6 Commits

Author SHA1 Message Date
88be16c0c6 oops 2025-12-08 00:16:01 -07:00
766f72dcfa 1.0.0 for iOS 2025-12-07 23:58:13 -07:00
ff6009f237 ?? 2025-12-07 01:36:59 -07:00
9dea9f6efa Turned into a monorepo for iOS and Android 2025-12-07 01:36:53 -07:00
dcb8b8401b Update README.md 2025-09-01 07:20:36 +00:00
c721b5550f 1.2.0 - UX Improvements 2025-08-22 12:58:33 -06:00
92 changed files with 2418 additions and 200 deletions

View File

@@ -1,17 +1,24 @@
# MagicCounter
This is a FOSS Android app meant to allow MTG Commander players to keep track of player health and commander damage. This app is offline-only and requires no special permissions to run. Its built using Jetpack Compose with Material You support.
This is a FOSS Android and iOS app meant to allow MTG Commander players to keep track of player health and commander damage. This app is offline-only and requires no special permissions to run.
## Download
### Android
You have two options:
1. Download the latest APK from the Released page
2. Use <a href="https://apps.obtainium.imranr.dev/redirect?r=obtainium://app/%7B%22id%22%3A%22com.atridad.magiccounter%22%2C%22url%22%3A%22https%3A%2F%2Fgit.atri.dad%2Fatridad%2FMagicCounter%2Freleases%22%2C%22author%22%3A%22git.atri.dad%22%2C%22name%22%3A%22MagicCounter%22%2C%22preferredApkIndex%22%3A0%2C%22additionalSettings%22%3A%22%7B%5C%22intermediateLink%5C%22%3A%5B%5D%2C%5C%22customLinkFilterRegex%5C%22%3A%5C%22%5C%22%2C%5C%22filterByLinkText%5C%22%3Afalse%2C%5C%22skipSort%5C%22%3Afalse%2C%5C%22reverseSort%5C%22%3Afalse%2C%5C%22sortByLastLinkSegment%5C%22%3Afalse%2C%5C%22versionExtractWholePage%5C%22%3Afalse%2C%5C%22requestHeader%5C%22%3A%5B%7B%5C%22requestHeader%5C%22%3A%5C%22User-Agent%3A%20Mozilla%2F5.0%20(Linux%3B%20Android%2010%3B%20K)%20AppleWebKit%2F537.36%20(KHTML%2C%20like%20Gecko)%20Chrome%2F114.0.0.0%20Mobile%20Safari%2F537.36%5C%22%7D%5D%2C%5C%22defaultPseudoVersioningMethod%5C%22%3A%5C%22partialAPKHash%5C%22%2C%5C%22trackOnly%5C%22%3Afalse%2C%5C%22versionExtractionRegEx%5C%22%3A%5C%22%5C%22%2C%5C%22matchGroupToUse%5C%22%3A%5C%22%5C%22%2C%5C%22versionDetection%5C%22%3Afalse%2C%5C%22useVersionCodeAsOSVersion%5C%22%3Afalse%2C%5C%22apkFilterRegEx%5C%22%3A%5C%22%5C%22%2C%5C%22invertAPKFilter%5C%22%3Afalse%2C%5C%22autoApkFilterByArch%5C%22%3Atrue%2C%5C%22appName%5C%22%3A%5C%22%5C%22%2C%5C%22appAuthor%5C%22%3A%5C%22%5C%22%2C%5C%22shizukuPretendToBeGooglePlay%5C%22%3Afalse%2C%5C%22allowInsecure%5C%22%3Afalse%2C%5C%22exemptFromBackgroundUpdates%5C%22%3Afalse%2C%5C%22skipUpdateNotifications%5C%22%3Afalse%2C%5C%22about%5C%22%3A%5C%22%5C%22%2C%5C%22refreshBeforeDownload%5C%22%3Afalse%7D%22%2C%22overrideSource%22%3Anull%7D">Obtainium</a>
2. [<img src="https://github.com/ImranR98/Obtainium/blob/main/assets/graphics/badge_obtainium.png?raw=true" alt="Obtainium" height="41">](https://apps.obtainium.imranr.dev/redirect?r=obtainium://app/%7B%22id%22%3A%22com.atridad.magiccounter%22%2C%22url%22%3A%22https%3A%2F%2Fgit.atri.dad%2Fatridad%2FMagicCounter%2Freleases%22%2C%22author%22%3A%22git.atri.dad%22%2C%22name%22%3A%22MagicCounter%22%2C%22preferredApkIndex%22%3A0%2C%22additionalSettings%22%3A%22%7B%5C%22intermediateLink%5C%22%3A%5B%5D%2C%5C%22customLinkFilterRegex%5C%22%3A%5C%22%5C%22%2C%5C%22filterByLinkText%5C%22%3Afalse%2C%5C%22skipSort%5C%22%3Afalse%2C%5C%22reverseSort%5C%22%3Afalse%2C%5C%22sortByLastLinkSegment%5C%22%3Afalse%2C%5C%22versionExtractWholePage%5C%22%3Afalse%2C%5C%22requestHeader%5C%22%3A%5B%7B%5C%22requestHeader%5C%22%3A%5C%22User-Agent%3A%20Mozilla%2F5.0%20(Linux%3B%20Android%2010%3B%20K)%20AppleWebKit%2F537.36%20(KHTML%2C%20like%20Gecko)%20Chrome%2F114.0.0.0%20Mobile%20Safari%2F537.36%5C%22%7D%5D%2C%5C%22defaultPseudoVersioningMethod%5C%22%3A%5C%22partialAPKHash%5C%22%2C%5C%22trackOnly%5C%22%3Afalse%2C%5C%22versionExtractionRegEx%5C%22%3A%5C%22%5C%22%2C%5C%22matchGroupToUse%5C%22%3A%5C%22%5C%22%2C%5C%22versionDetection%5C%22%3Afalse%2C%5C%22useVersionCodeAsOSVersion%5C%22%3Afalse%2C%5C%22apkFilterRegEx%5C%22%3A%5C%22%5C%22%2C%5C%22invertAPKFilter%5C%22%3Afalse%2C%5C%22autoApkFilterByArch%5C%22%3Atrue%2C%5C%22appName%5C%22%3A%5C%22%5C%22%2C%5C%22appAuthor%5C%22%3A%5C%22%5C%22%2C%5C%22shizukuPretendToBeGooglePlay%5C%22%3Afalse%2C%5C%22allowInsecure%5C%22%3Afalse%2C%5C%22exemptFromBackgroundUpdates%5C%22%3Afalse%2C%5C%22skipUpdateNotifications%5C%22%3Afalse%2C%5C%22about%5C%22%3A%5C%22%5C%22%2C%5C%22refreshBeforeDownload%5C%22%3Afalse%7D%22%2C%22overrideSource%22%3Anull%7D)
### iOS
TBD
## Requirements
- Android 15+
- iOS 17+
## Contribution

