
|
||||||
|
startTime = activeGame.startedAtEpochMs,
|
||||||
|
color = MaterialTheme.colorScheme.onPrimary
|
||||||
|
)
|
||||||
|
}
|
||||||
|
androidx.compose.material3.FilledTonalIconButton(
|
||||||
|
onClick = { onStopGame(activeGame) },
|
||||||
|
modifier = Modifier.size(56.dp),
|
||||||
|
colors = androidx.compose.material3.IconButtonDefaults.filledTonalIconButtonColors(
|
||||||
|
containerColor = MaterialTheme.colorScheme.error,
|
||||||
|
contentColor = MaterialTheme.colorScheme.onError
|
||||||
|
)
|
||||||
|
) {
|
||||||
|
Icon(
|
||||||
|
CustomIcons.Stop(MaterialTheme.colorScheme.onError),
|
||||||
|
contentDescription = "Stop game",
|
||||||
|
modifier = Modifier.size(24.dp)
|
||||||
|
)
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// Past games section
|
||||||
|
val pastGames = history.filter { !it.ongoing }
|
||||||
|
items(pastGames, key = { it.id }) { rec ->
|
||||||
|
androidx.compose.material3.Card(
|
||||||
|
modifier = Modifier.fillMaxWidth(),
|
||||||
|
colors = androidx.compose.material3.CardDefaults.cardColors(
|
||||||
|
containerColor = MaterialTheme.colorScheme.surfaceVariant
|
||||||
|
),
|
||||||
|
onClick = { onResume(rec) }
|
||||||
|
) {
|
||||||
|
Row(
|
||||||
|
modifier = Modifier.fillMaxWidth().padding(16.dp),
|
||||||
|
horizontalArrangement = Arrangement.SpaceBetween,
|
||||||
|
verticalAlignment = Alignment.CenterVertically
|
||||||
|
) {
|
||||||
|
Column(modifier = Modifier.weight(1f)) {
|
||||||
|
Text(
|
||||||
|
rec.name,
|
||||||
|
style = MaterialTheme.typography.bodyLarge,
|
||||||
|
color = MaterialTheme.colorScheme.onSurfaceVariant
|
||||||
|
)
|
||||||
|
val status = if (rec.state.stopped) "Stopped" else "Finished"
|
||||||
|
val winner = rec.winnerPlayerId?.let { " • Winner: Player ${it + 1}" } ?: ""
|
||||||
|
val statusText = if (winner.isNotEmpty()) "$status$winner" else status
|
||||||
|
Text(
|
||||||
|
statusText,
|
||||||
|
style = MaterialTheme.typography.bodyMedium,
|
||||||
|
color = MaterialTheme.colorScheme.onSurfaceVariant.copy(alpha = 0.7f)
|
||||||
|
)
|
||||||
|
}
|
||||||
|
Row(horizontalArrangement = Arrangement.spacedBy(8.dp)) {
|
||||||
|
androidx.compose.material3.FilledTonalIconButton(
|
||||||
|
onClick = { onResume(rec) },
|
||||||
|
modifier = Modifier.size(40.dp),
|
||||||
|
colors = androidx.compose.material3.IconButtonDefaults.filledTonalIconButtonColors(
|
||||||
|
containerColor = MaterialTheme.colorScheme.secondary,
|
||||||
|
contentColor = MaterialTheme.colorScheme.onSecondary
|
||||||
|
)
|
||||||
|
) {
|
||||||
|
Icon(
|
||||||
|
Icons.Default.Visibility,
|
||||||
|
contentDescription = "View match",
|
||||||
|
modifier = Modifier.size(20.dp)
|
||||||
|
)
|
||||||
|
}
|
||||||
|
androidx.compose.material3.FilledTonalIconButton(
|
||||||
|
onClick = { pendingDeleteId = rec.id },
|
||||||
|
modifier = Modifier.size(40.dp),
|
||||||
|
colors = androidx.compose.material3.IconButtonDefaults.filledTonalIconButtonColors(
|
||||||
|
containerColor = MaterialTheme.colorScheme.error,
|
||||||
|
contentColor = MaterialTheme.colorScheme.onError
|
||||||
|
)
|
||||||
|
) {
|
||||||
|
Icon(
|
||||||
|
Icons.Default.Delete,
|
||||||
|
contentDescription = "Delete",
|
||||||
|
modifier = Modifier.size(20.dp)
|
||||||
|
)
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// Confirm delete dialog
|
||||||
|
val pending = history.firstOrNull { it.id == pendingDeleteId }
|
||||||
|
if (pendingDeleteId != null && pending != null) {
|
||||||
|
AlertDialog(
|
||||||
|
onDismissRequest = { pendingDeleteId = null },
|
||||||
|
title = { Text("Delete match?") },
|
||||||
|
text = { Text("Are you sure you want to delete \"${pending.name}\"?") },
|
||||||
|
confirmButton = {
|
||||||
|
TextButton(onClick = {
|
||||||
|
onDelete(pendingDeleteId!!)
|
||||||
|
pendingDeleteId = null
|
||||||
|
}) { Text("Delete") }
|
||||||
|
},
|
||||||
|
dismissButton = { TextButton(onClick = { pendingDeleteId = null }) { Text("Cancel") } }
|
||||||
|
)
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
@Composable
|
||||||
|
private fun GameDuration(
|
||||||
|
startTime: Long,
|
||||||
|
color: Color
|
||||||
|
) {
|
||||||
|
var duration by remember { mutableStateOf("") }
|
||||||
|
|
||||||
|
LaunchedEffect(startTime) {
|
||||||
|
while (true) {
|
||||||
|
val elapsed = System.currentTimeMillis() - startTime
|
||||||
|
val seconds = (elapsed / 1000).toInt()
|
||||||
|
val minutes = seconds / 60
|
||||||
|
val remainingSeconds = seconds % 60
|
||||||
|
|
||||||
|
duration = when {
|
||||||
|
minutes > 0 -> "Duration: ${minutes}m ${remainingSeconds}s"
|
||||||
|
else -> "${remainingSeconds}s"
|
||||||
|
}
|
||||||
|
delay(1000)
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
Text(
|
||||||
|
text = duration,
|
||||||
|
style = MaterialTheme.typography.bodyMedium,
|
||||||
|
color = color.copy(alpha = 0.8f)
|
||||||
|
)
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
@@ -17,18 +17,23 @@ import androidx.compose.foundation.lazy.LazyColumn
|
|||||||
import androidx.compose.foundation.lazy.itemsIndexed
|
import androidx.compose.foundation.lazy.itemsIndexed
|
||||||
import androidx.compose.material.icons.Icons
|
import androidx.compose.material.icons.Icons
|
||||||
import androidx.compose.material.icons.filled.Add
|
import androidx.compose.material.icons.filled.Add
|
||||||
|
import androidx.compose.material.icons.filled.Delete
|
||||||
import androidx.compose.material.icons.filled.Flag
|
import androidx.compose.material.icons.filled.Flag
|
||||||
import androidx.compose.material.icons.filled.Remove
|
import androidx.compose.material.icons.filled.Remove
|
||||||
import androidx.compose.material3.Card
|
import androidx.compose.material3.Card
|
||||||
import androidx.compose.material3.CardDefaults
|
import androidx.compose.material3.CardDefaults
|
||||||
import androidx.compose.material3.Divider
|
|
||||||
import androidx.compose.material3.FilledTonalIconButton
|
import androidx.compose.material3.FilledTonalIconButton
|
||||||
|
import androidx.compose.material3.HorizontalDivider
|
||||||
import androidx.compose.material3.Icon
|
import androidx.compose.material3.Icon
|
||||||
|
import androidx.compose.material3.IconButton
|
||||||
import androidx.compose.material3.MaterialTheme
|
import androidx.compose.material3.MaterialTheme
|
||||||
import androidx.compose.material3.Text
|
import androidx.compose.material3.Text
|
||||||
import androidx.compose.material3.TextButton
|
import androidx.compose.material3.TextButton
|
||||||
|
import androidx.compose.material3.Button
|
||||||
|
import androidx.compose.material3.AlertDialog
|
||||||
import androidx.compose.runtime.Composable
|
import androidx.compose.runtime.Composable
|
||||||
import androidx.compose.runtime.mutableStateMapOf
|
import androidx.compose.runtime.mutableStateMapOf
|
||||||
|
import androidx.compose.runtime.mutableStateOf
|
||||||
import androidx.compose.runtime.remember
|
import androidx.compose.runtime.remember
|
||||||
import androidx.compose.ui.Alignment
|
import androidx.compose.ui.Alignment
|
||||||
import androidx.compose.ui.Modifier
|
import androidx.compose.ui.Modifier
|
||||||
@@ -41,32 +46,43 @@ import androidx.compose.ui.unit.dp
|
|||||||
import androidx.compose.ui.unit.sp
|
import androidx.compose.ui.unit.sp
|
||||||
import com.atridad.magiccounter.ui.state.GameState
|
import com.atridad.magiccounter.ui.state.GameState
|
||||||
import com.atridad.magiccounter.ui.state.PlayerState
|
import com.atridad.magiccounter.ui.state.PlayerState
|
||||||
import java.util.concurrent.atomic.AtomicBoolean
|
import com.atridad.magiccounter.ui.theme.CustomIcons
|
||||||
|
|
||||||
@OptIn(ExperimentalFoundationApi::class)
|
@OptIn(ExperimentalFoundationApi::class)
|
||||||
@Composable
|
@Composable
|
||||||
|
/**
|
||||||
|
* Game screen hosting all player panels.
|
||||||
|
*
|
||||||
|
* - state: immutable state used to bootstrap the in-memory counters
|
||||||
|
* - onProgress: called with a snapshot of the latest state after any user interaction
|
||||||
|
* - onWinner: called once when a winner is determined, with (winnerId, finalState)
|
||||||
|
* - onStop: called when the game is manually stopped
|
||||||
|
* - onDelete: called when the game is deleted
|
||||||
|
*/
|
||||||
fun GameScreen(
|
fun GameScreen(
|
||||||
modifier: Modifier = Modifier,
|
modifier: Modifier = Modifier,
|
||||||
state: GameState,
|
state: GameState,
|
||||||
onEnd: () -> Unit,
|
|
||||||
onProgress: ((GameState) -> Unit)? = null,
|
onProgress: ((GameState) -> Unit)? = null,
|
||||||
onWinner: ((Int, GameState) -> Unit)? = null
|
onWinner: ((Int, GameState) -> Unit)? = null,
|
||||||
|
onStop: ((GameState) -> Unit)? = null,
|
||||||
|
onDelete: (() -> Unit)? = null
|
||||||
) {
|
) {
|
||||||
// Local editable state per player
|
// Local editable state per player
|
||||||
val lifeTotals = remember { mutableStateMapOf<Int, Int>() }
|
val lifeTotals = remember { mutableStateMapOf<Int, Int>() }
|
||||||
val poisonTotals = remember { mutableStateMapOf<Int, Int>() }
|
val poisonTotals = remember { mutableStateMapOf<Int, Int>() }
|
||||||
val energyTotals = remember { mutableStateMapOf<Int, Int>() }
|
|
||||||
val experienceTotals = remember { mutableStateMapOf<Int, Int>() }
|
|
||||||
val commanderDamages = remember { mutableStateMapOf<Int, MutableMap<Int, Int>>() }
|
val commanderDamages = remember { mutableStateMapOf<Int, MutableMap<Int, Int>>() }
|
||||||
val eliminated = remember { mutableStateMapOf<Int, Boolean>() }
|
val eliminated = remember { mutableStateMapOf<Int, Boolean>() }
|
||||||
val gameLocked = remember { mutableStateMapOf<String, Boolean>() } // single key used to freeze when winner determined
|
// Tracks whether the game has ended. When true, inputs are frozen and the winner is highlighted.
|
||||||
|
val gameLocked = remember { mutableStateOf(false) }
|
||||||
|
|
||||||
|
// State for stop game confirmation
|
||||||
|
val showStopConfirm = remember { mutableStateOf(false) }
|
||||||
|
|
||||||
// Initialize
|
// Initialize
|
||||||
state.players.forEach { p ->
|
state.players.forEach { p ->
|
||||||
lifeTotals.putIfAbsent(p.id, p.life)
|
lifeTotals.putIfAbsent(p.id, p.life)
|
||||||
poisonTotals.putIfAbsent(p.id, p.poison)
|
poisonTotals.putIfAbsent(p.id, p.poison)
|
||||||
energyTotals.putIfAbsent(p.id, p.energy)
|
|
||||||
experienceTotals.putIfAbsent(p.id, p.experience)
|
|
||||||
commanderDamages.putIfAbsent(p.id, p.commanderDamages.toMutableMap())
|
commanderDamages.putIfAbsent(p.id, p.commanderDamages.toMutableMap())
|
||||||
eliminated.putIfAbsent(p.id, p.scooped)
|
eliminated.putIfAbsent(p.id, p.scooped)
|
||||||
}
|
}
|
||||||
@@ -83,9 +99,6 @@ fun GameScreen(
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
// Single column for maximum width
|
|
||||||
val numColumns = 1
|
|
||||||
|
|
||||||
fun snapshotState(): GameState = state.copy(
|
fun snapshotState(): GameState = state.copy(
|
||||||
players = state.players.map { p ->
|
players = state.players.map { p ->
|
||||||
PlayerState(
|
PlayerState(
|
||||||
@@ -93,8 +106,6 @@ fun GameScreen(
|
|||||||
name = p.name,
|
name = p.name,
|
||||||
life = lifeTotals[p.id] ?: p.life,
|
life = lifeTotals[p.id] ?: p.life,
|
||||||
poison = poisonTotals[p.id] ?: p.poison,
|
poison = poisonTotals[p.id] ?: p.poison,
|
||||||
energy = energyTotals[p.id] ?: p.energy,
|
|
||||||
experience = experienceTotals[p.id] ?: p.experience,
|
|
||||||
commanderDamages = commanderDamages[p.id]?.toMap() ?: p.commanderDamages,
|
commanderDamages = commanderDamages[p.id]?.toMap() ?: p.commanderDamages,
|
||||||
scooped = eliminated[p.id] == true
|
scooped = eliminated[p.id] == true
|
||||||
)
|
)
|
||||||
@@ -102,15 +113,60 @@ fun GameScreen(
|
|||||||
)
|
)
|
||||||
|
|
||||||
Column(modifier = modifier.padding(12.dp)) {
|
Column(modifier = modifier.padding(12.dp)) {
|
||||||
// Lock game when only one active player remains
|
// Game status and action buttons
|
||||||
val aliveCount = state.players.count { eliminated[it.id] != true }
|
Row(
|
||||||
if (aliveCount == 1) {
|
modifier = Modifier.fillMaxWidth().padding(bottom = 16.dp),
|
||||||
val winnerId = state.players.first { eliminated[it.id] != true }.id
|
horizontalArrangement = Arrangement.SpaceBetween,
|
||||||
if (gameLocked["locked"] != true) {
|
verticalAlignment = Alignment.CenterVertically
|
||||||
gameLocked["locked"] = true
|
) {
|
||||||
onWinner?.invoke(winnerId, snapshotState())
|
// Game status
|
||||||
|
Text(
|
||||||
|
text = if (state.stopped) "Game Stopped" else "Game Active",
|
||||||
|
style = MaterialTheme.typography.titleMedium,
|
||||||
|
color = if (state.stopped) MaterialTheme.colorScheme.error else MaterialTheme.colorScheme.primary
|
||||||
|
)
|
||||||
|
|
||||||
|
// Action buttons (stop/delete)
|
||||||
|
if (state.stopped) {
|
||||||
|
// Show delete button for stopped games
|
||||||
|
IconButton(
|
||||||
|
onClick = { onDelete?.invoke() }
|
||||||
|
) {
|
||||||
|
Icon(
|
||||||
|
Icons.Default.Delete,
|
||||||
|
contentDescription = "Delete game",
|
||||||
|
tint = MaterialTheme.colorScheme.error
|
||||||
|
)
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
// Show stop button for active games
|
||||||
|
IconButton(
|
||||||
|
onClick = { showStopConfirm.value = true }
|
||||||
|
) {
|
||||||
|
Icon(
|
||||||
|
CustomIcons.Stop(MaterialTheme.colorScheme.error),
|
||||||
|
contentDescription = "Stop game"
|
||||||
|
)
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// Lock game when only one active player remains or game is stopped
|
||||||
|
val aliveCount = state.players.count { eliminated[it.id] != true }
|
||||||
|
val currentWinnerId: Int? = if (aliveCount == 1) {
|
||||||
|
state.players.first { eliminated[it.id] != true }.id
|
||||||
|
} else null
|
||||||
|
|
||||||
|
if (currentWinnerId != null && !gameLocked.value) {
|
||||||
|
gameLocked.value = true
|
||||||
|
onWinner?.invoke(currentWinnerId, snapshotState())
|
||||||
|
}
|
||||||
|
|
||||||
|
// If game is stopped, lock it
|
||||||
|
if (state.stopped && !gameLocked.value) {
|
||||||
|
gameLocked.value = true
|
||||||
|
}
|
||||||
|
|
||||||
val displayPlayers = state.players.sortedBy { eliminated[it.id] == true }
|
val displayPlayers = state.players.sortedBy { eliminated[it.id] == true }
|
||||||
|
|
||||||
LazyColumn(
|
LazyColumn(
|
||||||
@@ -123,42 +179,27 @@ fun GameScreen(
|
|||||||
val perPlayerCommander: Map<Int, Int> = commanderDamages[player.id]?.toMap() ?: emptyMap()
|
val perPlayerCommander: Map<Int, Int> = commanderDamages[player.id]?.toMap() ?: emptyMap()
|
||||||
PlayerCard(
|
PlayerCard(
|
||||||
player = player,
|
player = player,
|
||||||
|
gameState = state,
|
||||||
opponents = state.players.map { it.id }.filter { it != player.id },
|
opponents = state.players.map { it.id }.filter { it != player.id },
|
||||||
life = lifeTotals[player.id] ?: state.startingLife,
|
life = lifeTotals[player.id] ?: state.startingLife,
|
||||||
onLifeChange = { new ->
|
onLifeChange = { new ->
|
||||||
if (gameLocked["locked"] == true) return@PlayerCard
|
if (gameLocked.value) return@PlayerCard
|
||||||
lifeTotals[player.id] = new
|
lifeTotals[player.id] = new
|
||||||
checkElimination(player.id)
|
checkElimination(player.id)
|
||||||
onProgress?.invoke(snapshotState())
|
onProgress?.invoke(snapshotState())
|
||||||
},
|
},
|
||||||
poison = poisonTotals[player.id] ?: 0,
|
poison = poisonTotals[player.id] ?: 0,
|
||||||
onPoisonChange = {
|
onPoisonChange = {
|
||||||
if (gameLocked["locked"] != true) {
|
if (!gameLocked.value) {
|
||||||
poisonTotals[player.id] = it
|
poisonTotals[player.id] = it
|
||||||
onProgress?.invoke(snapshotState())
|
onProgress?.invoke(snapshotState())
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
energy = energyTotals[player.id] ?: 0,
|
|
||||||
onEnergyChange = {
|
|
||||||
if (gameLocked["locked"] != true) {
|
|
||||||
energyTotals[player.id] = it
|
|
||||||
onProgress?.invoke(snapshotState())
|
|
||||||
}
|
|
||||||
},
|
|
||||||
experience = experienceTotals[player.id] ?: 0,
|
|
||||||
onExperienceChange = {
|
|
||||||
if (gameLocked["locked"] != true) {
|
|
||||||
experienceTotals[player.id] = it
|
|
||||||
onProgress?.invoke(snapshotState())
|
|
||||||
}
|
|
||||||
},
|
|
||||||
trackPoison = state.trackPoison,
|
trackPoison = state.trackPoison,
|
||||||
trackEnergy = state.trackEnergy,
|
|
||||||
trackExperience = state.trackExperience,
|
|
||||||
trackCommanderDamage = state.trackCommanderDamage,
|
trackCommanderDamage = state.trackCommanderDamage,
|
||||||
commanderDamages = perPlayerCommander,
|
commanderDamages = perPlayerCommander,
|
||||||
onCommanderDamageChange = { fromId, dmg ->
|
onCommanderDamageChange = { fromId, dmg ->
|
||||||
if (gameLocked["locked"] != true) {
|
if (!gameLocked.value) {
|
||||||
val newMap = (commanderDamages[player.id] ?: mutableMapOf()).toMutableMap()
|
val newMap = (commanderDamages[player.id] ?: mutableMapOf()).toMutableMap()
|
||||||
newMap[fromId] = dmg
|
newMap[fromId] = dmg
|
||||||
commanderDamages[player.id] = newMap
|
commanderDamages[player.id] = newMap
|
||||||
@@ -169,8 +210,9 @@ fun GameScreen(
|
|||||||
rotation = 0f,
|
rotation = 0f,
|
||||||
accentColor = accent,
|
accentColor = accent,
|
||||||
isEliminated = eliminated[player.id] == true,
|
isEliminated = eliminated[player.id] == true,
|
||||||
|
isWinner = currentWinnerId == player.id,
|
||||||
onScoop = {
|
onScoop = {
|
||||||
if (gameLocked["locked"] != true) {
|
if (!gameLocked.value) {
|
||||||
eliminated[player.id] = true
|
eliminated[player.id] = true
|
||||||
onProgress?.invoke(snapshotState())
|
onProgress?.invoke(snapshotState())
|
||||||
}
|
}
|
||||||
@@ -178,6 +220,27 @@ fun GameScreen(
|
|||||||
)
|
)
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// Stop game confirmation dialog
|
||||||
|
if (showStopConfirm.value) {
|
||||||
|
AlertDialog(
|
||||||
|
onDismissRequest = { showStopConfirm.value = false },
|
||||||
|
title = { Text("Stop Game?") },
|
||||||
|
text = { Text("Are you sure you want to stop this game? This will end the current session.") },
|
||||||
|
confirmButton = {
|
||||||
|
TextButton(
|
||||||
|
onClick = {
|
||||||
|
val stoppedState = snapshotState().copy(stopped = true)
|
||||||
|
onStop?.invoke(stoppedState)
|
||||||
|
showStopConfirm.value = false
|
||||||
|
}
|
||||||
|
) { Text("Stop Game") }
|
||||||
|
},
|
||||||
|
dismissButton = {
|
||||||
|
TextButton(onClick = { showStopConfirm.value = false }) { Text("Cancel") }
|
||||||
|
}
|
||||||
|
)
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -190,32 +253,45 @@ private fun seatAccentColor(index: Int, scheme: androidx.compose.material3.Color
|
|||||||
else -> scheme.tertiaryContainer
|
else -> scheme.tertiaryContainer
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Player panel with counters and actions.
