Files
vue-bits/src/demo/Animations/MetallicPaintDemo.vue
2025-07-16 16:19:59 +03:00

100 lines
3.2 KiB
Vue

<template>
<TabbedLayout>
<template #preview>
<div class="demo-container relative h-[500px] overflow-hidden">
<MetallicPaint
v-if="imageData"
:key="rerenderKey"
:image-data="imageData"
:params="{
edge,
patternBlur,
patternScale,
refraction,
speed,
liquid
}"
/>
</div>
<Customize>
<PreviewSlider title="Edge" v-model="edge" :min="0" :max="1" :step="0.1" />
<PreviewSlider title="Pattern Scale" v-model="patternScale" :min="1" :max="5" :step="0.1" />
<PreviewSlider title="Pattern Blur" v-model="patternBlur" :min="0" :max="0.1" :step="0.001" />
<PreviewSlider title="Refraction" v-model="refraction" :min="0" :max="0.1" :step="0.01" />
<PreviewSlider title="Liquid" v-model="liquid" :min="0" :max="1" :step="0.01" />
<PreviewSlider title="Speed" v-model="speed" :min="0" :max="1" :step="0.01" />
</Customize>
<PropTable :data="propData" />
</template>
<template #code>
<CodeExample :code-object="metallicPaint" />
</template>
<template #cli>
<CliInstallation :command="metallicPaint.cli" />
</template>
</TabbedLayout>
</template>
<script setup lang="ts">
import { ref, onMounted } from 'vue';
import TabbedLayout from '../../components/common/TabbedLayout.vue';
import PropTable from '../../components/common/PropTable.vue';
import CliInstallation from '../../components/code/CliInstallation.vue';
import CodeExample from '../../components/code/CodeExample.vue';
import Customize from '../../components/common/Customize.vue';
import PreviewSlider from '../../components/common/PreviewSlider.vue';
import MetallicPaint from '../../content/Animations/MetallicPaint/MetallicPaint.vue';
import { metallicPaint } from '@/constants/code/Animations/metallicPaintCode';
import { parseImage } from '../../content/Animations/MetallicPaint/parseImage';
import { useForceRerender } from '@/composables/useForceRerender';
import logo from '@/assets/logos/vue-bits-logo-small-dark.svg';
const imageData = ref<ImageData | null>(null);
const edge = ref(0);
const patternScale = ref(2);
const refraction = ref(0.015);
const patternBlur = ref(0.005);
const liquid = ref(0.07);
const speed = ref(0.3);
const { rerenderKey } = useForceRerender();
const propData = [
{
name: 'imageData',
type: 'ImageData',
default: 'none (required)',
description:
'The processed image data generated from the parseImage utility. This image data is used by the shader to create the liquid paper effect.'
},
{
name: 'params',
type: 'ShaderParams',
default: '',
description:
'An object to configure the shader effect. Properties include: patternScale, refraction, edge, patternBlur, liquid, speed'
}
];
onMounted(async () => {
try {
const response = await fetch(logo);
const blob = await response.blob();
const file = new File([blob], 'default.png', { type: blob.type });
const { imageData: processedImageData } = await parseImage(file);
imageData.value = processedImageData;
} catch (err) {
console.error('Error loading default image:', err);
}
});
</script>