View File

View File

View File

@@ -1,6 +1,6 @@
<?xml version="1.0" encoding="UTF-8"?>
<project version="4">
<component name="CompilerConfiguration">
<bytecodeTargetLevel target="21" />
<bytecodeTargetLevel target="17" />
</component>
</project>

View File

@@ -1,6 +1,7 @@
<?xml version="1.0" encoding="UTF-8"?>
<project version="4">
<component name="ExternalStorageConfigurationManager" enabled="true" />
<component name="ProjectRootManager" version="2" languageLevel="JDK_21" default="true" project-jdk-name="jbr-21" project-jdk-type="JavaSDK">
<component name="ProjectRootManager" version="2" languageLevel="JDK_17" project-jdk-name="jbr-21" project-jdk-type="JavaSDK">
<output url="file://$PROJECT_DIR$/build/classes" />
</component>
<component name="ProjectType">

View File

@@ -11,10 +11,10 @@ android {
defaultConfig {
applicationId = "com.atridad.magiccounter"
minSdk = 35
minSdk = 31
targetSdk = 36
versionCode = 2
versionName = "1.1.0"
versionName = "1.2.0"
testInstrumentationRunner = "androidx.test.runner.AndroidJUnitRunner"
}
@@ -28,13 +28,22 @@ android {
)
}
}
compileOptions {
sourceCompatibility = JavaVersion.VERSION_17
targetCompatibility = JavaVersion.VERSION_17
}
kotlinOptions {
jvmTarget = "17"
}
java {
toolchain {
languageVersion.set(JavaLanguageVersion.of(17))
}
}
buildFeatures {
compose = true
}