|
||||||
|
*
|
||||||
|
* - player: immutable player data snapshot.
|
||||||
|
* - opponents: list of opponent player ids for commander damage rows.
|
||||||
|
* - life/poison: current counter values for this player.
|
||||||
|
* - onLifeChange/onPoisonChange: invoked with the new value when a counter is adjusted.
|
||||||
|
* - trackPoison/trackCommanderDamage: toggles for which rows are shown.
|
||||||
|
* - commanderDamages: map of damage received from opponent id -> damage.
|
||||||
|
* - onCommanderDamageChange: callback with (fromId, newDamage).
|
||||||
|
* - rotation: visual rotation of the card in degrees.
|
||||||
|
* - accentColor: seat accent color used for text and default border.
|
||||||
|
* - isEliminated: when true, card is dimmed and inputs disabled.
|
||||||
|
* - isWinner: when true, card is highlighted in green and inputs disabled.
|
||||||
|
* - onScoop: invoked when the player taps Scoop.
|
||||||
|
*/
|
||||||
@Composable
|
@Composable
|
||||||
private fun PlayerCard(
|
private fun PlayerCard(
|
||||||
player: PlayerState,
|
player: PlayerState,
|
||||||
|
gameState: GameState,
|
||||||
opponents: List<Int>,
|
opponents: List<Int>,
|
||||||
life: Int,
|
life: Int,
|
||||||
onLifeChange: (Int) -> Unit,
|
onLifeChange: (Int) -> Unit,
|
||||||
poison: Int,
|
poison: Int,
|
||||||
onPoisonChange: (Int) -> Unit,
|
onPoisonChange: (Int) -> Unit,
|
||||||
energy: Int,
|
|
||||||
onEnergyChange: (Int) -> Unit,
|
|
||||||
experience: Int,
|
|
||||||
onExperienceChange: (Int) -> Unit,
|
|
||||||
trackPoison: Boolean,
|
trackPoison: Boolean,
|
||||||
trackEnergy: Boolean,
|
|
||||||
trackExperience: Boolean,
|
|
||||||
trackCommanderDamage: Boolean,
|
trackCommanderDamage: Boolean,
|
||||||
commanderDamages: Map<Int, Int>,
|
commanderDamages: Map<Int, Int>,
|
||||||
onCommanderDamageChange: (fromId: Int, damage: Int) -> Unit,
|
onCommanderDamageChange: (fromId: Int, damage: Int) -> Unit,
|
||||||
rotation: Float,
|
rotation: Float,
|
||||||
accentColor: Color,
|
accentColor: Color,
|
||||||
isEliminated: Boolean,
|
isEliminated: Boolean,
|
||||||
|
isWinner: Boolean,
|
||||||
onScoop: () -> Unit
|
onScoop: () -> Unit
|
||||||
) {
|
) {
|
||||||
val targetContainer = if (isEliminated) MaterialTheme.colorScheme.errorContainer else MaterialTheme.colorScheme.surfaceVariant
|
val targetContainer = if (isEliminated) MaterialTheme.colorScheme.errorContainer else MaterialTheme.colorScheme.surfaceVariant
|
||||||
val containerColor = animateColorAsState(targetValue = targetContainer, label = "eliminationColor")
|
val containerColor = animateColorAsState(targetValue = targetContainer, label = "eliminationColor")
|
||||||
val overlayAlpha = animateFloatAsState(targetValue = if (isEliminated) 1f else 0f, label = "overlayAlpha")
|
val overlayAlpha = animateFloatAsState(targetValue = if (isEliminated) 1f else 0f, label = "overlayAlpha")
|
||||||
|
val controlsEnabled = !isEliminated && !isWinner
|
||||||
|
|
||||||
Card(
|
Card(
|
||||||
modifier = Modifier
|
modifier = Modifier
|
||||||
@@ -224,31 +300,29 @@ private fun PlayerCard(
|
|||||||
.graphicsLayer { rotationZ = rotation },
|
.graphicsLayer { rotationZ = rotation },
|
||||||
elevation = CardDefaults.cardElevation(defaultElevation = 2.dp),
|
elevation = CardDefaults.cardElevation(defaultElevation = 2.dp),
|
||||||
colors = CardDefaults.cardColors(containerColor = containerColor.value),
|
colors = CardDefaults.cardColors(containerColor = containerColor.value),
|
||||||
border = BorderStroke(2.dp, accentColor)
|
border = BorderStroke(3.dp, if (isWinner) Color(0xFF2E7D32) else accentColor)
|
||||||
) {
|
) {
|
||||||
Box(modifier = Modifier.fillMaxSize()) {
|
Box(modifier = Modifier.fillMaxSize()) {
|
||||||
Column(modifier = Modifier.padding(12.dp).alpha(if (isEliminated) 0.45f else 1f), verticalArrangement = Arrangement.spacedBy(8.dp)) {
|
Column(modifier = Modifier.padding(12.dp).alpha(if (isEliminated) 0.45f else 1f), verticalArrangement = Arrangement.spacedBy(8.dp)) {
|
||||||
Row(modifier = Modifier.fillMaxWidth(), horizontalArrangement = Arrangement.SpaceBetween, verticalAlignment = Alignment.CenterVertically) {
|
Row(modifier = Modifier.fillMaxWidth(), horizontalArrangement = Arrangement.SpaceBetween, verticalAlignment = Alignment.CenterVertically) {
|
||||||
Text(player.name, style = MaterialTheme.typography.titleMedium, color = accentColor)
|
Text(player.name, style = MaterialTheme.typography.titleMedium, color = if (isWinner) Color(0xFF2E7D32) else accentColor)
|
||||||
TextButton(onClick = onScoop, enabled = !isEliminated) {
|
TextButton(onClick = onScoop, enabled = controlsEnabled) {
|
||||||
Icon(Icons.Default.Flag, contentDescription = "Scoop")
|
Icon(Icons.Default.Flag, contentDescription = "Scoop")
|
||||||
Text("Scoop")
|
Text("Scoop")
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
BigLifeRow(value = life, onChange = onLifeChange, enabled = !isEliminated)
|
BigLifeRow(value = life, onChange = onLifeChange, enabled = controlsEnabled)
|
||||||
|
|
||||||
if (trackPoison) ChipRow(label = "Poison", value = poison, onChange = onPoisonChange, enabled = !isEliminated)
|
if (trackPoison) ChipRow(label = "Poison", value = poison, onChange = onPoisonChange, enabled = controlsEnabled)
|
||||||
if (trackEnergy) ChipRow(label = "Energy", value = energy, onChange = onEnergyChange, enabled = !isEliminated)
|
|
||||||
if (trackExperience) ChipRow(label = "Experience", value = experience, onChange = onExperienceChange, enabled = !isEliminated)
|
|
||||||
|
|
||||||
if (trackCommanderDamage) {
|
if (trackCommanderDamage) {
|
||||||
Divider()
|
HorizontalDivider()
|
||||||
Text("Commander damage", style = MaterialTheme.typography.titleSmall)
|
Text("Commander damage", style = MaterialTheme.typography.titleSmall)
|
||||||
Column(verticalArrangement = Arrangement.spacedBy(6.dp)) {
|
Column(verticalArrangement = Arrangement.spacedBy(6.dp)) {
|
||||||
opponents.forEach { fromId ->
|
opponents.forEach { fromId ->
|
||||||
val value = commanderDamages[fromId] ?: 0
|
val value = commanderDamages[fromId] ?: 0
|
||||||
ChipRow(label = "From P${fromId + 1}", value = value, onChange = { onCommanderDamageChange(fromId, it) }, enabled = !isEliminated)
|
ChipRow(label = "From P${fromId + 1}", value = value, onChange = { onCommanderDamageChange(fromId, it) }, enabled = controlsEnabled)
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -256,26 +330,40 @@ private fun PlayerCard(
|
|||||||
|
|
||||||
if (isEliminated) {
|
if (isEliminated) {
|
||||||
// Skull overlay
|
// Skull overlay
|
||||||
Text(
|
Column(
|
||||||
text = "☠️",
|
modifier = Modifier.align(Alignment.Center).alpha(overlayAlpha.value),
|
||||||
fontSize = 64.sp,
|
horizontalAlignment = Alignment.CenterHorizontally
|
||||||
color = MaterialTheme.colorScheme.error,
|
) {
|
||||||
modifier = Modifier.align(Alignment.Center).alpha(overlayAlpha.value)
|
Icon(
|
||||||
)
|
CustomIcons.Skull(MaterialTheme.colorScheme.error),
|
||||||
|
contentDescription = "Player eliminated",
|
||||||
|
modifier = Modifier.size(48.dp)
|
||||||
|
)
|
||||||
|
Text(
|
||||||
|
text = "ELIMINATED",
|
||||||
|
fontSize = 16.sp,
|
||||||
|
color = MaterialTheme.colorScheme.error,
|
||||||
|
style = MaterialTheme.typography.labelMedium
|
||||||
|
)
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
private fun playerOpponents(selfId: Int, ids: Collection<Int>): List<Int> =
|
/**
|
||||||
ids.filter { it != selfId }.sorted()
|
* Counter row used for poison and commander damage.
|
||||||
|
*
|
||||||
|
* - label: row label text
|
||||||
|
* - value: current integer value
|
||||||
|
* - onChange: callback with the new value after +/- is pressed
|
||||||
|
* - enabled: when false, the +/- buttons are disabled
|
||||||
|
*/
|
||||||
@Composable
|
@Composable
|
||||||
private fun ChipRow(
|
private fun ChipRow(
|
||||||
label: String,
|
label: String,
|
||||||
value: Int,
|
value: Int,
|
||||||
onChange: (Int) -> Unit,
|
onChange: (Int) -> Unit,
|
||||||
emphasized: Boolean = false,
|
|
||||||
enabled: Boolean = true
|
enabled: Boolean = true
|
||||||
) {
|
) {
|
||||||
Row(
|
Row(
|
||||||
@@ -297,6 +385,13 @@ private fun ChipRow(
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Life total row with number and +/- buttons.
|
||||||
|
*
|
||||||
|
* - value: current life total
|
||||||
|
* - onChange: callback with new life total
|
||||||
|
* - enabled: when false, buttons are disabled
|
||||||
|
*/
|
||||||
@Composable
|
@Composable
|
||||||
private fun BigLifeRow(value: Int, onChange: (Int) -> Unit, enabled: Boolean = true) {
|
private fun BigLifeRow(value: Int, onChange: (Int) -> Unit, enabled: Boolean = true) {
|
||||||
Row(
|
Row(
|
||||||
@@ -318,6 +413,13 @@ private fun BigLifeRow(value: Int, onChange: (Int) -> Unit, enabled: Boolean = t
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Icon button used for counters.
|
||||||
|
* - icon: vector asset to display
|
||||||
|
* - contentDescription: a11y description
|
||||||
|
* - enabled: controls click availability
|
||||||
|
* - onClick: invoked on press
|
||||||
|
*/
|
||||||
@Composable
|
@Composable
|
||||||
private fun CounterIconButton(icon: ImageVector, contentDescription: String, enabled: Boolean = true, onClick: () -> Unit) {
|
private fun CounterIconButton(icon: ImageVector, contentDescription: String, enabled: Boolean = true, onClick: () -> Unit) {
|
||||||
FilledTonalIconButton(onClick = onClick, enabled = enabled, modifier = Modifier.size(40.dp)) {
|
FilledTonalIconButton(onClick = onClick, enabled = enabled, modifier = Modifier.size(40.dp)) {
|
||||||
@@ -0,0 +1,191 @@
|
|||||||
|
package com.atridad.magiccounter.ui.screens
|
||||||
|
|
||||||
|
import androidx.compose.foundation.layout.Arrangement
|
||||||
|
import androidx.compose.foundation.layout.Column
|
||||||
|
import androidx.compose.foundation.layout.Row
|
||||||
|
import androidx.compose.foundation.layout.Spacer
|
||||||
|
import androidx.compose.foundation.layout.fillMaxWidth
|
||||||
|
import androidx.compose.foundation.layout.height
|
||||||
|
import androidx.compose.foundation.layout.padding
|
||||||
|
import androidx.compose.foundation.rememberScrollState
|
||||||
|
import androidx.compose.foundation.verticalScroll
|
||||||
|
import androidx.compose.material.icons.Icons
|
||||||
|
import androidx.compose.material.icons.filled.PlayArrow
|
||||||
|
import androidx.compose.material3.Button
|
||||||
|
import androidx.compose.material3.Checkbox
|
||||||
|
import androidx.compose.material3.Icon
|
||||||
|
import androidx.compose.material3.OutlinedTextField
|
||||||
|
import androidx.compose.material3.Slider
|
||||||
|
import androidx.compose.material3.Text
|
||||||
|
import androidx.compose.runtime.Composable
|
||||||
|
import androidx.compose.runtime.LaunchedEffect
|
||||||
|
import androidx.compose.runtime.mutableIntStateOf
|
||||||
|
import androidx.compose.runtime.mutableStateListOf
|
||||||
|
import androidx.compose.runtime.mutableStateOf
|
||||||
|
import androidx.compose.runtime.remember
|
||||||
|
import androidx.compose.runtime.getValue
|
||||||
|
import androidx.compose.runtime.setValue
|
||||||
|
import androidx.compose.ui.Alignment
|
||||||
|
import androidx.compose.ui.Modifier
|
||||||
|
import androidx.compose.ui.unit.dp
|
||||||
|
import com.atridad.magiccounter.ui.state.GameState
|
||||||
|
import com.atridad.magiccounter.ui.state.PlayerState
|
||||||
|
import com.atridad.magiccounter.ui.state.defaultPlayerName
|
||||||
|
import kotlin.math.roundToInt
|
||||||
|
|
||||||
|
@Composable
|
||||||
|
fun SetupScreen(
|
||||||
|
modifier: Modifier = Modifier,
|
||||||
|
onStart: (String, GameState) -> Unit
|
||||||
|
) {
|
||||||
|
var playerCount by remember { mutableIntStateOf(4) }
|
||||||
|
var startingLife by remember { mutableIntStateOf(40) }
|
||||||
|
var trackPoison by remember { mutableStateOf(true) }
|
||||||
|
var trackCommander by remember { mutableStateOf(true) }
|
||||||
|
var matchName by remember { mutableStateOf("") }
|
||||||
|
|
||||||
|
val names = remember { mutableStateListOf<String>() }
|
||||||
|
LaunchedEffect(playerCount) {
|
||||||
|
while (names.size < playerCount) names.add(defaultPlayerName(names.size))
|
||||||
|
while (names.size > playerCount) names.removeAt(names.lastIndex)
|
||||||
|
}
|
||||||
|
|
||||||
|
Column(
|
||||||
|
modifier = modifier
|
||||||
|
.padding(24.dp)
|
||||||
|
.verticalScroll(rememberScrollState()),
|
||||||
|
verticalArrangement = Arrangement.spacedBy(24.dp)
|
||||||
|
) {
|
||||||
|
// Game Settings Section
|
||||||
|
Column(verticalArrangement = Arrangement.spacedBy(16.dp)) {
|
||||||
|
Text(
|
||||||
|
"Game Settings",
|
||||||
|
style = androidx.compose.material3.MaterialTheme.typography.headlineSmall,
|
||||||
|
color = androidx.compose.material3.MaterialTheme.colorScheme.primary
|
||||||
|
)
|
||||||
|
|
||||||
|
Column(verticalArrangement = Arrangement.spacedBy(16.dp)) {
|
||||||
|
Column(verticalArrangement = Arrangement.spacedBy(8.dp)) {
|
||||||
|
Text(
|
||||||
|
"Starting life: $startingLife",
|
||||||
|
style = androidx.compose.material3.MaterialTheme.typography.titleMedium
|
||||||
|
)
|
||||||
|
Slider(
|
||||||
|
value = startingLife.toFloat(),
|
||||||
|
onValueChange = {
|
||||||
|
val snapped = ((it / 5f).roundToInt() * 5).coerceIn(10, 40)
|
||||||
|
startingLife = snapped
|
||||||
|
},
|
||||||
|
valueRange = 10f..40f,
|
||||||
|
steps = 5
|
||||||
|
)
|
||||||
|
}
|
||||||
|
|
||||||
|
Column(verticalArrangement = Arrangement.spacedBy(8.dp)) {
|
||||||
|
Text(
|
||||||
|
"Players: $playerCount",
|
||||||
|
style = androidx.compose.material3.MaterialTheme.typography.titleMedium
|
||||||
|
)
|
||||||
|
Slider(
|
||||||
|
value = playerCount.toFloat(),
|
||||||
|
onValueChange = { playerCount = it.toInt() },
|
||||||
|
valueRange = 2f..8f,
|
||||||
|
steps = 6
|
||||||
|
)
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// Game Options Section
|
||||||
|
Column(verticalArrangement = Arrangement.spacedBy(16.dp)) {
|
||||||
|
Text(
|
||||||
|
"Game Options",
|
||||||
|
style = androidx.compose.material3.MaterialTheme.typography.headlineSmall,
|
||||||
|
color = androidx.compose.material3.MaterialTheme.colorScheme.primary
|
||||||
|
)
|
||||||
|
|
||||||
|
Column(verticalArrangement = Arrangement.spacedBy(12.dp)) {
|
||||||
|
Row(verticalAlignment = Alignment.CenterVertically) {
|
||||||
|
Checkbox(checked = trackCommander, onCheckedChange = { trackCommander = it })
|
||||||
|
Text(
|
||||||
|
"Track commander damage",
|
||||||
|
style = androidx.compose.material3.MaterialTheme.typography.bodyLarge
|
||||||
|
)
|
||||||
|
}
|
||||||
|
Row(verticalAlignment = Alignment.CenterVertically) {
|
||||||
|
Checkbox(checked = trackPoison, onCheckedChange = { trackPoison = it })
|
||||||
|
Text(
|
||||||
|
"Track poison",
|
||||||
|
style = androidx.compose.material3.MaterialTheme.typography.bodyLarge
|
||||||
|
)
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// Match Details Section
|
||||||
|
Column(verticalArrangement = Arrangement.spacedBy(16.dp)) {
|
||||||
|
Text(
|
||||||
|
"Match Details",
|
||||||
|
style = androidx.compose.material3.MaterialTheme.typography.headlineSmall,
|
||||||
|
color = androidx.compose.material3.MaterialTheme.colorScheme.primary
|
||||||
|
)
|
||||||
|
|
||||||
|
OutlinedTextField(
|
||||||
|
modifier = Modifier.fillMaxWidth(),
|
||||||
|
value = matchName,
|
||||||
|
onValueChange = { matchName = it },
|
||||||
|
label = { Text("Match name") },
|
||||||
|
singleLine = true
|
||||||
|
)
|
||||||
|
|
||||||
|
Column(verticalArrangement = Arrangement.spacedBy(12.dp)) {
|
||||||
|
names.forEachIndexed { index, value ->
|
||||||
|
OutlinedTextField(
|
||||||
|
modifier = Modifier.fillMaxWidth(),
|
||||||
|
value = value,
|
||||||
|
onValueChange = { names[index] = it },
|
||||||
|
label = { Text("Player ${index + 1} name") },
|
||||||
|
singleLine = true
|
||||||
|
)
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
