mirror of
https://github.com/DavidHDev/vue-bits.git
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100 lines
3.2 KiB
Vue
100 lines
3.2 KiB
Vue
<template>
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<TabbedLayout>
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<template #preview>
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<div class="demo-container relative h-[500px] overflow-hidden">
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<MetallicPaint
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v-if="imageData"
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:key="rerenderKey"
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:image-data="imageData"
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:params="{
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edge,
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patternBlur,
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patternScale,
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refraction,
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speed,
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liquid
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}"
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/>
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</div>
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<Customize>
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<PreviewSlider title="Edge" v-model="edge" :min="0" :max="1" :step="0.1" />
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<PreviewSlider title="Pattern Scale" v-model="patternScale" :min="1" :max="5" :step="0.1" />
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<PreviewSlider title="Pattern Blur" v-model="patternBlur" :min="0" :max="0.1" :step="0.001" />
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<PreviewSlider title="Refraction" v-model="refraction" :min="0" :max="0.1" :step="0.01" />
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<PreviewSlider title="Liquid" v-model="liquid" :min="0" :max="1" :step="0.01" />
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<PreviewSlider title="Speed" v-model="speed" :min="0" :max="1" :step="0.01" />
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</Customize>
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<PropTable :data="propData" />
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</template>
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<template #code>
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<CodeExample :code-object="metallicPaint" />
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</template>
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<template #cli>
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<CliInstallation :command="metallicPaint.cli" />
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</template>
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</TabbedLayout>
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</template>
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<script setup lang="ts">
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import { ref, onMounted } from 'vue';
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import TabbedLayout from '../../components/common/TabbedLayout.vue';
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import PropTable from '../../components/common/PropTable.vue';
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import CliInstallation from '../../components/code/CliInstallation.vue';
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import CodeExample from '../../components/code/CodeExample.vue';
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import Customize from '../../components/common/Customize.vue';
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import PreviewSlider from '../../components/common/PreviewSlider.vue';
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import MetallicPaint from '../../content/Animations/MetallicPaint/MetallicPaint.vue';
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import { metallicPaint } from '@/constants/code/Animations/metallicPaintCode';
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import { parseImage } from '../../content/Animations/MetallicPaint/parseImage';
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import { useForceRerender } from '@/composables/useForceRerender';
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import logo from '@/assets/logos/vue-bits-logo-small-dark.svg';
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const imageData = ref<ImageData | null>(null);
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const edge = ref(0);
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const patternScale = ref(2);
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const refraction = ref(0.015);
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const patternBlur = ref(0.005);
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const liquid = ref(0.07);
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const speed = ref(0.3);
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const { rerenderKey } = useForceRerender();
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const propData = [
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{
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name: 'imageData',
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type: 'ImageData',
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default: 'none (required)',
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description:
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'The processed image data generated from the parseImage utility. This image data is used by the shader to create the liquid paper effect.'
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},
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{
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name: 'params',
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type: 'ShaderParams',
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default: '',
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description:
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'An object to configure the shader effect. Properties include: patternScale, refraction, edge, patternBlur, liquid, speed'
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}
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];
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onMounted(async () => {
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try {
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const response = await fetch(logo);
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const blob = await response.blob();
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const file = new File([blob], 'default.png', { type: blob.type });
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const { imageData: processedImageData } = await parseImage(file);
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imageData.value = processedImageData;
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} catch (err) {
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console.error('Error loading default image:', err);
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}
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});
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</script>
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