View File

@@ -12,11 +12,8 @@ import androidx.compose.material.icons.filled.Settings
import androidx.compose.material.icons.filled.History
import androidx.compose.material.icons.filled.PlayArrow
import androidx.compose.material.icons.filled.Visibility
import androidx.compose.material.icons.filled.Add
import androidx.compose.material.icons.filled.Clear
import androidx.compose.material.icons.automirrored.filled.ArrowBack
import androidx.compose.material.icons.filled.Delete
import androidx.compose.material3.Button
import androidx.compose.material3.AlertDialog
import androidx.compose.material3.FloatingActionButton
import androidx.compose.material3.Icon
@@ -30,13 +27,16 @@ import androidx.compose.material3.ExperimentalMaterial3Api
import androidx.compose.runtime.Composable
import androidx.compose.runtime.collectAsState
import androidx.compose.runtime.getValue
import androidx.compose.runtime.LaunchedEffect
import androidx.compose.runtime.mutableStateListOf
import androidx.compose.runtime.mutableStateOf
import androidx.compose.runtime.remember
import androidx.compose.runtime.setValue
import androidx.compose.runtime.snapshots.SnapshotStateList
import kotlinx.coroutines.delay
import androidx.compose.ui.Modifier
import androidx.compose.ui.Alignment
import androidx.compose.ui.graphics.Color
import androidx.compose.ui.unit.dp
import com.atridad.magiccounter.ui.screens.GameScreen
import com.atridad.magiccounter.ui.screens.SetupScreen
@@ -46,11 +46,10 @@ import com.atridad.magiccounter.ui.settings.AppSettingsViewModel
import com.atridad.magiccounter.ui.settings.ThemeMode
import com.atridad.magiccounter.ui.settings.MatchRecord
import com.atridad.magiccounter.ui.theme.MagicCounterTheme
import com.atridad.magiccounter.ui.theme.CustomIcons
import androidx.activity.compose.BackHandler
import androidx.compose.material3.HorizontalDivider
import androidx.compose.foundation.lazy.LazyColumn
import androidx.compose.foundation.lazy.items
import androidx.compose.foundation.layout.Spacer
private sealed class Screen {
data object Home : Screen()
@@ -67,8 +66,7 @@ fun MagicCounterApp() {
val theme = settingsVm.themeMode.collectAsState()
val historyState = settingsVm.matchHistory.collectAsState()
// State for clear history confirmation
var showClearConfirm by remember { mutableStateOf(false) }
MagicCounterTheme(themeMode = theme.value) {
Scaffold(
@@ -77,18 +75,13 @@ fun MagicCounterApp() {
title = { Text("Magic Counter", style = MaterialTheme.typography.titleLarge) },
navigationIcon = {
if (screenStack.size > 1) {
IconButton(onClick = { screenStack.removeLast() }) {
IconButton(onClick = { screenStack.removeAt(screenStack.lastIndex) }) {
Icon(Icons.AutoMirrored.Filled.ArrowBack, contentDescription = "Back")
}
}
},
actions = {
// Show Clear History icon only on home screen
if (screenStack.last() is Screen.Home) {
IconButton(onClick = { showClearConfirm = true }) {
Icon(Icons.Default.Clear, contentDescription = "Clear history")
}
}
IconButton(onClick = { screenStack.add(Screen.Settings) }) {
Icon(Icons.Default.Settings, contentDescription = "App settings")
}
@@ -102,29 +95,40 @@ fun MagicCounterApp() {
FloatingActionButton(
onClick = { screenStack.add(Screen.Setup) }
) {
Icon(Icons.Default.Add, contentDescription = "New game")
Icon(Icons.Default.PlayArrow, contentDescription = "Start new game")
}
}
}
) { paddingValues ->
val currentScreen = screenStack.last()
BackHandler(enabled = screenStack.size > 1) { screenStack.removeLast() }
BackHandler(enabled = screenStack.size > 1) { screenStack.removeAt(screenStack.lastIndex) }
when (currentScreen) {
is Screen.Home -> HomeScreen(
modifier = Modifier
.padding(paddingValues)
.fillMaxWidth()
.fillMaxSize(),
history = historyState.value,
onResume = { record -> screenStack.add(Screen.Game(record.id)) },
onStopGame = { record ->
// Stop the active game by marking it as stopped
val current = historyState.value
val idx = current.indexOfFirst { it.id == record.id }
if (idx >= 0) {
val stoppedState = current[idx].state.copy(stopped = true)
val updatedRec = current[idx].copy(
state = stoppedState,
lastUpdatedEpochMs = System.currentTimeMillis(),
ongoing = false,
winnerPlayerId = null
)
val newList = current.toMutableList().apply { set(idx, updatedRec) }