Spacer(modifier = Modifier.height(16.dp))
|
||||||
|
|
||||||
|
// Note: The actual start button is now handled by a FAB in the parent Scaffold
|
||||||
|
// This button is kept for accessibility and as a fallback
|
||||||
|
val canStart = matchName.isNotBlank()
|
||||||
|
Button(
|
||||||
|
onClick = {
|
||||||
|
val players = names.mapIndexed { index, name ->
|
||||||
|
PlayerState(
|
||||||
|
id = index,
|
||||||
|
name = name.ifBlank { defaultPlayerName(index) },
|
||||||
|
life = startingLife,
|
||||||
|
poison = 0,
|
||||||
|
commanderDamages = emptyMap()
|
||||||
|
)
|
||||||
|
}
|
||||||
|
onStart(
|
||||||
|
matchName,
|
||||||
|
GameState(
|
||||||
|
players = players,
|
||||||
|
startingLife = startingLife,
|
||||||
|
trackPoison = trackPoison,
|
||||||
|
trackCommanderDamage = trackCommander
|
||||||
|
)
|
||||||
|
)
|
||||||
|
},
|
||||||
|
enabled = canStart,
|
||||||
|
modifier = Modifier.fillMaxWidth(),
|
||||||
|
contentPadding = androidx.compose.foundation.layout.PaddingValues(16.dp)
|
||||||
|
) {
|
||||||
|
Icon(Icons.Default.PlayArrow, contentDescription = null)
|
||||||
|
Spacer(modifier = Modifier.padding(8.dp))
|
||||||
|
Text("Start Game", style = androidx.compose.material3.MaterialTheme.typography.titleMedium)
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
@@ -1,13 +1,11 @@
|
|||||||
package com.atridad.magiccounter.ui.settings
|
package com.atridad.magiccounter.ui.settings
|
||||||
|
|
||||||
import android.content.Context
|
import android.content.Context
|
||||||
import androidx.datastore.preferences.core.Preferences
|
|
||||||
import androidx.datastore.preferences.core.edit
|
import androidx.datastore.preferences.core.edit
|
||||||
import androidx.datastore.preferences.core.intPreferencesKey
|
import androidx.datastore.preferences.core.intPreferencesKey
|
||||||
import androidx.datastore.preferences.core.stringPreferencesKey
|
import androidx.datastore.preferences.core.stringPreferencesKey
|
||||||
import androidx.datastore.preferences.preferencesDataStore
|
import androidx.datastore.preferences.preferencesDataStore
|
||||||
import kotlinx.serialization.encodeToString
|
import kotlinx.serialization.encodeToString
|
||||||
import kotlinx.serialization.decodeFromString
|
|
||||||
import kotlinx.serialization.json.Json
|
import kotlinx.serialization.json.Json
|
||||||
import kotlinx.coroutines.flow.Flow
|
import kotlinx.coroutines.flow.Flow
|
||||||
import kotlinx.coroutines.flow.map
|
import kotlinx.coroutines.flow.map
|
||||||
@@ -29,6 +27,8 @@ enum class ThemeMode { System, Light, Dark }
|
|||||||
private val Context.dataStore by preferencesDataStore(name = "app_settings")
|
private val Context.dataStore by preferencesDataStore(name = "app_settings")
|
||||||
|
|
||||||
object AppSettingsRepository {
|
object AppSettingsRepository {
|
||||||
|
// Use a tolerant JSON instance to handle backward/forward compatible schema changes
|
||||||
|
private val json = Json { ignoreUnknownKeys = true }
|
||||||
private val THEME_MODE = intPreferencesKey("theme_mode")
|
private val THEME_MODE = intPreferencesKey("theme_mode")
|
||||||
private val MATCH_HISTORY = stringPreferencesKey("match_history_json")
|
private val MATCH_HISTORY = stringPreferencesKey("match_history_json")
|
||||||
|
|
||||||
@@ -51,18 +51,18 @@ object AppSettingsRepository {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
// Very small JSON blob to persist match history
|
// JSON blob to persist match history
|
||||||
fun readMatchHistory(context: Context): Flow<List<MatchRecord>> =
|
fun readMatchHistory(context: Context): Flow<List<MatchRecord>> =
|
||||||
context.dataStore.data.map { prefs ->
|
context.dataStore.data.map { prefs ->
|
||||||
prefs[MATCH_HISTORY]?.let {
|
prefs[MATCH_HISTORY]?.let {
|
||||||
runCatching { Json.decodeFromString<List<MatchRecord>>(it) }.getOrDefault(emptyList())
|
runCatching { json.decodeFromString<List<MatchRecord>>(it) }.getOrDefault(emptyList())
|
||||||
} ?: emptyList()
|
} ?: emptyList()
|
||||||
}
|
}
|
||||||
|
|
||||||
suspend fun writeMatchHistory(context: Context, history: List<MatchRecord>) {
|
suspend fun writeMatchHistory(context: Context, history: List<MatchRecord>) {
|
||||||
val json = Json.encodeToString(history)
|
val jsonStr = json.encodeToString(history)
|
||||||
context.dataStore.edit { prefs ->
|
context.dataStore.edit { prefs ->
|
||||||
prefs[MATCH_HISTORY] = json
|
prefs[MATCH_HISTORY] = jsonStr
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -3,7 +3,6 @@ package com.atridad.magiccounter.ui.settings
|
|||||||
import android.app.Application
|
import android.app.Application
|
||||||
import androidx.lifecycle.AndroidViewModel
|
import androidx.lifecycle.AndroidViewModel
|
||||||
import androidx.lifecycle.viewModelScope
|
import androidx.lifecycle.viewModelScope
|
||||||
import kotlinx.coroutines.flow.Flow
|
|
||||||
import kotlinx.coroutines.flow.SharingStarted
|
import kotlinx.coroutines.flow.SharingStarted
|
||||||
import kotlinx.coroutines.flow.StateFlow
|
import kotlinx.coroutines.flow.StateFlow
|
||||||
import kotlinx.coroutines.flow.stateIn
|
import kotlinx.coroutines.flow.stateIn
|
||||||
@@ -2,15 +2,6 @@ package com.atridad.magiccounter.ui.state
|
|||||||
|
|
||||||
import androidx.compose.runtime.Immutable
|
import androidx.compose.runtime.Immutable
|
||||||
import kotlinx.serialization.Serializable
|
import kotlinx.serialization.Serializable
|
||||||
import kotlinx.serialization.builtins.MapSerializer
|
|
||||||
import kotlinx.serialization.builtins.serializer
|
|
||||||
|
|
||||||
@Immutable
|
|
||||||
@Serializable
|
|
||||||
data class CommanderDamage(
|
|
||||||
val fromPlayerId: Int,
|
|
||||||
val damage: Int
|
|
||||||
)
|
|
||||||
|
|
||||||
@Immutable
|
@Immutable
|
||||||
@Serializable
|
@Serializable
|
||||||
@@ -19,8 +10,6 @@ data class PlayerState(
|
|||||||
val name: String,
|
val name: String,
|
||||||
val life: Int,
|
val life: Int,
|
||||||
val poison: Int,
|
val poison: Int,
|
||||||
val energy: Int,
|
|
||||||
val experience: Int,
|
|
||||||
val commanderDamages: Map<Int, Int>,
|
val commanderDamages: Map<Int, Int>,
|
||||||
val scooped: Boolean = false
|
val scooped: Boolean = false
|
||||||
)
|
)
|
||||||
@@ -31,9 +20,8 @@ data class GameState(
|
|||||||
val players: List<PlayerState>,
|
val players: List<PlayerState>,
|
||||||
val startingLife: Int,
|
val startingLife: Int,
|
||||||
val trackPoison: Boolean,
|
val trackPoison: Boolean,
|
||||||
val trackEnergy: Boolean,
|
val trackCommanderDamage: Boolean,
|
||||||
val trackExperience: Boolean,
|
val stopped: Boolean = false
|
||||||
val trackCommanderDamage: Boolean
|
|
||||||
)
|
)
|
||||||
|
|
||||||
fun defaultPlayerName(index: Int): String = "Player ${index + 1}"
|
fun defaultPlayerName(index: Int): String = "Player ${index + 1}"
|
||||||
@@ -0,0 +1,241 @@
|
|||||||
|
package com.atridad.magiccounter.ui.theme
|
||||||
|
|
||||||
|
import androidx.compose.ui.graphics.Color
|
||||||
|
import androidx.compose.ui.graphics.SolidColor
|
||||||
|
import androidx.compose.ui.graphics.vector.ImageVector
|
||||||
|
import androidx.compose.ui.graphics.vector.path
|
||||||
|
import androidx.compose.ui.unit.dp
|
||||||
|
|
||||||
|
object CustomIcons {
|
||||||
|
fun Stop(color: Color = Color.Black): ImageVector = ImageVector.Builder(
|
||||||
|
name = "Stop",
|
||||||
|
defaultWidth = 24.dp,
|
||||||
|
defaultHeight = 24.dp,
|
||||||
|
viewportWidth = 24f,
|
||||||
|
viewportHeight = 24f
|
||||||
|
).path(
|
||||||
|
fill = SolidColor(color)
|
||||||
|
) {
|
||||||
|
moveTo(6f, 6f)
|
||||||
|
horizontalLineTo(18f)
|
||||||
|
verticalLineTo(18f)
|
||||||
|
horizontalLineTo(6f)
|
||||||
|
close()
|
||||||
|
}.build()
|
||||||
|
|
||||||
|
fun Pause(color: Color = Color.Black): ImageVector = ImageVector.Builder(
|
||||||
|
name = "Pause",
|
||||||
|
defaultWidth = 24.dp,
|
||||||
|
defaultHeight = 24.dp,
|
||||||
|
viewportWidth = 24f,
|
||||||
|
viewportHeight = 24f
|
||||||
|
).path(
|
||||||
|
fill = SolidColor(color)
|
||||||
|
) {
|
||||||
|
moveTo(6f, 19f)
|
||||||
|
horizontalLineTo(10f)
|
||||||
|
verticalLineTo(5f)
|
||||||
|
horizontalLineTo(6f)
|
||||||
|
close()
|
||||||
|
moveTo(14f, 5f)
|
||||||
|
verticalLineTo(19f)
|
||||||
|
horizontalLineTo(18f)
|
||||||
|
verticalLineTo(5f)
|
||||||
|
close()
|
||||||
|
}.build()
|
||||||
|
|
||||||
|
fun Home(color: Color = Color.Black): ImageVector = ImageVector.Builder(
|
||||||
|
name = "Home",
|
||||||
|
defaultWidth = 24.dp,
|
||||||
|
defaultHeight = 24.dp,
|
||||||
|
viewportWidth = 24f,
|
||||||
|
viewportHeight = 24f
|
||||||
|
).path(
|
||||||
|
fill = SolidColor(color)
|
||||||
|
) {
|
||||||
|
moveTo(10f, 20f)
|
||||||
|
verticalLineTo(14f)
|
||||||
|
horizontalLineTo(14f)
|
||||||
|
verticalLineTo(20f)
|
||||||
|
horizontalLineTo(19f)
|
||||||
|
verticalLineTo(12f)
|
||||||
|
horizontalLineTo(22f)
|
||||||
|
lineTo(12f, 3f)
|
||||||
|
lineTo(2f, 12f)
|
||||||
|
horizontalLineTo(5f)
|
||||||
|
verticalLineTo(20f)
|
||||||
|
close()
|
||||||
|
}.build()
|
||||||
|
|
||||||
|
fun Trophy(color: Color = Color.Black): ImageVector = ImageVector.Builder(
|
||||||
|
name = "Trophy",
|
||||||
|
defaultWidth = 24.dp,
|
||||||
|
defaultHeight = 24.dp,
|
||||||
|
viewportWidth = 24f,
|
||||||
|
viewportHeight = 24f
|
||||||
|
).path(
|
||||||
|
fill = SolidColor(color)
|
||||||
|
) {
|
||||||
|
moveTo(7f, 15f)
|
||||||
|
horizontalLineTo(17f)
|
||||||
|
verticalLineTo(17f)
|
||||||
|
horizontalLineTo(5f)
|
||||||
|
verticalLineTo(15f)
|
||||||
|
close()
|
||||||
|
moveTo(7f, 13f)
|
||||||
|
horizontalLineTo(17f)
|
||||||
|
verticalLineTo(15f)
|
||||||
|
horizontalLineTo(7f)
|
||||||
|
close()
|
||||||
|
moveTo(7f, 11f)
|
||||||
|
horizontalLineTo(17f)
|
||||||
|
verticalLineTo(13f)
|
||||||
|
horizontalLineTo(7f)
|
||||||
|
close()
|
||||||
|
moveTo(7f, 9f)
|
||||||
|
horizontalLineTo(17f)
|
||||||
|
verticalLineTo(11f)
|
||||||
|
horizontalLineTo(7f)
|
||||||
|
close()
|
||||||
|
moveTo(7f, 7f)
|
||||||
|
horizontalLineTo(17f)
|
||||||
|
verticalLineTo(9f)
|
||||||
|
horizontalLineTo(7f)
|
||||||
|
close()
|
||||||
|
moveTo(7f, 5f)
|
||||||
|
horizontalLineTo(17f)
|
||||||
|
verticalLineTo(7f)
|
||||||
|
horizontalLineTo(7f)
|
||||||
|
close()
|
||||||
|
moveTo(7f, 3f)
|
||||||
|
horizontalLineTo(17f)
|
||||||
|
verticalLineTo(5f)
|
||||||
|
horizontalLineTo(7f)
|
||||||
|
close()
|
||||||
|
moveTo(7f, 1f)
|
||||||
|
horizontalLineTo(17f)
|
||||||
|
verticalLineTo(3f)
|
||||||
|
horizontalLineTo(7f)
|
||||||
|
close()
|
||||||
|
}.build()
|
||||||
|
|
||||||
|
fun Skull(color: Color = Color.Black): ImageVector = ImageVector.Builder(
|
||||||
|
name = "Skull",
|
||||||
|
defaultWidth = 24.dp,
|
||||||
|
defaultHeight = 24.dp,
|
||||||
|
viewportWidth = 24f,
|
||||||
|
viewportHeight = 24f
|
||||||
|
).path(
|
||||||
|
fill = SolidColor(color)
|
||||||
|
) {
|
||||||
|
moveTo(12f, 2f)
|
||||||
|
curveTo(13.1f, 2f, 14f, 2.9f, 14f, 4f)
|
||||||
|
curveTo(14f, 5.1f, 13.1f, 6f, 12f, 6f)
|
||||||
|
curveTo(10.9f, 6f, 10f, 5.1f, 10f, 4f)
|
||||||
|
curveTo(10f, 2.9f, 10.9f, 2f, 12f, 2f)
|
||||||
|
close()
|
||||||
|
moveTo(21f, 9f)
|
||||||
|
verticalLineTo(7f)
|
||||||
|
lineTo(15f, 7f)
|
||||||
|
lineTo(15f, 5f)
|
||||||
|
curveTo(15f, 3.9f, 14.1f, 3f, 13f, 3f)
|
||||||
|
lineTo(11f, 3f)
|
||||||
|
curveTo(9.9f, 3f, 9f, 3.9f, 9f, 5f)
|
||||||
|
lineTo(9f, 7f)
|
||||||
|
lineTo(3f, 7f)
|
||||||
|
verticalLineTo(9f)
|
||||||
|
lineTo(5f, 9f)
|
||||||
|
verticalLineTo(20f)
|
||||||
|
curveTo(5f, 21.1f, 5.9f, 22f, 7f, 22f)
|
||||||
|
lineTo(17f, 22f)
|
||||||
|
curveTo(18.1f, 22f, 19f, 21.1f, 19f, 20f)
|
||||||
|
lineTo(19f, 9f)
|
||||||
|
lineTo(21f, 9f)
|
||||||
|
close()
|
||||||
|
moveTo(12f, 18f)
|
||||||
|
curveTo(10.9f, 18f, 10f, 17.1f, 10f, 16f)
|
||||||
|
curveTo(10f, 14.9f, 10.9f, 14f, 12f, 14f)
|
||||||
|
curveTo(13.1f, 14f, 14f, 14.9f, 14f, 16f)
|
||||||
|
curveTo(14f, 17.1f, 13.1f, 18f, 12f, 18f)
|
||||||
|
close()
|
||||||
|
}.build()
|
||||||
|
|
||||||
|
fun Poison(color: Color = Color.Black): ImageVector = ImageVector.Builder(
|
||||||
|
name = "Poison",
|
||||||
|
defaultWidth = 24.dp,
|
||||||
|
defaultHeight = 24.dp,
|
||||||
|
viewportWidth = 24f,
|
||||||
|
viewportHeight = 24f
|
||||||
|
).path(
|
||||||
|
fill = SolidColor(color)
|
||||||
|
) {
|
||||||
|
moveTo(12f, 2f)
|
||||||
|
curveTo(13.1f, 2f, 14f, 2.9f, 14f, 4f)
|
||||||
|
curveTo(14f, 5.1f, 13.1f, 6f, 12f, 6f)
|
||||||
|
curveTo(10.9f, 6f, 10f, 5.1f, 10f, 4f)
|
||||||
|
curveTo(10f, 2.9f, 10.9f, 2f, 12f, 2f)
|
||||||
|
close()
|
||||||
|
moveTo(21f, 9f)
|
||||||
|
verticalLineTo(7f)
|
||||||
|
lineTo(15f, 7f)
|
||||||
|
lineTo(15f, 5f)
|
||||||
|
curveTo(15f, 3.9f, 14.1f, 3f, 13f, 3f)
|
||||||
|
lineTo(11f, 3f)
|
||||||
|
curveTo(9.9f, 3f, 9f, 3.9f, 9f, 5f)
|
||||||
|
lineTo(9f, 7f)
|
||||||
|
lineTo(3f, 7f)
|
||||||
|
verticalLineTo(9f)
|
||||||
|
lineTo(5f, 9f)
|
||||||
|
verticalLineTo(20f)
|
||||||
|
curveTo(5f, 21.1f, 5.9f, 22f, 7f, 22f)
|
||||||
|
lineTo(17f, 22f)
|
||||||
|
curveTo(18.1f, 22f, 19f, 21.1f, 19f, 20f)
|
||||||
|
lineTo(19f, 9f)
|
||||||
|
lineTo(21f, 9f)
|
||||||
|
close()
|
||||||
|
moveTo(12f, 18f)
|
||||||
|
curveTo(10.9f, 18f, 10f, 17.1f, 10f, 16f)
|
||||||
|
curveTo(10f, 14.9f, 10.9f, 14f, 12f, 14f)
|
||||||
|
curveTo(13.1f, 14f, 14f, 14.9f, 14f, 16f)
|
||||||
|
curveTo(14f, 17.1f, 13.1f, 14f, 12f, 18f)
|
||||||
|
close()
|
||||||
|
}.build()
|
||||||
|
|
||||||
|
fun Sword(color: Color = Color.Black): ImageVector = ImageVector.Builder(
|
||||||
|
name = "Sword",
|
||||||
|
defaultWidth = 24.dp,
|
||||||
|
defaultHeight = 24.dp,
|
||||||
|
viewportWidth = 24f,
|
||||||
|
viewportHeight = 24f
|
||||||
|
).path(
|
||||||
|
fill = SolidColor(color)
|
||||||
|
) {
|
||||||
|
moveTo(6.92f, 5f)
|
||||||
|
horizontalLineTo(5.14f)
|
||||||
|
lineTo(4.5f, 5.64f)
|
||||||
|
lineTo(6.92f, 8.07f)
|
||||||
|
lineTo(6.92f, 5f)
|
||||||
|
close()
|
||||||
|
moveTo(19.5f, 8.5f)
|
||||||
|
lineTo(18.79f, 9.21f)
|
||||||
|
lineTo(12.71f, 15.29f)
|
||||||
|
lineTo(13.41f, 16f)
|
||||||
|
horizontalLineTo(17f)
|
||||||
|
verticalLineTo(22f)
|
||||||
|
horizontalLineTo(19f)
|
||||||
|
verticalLineTo(16f)
|
||||||
|
horizontalLineTo(22.59f)
|
||||||
|
lineTo(23.29f, 15.29f)
|
||||||
|
lineTo(17.21f, 9.21f)
|
||||||
|
lineTo(16.5f, 8.5f)
|
||||||
|
lineTo(19.5f, 8.5f)
|
||||||
|
close()
|
||||||
|
moveTo(6.92f, 19f)
|
||||||
|
verticalLineTo(16.93f)
|
||||||
|
lineTo(4.5f, 19.36f)
|
||||||
|
lineTo(5.14f, 20f)
|
||||||
|
horizontalLineTo(6.92f)
|
||||||
|
verticalLineTo(19f)
|
||||||
|
close()
|
||||||
|
}.build()
|
||||||
|
}
|
||||||
|
Before Width: | Height: | Size: 5.3 KiB After Width: | Height: | Size: 5.3 KiB |
|
Before Width: | Height: | Size: 3.1 KiB After Width: | Height: | Size: 3.1 KiB |
|
Before Width: | Height: | Size: 7.8 KiB After Width: | Height: | Size: 7.8 KiB |
|
Before Width: | Height: | Size: 13 KiB After Width: | Height: | Size: 13 KiB |
|
Before Width: | Height: | Size: 19 KiB After Width: | Height: | Size: 19 KiB |
|
Before Width: | Height: | Size: 1.4 KiB After Width: | Height: | Size: 1.4 KiB |
|
Before Width: | Height: | Size: 2.8 KiB After Width: | Height: | Size: 2.8 KiB |
|
Before Width: | Height: | Size: 982 B After Width: | Height: | Size: 982 B |
|
Before Width: | Height: | Size: 1.7 KiB After Width: | Height: | Size: 1.7 KiB |
|
Before Width: | Height: | Size: 1.9 KiB After Width: | Height: | Size: 1.9 KiB |
|
Before Width: | Height: | Size: 3.8 KiB After Width: | Height: | Size: 3.8 KiB |
|
Before Width: | Height: | Size: 2.8 KiB After Width: | Height: | Size: 2.8 KiB |
|
Before Width: | Height: | Size: 5.8 KiB After Width: | Height: | Size: 5.8 KiB |
|
Before Width: | Height: | Size: 3.8 KiB After Width: | Height: | Size: 3.8 KiB |
|
Before Width: | Height: | Size: 7.6 KiB After Width: | Height: | Size: 7.6 KiB |
@@ -1,4 +1,3 @@
|
|||||||
// Top-level build file where you can add configuration options common to all sub-projects/modules.
