mirror of
https://github.com/DavidHDev/vue-bits.git
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Merge pull request #18 from SayedTahsin/feat/animations-noise
Feat: Noise Animation
This commit is contained in:
@@ -33,6 +33,7 @@ export const CATEGORIES = [
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subcategories: [
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'Animated Content',
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'Fade Content',
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'Noise',
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'Splash Cursor',
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'Pixel Transition',
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'Ribbons',
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@@ -11,6 +11,7 @@ const animations = {
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'cubes': () => import('../demo/Animations/CubesDemo.vue'),
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'count-up': () => import('../demo/Animations/CountUpDemo.vue'),
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'splash-cursor': () => import('../demo/Animations/SplashCursorDemo.vue'),
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'noise': () => import('../demo/Animations/NoiseDemo.vue'),
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'blob-cursor': () => import('../demo/Animations/BlobCursorDemo.vue'),
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};
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19
src/constants/code/Animations/noiseCode.ts
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19
src/constants/code/Animations/noiseCode.ts
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@@ -0,0 +1,19 @@
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import code from '@content/Animations/Noise/Noise.vue?raw';
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import type { CodeObject } from '../../../types/code';
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export const noise: CodeObject = {
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cli: `npx jsrepo add https://vue-bits.dev/ui/Animations/Noise`,
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usage: `<template>
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<Noise
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:pattern-size="250"
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:pattern-scale-x="1"
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:pattern-scale-y="1"
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:pattern-alpha="10"
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/>
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</template>
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<script setup lang="ts">
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import Noise from './Noise.vue'
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</script>`,
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code
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};
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81
src/content/Animations/Noise/Noise.vue
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81
src/content/Animations/Noise/Noise.vue
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@@ -0,0 +1,81 @@
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<script setup lang="ts">
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import { ref, onMounted, onBeforeUnmount } from 'vue';
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interface NoiseProps {
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patternSize?: number;
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patternScaleX?: number;
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patternScaleY?: number;
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patternRefreshInterval?: number;
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patternAlpha?: number;
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}
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const props = withDefaults(defineProps<NoiseProps>(), {
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patternSize: 250,
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patternScaleX: 1,
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patternScaleY: 1,
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patternRefreshInterval: 2,
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patternAlpha: 10,
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});
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const grainRef = ref<HTMLCanvasElement | null>(null);
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let animationId = 0;
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let frame = 0;
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const canvasSize = 1024;
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const resize = () => {
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const canvas = grainRef.value;
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if (!canvas) return;
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canvas.width = canvasSize;
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canvas.height = canvasSize;
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canvas.style.width = '100vw';
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canvas.style.height = '100vh';
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};
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const drawGrain = (ctx: CanvasRenderingContext2D) => {
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const imageData = ctx.createImageData(canvasSize, canvasSize);
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const data = imageData.data;
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for (let i = 0; i < data.length; i += 4) {
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const value = Math.random() * 255;
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data[i] = value;
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data[i + 1] = value;
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data[i + 2] = value;
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data[i + 3] = props.patternAlpha;
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}
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ctx.putImageData(imageData, 0, 0);
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};
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const loop = (ctx: CanvasRenderingContext2D) => {
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if (frame % props.patternRefreshInterval === 0) {
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drawGrain(ctx);
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}
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frame++;
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animationId = requestAnimationFrame(() => loop(ctx));
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};
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onMounted(() => {
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const canvas = grainRef.value;
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if (!canvas) return;
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const ctx = canvas.getContext('2d', { alpha: true });
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if (!ctx) return;
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resize();
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loop(ctx);
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window.addEventListener('resize', resize);
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});
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onBeforeUnmount(() => {
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window.removeEventListener('resize', resize);
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cancelAnimationFrame(animationId);
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});
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</script>
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<template>
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<canvas ref="grainRef" class="pointer-events-none absolute top-0 left-0 h-screen w-screen"
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style="image-rendering: pixelated">
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</canvas>
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</template>
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83
src/demo/Animations/NoiseDemo.vue
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83
src/demo/Animations/NoiseDemo.vue
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@@ -0,0 +1,83 @@
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<template>
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<div>
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<TabbedLayout>
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<template #preview>
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<div class="demo-container" style="min-height: 500px; position: relative; overflow: hidden;">
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<div class="text-[#2ea043] text-[6rem] font-extrabold text-center opacity-50">
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Ooh, edgy!
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</div>
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<Noise :pattern-size="patternSize" :pattern-scale-x="patternScaleX" :pattern-scale-y="patternScaleY"
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:pattern-alpha="patternAlpha" />
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</div>
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<Customize>
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<PreviewSlider title="pattern Size" value-unit="px" v-model="patternSize" :min="50" :max="500"
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:step="10" />
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<PreviewSlider title="Scale X" v-model="patternScaleX" :min="0.1" :max="5" :step="0.1" />
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<PreviewSlider title="Scale Y" v-model="patternScaleY" :min="0.1" :max="5" :step="0.1" />
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<PreviewSlider title="pattern Alpha" v-model="patternAlpha" :min="0" :max="25" :step="5" />
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</Customize>
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<PropTable :data="propData" />
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</template>
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<template #code>
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<CodeExample :code-object="noise" />
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</template>
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<template #cli>
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<CliInstallation :command="noise.cli" />
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</template>
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</TabbedLayout>
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</div>
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</template>
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<script setup lang="ts">
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import { ref } from 'vue'
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import TabbedLayout from '../../components/common/TabbedLayout.vue'
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import PropTable from '../../components/common/PropTable.vue'
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import CliInstallation from '../../components/code/CliInstallation.vue'
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import CodeExample from '../../components/code/CodeExample.vue'
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import Customize from '../../components/common/Customize.vue'
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import PreviewSlider from '../../components/common/PreviewSlider.vue'
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import Noise from '../../content/Animations/Noise/Noise.vue'
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import { noise } from '@/constants/code/Animations/noiseCode'
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const patternSize = ref(250)
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const patternScaleX = ref(2)
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const patternScaleY = ref(2)
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const patternAlpha = ref(10)
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const propData = [
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{
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name: 'patternSize',
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type: 'number',
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default: '-',
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description: 'Defines the size of the grain pattern.'
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},
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{
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name: 'patternScaleX',
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type: 'number',
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default: '-',
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description: 'Scaling factor for the X-axis of the grain pattern.'
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},
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{
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name: 'patternScaleY',
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type: 'number',
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default: '-',
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description: 'Scaling factor for the Y-axis of the grain pattern.'
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},
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{
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name: 'patternRefreshInterval',
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type: 'number',
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default: '2',
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description: 'Number of frames before the grain pattern refreshes.'
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},
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{
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name: 'patternAlpha',
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type: 'number',
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default: '10',
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description: 'Opacity of the grain pattern (0-255).'
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}
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]
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</script>
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