settingsVm.saveHistory(newList)
}
},
onDelete = { id ->
val newList = historyState.value.filterNot { it.id == id }
settingsVm.saveHistory(newList)
},
showClearConfirm = showClearConfirm,
onClearConfirm = { showClearConfirm = false },
onClear = {
settingsVm.saveHistory(emptyList())
showClearConfirm = false
}
)
is Screen.Setup -> SetupScreen(
@@ -132,6 +136,13 @@ fun MagicCounterApp() {
.padding(paddingValues)
.fillMaxSize(),
onStart = { name, state ->
// Check if there's already an active game
if (historyState.value.any { it.ongoing }) {
// Navigate back to home screen if a game is already active
screenStack.removeAt(screenStack.lastIndex)
return@SetupScreen
}
// Create and persist a new MatchRecord
val newId = java.util.UUID.randomUUID().toString()
val now = System.currentTimeMillis()
@@ -147,7 +158,7 @@ fun MagicCounterApp() {
val updated = historyState.value.toMutableList().apply { add(0, record) }
settingsVm.saveHistory(updated)
// Replace Setup with the new Game screen (pop then push)
if (screenStack.isNotEmpty()) screenStack.removeLast()
if (screenStack.isNotEmpty()) screenStack.removeAt(screenStack.lastIndex)
screenStack.add(Screen.Game(newId, state))
}
)
@@ -157,7 +168,7 @@ fun MagicCounterApp() {
val record = historyState.value.firstOrNull { it.id == id }
val stateForGame = record?.state ?: bootState
if (stateForGame == null) {
screenStack.removeLast()
screenStack.removeAt(screenStack.lastIndex)
} else {
GameScreen(
modifier = Modifier
@@ -186,6 +197,30 @@ fun MagicCounterApp() {
val newList = current.toMutableList().apply { set(idx, updatedRec) }
settingsVm.saveHistory(newList)
}
},
onStop = { stoppedState ->
val current = historyState.value
val idx = current.indexOfFirst { it.id == id }
if (idx >= 0) {
val updatedRec = current[idx].copy(
state = stoppedState,
lastUpdatedEpochMs = System.currentTimeMillis(),
ongoing = false,
winnerPlayerId = null
)
val newList = current.toMutableList().apply { set(idx, updatedRec) }
settingsVm.saveHistory(newList)
// Navigate back to home screen
screenStack.removeAt(screenStack.lastIndex)
}
},
onDelete = {
// Delete the current game
val current = historyState.value
val newList = current.filterNot { it.id == id }
settingsVm.saveHistory(newList)
// Navigate back to home screen
screenStack.removeAt(screenStack.lastIndex)
}
)
}
@@ -199,23 +234,7 @@ fun MagicCounterApp() {
)
}
// Global clear history confirmation dialog
if (showClearConfirm) {
AlertDialog(
onDismissRequest = { showClearConfirm = false },
title = { Text("Clear history?") },
text = { Text("This will remove all matches. This action cannot be undone.") },
confirmButton = {
TextButton(onClick = {
settingsVm.saveHistory(emptyList())
showClearConfirm = false
}) { Text("Clear") }
},
dismissButton = {
TextButton(onClick = { showClearConfirm = false }) { Text("Cancel") }
}
)
}
}
}
}
@@ -260,95 +279,57 @@ private fun HomeScreen(
modifier: Modifier,
history: List<MatchRecord>,
onResume: (MatchRecord) -> Unit,
onDelete: (String) -> Unit,
showClearConfirm: Boolean,
onClearConfirm: () -> Unit,
onClear: () -> Unit
onStopGame: (MatchRecord) -> Unit,
onDelete: (String) -> Unit
) {
Column(modifier = modifier.padding(16.dp), verticalArrangement = Arrangement.spacedBy(16.dp)) {
var pendingDeleteId by remember { mutableStateOf<String?>(null) }
// Only show action buttons if there are ongoing games
if (history.any { it.ongoing }) {
var pendingDeleteId by remember { mutableStateOf<String?>(null) }
if (history.isEmpty()) {
// Empty state
androidx.compose.foundation.layout.Box(
modifier = modifier.fillMaxSize(),
contentAlignment = Alignment.Center
) {
Column(
modifier = Modifier.fillMaxWidth().padding(vertical = 8.dp),
verticalArrangement = Arrangement.spacedBy(12.dp)
horizontalAlignment = Alignment.CenterHorizontally,
verticalArrangement = Arrangement.spacedBy(16.dp)
) {
Text(
"Quick Actions",
style = MaterialTheme.typography.titleMedium,
color = MaterialTheme.colorScheme.primary
Icon(
Icons.Default.History,
contentDescription = "Empty history",
modifier = Modifier.size(64.dp),
tint = MaterialTheme.colorScheme.onSurfaceVariant
)
Text(
"No games yet",
style = MaterialTheme.typography.headlineSmall,
color = MaterialTheme.colorScheme.onSurfaceVariant