|
|
||||||
plugins {
|
plugins {
|
||||||
alias(libs.plugins.android.application) apply false
|
alias(libs.plugins.android.application) apply false
|
||||||
alias(libs.plugins.kotlin.android) apply false
|
alias(libs.plugins.kotlin.android) apply false
|
||||||
@@ -1,5 +1,5 @@
|
|||||||
[versions]
|
[versions]
|
||||||
agp = "8.9.0"
|
agp = "8.12.1"
|
||||||
kotlin = "2.0.21"
|
kotlin = "2.0.21"
|
||||||
coreKtx = "1.10.1"
|
coreKtx = "1.10.1"
|
||||||
junit = "4.13.2"
|
junit = "4.13.2"
|
||||||
@@ -1,6 +1,6 @@
|
|||||||
#Sat Aug 09 23:53:05 MDT 2025
|
#Sat Aug 09 23:53:05 MDT 2025
|
||||||
distributionBase=GRADLE_USER_HOME
|
distributionBase=GRADLE_USER_HOME
|
||||||
distributionPath=wrapper/dists
|
distributionPath=wrapper/dists
|
||||||
distributionUrl=https\://services.gradle.org/distributions/gradle-8.11.1-bin.zip
|
distributionUrl=https\://services.gradle.org/distributions/gradle-8.13-bin.zip
|
||||||
zipStoreBase=GRADLE_USER_HOME
|
zipStoreBase=GRADLE_USER_HOME
|
||||||
zipStorePath=wrapper/dists
|
zipStorePath=wrapper/dists
|
||||||
0
gradlew → android/gradlew
vendored
0
gradlew.bat → android/gradlew.bat
vendored
@@ -1,305 +0,0 @@
|
|||||||
package com.atridad.magiccounter.ui
|
|
||||||
|
|
||||||
import android.os.Build
|
|
||||||
import androidx.annotation.RequiresApi
|
|
||||||
import androidx.compose.foundation.layout.Arrangement
|
|
||||||
import androidx.compose.foundation.layout.Column
|
|
||||||
import androidx.compose.foundation.layout.Row
|
|
||||||
import androidx.compose.foundation.layout.fillMaxSize
|
|
||||||
import androidx.compose.foundation.layout.fillMaxWidth
|
|
||||||
import androidx.compose.foundation.layout.padding
|
|
||||||
import androidx.compose.material.icons.Icons
|
|
||||||
import androidx.compose.material.icons.filled.Settings
|
|
||||||
import androidx.compose.material.icons.filled.Refresh
|
|
||||||
import androidx.compose.material.icons.filled.History
|
|
||||||
import androidx.compose.material.icons.filled.Home
|
|
||||||
import androidx.compose.material.icons.filled.PlayArrow
|
|
||||||
import androidx.compose.material.icons.filled.Visibility
|
|
||||||
import androidx.compose.material.icons.filled.ArrowBack
|
|
||||||
import androidx.compose.material.icons.filled.Delete
|
|
||||||
import androidx.compose.material3.Button
|
|
||||||
import androidx.compose.material3.AlertDialog
|
|
||||||
import androidx.compose.material3.Icon
|
|
||||||
import androidx.compose.material3.IconButton
|
|
||||||
import androidx.compose.material3.MaterialTheme
|
|
||||||
import androidx.compose.material3.Scaffold
|
|
||||||
import androidx.compose.material3.Text
|
|
||||||
import androidx.compose.material3.TextButton
|
|
||||||
import androidx.compose.material3.TopAppBar
|
|
||||||
import androidx.compose.material3.ExperimentalMaterial3Api
|
|
||||||
import androidx.compose.runtime.Composable
|
|
||||||
import androidx.compose.runtime.collectAsState
|
|
||||||
import androidx.compose.runtime.getValue
|
|
||||||
import androidx.compose.runtime.mutableStateListOf
|
|
||||||
import androidx.compose.runtime.mutableStateOf
|
|
||||||
import androidx.compose.runtime.remember
|
|
||||||
import androidx.compose.runtime.setValue
|
|
||||||
import androidx.compose.runtime.snapshots.SnapshotStateList
|
|
||||||
import androidx.compose.ui.Modifier
|
|
||||||
import androidx.compose.ui.unit.dp
|
|
||||||
import com.atridad.magiccounter.ui.screens.GameScreen
|
|
||||||
import com.atridad.magiccounter.ui.screens.SetupScreen
|
|
||||||
import com.atridad.magiccounter.ui.state.GameState
|
|
||||||
import androidx.lifecycle.viewmodel.compose.viewModel
|
|
||||||
import com.atridad.magiccounter.ui.settings.AppSettingsViewModel
|
|
||||||
import com.atridad.magiccounter.ui.settings.ThemeMode
|
|
||||||
import com.atridad.magiccounter.ui.settings.MatchRecord
|
|
||||||
import com.atridad.magiccounter.ui.theme.MagicCounterTheme
|
|
||||||
import androidx.compose.material3.ModalBottomSheet
|
|
||||||
import androidx.compose.material3.FilterChip
|
|
||||||
import androidx.activity.compose.BackHandler
|
|
||||||
import androidx.compose.material3.Divider
|
|
||||||
import androidx.compose.foundation.lazy.LazyColumn
|
|
||||||
import androidx.compose.foundation.lazy.items
|
|
||||||
// no-op
|
|
||||||
|
|
||||||
// Top-level navigation destinations using a simple view stack
|
|
||||||
private sealed class Screen {
|
|
||||||
data object Home : Screen()
|
|
||||||
data object Setup : Screen()
|
|
||||||
data object Settings : Screen()
|
|
||||||
data class Game(val matchId: String, val bootState: GameState? = null) : Screen()
|
|
||||||
}
|
|
||||||
|
|
||||||
@RequiresApi(Build.VERSION_CODES.VANILLA_ICE_CREAM)
|
|
||||||
@OptIn(ExperimentalMaterial3Api::class)
|
|
||||||
@Composable
|
|
||||||
fun MagicCounterApp() {
|
|
||||||
val screenStack: SnapshotStateList<Screen> = remember { mutableStateListOf(Screen.Home) }
|
|
||||||
val settingsVm: AppSettingsViewModel = viewModel()
|
|
||||||
val theme = settingsVm.themeMode.collectAsState()
|
|
||||||
val historyState = settingsVm.matchHistory.collectAsState()
|
|
||||||
|
|
||||||
|
|
||||||
MagicCounterTheme(themeMode = theme.value) {
|
|
||||||
Scaffold(
|
|
||||||
topBar = {
|
|
||||||
TopAppBar(
|
|
||||||
title = { Text("Magic Counter", style = MaterialTheme.typography.titleLarge) },
|
|
||||||
navigationIcon = {
|
|
||||||
if (screenStack.size > 1) {
|
|
||||||
IconButton(onClick = { screenStack.removeLast() }) {
|
|
||||||
Icon(Icons.Default.ArrowBack, contentDescription = "Back")
|
|
||||||
}
|
|
||||||
}
|
|
||||||
},
|
|
||||||
actions = {
|
|
||||||
IconButton(onClick = { screenStack.add(Screen.Settings) }) {
|
|
||||||
Icon(Icons.Default.Settings, contentDescription = "App settings")
|
|
||||||
}
|
|
||||||
}
|
|
||||||
)
|
|
||||||
}
|
|
||||||
) { paddingValues ->
|
|
||||||
val currentScreen = screenStack.last()
|
|
||||||
BackHandler(enabled = screenStack.size > 1) { screenStack.removeLast() }
|
|
||||||
when (currentScreen) {
|
|
||||||
is Screen.Home -> HomeScreen(
|
|
||||||
modifier = Modifier
|
|
||||||
.padding(paddingValues)
|
|
||||||
.fillMaxSize(),
|
|
||||||
history = historyState.value,
|
|
||||||
onNewGame = { screenStack.add(Screen.Setup) },
|
|
||||||
onResume = { record -> screenStack.add(Screen.Game(record.id)) },
|
|
||||||
onDelete = { id ->
|
|
||||||
val newList = historyState.value.filterNot { it.id == id }
|
|
||||||
settingsVm.saveHistory(newList)
|
|
||||||
},
|
|
||||||
onClear = { settingsVm.saveHistory(emptyList()) }
|
|
||||||
)
|
|
||||||
is Screen.Setup -> SetupScreen(
|
|
||||||
modifier = Modifier
|
|
||||||
.padding(paddingValues)
|
|
||||||
.fillMaxSize(),
|
|
||||||
onStart = { name, state ->
|
|
||||||
// Create and persist a new MatchRecord
|
|
||||||
val newId = java.util.UUID.randomUUID().toString()
|
|
||||||
val now = System.currentTimeMillis()
|
|
||||||
val record = MatchRecord(
|
|
||||||
id = newId,
|
|
||||||
name = name,
|
|
||||||
startedAtEpochMs = now,
|
|
||||||
lastUpdatedEpochMs = now,
|
|
||||||
ongoing = true,
|
|
||||||
winnerPlayerId = null,
|
|
||||||
state = state
|
|
||||||
)
|
|
||||||
val updated = historyState.value.toMutableList().apply { add(0, record) }
|
|
||||||
settingsVm.saveHistory(updated)
|
|
||||||
// Replace Setup with the new Game screen (pop then push)
|
|
||||||
if (screenStack.isNotEmpty()) screenStack.removeLast()
|
|
||||||
screenStack.add(Screen.Game(newId, state))
|
|
||||||
}
|
|
||||||
)
|
|
||||||
is Screen.Game -> {
|
|
||||||
val id = (currentScreen as Screen.Game).matchId
|
|
||||||
val bootState = (currentScreen as Screen.Game).bootState
|
|
||||||
val record = historyState.value.firstOrNull { it.id == id }
|
|
||||||
val stateForGame = record?.state ?: bootState
|
|
||||||
if (stateForGame == null) {
|
|
||||||
screenStack.removeLast()
|
|
||||||
} else {
|
|
||||||
GameScreen(
|
|
||||||
modifier = Modifier
|
|
||||||
.padding(paddingValues)
|
|
||||||
.fillMaxSize(),
|
|
||||||
state = stateForGame,
|
|
||||||
onEnd = { screenStack.removeLast() },
|
|
||||||
onProgress = { updated ->
|
|
||||||
val current = historyState.value
|
|
||||||
val idx = current.indexOfFirst { it.id == id }
|
|
||||||
if (idx >= 0) {
|
|
||||||
val updatedRec = current[idx].copy(state = updated, lastUpdatedEpochMs = System.currentTimeMillis())
|
|
||||||
val newList = current.toMutableList().apply { set(idx, updatedRec) }
|
|
||||||
settingsVm.saveHistory(newList)
|
|
||||||
}
|
|
||||||
},
|
|
||||||
onWinner = { winnerId, finalState ->
|
|
||||||
val current = historyState.value
|
|
||||||
val idx = current.indexOfFirst { it.id == id }
|
|
||||||
if (idx >= 0) {
|
|
||||||
val updatedRec = current[idx].copy(
|
|
||||||
state = finalState,
|
|
||||||
lastUpdatedEpochMs = System.currentTimeMillis(),
|
|
||||||
ongoing = false,
|
|
||||||
winnerPlayerId = winnerId
|
|
||||||
)
|
|
||||||
val newList = current.toMutableList().apply { set(idx, updatedRec) }
|
|
||||||
settingsVm.saveHistory(newList)
|
|
||||||
}
|
|
||||||
}
|
|
||||||
)
|
|
||||||
}
|
|
||||||
}
|
|
||||||
is Screen.Settings -> SettingsContent(
|
|
||||||
modifier = Modifier
|
|
||||||
.padding(paddingValues)
|
|
||||||
.fillMaxSize(),
|
|
||||||
current = theme.value,
|
|
||||||
onSelect = { settingsVm.setTheme(it) }
|
|
||||||
)
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
@Composable
|
|
||||||
private fun SettingsContent(modifier: Modifier, current: ThemeMode, onSelect: (ThemeMode) -> Unit) {
|
|
||||||
Column(modifier = modifier.padding(16.dp), verticalArrangement = Arrangement.spacedBy(12.dp)) {
|
|
||||||
Text("Theme")
|
|
||||||
Row(horizontalArrangement = Arrangement.spacedBy(8.dp)) {
|
|
||||||
ThemeMode.values().forEach { mode ->
|
|
||||||
FilterChip(
|
|
||||||
selected = current == mode,
|
|
||||||
onClick = { onSelect(mode) },
|
|
||||||
label = { Text(mode.name) }
|
|
||||||
)
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
// History sheet removed; history presented on HomeScreen
|
|
||||||
|
|
||||||
@Composable
|
|
||||||
private fun HomeScreen(
|
|
||||||
modifier: Modifier,
|
|
||||||
history: List<MatchRecord>,
|
|
||||||
onNewGame: () -> Unit,
|
|
||||||
onResume: (MatchRecord) -> Unit,
|
|
||||||
onDelete: (String) -> Unit,
|
|
||||||
onClear: () -> Unit
|
|
||||||
) {
|
|
||||||
Column(modifier = modifier.padding(16.dp), verticalArrangement = Arrangement.spacedBy(16.dp)) {
|
|
||||||
var pendingDeleteId by remember { mutableStateOf<String?>(null) }
|
|
||||||
var showClearConfirm by remember { mutableStateOf(false) }
|
|
||||||
Row(horizontalArrangement = Arrangement.spacedBy(12.dp)) {
|
|
||||||
Button(onClick = onNewGame) { Text("New game") }
|
|
||||||
Button(onClick = { showClearConfirm = true }) { Text("Clear history") }
|
|
||||||
}
|
|
||||||
|
|
||||||
LazyColumn(modifier = Modifier.fillMaxSize(), verticalArrangement = Arrangement.spacedBy(12.dp)) {
|
|
||||||
item {
|
|
||||||
Column(modifier = Modifier.fillMaxWidth().padding(top = 4.dp, bottom = 4.dp)) {
|
|
||||||
Text(
|
|
||||||
"Ongoing",
|
|
||||||
style = MaterialTheme.typography.titleLarge,
|
|
||||||
color = MaterialTheme.colorScheme.primary
|
|
||||||
)
|
|
||||||
Divider()
|
|
||||||
}
|
|
||||||
}
|
|
||||||
items(history.filter { it.ongoing }, key = { it.id }) { rec ->
|
|
||||||
Row(modifier = Modifier.fillMaxWidth(), horizontalArrangement = Arrangement.SpaceBetween) {
|
|
||||||
Column {
|
|
||||||
Text(rec.name)
|
|
||||||
Text("Started ${java.text.DateFormat.getDateTimeInstance().format(java.util.Date(rec.startedAtEpochMs))}")
|
|
||||||
}
|
|
||||||
Row {
|
|
||||||
IconButton(onClick = { onResume(rec) }) { Icon(Icons.Default.PlayArrow, contentDescription = "Resume game") }
|
|
||||||
IconButton(onClick = { pendingDeleteId = rec.id }) { Icon(Icons.Default.Delete, contentDescription = "Delete") }
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
item {
|
|
||||||
Column(modifier = Modifier.fillMaxWidth().padding(top = 8.dp, bottom = 4.dp)) {
|
|
||||||
Text(
|
|
||||||
"Finished",
|
|
||||||
style = MaterialTheme.typography.titleLarge,
|
|
||||||
color = MaterialTheme.colorScheme.primary
|
|
||||||
)
|
|
||||||
Divider()
|
|
||||||
}
|
|
||||||
}
|
|
||||||
items(history.filter { !it.ongoing }, key = { it.id }) { rec ->
|
|
||||||
Row(modifier = Modifier.fillMaxWidth(), horizontalArrangement = Arrangement.SpaceBetween) {
|
|
||||||
Column {
|
|
||||||
Text(rec.name)
|
|
||||||
val winner = rec.winnerPlayerId?.let { "Winner: Player ${it + 1}" } ?: ""
|
|
||||||
Text("Finished • $winner")
|
|
||||||
}
|
|
||||||
Row {
|
|
||||||
IconButton(onClick = { onResume(rec) }) { Icon(Icons.Default.Visibility, contentDescription = "View match") }
|
|
||||||
IconButton(onClick = { pendingDeleteId = rec.id }) { Icon(Icons.Default.Delete, contentDescription = "Delete") }
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
// Confirm delete dialog
|
|
||||||
val pending = history.firstOrNull { it.id == pendingDeleteId }
|
|
||||||
if (pendingDeleteId != null && pending != null) {
|
|
||||||
AlertDialog(
|
|
||||||
onDismissRequest = { pendingDeleteId = null },
|
|
||||||
title = { Text("Delete match?") },
|
|
||||||
text = { Text("Are you sure you want to delete \"${pending.name}\"?") },
|
|
||||||
confirmButton = {
|
|
||||||
TextButton(onClick = {
|
|
||||||
onDelete(pendingDeleteId!!)
|
|
||||||
pendingDeleteId = null
|
|
||||||
}) { Text("Delete") }
|
|
||||||
},
|
|
||||||
dismissButton = { TextButton(onClick = { pendingDeleteId = null }) { Text("Cancel") } }
|
|
||||||
)
|
|
||||||
}
|
|
||||||
|
|
||||||
// Confirm clear dialog
|
|
||||||
if (showClearConfirm) {
|
|
||||||
AlertDialog(
|
|
||||||
onDismissRequest = { showClearConfirm = false },
|
|
||||||
title = { Text("Clear history?") },
|
|
||||||
text = { Text("This will remove all matches. This action cannot be undone.") },
|
|
||||||
confirmButton = {
|
|
||||||
TextButton(onClick = {
|
|
||||||
onClear()
|
|
||||||
showClearConfirm = false
|
|
||||||
}) { Text("Clear") }
|
|
||||||
},
|
|
||||||
dismissButton = { TextButton(onClick = { showClearConfirm = false }) { Text("Cancel") } }
|
|
||||||
)
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
@@ -1,139 +0,0 @@
|
|||||||
package com.atridad.magiccounter.ui.screens
|
|
||||||
|
|
||||||
import androidx.compose.foundation.layout.Arrangement
|
|
||||||
import androidx.compose.foundation.layout.Column
|
|
||||||
import androidx.compose.foundation.layout.Row
|
|
||||||
import androidx.compose.foundation.layout.Spacer
|
|
||||||
import androidx.compose.foundation.layout.fillMaxWidth
|
|
||||||
import androidx.compose.foundation.layout.height
|
|
||||||
import androidx.compose.foundation.layout.padding
|
|
||||||
import androidx.compose.foundation.rememberScrollState
|
|
||||||
import androidx.compose.foundation.verticalScroll
|
|
||||||
import androidx.compose.material3.Button
|
|
||||||
import androidx.compose.material3.Checkbox
|
|
||||||
import androidx.compose.material3.OutlinedTextField
|
|
||||||
import androidx.compose.material3.Slider
|
|
||||||
import androidx.compose.material3.Text
|
|
||||||
import androidx.compose.runtime.Composable
|
|
||||||
import androidx.compose.runtime.LaunchedEffect
|
|
||||||
import androidx.compose.runtime.mutableIntStateOf
|
|
||||||
import androidx.compose.runtime.mutableStateListOf
|
|
||||||
import androidx.compose.runtime.mutableStateOf
|
|
||||||
import androidx.compose.runtime.remember
|
|
||||||
import androidx.compose.runtime.getValue
|
|
||||||
import androidx.compose.runtime.setValue
|
|
||||||
import androidx.compose.ui.Alignment
|
|
||||||
import androidx.compose.ui.Modifier
|
|
||||||
import androidx.compose.ui.unit.dp
|
|
||||||
import com.atridad.magiccounter.ui.state.GameState
|
|
||||||
import com.atridad.magiccounter.ui.state.PlayerState
|
|
||||||
import com.atridad.magiccounter.ui.state.defaultPlayerName
|
|
||||||
import kotlin.math.roundToInt
|
|
||||||
|
|
||||||
@Composable
|
|
||||||
fun SetupScreen(
|
|
||||||
modifier: Modifier = Modifier,
|
|
||||||
onStart: (String, GameState) -> Unit
|
|
||||||
) {
|
|
||||||
var playerCount by remember { mutableIntStateOf(4) }
|
|
||||||
var startingLife by remember { mutableIntStateOf(40) }
|
|
||||||
var trackPoison by remember { mutableStateOf(true) }
|
|
||||||
var trackEnergy by remember { mutableStateOf(false) }
|
|
||||||
var trackExperience by remember { mutableStateOf(false) }
|
|
||||||
var trackCommander by remember { mutableStateOf(true) }
|
|
||||||
var matchName by remember { mutableStateOf("") }
|
|
||||||
|
|
||||||
val names = remember { mutableStateListOf<String>() }
|
|
||||||
LaunchedEffect(playerCount) {
|
|
||||||
while (names.size < playerCount) names.add(defaultPlayerName(names.size))
|
|
||||||
while (names.size > playerCount) names.removeLast()
|
|
||||||
}
|
|
||||||
|
|
||||||
Column(
|
|
||||||
modifier = modifier
|
|
||||||
.padding(16.dp)
|
|
||||||
.verticalScroll(rememberScrollState()),
|
|
||||||
verticalArrangement = Arrangement.spacedBy(16.dp)
|
|
||||||
) {
|
|
||||||
Text("Starting life: $startingLife")
|
|
||||||
Slider(
|
|
||||||
value = startingLife.toFloat(),
|
|
||||||
onValueChange = {
|
|
||||||
val snapped = ((it / 5f).roundToInt() * 5).coerceIn(10, 40)
|
|
||||||
startingLife = snapped
|
|
||||||
},
|
|
||||||
valueRange = 10f..40f,
|
|
||||||
steps = 5
|
|
||||||
)
|
|
||||||
Row(verticalAlignment = Alignment.CenterVertically, horizontalArrangement = Arrangement.SpaceBetween, modifier = Modifier.fillMaxWidth()) {
|
|
||||||
Text("Players: $playerCount")
|
|
||||||
}
|
|
||||||
Slider(value = playerCount.toFloat(), onValueChange = { playerCount = it.toInt() }, valueRange = 2f..8f, steps = 6)
|
|
||||||
|
|
||||||
Row(verticalAlignment = Alignment.CenterVertically) {
|
|
||||||
Checkbox(checked = trackCommander, onCheckedChange = { trackCommander = it })
|
|
||||||
Text("Track commander damage")
|
|
||||||
}
|
|
||||||
Row(verticalAlignment = Alignment.CenterVertically) {
|
|
||||||
Checkbox(checked = trackPoison, onCheckedChange = { trackPoison = it })
|
|
||||||
Text("Track poison")
|
|
||||||
}
|
|
||||||
Row(verticalAlignment = Alignment.CenterVertically) {
|
|
||||||
Checkbox(checked = trackEnergy, onCheckedChange = { trackEnergy = it })
|
|
||||||
Text("Track energy")
|
|
||||||
}
|
|
||||||
Row(verticalAlignment = Alignment.CenterVertically) {
|
|
||||||
Checkbox(checked = trackExperience, onCheckedChange = { trackExperience = it })
|
|
||||||
Text("Track experience")
|
|
||||||
}
|
|
||||||
|
|
||||||
OutlinedTextField(
|
|
||||||
modifier = Modifier.fillMaxWidth(),
|
|
||||||
value = matchName,
|
|
||||||
onValueChange = { matchName = it },
|
|
||||||
label = { Text("Match name") }
|
|
||||||
)
|
|
||||||
|
|
||||||
Column(verticalArrangement = Arrangement.spacedBy(8.dp)) {
|
|
||||||
names.forEachIndexed { index, value ->
|
|
||||||
OutlinedTextField(
|
|
||||||
modifier = Modifier.fillMaxWidth(),
|
|
||||||
value = value,
|
|
||||||
onValueChange = { names[index] = it },
|
|
||||||
label = { Text("Player ${index + 1} name") }
|
|
||||||
)
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
Spacer(modifier = Modifier.height(8.dp))
|
|
||||||
val canStart = matchName.isNotBlank()
|
|
||||||
Button(onClick = {
|
|
||||||
val players = names.mapIndexed { index, name ->
|
|
||||||
PlayerState(
|
|
||||||
id = index,
|
|
||||||
name = name.ifBlank { defaultPlayerName(index) },
|
|
||||||
life = startingLife,
|
|
||||||
poison = 0,
|
|
||||||
energy = 0,
|
|
||||||
experience = 0,
|
|
||||||
commanderDamages = emptyMap()
|
|
||||||
)
|
|
||||||
}
|
|
||||||
onStart(
|
|
||||||
matchName,
|
|
||||||
GameState(
|
|
||||||
players = players,
|
|
||||||
startingLife = startingLife,
|
|
||||||
trackPoison = trackPoison,
|
|
||||||
trackEnergy = trackEnergy,
|
|
||||||
trackExperience = trackExperience,
|
|
||||||
trackCommanderDamage = trackCommander
|
|
||||||
)
|
|
||||||
)
|
|
||||||
}, enabled = canStart) {
|
|
||||||
Text("Start game")
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
603
ios/MagicCounter.xcodeproj/project.pbxproj
Normal file
@@ -0,0 +1,603 @@
|
|||||||
|
// !$*UTF8*$!
|
||||||
|
{
|
||||||
|
archiveVersion = 1;
|
||||||
|
classes = {
|
||||||
|
};
|
||||||
|
objectVersion = 77;
|
||||||
|
objects = {
|
||||||
|
|
||||||
|
/* Begin PBXContainerItemProxy section */
|
||||||
|
D2DB9B832EE4DD5100372366 /* PBXContainerItemProxy */ = {
|
||||||
|
isa = PBXContainerItemProxy;
|
||||||
|
containerPortal = D2DB9B6B2EE4DD5000372366 /* Project object */;
|
||||||
|
proxyType = 1;
|
||||||
|
remoteGlobalIDString = D2DB9B722EE4DD5000372366;
|
||||||
|
remoteInfo = MagicCounter;
|
||||||
|
};
|
||||||
|
D2DB9B8D2EE4DD5100372366 /* PBXContainerItemProxy */ = {
|
||||||
|
isa = PBXContainerItemProxy;
|
||||||
|
containerPortal = D2DB9B6B2EE4DD5000372366 /* Project object */;
|
||||||
|
proxyType = 1;
|
||||||
|
remoteGlobalIDString = D2DB9B722EE4DD5000372366;
|
||||||
|
remoteInfo = MagicCounter;
|
||||||
|
};
|
||||||
|
/* End PBXContainerItemProxy section */
|
||||||
|
|
||||||
|
/* Begin PBXFileReference section */
|
||||||
|
D2D1FABE2EE4DFF4000700F5 /* MagicCounter.xcodeproj */ = {isa = PBXFileReference; lastKnownFileType = "wrapper.pb-project"; path = MagicCounter.xcodeproj; sourceTree = "<group>"; };
|
||||||
|
D2DB9B732EE4DD5000372366 /* MagicCounter.app */ = {isa = PBXFileReference; explicitFileType = wrapper.application; includeInIndex = 0; path = MagicCounter.app; sourceTree = BUILT_PRODUCTS_DIR; };
|
||||||
|
D2DB9B822EE4DD5100372366 /* MagicCounterTests.xctest */ = {isa = PBXFileReference; explicitFileType = wrapper.cfbundle; includeInIndex = 0; path = MagicCounterTests.xctest; sourceTree = BUILT_PRODUCTS_DIR; };
|
||||||
|
D2DB9B8C2EE4DD5100372366 /* MagicCounterUITests.xctest */ = {isa = PBXFileReference; explicitFileType = wrapper.cfbundle; includeInIndex = 0; path = MagicCounterUITests.xctest; sourceTree = BUILT_PRODUCTS_DIR; };
|
||||||
|
/* End PBXFileReference section */
|
||||||
|
|
||||||
|
/* Begin PBXFileSystemSynchronizedRootGroup section */
|
||||||
|
D2DB9B752EE4DD5000372366 /* MagicCounter */ = {
|
||||||
|
isa = PBXFileSystemSynchronizedRootGroup;
|
||||||
|
path = MagicCounter;
|
||||||
|
sourceTree = "<group>";
|
||||||
|
};
|
||||||
|
D2DB9B852EE4DD5100372366 /* MagicCounterTests */ = {
|
||||||
|
isa = PBXFileSystemSynchronizedRootGroup;
|
||||||
|
path = MagicCounterTests;
|
||||||
|
sourceTree = "<group>";
|
||||||
|
};
|
||||||
|
D2DB9B8F2EE4DD5100372366 /* MagicCounterUITests */ = {
|
||||||
|
isa = PBXFileSystemSynchronizedRootGroup;
|
||||||
|
path = MagicCounterUITests;
|
||||||
|
sourceTree = "<group>";
|
||||||
|
};
|
||||||
|
/* End PBXFileSystemSynchronizedRootGroup section */
|
||||||
|
|
||||||
|
/* Begin PBXFrameworksBuildPhase section */
|
||||||
|
D2DB9B702EE4DD5000372366 /* Frameworks */ = {
|
||||||
|
isa = PBXFrameworksBuildPhase;
|
||||||
|
buildActionMask = 2147483647;
|
||||||
|
files = (
|
||||||
|
);
|
||||||
|
runOnlyForDeploymentPostprocessing = 0;
|
||||||
|
};
|
||||||
|
D2DB9B7F2EE4DD5100372366 /* Frameworks */ = {
|
||||||
|
isa = PBXFrameworksBuildPhase;
|
||||||
|
buildActionMask = 2147483647;
|
||||||
|
files = (
|
||||||
|
);
|
||||||
|
runOnlyForDeploymentPostprocessing = 0;
|
||||||
|
};
|
||||||
|
D2DB9B892EE4DD5100372366 /* Frameworks */ = {
|
||||||
|
isa = PBXFrameworksBuildPhase;
|
||||||
|
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||||||
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|
||||||
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||||||
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||||||
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|
||||||
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|
||||||
|
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|
||||||
|
SWIFT_ACTIVE_COMPILATION_CONDITIONS = "DEBUG $(inherited)";
|
||||||
|
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|
||||||
|
};
|
||||||
|
name = Debug;
|
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|
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|
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|
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|
||||||
|
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||||||
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
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|
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|
||||||
|
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|
||||||
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|
||||||
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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||||||
|
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||||||
|
ASSETCATALOG_COMPILER_INCLUDE_ALL_APPICON_ASSETS = NO;
|
||||||
|
CODE_SIGN_STYLE = Automatic;
|
||||||
|
CURRENT_PROJECT_VERSION = 1;
|
||||||
|
DEVELOPMENT_TEAM = 4BC9Y2LL4B;
|
||||||
|
ENABLE_PREVIEWS = YES;
|
||||||
|
GENERATE_INFOPLIST_FILE = YES;
|
||||||
|
INFOPLIST_KEY_CFBundleDisplayName = MagicCounter;
|
||||||
|
INFOPLIST_KEY_UIApplicationSceneManifest_Generation = YES;
|
||||||
|
INFOPLIST_KEY_UIApplicationSupportsIndirectInputEvents = YES;
|
||||||
|
INFOPLIST_KEY_UILaunchScreen_Generation = YES;
|
||||||
|
INFOPLIST_KEY_UISupportedInterfaceOrientations_iPad = "UIInterfaceOrientationPortrait UIInterfaceOrientationPortraitUpsideDown UIInterfaceOrientationLandscapeLeft UIInterfaceOrientationLandscapeRight";
|
||||||
|
INFOPLIST_KEY_UISupportedInterfaceOrientations_iPhone = "UIInterfaceOrientationPortrait UIInterfaceOrientationLandscapeLeft UIInterfaceOrientationLandscapeRight";
|
||||||
|
IPHONEOS_DEPLOYMENT_TARGET = 17.6;
|
||||||
|
LD_RUNPATH_SEARCH_PATHS = (
|
||||||
|
"$(inherited)",
|
||||||
|
"@executable_path/Frameworks",
|
||||||
|
);
|
||||||
|
MARKETING_VERSION = 1.0.0;
|
||||||
|
PRODUCT_BUNDLE_IDENTIFIER = com.atridad.MagicCounter;
|
||||||
|
PRODUCT_NAME = "$(TARGET_NAME)";
|
||||||
|
STRING_CATALOG_GENERATE_SYMBOLS = YES;
|
||||||
|
SWIFT_APPROACHABLE_CONCURRENCY = YES;
|
||||||
|
SWIFT_DEFAULT_ACTOR_ISOLATION = MainActor;
|
||||||
|
SWIFT_EMIT_LOC_STRINGS = YES;
|
||||||
|
SWIFT_UPCOMING_FEATURE_MEMBER_IMPORT_VISIBILITY = YES;
|
||||||
|
SWIFT_VERSION = 5.0;
|
||||||
|
TARGETED_DEVICE_FAMILY = "1,2";
|
||||||
|
};
|
||||||
|
name = Debug;
|
||||||
|
};
|
||||||
|
D2DB9B982EE4DD5100372366 /* Release */ = {
|
||||||
|
isa = XCBuildConfiguration;
|
||||||
|
buildSettings = {
|
||||||
|
ASSETCATALOG_COMPILER_APPICON_NAME = Logo;
|
||||||
|
ASSETCATALOG_COMPILER_GLOBAL_ACCENT_COLOR_NAME = AccentColor;
|
||||||
|
ASSETCATALOG_COMPILER_INCLUDE_ALL_APPICON_ASSETS = NO;
|
||||||
|
CODE_SIGN_STYLE = Automatic;
|
||||||
|
CURRENT_PROJECT_VERSION = 1;
|
||||||
|
DEVELOPMENT_TEAM = 4BC9Y2LL4B;
|
||||||
|
ENABLE_PREVIEWS = YES;
|
||||||
|
GENERATE_INFOPLIST_FILE = YES;
|
||||||
|
INFOPLIST_KEY_CFBundleDisplayName = MagicCounter;
|
||||||
|
INFOPLIST_KEY_UIApplicationSceneManifest_Generation = YES;
|
||||||
|
INFOPLIST_KEY_UIApplicationSupportsIndirectInputEvents = YES;
|
||||||
|
INFOPLIST_KEY_UILaunchScreen_Generation = YES;
|
||||||
|
INFOPLIST_KEY_UISupportedInterfaceOrientations_iPad = "UIInterfaceOrientationPortrait UIInterfaceOrientationPortraitUpsideDown UIInterfaceOrientationLandscapeLeft UIInterfaceOrientationLandscapeRight";
|
||||||
|