)
Text(
"Start your first Magic: The Gathering game to begin tracking life totals and more.",
style = MaterialTheme.typography.bodyMedium,
color = MaterialTheme.colorScheme.onSurfaceVariant,
textAlign = androidx.compose.ui.text.style.TextAlign.Center
)
Row(
horizontalArrangement = Arrangement.spacedBy(12.dp),
modifier = Modifier.fillMaxWidth()
) {
androidx.compose.material3.OutlinedButton(
onClick = { onResume(history.first { it.ongoing }) },
modifier = Modifier.weight(1f)
) {
Icon(Icons.Default.PlayArrow, contentDescription = null)
Spacer(modifier = Modifier.padding(4.dp))
Text("Resume Game")
}
androidx.compose.material3.OutlinedButton(
onClick = { pendingDeleteId = history.first { it.ongoing }.id },
modifier = Modifier.weight(1f)
) {
Icon(Icons.Default.Delete, contentDescription = null)
Spacer(modifier = Modifier.padding(4.dp))
Text("Delete Game")
}
}
}
}
if (history.isEmpty()) {
androidx.compose.foundation.layout.Box(
modifier = Modifier.fillMaxSize(),
contentAlignment = Alignment.Center
) {
Column(
horizontalAlignment = Alignment.CenterHorizontally,
verticalArrangement = Arrangement.spacedBy(16.dp)
) {
Icon(
Icons.Default.History,
contentDescription = "Empty history",
modifier = Modifier.size(64.dp),
tint = MaterialTheme.colorScheme.onSurfaceVariant
)
Text(
"No games yet",
style = MaterialTheme.typography.headlineSmall,
color = MaterialTheme.colorScheme.onSurfaceVariant
)
Text(
"Start your first Magic: The Gathering game to begin tracking life totals and more.",
style = MaterialTheme.typography.bodyMedium,
color = MaterialTheme.colorScheme.onSurfaceVariant,
textAlign = androidx.compose.ui.text.style.TextAlign.Center
)
}
}
} else {
LazyColumn(modifier = Modifier.fillMaxSize(), verticalArrangement = Arrangement.spacedBy(12.dp)) {
} else {
// Games list
LazyColumn(
modifier = modifier.fillMaxSize(),
contentPadding = androidx.compose.foundation.layout.PaddingValues(16.dp),
verticalArrangement = Arrangement.spacedBy(12.dp)
) {
// Active game at the top (if any)
val activeGame = history.firstOrNull { it.ongoing }
if (activeGame != null) {
item {
Column(modifier = Modifier.fillMaxWidth().padding(top = 8.dp, bottom = 12.dp)) {
Text(
"Ongoing Games",
style = MaterialTheme.typography.titleLarge,
color = MaterialTheme.colorScheme.primary
)
HorizontalDivider(modifier = Modifier.padding(top = 8.dp))
}
}
items(history.filter { it.ongoing }, key = { it.id }) { rec ->
androidx.compose.material3.Card(
modifier = Modifier.fillMaxWidth(),
colors = androidx.compose.material3.CardDefaults.cardColors(
containerColor = MaterialTheme.colorScheme.surfaceVariant
)
containerColor = MaterialTheme.colorScheme.primary
),
onClick = { onResume(activeGame) }
) {
Row(
modifier = Modifier.fillMaxWidth().padding(16.dp),
@@ -357,70 +338,97 @@ private fun HomeScreen(
) {
Column(modifier = Modifier.weight(1f)) {
Text(
rec.name,
"Active Game",
style = MaterialTheme.typography.titleMedium,
color = MaterialTheme.colorScheme.onSurfaceVariant
color = MaterialTheme.colorScheme.onPrimary
)
Text(
"Started ${java.text.DateFormat.getDateTimeInstance().format(java.util.Date(rec.startedAtEpochMs))}",
style = MaterialTheme.typography.bodyMedium,
color = MaterialTheme.colorScheme.onSurfaceVariant.copy(alpha = 0.7f)
activeGame.name,
style = MaterialTheme.typography.bodyLarge,
color = MaterialTheme.colorScheme.onPrimary
)
GameDuration(
startTime = activeGame.startedAtEpochMs,
color = MaterialTheme.colorScheme.onPrimary
)
}
Row(horizontalArrangement = Arrangement.spacedBy(8.dp)) {
IconButton(onClick = { onResume(rec) }) {
Icon(Icons.Default.PlayArrow, contentDescription = "Resume game")
}
IconButton(onClick = { pendingDeleteId = rec.id }) {
Icon(Icons.Default.Delete, contentDescription = "Delete")
}
androidx.compose.material3.FilledTonalIconButton(
onClick = { onStopGame(activeGame) },
modifier = Modifier.size(56.dp),
colors = androidx.compose.material3.IconButtonDefaults.filledTonalIconButtonColors(
containerColor = MaterialTheme.colorScheme.error,
contentColor = MaterialTheme.colorScheme.onError
)
) {
Icon(
CustomIcons.Stop(MaterialTheme.colorScheme.onError),
contentDescription = "Stop game",
modifier = Modifier.size(24.dp)
)
}
}
}
}
}
item {
Column(modifier = Modifier.fillMaxWidth().padding(top = 16.dp, bottom = 12.dp)) {
Text(
"Finished Games",
style = MaterialTheme.typography.titleLarge,
color = MaterialTheme.colorScheme.primary
)
HorizontalDivider(modifier = Modifier.padding(top = 8.dp))
}
}
items(history.filter { !it.ongoing }, key = { it.id }) { rec ->
androidx.compose.material3.Card(
modifier = Modifier.fillMaxWidth(),
colors = androidx.compose.material3.CardDefaults.cardColors(
containerColor = MaterialTheme.colorScheme.surface
)
// Past games section
val pastGames = history.filter { !it.ongoing }
items(pastGames, key = { it.id }) { rec ->
androidx.compose.material3.Card(
modifier = Modifier.fillMaxWidth(),
colors = androidx.compose.material3.CardDefaults.cardColors(
containerColor = MaterialTheme.colorScheme.surfaceVariant
),
onClick = { onResume(rec) }
) {
Row(
modifier = Modifier.fillMaxWidth().padding(16.dp),
horizontalArrangement = Arrangement.SpaceBetween,
verticalAlignment = Alignment.CenterVertically
) {
Row(
modifier = Modifier.fillMaxWidth().padding(16.dp),
horizontalArrangement = Arrangement.SpaceBetween,
verticalAlignment = Alignment.CenterVertically
) {
Column(modifier = Modifier.weight(1f)) {
Text(
rec.name,
style = MaterialTheme.typography.titleMedium,
color = MaterialTheme.colorScheme.onSurface
)
val winner = rec.winnerPlayerId?.let { "Winner: Player ${it + 1}" } ?: ""
Text(
"Finished • $winner",
style = MaterialTheme.typography.bodyMedium,
color = MaterialTheme.colorScheme.onSurface.copy(alpha = 0.7f)
Column(modifier = Modifier.weight(1f)) {
Text(
rec.name,
style = MaterialTheme.typography.bodyLarge,
color = MaterialTheme.colorScheme.onSurfaceVariant
)
val status = if (rec.state.stopped) "Stopped" else "Finished"
val winner = rec.winnerPlayerId?.let { " • Winner: Player ${it + 1}" } ?: ""
val statusText = if (winner.isNotEmpty()) "$status$winner" else status
Text(
statusText,
style = MaterialTheme.typography.bodyMedium,
color = MaterialTheme.colorScheme.onSurfaceVariant.copy(alpha = 0.7f)
)
}
Row(horizontalArrangement = Arrangement.spacedBy(8.dp)) {
androidx.compose.material3.FilledTonalIconButton(
onClick = { onResume(rec) },
modifier = Modifier.size(40.dp),
colors = androidx.compose.material3.IconButtonDefaults.filledTonalIconButtonColors(
containerColor = MaterialTheme.colorScheme.secondary,
contentColor = MaterialTheme.colorScheme.onSecondary
)
) {
Icon(
Icons.Default.Visibility,
contentDescription = "View match",
modifier = Modifier.size(20.dp)
)
}
Row(horizontalArrangement = Arrangement.spacedBy(8.dp)) {
IconButton(onClick = { onResume(rec) }) {
Icon(Icons.Default.Visibility, contentDescription = "View match")
}
IconButton(onClick = { pendingDeleteId = rec.id }) {
Icon(Icons.Default.Delete, contentDescription = "Delete")
}
androidx.compose.material3.FilledTonalIconButton(
onClick = { pendingDeleteId = rec.id },
modifier = Modifier.size(40.dp),
colors = androidx.compose.material3.IconButtonDefaults.filledTonalIconButtonColors(
containerColor = MaterialTheme.colorScheme.error,
contentColor = MaterialTheme.colorScheme.onError
)
) {
Icon(
Icons.Default.Delete,
contentDescription = "Delete",
modifier = Modifier.size(20.dp)
)
}
}
}
@@ -444,20 +452,36 @@ private fun HomeScreen(
dismissButton = { TextButton(onClick = { pendingDeleteId = null }) { Text("Cancel") } }
)
}
// Confirm clear dialog
if (showClearConfirm) {
AlertDialog(
onDismissRequest = { onClearConfirm() },
title = { Text("Clear history?") },
text = { Text("This will remove all matches. This action cannot be undone.") },
confirmButton = {
TextButton(onClick = { onClear() }) { Text("Clear") }
},
dismissButton = { TextButton(onClick = { onClearConfirm() }) { Text("Cancel") } }
)
}
}
}
@Composable
private fun GameDuration(
startTime: Long,
color: Color
) {
var duration by remember { mutableStateOf("") }
LaunchedEffect(startTime) {
while (true) {
val elapsed = System.currentTimeMillis() - startTime
val seconds = (elapsed / 1000).toInt()
val minutes = seconds / 60
val remainingSeconds = seconds % 60
duration = when {
minutes > 0 -> "Duration: ${minutes}m ${remainingSeconds}s"
else -> "${remainingSeconds}s"
}
delay(1000)
}
}
Text(
text = duration,
style = MaterialTheme.typography.bodyMedium,
color = color.copy(alpha = 0.8f)
)
}