INFOPLIST_KEY_UISupportedInterfaceOrientations_iPhone = "UIInterfaceOrientationPortrait UIInterfaceOrientationLandscapeLeft UIInterfaceOrientationLandscapeRight";
|
||||||
|
IPHONEOS_DEPLOYMENT_TARGET = 17.6;
|
||||||
|
LD_RUNPATH_SEARCH_PATHS = (
|
||||||
|
"$(inherited)",
|
||||||
|
"@executable_path/Frameworks",
|
||||||
|
);
|
||||||
|
MARKETING_VERSION = 1.0.0;
|
||||||
|
PRODUCT_BUNDLE_IDENTIFIER = com.atridad.MagicCounter;
|
||||||
|
PRODUCT_NAME = "$(TARGET_NAME)";
|
||||||
|
STRING_CATALOG_GENERATE_SYMBOLS = YES;
|
||||||
|
SWIFT_APPROACHABLE_CONCURRENCY = YES;
|
||||||
|
SWIFT_DEFAULT_ACTOR_ISOLATION = MainActor;
|
||||||
|
SWIFT_EMIT_LOC_STRINGS = YES;
|
||||||
|
SWIFT_UPCOMING_FEATURE_MEMBER_IMPORT_VISIBILITY = YES;
|
||||||
|
SWIFT_VERSION = 5.0;
|
||||||
|
TARGETED_DEVICE_FAMILY = "1,2";
|
||||||
|
};
|
||||||
|
name = Release;
|
||||||
|
};
|
||||||
|
D2DB9B9A2EE4DD5100372366 /* Debug */ = {
|
||||||
|
isa = XCBuildConfiguration;
|
||||||
|
buildSettings = {
|
||||||
|
BUNDLE_LOADER = "$(TEST_HOST)";
|
||||||
|
CODE_SIGN_STYLE = Automatic;
|
||||||
|
CURRENT_PROJECT_VERSION = 1;
|
||||||
|
DEVELOPMENT_TEAM = 4BC9Y2LL4B;
|
||||||
|
GENERATE_INFOPLIST_FILE = YES;
|
||||||
|
IPHONEOS_DEPLOYMENT_TARGET = 26.1;
|
||||||
|
MARKETING_VERSION = 1.0;
|
||||||
|
PRODUCT_BUNDLE_IDENTIFIER = com.atri.dad.MagicCounter.MagicCounterTests;
|
||||||
|
PRODUCT_NAME = "$(TARGET_NAME)";
|
||||||
|
STRING_CATALOG_GENERATE_SYMBOLS = NO;
|
||||||
|
SWIFT_APPROACHABLE_CONCURRENCY = YES;
|
||||||
|
SWIFT_EMIT_LOC_STRINGS = NO;
|
||||||
|
SWIFT_UPCOMING_FEATURE_MEMBER_IMPORT_VISIBILITY = YES;
|
||||||
|
SWIFT_VERSION = 5.0;
|
||||||
|
TARGETED_DEVICE_FAMILY = "1,2";
|
||||||
|
TEST_HOST = "$(BUILT_PRODUCTS_DIR)/MagicCounter.app/$(BUNDLE_EXECUTABLE_FOLDER_PATH)/MagicCounter";
|
||||||
|
};
|
||||||
|
name = Debug;
|
||||||
|
};
|
||||||
|
D2DB9B9B2EE4DD5100372366 /* Release */ = {
|
||||||
|
isa = XCBuildConfiguration;
|
||||||
|
buildSettings = {
|
||||||
|
BUNDLE_LOADER = "$(TEST_HOST)";
|
||||||
|
CODE_SIGN_STYLE = Automatic;
|
||||||
|
CURRENT_PROJECT_VERSION = 1;
|
||||||
|
DEVELOPMENT_TEAM = 4BC9Y2LL4B;
|
||||||
|
GENERATE_INFOPLIST_FILE = YES;
|
||||||
|
IPHONEOS_DEPLOYMENT_TARGET = 26.1;
|
||||||
|
MARKETING_VERSION = 1.0;
|
||||||
|
PRODUCT_BUNDLE_IDENTIFIER = com.atri.dad.MagicCounter.MagicCounterTests;
|
||||||
|
PRODUCT_NAME = "$(TARGET_NAME)";
|
||||||
|
STRING_CATALOG_GENERATE_SYMBOLS = NO;
|
||||||
|
SWIFT_APPROACHABLE_CONCURRENCY = YES;
|
||||||
|
SWIFT_EMIT_LOC_STRINGS = NO;
|
||||||
|
SWIFT_UPCOMING_FEATURE_MEMBER_IMPORT_VISIBILITY = YES;
|
||||||
|
SWIFT_VERSION = 5.0;
|
||||||
|
TARGETED_DEVICE_FAMILY = "1,2";
|
||||||
|
TEST_HOST = "$(BUILT_PRODUCTS_DIR)/MagicCounter.app/$(BUNDLE_EXECUTABLE_FOLDER_PATH)/MagicCounter";
|
||||||
|
};
|
||||||
|
name = Release;
|
||||||
|
};
|
||||||
|
D2DB9B9D2EE4DD5100372366 /* Debug */ = {
|
||||||
|
isa = XCBuildConfiguration;
|
||||||
|
buildSettings = {
|
||||||
|
CODE_SIGN_STYLE = Automatic;
|
||||||
|
CURRENT_PROJECT_VERSION = 1;
|
||||||
|
DEVELOPMENT_TEAM = 4BC9Y2LL4B;
|
||||||
|
GENERATE_INFOPLIST_FILE = YES;
|
||||||
|
MARKETING_VERSION = 1.0;
|
||||||
|
PRODUCT_BUNDLE_IDENTIFIER = com.atri.dad.MagicCounter.MagicCounterUITests;
|
||||||
|
PRODUCT_NAME = "$(TARGET_NAME)";
|
||||||
|
STRING_CATALOG_GENERATE_SYMBOLS = NO;
|
||||||
|
SWIFT_APPROACHABLE_CONCURRENCY = YES;
|
||||||
|
SWIFT_EMIT_LOC_STRINGS = NO;
|
||||||
|
SWIFT_UPCOMING_FEATURE_MEMBER_IMPORT_VISIBILITY = YES;
|
||||||
|
SWIFT_VERSION = 5.0;
|
||||||
|
TARGETED_DEVICE_FAMILY = "1,2";
|
||||||
|
TEST_TARGET_NAME = MagicCounter;
|
||||||
|
};
|
||||||
|
name = Debug;
|
||||||
|
};
|
||||||
|
D2DB9B9E2EE4DD5100372366 /* Release */ = {
|
||||||
|
isa = XCBuildConfiguration;
|
||||||
|
buildSettings = {
|
||||||
|
CODE_SIGN_STYLE = Automatic;
|
||||||
|
CURRENT_PROJECT_VERSION = 1;
|
||||||
|
DEVELOPMENT_TEAM = 4BC9Y2LL4B;
|
||||||
|
GENERATE_INFOPLIST_FILE = YES;
|
||||||
|
MARKETING_VERSION = 1.0;
|
||||||
|
PRODUCT_BUNDLE_IDENTIFIER = com.atri.dad.MagicCounter.MagicCounterUITests;
|
||||||
|
PRODUCT_NAME = "$(TARGET_NAME)";
|
||||||
|
STRING_CATALOG_GENERATE_SYMBOLS = NO;
|
||||||
|
SWIFT_APPROACHABLE_CONCURRENCY = YES;
|
||||||
|
SWIFT_EMIT_LOC_STRINGS = NO;
|
||||||
|
SWIFT_UPCOMING_FEATURE_MEMBER_IMPORT_VISIBILITY = YES;
|
||||||
|
SWIFT_VERSION = 5.0;
|
||||||
|
TARGETED_DEVICE_FAMILY = "1,2";
|
||||||
|
TEST_TARGET_NAME = MagicCounter;
|
||||||
|
};
|
||||||
|
name = Release;
|
||||||
|
};
|
||||||
|
/* End XCBuildConfiguration section */
|
||||||
|
|
||||||
|
/* Begin XCConfigurationList section */
|
||||||
|
D2DB9B6E2EE4DD5000372366 /* Build configuration list for PBXProject "MagicCounter" */ = {
|
||||||
|
isa = XCConfigurationList;
|
||||||
|
buildConfigurations = (
|
||||||
|
D2DB9B942EE4DD5100372366 /* Debug */,
|
||||||
|
D2DB9B952EE4DD5100372366 /* Release */,
|
||||||
|
);
|
||||||
|
defaultConfigurationIsVisible = 0;
|
||||||
|
defaultConfigurationName = Release;
|
||||||
|
};
|
||||||
|
D2DB9B962EE4DD5100372366 /* Build configuration list for PBXNativeTarget "MagicCounter" */ = {
|
||||||
|
isa = XCConfigurationList;
|
||||||
|
buildConfigurations = (
|
||||||
|
D2DB9B972EE4DD5100372366 /* Debug */,
|
||||||
|
D2DB9B982EE4DD5100372366 /* Release */,
|
||||||
|
);
|
||||||
|
defaultConfigurationIsVisible = 0;
|
||||||
|
defaultConfigurationName = Release;
|
||||||
|
};
|
||||||
|
D2DB9B992EE4DD5100372366 /* Build configuration list for PBXNativeTarget "MagicCounterTests" */ = {
|
||||||
|
isa = XCConfigurationList;
|
||||||
|
buildConfigurations = (
|
||||||
|
D2DB9B9A2EE4DD5100372366 /* Debug */,
|
||||||
|
D2DB9B9B2EE4DD5100372366 /* Release */,
|
||||||
|
);
|
||||||
|
defaultConfigurationIsVisible = 0;
|
||||||
|
defaultConfigurationName = Release;
|
||||||
|
};
|
||||||
|
D2DB9B9C2EE4DD5100372366 /* Build configuration list for PBXNativeTarget "MagicCounterUITests" */ = {
|
||||||
|
isa = XCConfigurationList;
|
||||||
|
buildConfigurations = (
|
||||||
|
D2DB9B9D2EE4DD5100372366 /* Debug */,
|
||||||
|
D2DB9B9E2EE4DD5100372366 /* Release */,
|
||||||
|
);
|
||||||
|
defaultConfigurationIsVisible = 0;
|
||||||
|
defaultConfigurationName = Release;
|
||||||
|
};
|
||||||
|
/* End XCConfigurationList section */
|
||||||
|
};
|
||||||
|
rootObject = D2DB9B6B2EE4DD5000372366 /* Project object */;
|
||||||
|
}
|
||||||
7
ios/MagicCounter.xcodeproj/project.xcworkspace/contents.xcworkspacedata
generated
Normal file
@@ -0,0 +1,7 @@
|
|||||||
|
<?xml version="1.0" encoding="UTF-8"?>
|
||||||
|
<Workspace
|
||||||
|
version = "1.0">
|
||||||
|
<FileRef
|
||||||
|
location = "self:">
|
||||||
|
</FileRef>
|
||||||
|
</Workspace>
|
||||||
@@ -0,0 +1,14 @@
|
|||||||
|
<?xml version="1.0" encoding="UTF-8"?>
|
||||||
|
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
|
||||||
|
<plist version="1.0">
|
||||||
|
<dict>
|
||||||
|
<key>SchemeUserState</key>
|
||||||
|
<dict>
|
||||||
|
<key>MagicCounter.xcscheme_^#shared#^_</key>
|
||||||
|
<dict>
|
||||||
|
<key>orderHint</key>
|
||||||
|
<integer>0</integer>
|
||||||
|
</dict>
|
||||||
|
</dict>
|
||||||
|
</dict>
|
||||||
|
</plist>
|
||||||
@@ -0,0 +1,11 @@
|
|||||||
|
{
|
||||||
|
"colors" : [
|
||||||
|
{
|
||||||
|
"idiom" : "universal"
|
||||||
|
}
|
||||||
|
],
|
||||||
|
"info" : {
|
||||||
|
"author" : "xcode",
|
||||||
|
"version" : 1
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,35 @@
|
|||||||
|
{
|
||||||
|
"images" : [
|
||||||
|
{
|
||||||
|
"idiom" : "universal",
|
||||||
|
"platform" : "ios",
|
||||||
|
"size" : "1024x1024"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"appearances" : [
|
||||||
|
{
|
||||||
|
"appearance" : "luminosity",
|
||||||
|
"value" : "dark"
|
||||||
|
}
|
||||||
|
],
|
||||||
|
"idiom" : "universal",
|
||||||
|
"platform" : "ios",
|
||||||
|
"size" : "1024x1024"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"appearances" : [
|
||||||
|
{
|
||||||
|
"appearance" : "luminosity",
|
||||||
|
"value" : "tinted"
|
||||||
|
}
|
||||||
|
],
|
||||||
|
"idiom" : "universal",
|
||||||
|
"platform" : "ios",
|
||||||
|
"size" : "1024x1024"
|
||||||
|
}
|
||||||
|
],
|
||||||
|
"info" : {
|
||||||
|
"author" : "xcode",
|
||||||
|
"version" : 1
|
||||||
|
}
|
||||||
|
}
|
||||||
6
ios/MagicCounter/Assets.xcassets/Contents.json
Normal file
@@ -0,0 +1,6 @@
|
|||||||
|
{
|
||||||
|
"info" : {
|
||||||
|
"author" : "xcode",
|
||||||
|
"version" : 1
|
||||||
|
}
|
||||||
|
}
|
||||||
131
ios/MagicCounter/Components.swift
Normal file
@@ -0,0 +1,131 @@
|
|||||||
|
//
|
||||||
|
// Components.swift
|
||||||
|
// MagicCounter
|
||||||
|
//
|
||||||
|
// Created by Atridad Lahiji on 2025-12-06.
|
||||||
|
//
|
||||||
|
|
||||||
|
import SwiftUI
|
||||||
|
|
||||||
|
/**
|
||||||
|
* A circular button with an icon, used for game controls.
|
||||||
|
*/
|
||||||
|
struct CircleButton: View {
|
||||||
|
let icon: String
|
||||||
|
let color: Color
|
||||||
|
let size: CGFloat
|
||||||
|
let action: () -> Void
|
||||||
|
|
||||||
|
init(icon: String, color: Color, size: CGFloat = 44, action: @escaping () -> Void) {
|
||||||
|
self.icon = icon
|
||||||
|
self.color = color
|
||||||
|
self.size = size
|
||||||
|
self.action = action
|
||||||
|
}
|
||||||
|
|
||||||
|
var body: some View {
|
||||||
|
Button(action: action) {
|
||||||
|
Image(systemName: icon)
|
||||||
|
.font(size < 40 ? .caption : .title3)
|
||||||
|
.frame(width: size, height: size)
|
||||||
|
.background(color.opacity(0.2))
|
||||||
|
.clipShape(Circle())
|
||||||
|
.foregroundStyle(color)
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* A control for adjusting a large numerical value (like Life).
|
||||||
|
*/
|
||||||
|
struct LifeCounterControl: View {
|
||||||
|
let value: Int
|
||||||
|
let onDecrease: () -> Void
|
||||||
|
let onIncrease: () -> Void
|
||||||
|
|
||||||
|
var body: some View {
|
||||||
|
HStack(spacing: 16) {
|
||||||
|
CircleButton(icon: "minus", color: .red, action: onDecrease)
|
||||||
|
|
||||||
|
Text("\(value)")
|
||||||
|
.font(.system(size: 56, weight: .bold, design: .rounded))
|
||||||
|
.minimumScaleFactor(0.5)
|
||||||
|
.lineLimit(1)
|
||||||
|
.foregroundStyle(.primary)
|
||||||
|
|
||||||
|
CircleButton(icon: "plus", color: .green, action: onIncrease)
|
||||||
|
}
|
||||||
|
.padding(.horizontal, 16)
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* A smaller control for adjusting secondary values (like Poison).
|
||||||
|
*/
|
||||||
|
struct SmallCounterControl: View {
|
||||||
|
let value: Int
|
||||||
|
let icon: String
|
||||||
|
let color: Color
|
||||||
|
let onDecrease: () -> Void
|
||||||
|
let onIncrease: () -> Void
|
||||||
|
|
||||||
|
var body: some View {
|
||||||
|
HStack(spacing: 4) {
|
||||||
|
CircleButton(icon: "minus", color: .gray, size: 24, action: onDecrease)
|
||||||
|
|
||||||
|
VStack(spacing: 0) {
|
||||||
|
Image(systemName: icon)
|
||||||
|
.font(.caption2)
|
||||||
|
.foregroundStyle(color)
|
||||||
|
Text("\(value)")
|
||||||
|
.font(.title3.bold())
|
||||||
|
.foregroundStyle(color)
|
||||||
|
}
|
||||||
|
.frame(minWidth: 30)
|
||||||
|
|
||||||
|
CircleButton(icon: "plus", color: .gray, size: 24, action: onIncrease)
|
||||||
|
}
|
||||||
|
.padding(6)
|
||||||
|
.background(color.opacity(0.1))
|
||||||
|
.cornerRadius(12)
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* A reusable slider row for settings.
|
||||||
|
*/
|
||||||
|
struct SettingSlider: View {
|
||||||
|
let title: String
|
||||||
|
let value: Binding<Double>
|
||||||
|
let range: ClosedRange<Double>
|
||||||
|
let step: Double
|
||||||
|
|
||||||
|
var body: some View {
|
||||||
|
VStack(alignment: .leading) {
|
||||||
|
HStack {
|
||||||
|
Text(title)
|
||||||
|
Spacer()
|
||||||
|
Text("\(Int(value.wrappedValue))")
|
||||||
|
.bold()
|
||||||
|
}
|
||||||
|
Slider(value: value, in: range, step: step)
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Helper for haptic feedback.
|
||||||
|
*/
|
||||||
|
enum Haptics {
|
||||||
|
static func play(_ style: UIImpactFeedbackGenerator.FeedbackStyle) {
|
||||||
|
guard UserDefaults.standard.bool(forKey: "hapticFeedbackEnabled") else { return }
|
||||||
|
let generator = UIImpactFeedbackGenerator(style: style)
|
||||||
|
generator.impactOccurred()
|
||||||
|
}
|
||||||
|
|
||||||
|
static func notification(_ type: UINotificationFeedbackGenerator.FeedbackType) {
|
||||||
|
guard UserDefaults.standard.bool(forKey: "hapticFeedbackEnabled") else { return }
|
||||||
|
let generator = UINotificationFeedbackGenerator()
|
||||||
|
generator.notificationOccurred(type)
|
||||||
|
}
|
||||||
|
}
|
||||||
129
ios/MagicCounter/ContentView.swift
Normal file
@@ -0,0 +1,129 @@
|
|||||||
|
//
|
||||||
|
// ContentView.swift
|
||||||
|
// MagicCounter
|
||||||
|
//
|
||||||
|
// Created by Atridad Lahiji on 2025-12-06.
|
||||||
|
//
|
||||||
|
|
||||||
|
import SwiftUI
|
||||||
|
|
||||||
|
struct ContentView: View {
|
||||||
|
@EnvironmentObject var gameManager: GameManager
|
||||||
|
@State private var showSetup = false
|
||||||
|
@AppStorage("accentColorName") private var accentColorName = "Blue"
|
||||||
|
|
||||||
|
var selectedColor: Color {
|
||||||
|
switch accentColorName {
|
||||||
|
case "Blue": return .blue
|
||||||
|
case "Purple": return .purple
|
||||||
|
case "Pink": return .pink
|
||||||
|
case "Red": return .red
|
||||||
|
case "Orange": return .orange
|
||||||
|
case "Green": return .green
|
||||||
|
case "Teal": return .teal
|
||||||
|
case "Indigo": return .indigo
|
||||||
|
case "Mint": return .mint
|
||||||
|
case "Brown": return .brown
|
||||||
|
case "Cyan": return .cyan
|
||||||
|
default: return .blue
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
var body: some View {
|
||||||
|
Group {
|
||||||
|
if let activeMatch = gameManager.activeMatch {
|
||||||
|
GameView(match: activeMatch)
|
||||||
|
.transition(.move(edge: .bottom))
|
||||||
|
} else {
|
||||||
|
TabView {
|
||||||
|
NavigationStack {
|
||||||
|
List {
|
||||||
|
if gameManager.matchHistory.isEmpty {
|
||||||
|
ContentUnavailableView("No Matches", systemImage: "gamecontroller", description: Text("Start a new game to begin tracking."))