View File

@@ -17,6 +17,7 @@ import androidx.compose.foundation.lazy.LazyColumn
import androidx.compose.foundation.lazy.itemsIndexed
import androidx.compose.material.icons.Icons
import androidx.compose.material.icons.filled.Add
import androidx.compose.material.icons.filled.Delete
import androidx.compose.material.icons.filled.Flag
import androidx.compose.material.icons.filled.Remove
import androidx.compose.material3.Card
@@ -24,9 +25,12 @@ import androidx.compose.material3.CardDefaults
import androidx.compose.material3.FilledTonalIconButton
import androidx.compose.material3.HorizontalDivider
import androidx.compose.material3.Icon
import androidx.compose.material3.IconButton
import androidx.compose.material3.MaterialTheme
import androidx.compose.material3.Text
import androidx.compose.material3.TextButton
import androidx.compose.material3.Button
import androidx.compose.material3.AlertDialog
import androidx.compose.runtime.Composable
import androidx.compose.runtime.mutableStateMapOf
import androidx.compose.runtime.mutableStateOf
@@ -42,6 +46,7 @@ import androidx.compose.ui.unit.dp
import androidx.compose.ui.unit.sp
import com.atridad.magiccounter.ui.state.GameState
import com.atridad.magiccounter.ui.state.PlayerState
import com.atridad.magiccounter.ui.theme.CustomIcons
@OptIn(ExperimentalFoundationApi::class)
@Composable
@@ -51,12 +56,16 @@ import com.atridad.magiccounter.ui.state.PlayerState
* - state: immutable state used to bootstrap the in-memory counters
* - onProgress: called with a snapshot of the latest state after any user interaction
* - onWinner: called once when a winner is determined, with (winnerId, finalState)
* - onStop: called when the game is manually stopped
* - onDelete: called when the game is deleted
*/
fun GameScreen(
modifier: Modifier = Modifier,
state: GameState,
onProgress: ((GameState) -> Unit)? = null,
onWinner: ((Int, GameState) -> Unit)? = null
onWinner: ((Int, GameState) -> Unit)? = null,
onStop: ((GameState) -> Unit)? = null,
onDelete: (() -> Unit)? = null
) {
// Local editable state per player
val lifeTotals = remember { mutableStateMapOf<Int, Int>() }
@@ -66,6 +75,9 @@ fun GameScreen(
val eliminated = remember { mutableStateMapOf<Int, Boolean>() }
// Tracks whether the game has ended. When true, inputs are frozen and the winner is highlighted.
val gameLocked = remember { mutableStateOf(false) }
// State for stop game confirmation
val showStopConfirm = remember { mutableStateOf(false) }
// Initialize
state.players.forEach { p ->
@@ -101,7 +113,45 @@ fun GameScreen(
)
Column(modifier = modifier.padding(12.dp)) {
// Lock game when only one active player remains
// Game status and action buttons
Row(
modifier = Modifier.fillMaxWidth().padding(bottom = 16.dp),
horizontalArrangement = Arrangement.SpaceBetween,
verticalAlignment = Alignment.CenterVertically
) {
// Game status
Text(
text = if (state.stopped) "Game Stopped" else "Game Active",
style = MaterialTheme.typography.titleMedium,
color = if (state.stopped) MaterialTheme.colorScheme.error else MaterialTheme.colorScheme.primary
)
// Action buttons (stop/delete)
if (state.stopped) {
// Show delete button for stopped games
IconButton(
onClick = { onDelete?.invoke() }
) {
Icon(
Icons.Default.Delete,
contentDescription = "Delete game",
tint = MaterialTheme.colorScheme.error
)
}
} else {
// Show stop button for active games
IconButton(
onClick = { showStopConfirm.value = true }
) {
Icon(
CustomIcons.Stop(MaterialTheme.colorScheme.error),
contentDescription = "Stop game"
)
}
}
}
// Lock game when only one active player remains or game is stopped
val aliveCount = state.players.count { eliminated[it.id] != true }
val currentWinnerId: Int? = if (aliveCount == 1) {
state.players.first { eliminated[it.id] != true }.id
@@ -111,6 +161,12 @@ fun GameScreen(
gameLocked.value = true
onWinner?.invoke(currentWinnerId, snapshotState())
}
// If game is stopped, lock it
if (state.stopped && !gameLocked.value) {
gameLocked.value = true
}
val displayPlayers = state.players.sortedBy { eliminated[it.id] == true }
LazyColumn(
@@ -123,6 +179,7 @@ fun GameScreen(
val perPlayerCommander: Map<Int, Int> = commanderDamages[player.id]?.toMap() ?: emptyMap()
PlayerCard(
player = player,
gameState = state,
opponents = state.players.map { it.id }.filter { it != player.id },
life = lifeTotals[player.id] ?: state.startingLife,
onLifeChange = { new ->
@@ -163,6 +220,27 @@ fun GameScreen(
)
}
}
// Stop game confirmation dialog
if (showStopConfirm.value) {
AlertDialog(
onDismissRequest = { showStopConfirm.value = false },
title = { Text("Stop Game?") },
text = { Text("Are you sure you want to stop this game? This will end the current session.") },
confirmButton = {
TextButton(
onClick = {
val stoppedState = snapshotState().copy(stopped = true)
onStop?.invoke(stoppedState)
showStopConfirm.value = false
}
) { Text("Stop Game") }
},
dismissButton = {
TextButton(onClick = { showStopConfirm.value = false }) { Text("Cancel") }
}
)
}
}
}
@@ -194,6 +272,7 @@ private fun seatAccentColor(index: Int, scheme: androidx.compose.material3.Color
@Composable
private fun PlayerCard(
player: PlayerState,
gameState: GameState,
opponents: List<Int>,
life: Int,
onLifeChange: (Int) -> Unit,
@@ -251,12 +330,22 @@ private fun PlayerCard(
if (isEliminated) {
// Skull overlay
Text(
text = "☠️",
fontSize = 64.sp,
color = MaterialTheme.colorScheme.error,
modifier = Modifier.align(Alignment.Center).alpha(overlayAlpha.value)
)
Column(
modifier = Modifier.align(Alignment.Center).alpha(overlayAlpha.value),
horizontalAlignment = Alignment.CenterHorizontally
) {
Icon(
CustomIcons.Skull(MaterialTheme.colorScheme.error),
contentDescription = "Player eliminated",
modifier = Modifier.size(48.dp)
)
Text(
text = "ELIMINATED",
fontSize = 16.sp,
color = MaterialTheme.colorScheme.error,
style = MaterialTheme.typography.labelMedium
)
}
}
}
}