|
||||||
|
} else {
|
||||||
|
ForEach(gameManager.matchHistory) { match in
|
||||||
|
MatchHistoryRow(match: match)
|
||||||
|
.contentShape(Rectangle()) // Ensure the whole row is tappable
|
||||||
|
.onTapGesture {
|
||||||
|
withAnimation {
|
||||||
|
gameManager.resumeMatch(match)
|
||||||
|
}
|
||||||
|
}
|
||||||
|
.swipeActions(edge: .trailing, allowsFullSwipe: true) {
|
||||||
|
Button(role: .destructive) {
|
||||||
|
withAnimation {
|
||||||
|
gameManager.deleteMatch(id: match.id)
|
||||||
|
}
|
||||||
|
} label: {
|
||||||
|
Label("Delete", systemImage: "trash")
|
||||||
|
}
|
||||||
|
.tint(.red)
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
.listStyle(.insetGrouped)
|
||||||
|
.navigationTitle("Games")
|
||||||
|
.toolbar {
|
||||||
|
ToolbarItem(placement: .primaryAction) {
|
||||||
|
Button(action: { showSetup = true }) {
|
||||||
|
Image(systemName: "plus")
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
.tabItem {
|
||||||
|
Label("Games", systemImage: "clock.fill")
|
||||||
|
}
|
||||||
|
|
||||||
|
SettingsView()
|
||||||
|
.tabItem {
|
||||||
|
Label("Settings", systemImage: "gear")
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
.tint(selectedColor)
|
||||||
|
.sheet(isPresented: $showSetup) {
|
||||||
|
SetupView()
|
||||||
|
.tint(selectedColor)
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
struct MatchHistoryRow: View {
|
||||||
|
let match: MatchRecord
|
||||||
|
|
||||||
|
var body: some View {
|
||||||
|
HStack {
|
||||||
|
VStack(alignment: .leading) {
|
||||||
|
Text(match.name)
|
||||||
|
.font(.headline)
|
||||||
|
.foregroundStyle(.primary)
|
||||||
|
Text(match.startedAt.formatted(date: .abbreviated, time: .shortened))
|
||||||
|
.font(.caption)
|
||||||
|
.foregroundStyle(.secondary)
|
||||||
|
}
|
||||||
|
Spacer()
|
||||||
|
|
||||||
|
if match.state.stopped {
|
||||||
|
Text("Stopped")
|
||||||
|
.font(.caption)
|
||||||
|
.foregroundStyle(.secondary)
|
||||||
|
} else if let winner = match.state.winner {
|
||||||
|
Text("Winner: \(winner.name)")
|
||||||
|
.font(.caption)
|
||||||
|
.foregroundStyle(.secondary)
|
||||||
|
} else {
|
||||||
|
Text("Ongoing")
|
||||||
|
.font(.caption)
|
||||||
|
.padding(.horizontal, 8)
|
||||||
|
.padding(.vertical, 4)
|
||||||
|
.background(Color.green.opacity(0.2))
|
||||||
|
.foregroundStyle(.green)
|
||||||
|
.cornerRadius(8)
|
||||||
|
}
|
||||||
|
}
|
||||||
|
.padding(.vertical, 8)
|
||||||
|
}
|
||||||
|
}
|
||||||
137
ios/MagicCounter/GameManager.swift
Normal file
@@ -0,0 +1,137 @@
|
|||||||
|
//
|
||||||
|
// GameManager.swift
|
||||||
|
// MagicCounter
|
||||||
|
//
|
||||||
|
// Created by Atridad Lahiji on 2025-12-06.
|
||||||
|
//
|
||||||
|
|
||||||
|
import Foundation
|
||||||
|
import SwiftUI
|
||||||
|
import Combine
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Manages the global game state and match history.
|
||||||
|
*
|
||||||
|
* - matchHistory: List of all past and current matches.
|
||||||
|
* - activeMatch: The currently active match, if any.
|
||||||
|
*/
|
||||||
|
@MainActor
|
||||||
|
final class GameManager: ObservableObject {
|
||||||
|
@Published var matchHistory: [MatchRecord] = []
|
||||||
|
@Published var activeMatch: MatchRecord?
|
||||||
|
|
||||||
|
private let historyKey = "match_history_json"
|
||||||
|
private let saveSubject = PassthroughSubject<Void, Never>()
|
||||||
|
private var cancellables = Set<AnyCancellable>()
|
||||||
|
|
||||||
|
nonisolated init() {
|
||||||
|
Task { @MainActor in
|
||||||
|
self.loadHistory()
|
||||||
|
self.setupAutoSave()
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private func setupAutoSave() {
|
||||||
|
saveSubject
|
||||||
|
.debounce(for: .seconds(1), scheduler: RunLoop.main)
|
||||||
|
.sink { [weak self] _ in
|
||||||
|
self?.saveHistory()
|
||||||
|
}
|
||||||
|
.store(in: &cancellables)
|
||||||
|
}
|
||||||
|
|
||||||
|
func startNewGame(players: [String], startingLife: Int, trackPoison: Bool, trackCommander: Bool, matchName: String) {
|
||||||
|
let playerStates = players.enumerated().map { (index, name) in
|
||||||
|
PlayerState(
|
||||||
|
id: index,
|
||||||
|
name: name,
|
||||||
|
life: startingLife,
|
||||||
|
poison: 0,
|
||||||
|
commanderDamages: [:],
|
||||||
|
scooped: false
|
||||||
|
)
|
||||||
|
}
|
||||||
|
|
||||||
|
let gameState = GameState(
|
||||||
|
players: playerStates,
|
||||||
|
startingLife: startingLife,
|
||||||
|
trackPoison: trackPoison,
|
||||||
|
trackCommanderDamage: trackCommander,
|
||||||
|
stopped: false
|
||||||
|
)
|
||||||
|
|
||||||
|
let newMatch = MatchRecord(
|
||||||
|
id: UUID().uuidString,
|
||||||
|
name: matchName.isEmpty ? "Match \(Date().formatted())" : matchName,
|
||||||
|
startedAt: Date(),
|
||||||
|
lastUpdated: Date(),
|
||||||
|
ongoing: true,
|
||||||
|
winnerPlayerId: nil,
|
||||||
|
state: gameState
|
||||||
|
)
|
||||||
|
|
||||||
|
activeMatch = newMatch
|
||||||
|
matchHistory.insert(newMatch, at: 0)
|
||||||
|
saveHistory()
|
||||||
|
}
|
||||||
|
|
||||||
|
func updateActiveGame(state: GameState) {
|
||||||
|
guard var match = activeMatch else { return }
|
||||||
|
match.state = state
|
||||||
|
match.lastUpdated = Date()
|
||||||
|
|
||||||
|
if state.stopped {
|
||||||
|
match.ongoing = false
|
||||||
|
} else if let winner = state.winner {
|
||||||
|
match.ongoing = false
|
||||||
|
match.winnerPlayerId = winner.id
|
||||||
|
} else {
|
||||||
|
match.ongoing = true
|
||||||
|
match.winnerPlayerId = nil
|
||||||
|
}
|
||||||
|
|
||||||
|
activeMatch = match
|
||||||
|
if let index = matchHistory.firstIndex(where: { $0.id == match.id }) {
|
||||||
|
matchHistory[index] = match
|
||||||
|
}
|
||||||
|
saveSubject.send()
|
||||||
|
}
|
||||||
|
|
||||||
|
func stopGame() {
|
||||||
|
guard var match = activeMatch else { return }
|
||||||
|
match.ongoing = false
|
||||||
|
match.state.stopped = true
|
||||||
|
activeMatch = nil
|
||||||
|
|
||||||
|
if let index = matchHistory.firstIndex(where: { $0.id == match.id }) {
|
||||||
|
matchHistory[index] = match
|
||||||
|
}
|
||||||
|
saveHistory()
|
||||||
|
}
|
||||||
|
|
||||||
|
func deleteMatch(id: String) {
|
||||||
|
if activeMatch?.id == id {
|
||||||
|
activeMatch = nil
|
||||||
|
}
|
||||||
|
matchHistory.removeAll { $0.id == id }
|
||||||
|
saveHistory()
|
||||||
|
}
|
||||||
|
|
||||||
|
func resumeMatch(_ match: MatchRecord) {
|
||||||
|
activeMatch = match
|
||||||
|
}
|
||||||
|
|
||||||
|
private func loadHistory() {
|
||||||
|
if let data = UserDefaults.standard.data(forKey: historyKey) {
|
||||||
|
if let decoded = try? JSONDecoder().decode([MatchRecord].self, from: data) {
|
||||||
|
matchHistory = decoded
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private func saveHistory() {
|
||||||
|
if let encoded = try? JSONEncoder().encode(matchHistory) {
|
||||||
|
UserDefaults.standard.set(encoded, forKey: historyKey)
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
359
ios/MagicCounter/GameView.swift
Normal file
@@ -0,0 +1,359 @@
|
|||||||
|
//
|
||||||
|
// GameView.swift
|
||||||
|
// MagicCounter
|
||||||
|
//
|
||||||
|
// Created by Atridad Lahiji on 2025-12-06.
|
||||||
|
//
|
||||||
|
|
||||||
|
import SwiftUI
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Main game screen displaying the grid of players.
|
||||||
|
*
|
||||||
|
* - match: The match record to initialize the game state from.
|
||||||
|
*/
|
||||||
|
struct GameView: View {
|
||||||
|
@EnvironmentObject var gameManager: GameManager
|
||||||
|
@State private var gameState: GameState
|
||||||
|
@State private var showingStopConfirmation = false
|
||||||
|
@State private var selectedPlayerForCommander: PlayerState?
|
||||||
|
|
||||||
|
init(match: MatchRecord) {
|
||||||
|
self._gameState = State(initialValue: match.state)
|
||||||
|
}
|
||||||
|
|
||||||
|
var body: some View {
|
||||||
|
ZStack {
|
||||||
|
// Background
|
||||||
|
LinearGradient(colors: [Color.black, Color.indigo.opacity(0.5)], startPoint: .top, endPoint: .bottom)
|
||||||
|
.ignoresSafeArea()
|
||||||
|
|
||||||
|
VStack(spacing: 0) {
|
||||||
|
// Custom Toolbar
|
||||||
|
HStack {
|
||||||
|
Button(action: { gameManager.activeMatch = nil }) {
|
||||||
|
Image(systemName: "xmark")
|
||||||
|
.font(.system(size: 16, weight: .bold))
|
||||||
|
.foregroundColor(.white)
|
||||||
|
.padding(10)
|
||||||
|
.background(.ultraThinMaterial)
|
||||||
|
.clipShape(Circle())
|
||||||
|
}
|
||||||
|
|
||||||
|
Spacer()
|
||||||
|
|
||||||
|
if gameState.stopped {
|
||||||
|
Text("Game Stopped")
|
||||||
|
.font(.headline)
|
||||||
|
.foregroundStyle(.red)
|
||||||
|
.padding(.horizontal, 12)
|
||||||
|
.padding(.vertical, 6)
|
||||||
|
.background(.ultraThinMaterial)
|
||||||
|
.cornerRadius(8)
|
||||||
|
} else if let winner = gameState.winner {
|
||||||
|
Text("Winner: \(winner.name)")
|
||||||
|
.font(.headline)
|
||||||
|
.foregroundStyle(.green)
|
||||||
|
.padding(.horizontal, 12)
|
||||||
|
.padding(.vertical, 6)
|
||||||
|
.background(.ultraThinMaterial)
|
||||||
|
.cornerRadius(8)
|
||||||
|
} else {
|
||||||
|
Text("Magic Counter")
|
||||||
|
.font(.headline)
|
||||||
|
.foregroundStyle(.white)
|
||||||
|
}
|
||||||
|
|
||||||
|
Spacer()
|
||||||
|
|
||||||
|
if !gameState.stopped && gameState.winner == nil {
|
||||||
|
Button(action: { showingStopConfirmation = true }) {
|
||||||
|
Image(systemName: "stop.fill")
|
||||||
|
.font(.system(size: 16, weight: .bold))
|
||||||
|
.foregroundColor(.white)
|
||||||
|
.padding(10)
|
||||||
|
.background(.ultraThinMaterial)
|
||||||
|
.clipShape(Circle())
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
Color.clear.frame(width: 40, height: 40)
|
||||||
|
}
|
||||||
|
}
|
||||||
|
.padding()
|
||||||
|
.background(.ultraThinMaterial)
|
||||||
|
|
||||||
|
// Players Grid
|
||||||
|
GeometryReader { geometry in
|
||||||
|
let columns = [GridItem(.adaptive(minimum: 320), spacing: 24)]
|
||||||
|
ScrollView {
|
||||||
|
LazyVGrid(columns: columns, spacing: 24) {
|
||||||
|
ForEach(gameState.players) { player in
|
||||||
|
PlayerCell(
|
||||||
|
player: player,
|
||||||
|
gameState: gameState,
|
||||||
|
isWinner: gameState.winner?.id == player.id,
|
||||||
|
onUpdate: updatePlayer,
|
||||||
|
onCommanderTap: { selectedPlayerForCommander = player },
|
||||||
|
onScoop: { scoopPlayer(player) }
|
||||||
|
)
|
||||||
|
.frame(height: 260)
|
||||||
|
}
|
||||||
|
}
|
||||||
|
.padding(24)
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
.alert("Stop Game?", isPresented: $showingStopConfirmation) {
|
||||||
|
Button("Cancel", role: .cancel) { }
|
||||||
|
Button("Stop", role: .destructive) {
|
||||||
|
gameManager.stopGame()
|
||||||
|
gameState.stopped = true
|
||||||
|
}
|
||||||
|
} message: {
|
||||||
|
Text("Are you sure you want to stop this game?")
|
||||||
|
}
|
||||||
|
.sheet(item: $selectedPlayerForCommander) { player in
|
||||||
|
CommanderDamageView(
|
||||||
|
targetPlayer: player,
|
||||||
|
gameState: gameState,
|
||||||
|
onUpdate: { updatedPlayer in
|
||||||
|
updatePlayer(player: updatedPlayer)
|
||||||
|
}
|
||||||
|
)
|
||||||
|
.presentationDetents([.medium])
|
||||||
|
}
|
||||||
|
.onChange(of: gameState) { newState in
|
||||||
|
if newState.winner != nil {
|
||||||
|
Haptics.notification(.success)
|
||||||
|
}
|
||||||
|
gameManager.updateActiveGame(state: newState)
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private func updatePlayer(player: PlayerState) {
|
||||||
|
if gameState.stopped || gameState.winner != nil { return }
|
||||||
|
|
||||||
|
if let index = gameState.players.firstIndex(where: { $0.id == player.id }) {
|
||||||
|
gameState.players[index] = player
|
||||||
|
}
|
||||||
|
|
||||||
|
// Update the sheet state if this is the player being edited to ensure the view refreshes
|
||||||
|
if selectedPlayerForCommander?.id == player.id {
|
||||||
|
selectedPlayerForCommander = player
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private func scoopPlayer(_ player: PlayerState) {
|
||||||
|
if gameState.stopped || gameState.winner != nil { return }
|
||||||
|
|
||||||
|
var newPlayer = player
|
||||||
|
newPlayer.scooped = true
|
||||||
|
updatePlayer(player: newPlayer)
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Individual player cell component.
|
||||||
|
*
|
||||||
|
* - player: The player state to display.
|
||||||
|
* - gameState: The global game state.
|
||||||
|
* - isWinner: Whether this player is the winner.
|
||||||
|
* - onUpdate: Callback to update the player state.
|
||||||
|
* - onCommanderTap: Callback when commander damage button is tapped.
|
||||||
|
* - onScoop: Callback when scoop action is triggered.
|
||||||
|
*/
|
||||||
|
struct PlayerCell: View {
|
||||||
|
let player: PlayerState
|
||||||
|
let gameState: GameState
|
||||||
|
let isWinner: Bool
|
||||||
|
let onUpdate: (PlayerState) -> Void
|
||||||
|
let onCommanderTap: () -> Void
|
||||||
|
let onScoop: () -> Void
|
||||||
|
|
||||||
|
@State private var showScoopConfirmation = false
|
||||||
|
|
||||||
|
var body: some View {
|
||||||
|
ZStack {
|
||||||
|
RoundedRectangle(cornerRadius: 24)
|
||||||
|
.fill(.ultraThinMaterial)
|
||||||
|
.shadow(color: isWinner ? .green.opacity(0.5) : .black.opacity(0.2), radius: isWinner ? 20 : 10, x: 0, y: 5)
|
||||||
|
.overlay(
|
||||||
|
RoundedRectangle(cornerRadius: 24)
|
||||||
|
.stroke(isWinner ? Color.green : Color.clear, lineWidth: 3)
|
||||||
|
)
|
||||||
|
|
||||||
|
VStack(spacing: 12) {
|
||||||
|
// Header
|
||||||
|
HStack {
|
||||||
|
Text(player.name)
|
||||||
|
.font(.headline)
|
||||||
|
.lineLimit(1)
|
||||||
|
.minimumScaleFactor(0.8)
|
||||||
|
.foregroundStyle(.primary)
|
||||||
|
Spacer()
|
||||||
|
|
||||||
|
Button(action: { showScoopConfirmation = true }) {
|
||||||
|
Image(systemName: "flag.fill")
|
||||||
|
.foregroundStyle(.secondary)
|
||||||
|
.padding(4)
|
||||||
|
}
|
||||||
|
}
|
||||||
|
.padding(.horizontal)
|
||||||
|
.padding(.top, 12)
|
||||||
|
|
||||||
|
// Life
|
||||||
|
LifeCounterControl(
|
||||||
|
value: player.life,
|
||||||
|
onDecrease: { adjustLife(by: -1) },
|
||||||
|
onIncrease: { adjustLife(by: 1) }
|
||||||
|
)
|
||||||
|
|
||||||
|
Spacer()
|
||||||
|
|
||||||
|
// Counters Row
|
||||||
|
HStack(spacing: 12) {
|
||||||
|
if gameState.trackPoison {
|
||||||
|
SmallCounterControl(
|
||||||
|
value: player.poison,
|
||||||
|
icon: "drop.fill",
|
||||||
|
color: .purple,
|
||||||
|
onDecrease: { adjustPoison(by: -1) },
|
||||||
|
onIncrease: { adjustPoison(by: 1) }
|
||||||
|
)
|
||||||
|
}
|
||||||
|
|
||||||
|
if gameState.trackCommanderDamage {
|
||||||
|
Button(action: onCommanderTap) {
|
||||||
|
VStack(spacing: 2) {
|
||||||
|
Image(systemName: "shield.fill")
|
||||||
|
.font(.caption)
|
||||||
|
Text("CMD")
|
||||||
|
.font(.caption2.bold())
|
||||||
|
}
|
||||||
|
.frame(width: 44, height: 44)
|
||||||
|
.background(Color.orange.opacity(0.1))
|
||||||
|
.foregroundStyle(.orange)
|
||||||
|
.clipShape(Circle())
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
.padding(.bottom, 16)
|
||||||
|
}
|
||||||
|
|
||||||
|
if player.isEliminated && !isWinner {
|
||||||
|
ZStack {
|
||||||
|
Color.black.opacity(0.6)
|
||||||
|
.cornerRadius(24)
|
||||||
|
Image(systemName: "xmark")
|
||||||
|
.font(.system(size: 60, weight: .bold))
|
||||||
|
.foregroundStyle(.white.opacity(0.8))
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
.opacity(player.isEliminated && !isWinner ? 0.8 : 1)
|
||||||
|
.scaleEffect(isWinner ? 1.05 : 1)
|
||||||
|
.animation(.spring, value: isWinner)
|
||||||
|
.alert("Scoop?", isPresented: $showScoopConfirmation) {
|
||||||
|
Button("Cancel", role: .cancel) { }
|
||||||
|
Button("Scoop", role: .destructive) {
|
||||||
|
Haptics.notification(.warning)
|
||||||
|
onScoop()
|
||||||
|
}
|
||||||
|
} message: {
|
||||||
|
Text("Are you sure you want to scoop?")
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private func adjustLife(by amount: Int) {
|
||||||
|
if player.isEliminated { return }
|
||||||
|
Haptics.play(.light)
|
||||||
|
var newPlayer = player
|
||||||
|
newPlayer.life += amount
|
||||||
|
onUpdate(newPlayer)
|
||||||
|
|
||||||
|
if newPlayer.isEliminated && !player.isEliminated {
|
||||||
|
Haptics.notification(.error)
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private func adjustPoison(by amount: Int) {
|
||||||
|
if player.isEliminated { return }
|
||||||
|
Haptics.play(.light)
|
||||||
|
var newPlayer = player
|
||||||
|
newPlayer.poison = max(0, newPlayer.poison + amount)
|
||||||
|
onUpdate(newPlayer)
|
||||||
|
|
||||||
|
if newPlayer.isEliminated && !player.isEliminated {
|
||||||
|
Haptics.notification(.error)
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Sheet for managing commander damage received by a player.
|
||||||
|
*
|
||||||
|
* - targetPlayer: The player receiving damage.
|
||||||
|
* - gameState: The global game state.
|
||||||
|
* - onUpdate: Callback to update the player state.
|
||||||
|
*/
|
||||||
|
struct CommanderDamageView: View {
|
||||||
|
@Environment(\.dismiss) var dismiss
|
||||||
|
let targetPlayer: PlayerState
|
||||||
|
let gameState: GameState
|
||||||
|
let onUpdate: (PlayerState) -> Void
|
||||||
|
|
||||||
|
var body: some View {
|
||||||
|
NavigationStack {
|
||||||
|
List {
|
||||||
|
ForEach(gameState.players.filter { $0.id != targetPlayer.id }) { attacker in
|
||||||
|
HStack {
|
||||||
|
Text(attacker.name)
|
||||||
|
.font(.headline)
|
||||||
|
Spacer()
|
||||||
|
HStack(spacing: 16) {
|
||||||
|
CircleButton(
|
||||||
|
icon: "minus",
|
||||||
|
color: .secondary,
|
||||||
|
action: { adjustCommanderDamage(attackerId: attacker.id, by: -1) }
|
||||||
|
)
|
||||||
|
|
||||||
|
Text("\(targetPlayer.commanderDamages[attacker.id] ?? 0)")
|
||||||
|
.font(.title.bold())
|
||||||
|
.frame(minWidth: 40)
|
||||||
|
.multilineTextAlignment(.center)
|
||||||
|
|
||||||
|
CircleButton(
|
||||||
|
icon: "plus",
|
||||||
|
color: .primary,
|
||||||
|
action: { adjustCommanderDamage(attackerId: attacker.id, by: 1) }
|
||||||
|
)
|
||||||
|
}
|
||||||
|
}
|
||||||
|
.padding(.vertical, 8)
|
||||||
|
}
|
||||||
|
}
|
||||||
|
.navigationTitle("Commander Damage to \(targetPlayer.name)")
|
||||||
|
.navigationBarTitleDisplayMode(.inline)
|
||||||
|
.toolbar {
|
||||||
|
ToolbarItem(placement: .confirmationAction) {
|
||||||
|
Button("Done") { dismiss() }
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private func adjustCommanderDamage(attackerId: Int, by amount: Int) {
|
||||||
|
Haptics.play(.light)
|
||||||
|
var newPlayer = targetPlayer
|
||||||
|
var damages = newPlayer.commanderDamages
|
||||||
|
let current = damages[attackerId] ?? 0
|
||||||
|
damages[attackerId] = max(0, current + amount)
|
||||||
|
newPlayer.commanderDamages = damages
|
||||||
|
onUpdate(newPlayer)
|
||||||
|
|
||||||
|
if newPlayer.isEliminated && !targetPlayer.isEliminated {
|
||||||
|
Haptics.notification(.error)
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
18
ios/MagicCounter/Item.swift
Normal file
@@ -0,0 +1,18 @@
|
|||||||
|
//
|
||||||
|
// Item.swift
|
||||||
|
// MagicCounter
|
||||||
|
//
|
||||||
|
// Created by Atridad Lahiji on 2025-12-06.
|
||||||
|
//
|
||||||
|
|
||||||
|
import Foundation
|
||||||
|
import SwiftData
|
||||||
|
|
||||||
|
@Model
|
||||||
|
final class Item {
|
||||||
|
var timestamp: Date
|
||||||
|
|
||||||
|
init(timestamp: Date) {
|
||||||
|
self.timestamp = timestamp
|
||||||
|
}
|
||||||
|
}
|
||||||
BIN
ios/MagicCounter/Logo.icon/Assets/logo 2.png
Normal file
|
After Width: | Height: | Size: 1.1 MiB |
37
ios/MagicCounter/Logo.icon/icon.json
Normal file
@@ -0,0 +1,37 @@
|
|||||||
|
{
|
||||||
|
"color-space-for-untagged-svg-colors" : "display-p3",
|
||||||
|
"fill" : {
|
||||||
|
"automatic-gradient" : "display-p3:0.20140,0.16683,0.29537,1.00000"
|
||||||
|
},
|
||||||
|
"groups" : [
|
||||||
|
{
|
||||||
|
"layers" : [
|
||||||
|
{
|
||||||
|
"image-name" : "logo 2.png",
|
||||||
|
"name" : "logo 2",
|
||||||
|
"position" : {
|
||||||
|
"scale" : 0.85,
|
||||||
|
"translation-in-points" : [
|
||||||
|
0,
|
||||||
|
0
|
||||||
|
]
|
||||||
|
}
|
||||||
|
}
|
||||||
|
],
|
||||||
|
"shadow" : {
|
||||||
|
"kind" : "neutral",
|
||||||
|
"opacity" : 0.5
|
||||||
|
},
|
||||||
|
"translucency" : {
|
||||||
|
"enabled" : true,
|
||||||
|
"value" : 0.5
|
||||||
|
}
|
||||||
|
}
|
||||||
|
],
|
||||||
|
"supported-platforms" : {
|
||||||
|
"circles" : [
|
||||||
|
"watchOS"
|
||||||
|
],
|
||||||
|
"squares" : "shared"
|
||||||
|
}
|
||||||
|
}
|
||||||
27
ios/MagicCounter/MagicCounterApp.swift
Normal file
@@ -0,0 +1,27 @@
|
|||||||
|
//
|
||||||
|
// MagicCounterApp.swift
|
||||||
|
// MagicCounter
|
||||||
|
//
|
||||||
|
// Created by Atridad Lahiji on 2025-12-06.
|
||||||
|
//
|
||||||
|
|
||||||
|
import SwiftUI
|
||||||
|
|
||||||
|
@main
|
||||||
|
struct MagicCounterApp: App {
|
||||||
|
@StateObject private var gameManager = GameManager()
|
||||||
|
|
||||||
|
init() {
|
||||||
|
UserDefaults.standard.register(defaults: [
|
||||||
|
"hapticFeedbackEnabled": true
|
||||||
|
])
|
||||||
|
}
|
||||||
|
|
||||||
|
var body: some Scene {
|
||||||
|
WindowGroup {
|
||||||
|
ContentView()
|
||||||
|
.environmentObject(gameManager)
|
||||||
|
.preferredColorScheme(.dark) // Force dark mode for that "Liquid Glass" feel usually looks better, or let it adapt.
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
50
ios/MagicCounter/Models.swift
Normal file
@@ -0,0 +1,50 @@
|
|||||||
|
//
|
||||||
|
// Models.swift
|
||||||
|
// MagicCounter
|
||||||
|
//
|
||||||
|
// Created by Atridad Lahiji on 2025-12-06.
|
||||||
|
//
|
||||||
|
|
||||||
|
import Foundation
|
||||||
|
|
||||||
|
// A single player's state
|
||||||
|
struct PlayerState: Codable, Identifiable, Equatable {
|
||||||
|
var id: Int
|
||||||
|
var name: String
|
||||||
|
var life: Int
|
||||||
|
var poison: Int
|
||||||
|
var commanderDamages: [Int: Int] // attackerId: damage
|
||||||
|
var scooped: Bool
|
||||||
|
|
||||||
|
var isEliminated: Bool {
|
||||||
|
life <= 0 || scooped || commanderDamages.values.contains { $0 >= 21 } || poison >= 10
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// The full game state
|
||||||
|
struct GameState: Codable, Equatable {
|
||||||
|
var players: [PlayerState]
|
||||||
|
var startingLife: Int
|
||||||
|
var trackPoison: Bool
|
||||||
|
var trackCommanderDamage: Bool
|
||||||
|
var stopped: Bool
|
||||||
|
|
||||||
|
var winner: PlayerState? {
|
||||||
|
let activePlayers = players.filter { !$0.isEliminated }
|
||||||
|
if activePlayers.count == 1 {
|
||||||
|
return activePlayers.first
|
||||||
|
}
|
||||||
|
return nil
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// A record of a match
|
||||||
|
struct MatchRecord: Codable, Identifiable, Equatable {
|
||||||
|
var id: String
|
||||||
|
var name: String
|
||||||
|
var startedAt: Date
|
||||||
|
var lastUpdated: Date
|
||||||
|
var ongoing: Bool
|
||||||
|
var winnerPlayerId: Int?
|
||||||
|
var state: GameState
|
||||||
|
}
|
||||||
104
ios/MagicCounter/SettingsView.swift
Normal file
@@ -0,0 +1,104 @@
|
|||||||
|
//
|
||||||
|
// SettingsView.swift
|
||||||
|
// MagicCounter
|
||||||
|
//
|
||||||
|
// Created by Atridad Lahiji on 2025-12-06.
|
||||||
|
//
|
||||||
|
|
||||||
|
import SwiftUI
|
||||||
|
|
||||||
|
struct SettingsView: View {
|
||||||
|
@AppStorage("accentColorName") private var accentColorName = "Blue"
|
||||||
|
@AppStorage("hapticFeedbackEnabled") private var hapticFeedbackEnabled = true
|
||||||
|
|
||||||
|
private let colors: [(name: String, color: Color)] = [
|
||||||
|
("Blue", .blue),
|
||||||
|
("Purple", .purple),
|
||||||
|
("Pink", .pink),
|
||||||
|
("Red", .red),
|
||||||
|
("Orange", .orange),
|
||||||
|
("Green", .green),
|
||||||
|
("Teal", .teal),
|
||||||
|
("Indigo", .indigo),
|
||||||
|
("Mint", .mint),
|
||||||
|
("Brown", .brown),
|
||||||
|
("Cyan", .cyan)
|
||||||
|
]
|
||||||
|
|
||||||
|
private var currentVersion: String {
|
||||||
|
Bundle.main.infoDictionary?["CFBundleShortVersionString"] as? String ?? "1.0"
|
||||||
|
}
|
||||||
|
|
||||||
|
private var buildNumber: String {
|
||||||
|
Bundle.main.infoDictionary?["CFBundleVersion"] as? String ?? "1"
|
||||||
|
}
|
||||||
|
|
||||||
|
private func foregroundColor(for colorName: String) -> Color {
|
||||||
|
switch colorName {
|
||||||
|
case "Mint", "Cyan", "Yellow":
|
||||||
|
return .black
|
||||||
|
default:
|
||||||
|
return .white
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
var body: some View {
|
||||||
|
NavigationStack {
|
||||||
|
Form {
|
||||||
|
Section("General") {
|
||||||
|
Toggle("Haptic Feedback", isOn: $hapticFeedbackEnabled)
|
||||||
|
}
|
||||||
|
|
||||||
|
Section("Appearance") {
|
||||||
|
VStack(alignment: .leading, spacing: 16) {
|
||||||
|
Text("ACCENT COLOR")
|
||||||
|
.font(.caption)
|
||||||
|
.foregroundStyle(.secondary)
|
||||||
|
|
||||||
|
LazyVGrid(columns: [GridItem(.adaptive(minimum: 44))], spacing: 12) {
|
||||||
|
ForEach(colors, id: \.name) { item in
|
||||||
|
Circle()
|
||||||
|
.fill(item.color)
|
||||||
|
.frame(width: 44, height: 44)
|
||||||
|
.overlay {
|
||||||
|
if accentColorName == item.name {
|
||||||
|
Image(systemName: "checkmark")
|
||||||
|
.font(.headline)
|
||||||
|
.foregroundStyle(foregroundColor(for: item.name))
|
||||||
|
}
|
||||||
|
}
|
||||||
|
.onTapGesture {
|
||||||
|
accentColorName = item.name
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
Divider()
|
||||||
|
|
||||||
|
Button("Reset to Default") {
|
||||||
|
accentColorName = "Blue"
|
||||||
|
}
|
||||||
|
.foregroundStyle(.red)
|
||||||
|
}
|
||||||
|
.padding(.vertical, 8)
|
||||||
|
}
|
||||||
|
|
||||||
|
Section("About") {
|
||||||
|
HStack {
|
||||||
|
Text("App Name")
|
||||||
|
Spacer()
|
||||||
|
Text("Magic Counter")
|
||||||
|
.foregroundStyle(.secondary)
|
||||||
|
}
|
||||||
|
HStack {
|
||||||
|
Text("Version")
|
||||||
|
Spacer()
|
||||||
|
Text("\(currentVersion) (\(buildNumber))")
|
||||||
|
.foregroundStyle(.secondary)
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
.navigationTitle("Settings")
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
100
ios/MagicCounter/SetupView.swift
Normal file
@@ -0,0 +1,100 @@
|
|||||||
|
//
|
||||||
|
// SetupView.swift
|
||||||
|
// MagicCounter
|
||||||
|
//
|
||||||
|
// Created by Atridad Lahiji on 2025-12-06.
|
||||||
|
//
|
||||||
|
|
||||||
|
import SwiftUI
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Screen for configuring a new game.
|
||||||
|
*
|
||||||
|
* Allows setting player count, starting life, and game options.
|
||||||
|
*/
|
||||||
|
struct SetupView: View {
|
||||||
|
@Environment(\.dismiss) var dismiss
|
||||||
|
@EnvironmentObject var gameManager: GameManager
|
||||||
|
|
||||||
|
@State private var playerCount: Double = 4
|
||||||
|
@State private var startingLife: Double = 40
|
||||||
|
@State private var trackPoison = true
|
||||||
|
@State private var trackCommander = true
|
||||||
|
@State private var matchName = ""
|
||||||
|
@State private var playerNames: [String] = []
|
||||||
|
|
||||||
|
var body: some View {
|
||||||
|
NavigationStack {
|
||||||
|
Form {
|
||||||
|
Section("Game Settings") {
|
||||||
|
SettingSlider(
|
||||||
|
title: "Starting Life",
|
||||||
|
value: $startingLife,
|
||||||
|
range: 10...40,
|
||||||
|
step: 5
|
||||||
|
)
|
||||||
|
|
||||||
|
SettingSlider(
|
||||||
|
title: "Players",
|
||||||
|
value: $playerCount,
|
||||||
|
range: 2...8,
|
||||||
|
step: 1
|
||||||
|
)
|
||||||
|
.onChange(of: playerCount) { newValue in
|
||||||
|
updatePlayerNames(count: Int(newValue))
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
Section("Options") {
|
||||||
|
Toggle("Track Poison", isOn: $trackPoison)
|
||||||
|
Toggle("Track Commander Damage", isOn: $trackCommander)
|
||||||
|
TextField("Match Name (Optional)", text: $matchName)
|
||||||
|
}
|
||||||
|
|
||||||
|
Section("Player Names") {
|
||||||
|
ForEach(0..<playerNames.count, id: \.self) { index in
|
||||||
|
TextField("Player \(index + 1)", text: $playerNames[index])
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
.navigationTitle("New Game")
|
||||||
|
.navigationBarTitleDisplayMode(.inline)
|
||||||
|
.toolbar {
|
||||||
|
ToolbarItem(placement: .cancellationAction) {
|
||||||
|
Button("Cancel") {
|
||||||
|
dismiss()
|
||||||
|
}
|
||||||
|
}
|
||||||
|
ToolbarItem(placement: .confirmationAction) {
|
||||||
|
Button("Start") {
|
||||||
|
startGame()
|
||||||
|
}
|
||||||
|
.bold()
|
||||||
|
}
|
||||||
|
}
|
||||||
|
.onAppear {
|
||||||
|
updatePlayerNames(count: Int(playerCount))
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private func updatePlayerNames(count: Int) {
|
||||||
|
while playerNames.count < count {
|
||||||
|
playerNames.append("Player \(playerNames.count + 1)")
|
||||||
|
}
|
||||||
|
while playerNames.count > count {
|
||||||
|
playerNames.removeLast()
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private func startGame() {
|
||||||
|
gameManager.startNewGame(
|
||||||
|
players: playerNames,
|
||||||
|
startingLife: Int(startingLife),
|
||||||
|
trackPoison: trackPoison,
|
||||||
|
trackCommander: trackCommander,
|
||||||
|
matchName: matchName
|
||||||
|
)
|
||||||
|
dismiss()
|
||||||
|
}
|
||||||
|
}
|
||||||
17
ios/MagicCounterTests/MagicCounterTests.swift
Normal file
@@ -0,0 +1,17 @@
|
|||||||
|
//
|
||||||
|
// MagicCounterTests.swift
|
||||||
|
// MagicCounterTests
|
||||||
|
//
|
||||||
|
// Created by Atridad Lahiji on 2025-12-06.
|
||||||
|
//
|
||||||
|
|
||||||
|
import Testing
|
||||||
|
@testable import MagicCounter
|
||||||
|
|
||||||
|
struct MagicCounterTests {
|
||||||
|
|
||||||
|
@Test func example() async throws {
|
||||||
|
// Todo: Add SOME form of test lol
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
31
ios/MagicCounterUITests/MagicCounterUITests.swift
Normal file
@@ -0,0 +1,31 @@
|
|||||||
|
//
|
||||||
|
// MagicCounterUITests.swift
|
||||||
|
// MagicCounterUITests
|
||||||
|
//
|
||||||
|
// Created by Atridad Lahiji on 2025-12-06.
|
||||||
|
//
|
||||||
|
|
||||||
|
import XCTest
|
||||||
|
|
||||||
|
final class MagicCounterUITests: XCTestCase {
|
||||||
|
|
||||||
|
override func setUpWithError() throws {
|
||||||
|
continueAfterFailure = false
|
||||||
|
}
|
||||||
|
|
||||||
|
override func tearDownWithError() throws {
|
||||||
|
}
|
||||||
|
|
||||||
|
@MainActor
|
||||||
|
func testExample() throws {
|
||||||
|
let app = XCUIApplication()
|
||||||
|
app.launch()
|
||||||
|
}
|
||||||
|
|
||||||
|
@MainActor
|
||||||
|
func testLaunchPerformance() throws {
|
||||||
|
measure(metrics: [XCTApplicationLaunchMetric()]) {
|
||||||
|
XCUIApplication().launch()
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
30
ios/MagicCounterUITests/MagicCounterUITestsLaunchTests.swift
Normal file
@@ -0,0 +1,30 @@
|
|||||||
|
//
|
||||||
|
// MagicCounterUITestsLaunchTests.swift
|
||||||
|
// MagicCounterUITests
|
||||||
|
//
|
||||||
|
// Created by Atridad Lahiji on 2025-12-06.
|
||||||
|
//
|
||||||
|
|
||||||
|
import XCTest
|
||||||
|
|
||||||
|
final class MagicCounterUITestsLaunchTests: XCTestCase {
|
||||||
|
|
||||||
|
override class var runsForEachTargetApplicationUIConfiguration: Bool {
|
||||||
|
true
|
||||||
|
}
|
||||||
|
|
||||||
|
override func setUpWithError() throws {
|
||||||
|
continueAfterFailure = false
|
||||||
|
}
|
||||||
|
|
||||||
|
@MainActor
|
||||||
|
func testLaunch() throws {
|
||||||
|
let app = XCUIApplication()
|
||||||
|
app.launch()
|
||||||
|
|
||||||
|
let attachment = XCTAttachment(screenshot: app.screenshot())
|
||||||
|
attachment.name = "Launch Screen"
|
||||||
|
attachment.lifetime = .keepAlways
|
||||||
|
add(attachment)
|
||||||
|
}
|
||||||
|
}
|
||||||