View File

@@ -47,7 +47,7 @@ fun SetupScreen(
val names = remember { mutableStateListOf<String>() }
LaunchedEffect(playerCount) {
while (names.size < playerCount) names.add(defaultPlayerName(names.size))
while (names.size > playerCount) names.removeLast()
while (names.size > playerCount) names.removeAt(names.lastIndex)
}
Column(

View File

@@ -20,7 +20,8 @@ data class GameState(
val players: List<PlayerState>,
val startingLife: Int,
val trackPoison: Boolean,
val trackCommanderDamage: Boolean
val trackCommanderDamage: Boolean,
val stopped: Boolean = false
)
fun defaultPlayerName(index: Int): String = "Player ${index + 1}"

View File

@@ -0,0 +1,241 @@
package com.atridad.magiccounter.ui.theme
import androidx.compose.ui.graphics.Color
import androidx.compose.ui.graphics.SolidColor
import androidx.compose.ui.graphics.vector.ImageVector
import androidx.compose.ui.graphics.vector.path
import androidx.compose.ui.unit.dp
object CustomIcons {
fun Stop(color: Color = Color.Black): ImageVector = ImageVector.Builder(
name = "Stop",
defaultWidth = 24.dp,
defaultHeight = 24.dp,
viewportWidth = 24f,
viewportHeight = 24f
).path(
fill = SolidColor(color)
) {
moveTo(6f, 6f)
horizontalLineTo(18f)
verticalLineTo(18f)
horizontalLineTo(6f)
close()
}.build()
fun Pause(color: Color = Color.Black): ImageVector = ImageVector.Builder(
name = "Pause",
defaultWidth = 24.dp,
defaultHeight = 24.dp,
viewportWidth = 24f,
viewportHeight = 24f
).path(
fill = SolidColor(color)
) {
moveTo(6f, 19f)
horizontalLineTo(10f)
verticalLineTo(5f)
horizontalLineTo(6f)
close()
moveTo(14f, 5f)
verticalLineTo(19f)
horizontalLineTo(18f)
verticalLineTo(5f)
close()
}.build()
fun Home(color: Color = Color.Black): ImageVector = ImageVector.Builder(
name = "Home",
defaultWidth = 24.dp,
defaultHeight = 24.dp,
viewportWidth = 24f,
viewportHeight = 24f
).path(
fill = SolidColor(color)
) {
moveTo(10f, 20f)
verticalLineTo(14f)
horizontalLineTo(14f)
verticalLineTo(20f)
horizontalLineTo(19f)
verticalLineTo(12f)
horizontalLineTo(22f)
lineTo(12f, 3f)
lineTo(2f, 12f)
horizontalLineTo(5f)
verticalLineTo(20f)
close()
}.build()
fun Trophy(color: Color = Color.Black): ImageVector = ImageVector.Builder(
name = "Trophy",
defaultWidth = 24.dp,
defaultHeight = 24.dp,
viewportWidth = 24f,
viewportHeight = 24f
).path(
fill = SolidColor(color)
) {
moveTo(7f, 15f)
horizontalLineTo(17f)
verticalLineTo(17f)
horizontalLineTo(5f)
verticalLineTo(15f)
close()
moveTo(7f, 13f)
horizontalLineTo(17f)
verticalLineTo(15f)
horizontalLineTo(7f)
close()
moveTo(7f, 11f)
horizontalLineTo(17f)
verticalLineTo(13f)
horizontalLineTo(7f)
close()
moveTo(7f, 9f)
horizontalLineTo(17f)
verticalLineTo(11f)
horizontalLineTo(7f)
close()
moveTo(7f, 7f)
horizontalLineTo(17f)
verticalLineTo(9f)
horizontalLineTo(7f)
close()
moveTo(7f, 5f)
horizontalLineTo(17f)
verticalLineTo(7f)
horizontalLineTo(7f)
close()
moveTo(7f, 3f)
horizontalLineTo(17f)
verticalLineTo(5f)
horizontalLineTo(7f)
close()
moveTo(7f, 1f)
horizontalLineTo(17f)
verticalLineTo(3f)
horizontalLineTo(7f)
close()
}.build()
fun Skull(color: Color = Color.Black): ImageVector = ImageVector.Builder(
name = "Skull",
defaultWidth = 24.dp,
defaultHeight = 24.dp,
viewportWidth = 24f,
viewportHeight = 24f
).path(
fill = SolidColor(color)
) {
moveTo(12f, 2f)
curveTo(13.1f, 2f, 14f, 2.9f, 14f, 4f)
curveTo(14f, 5.1f, 13.1f, 6f, 12f, 6f)
curveTo(10.9f, 6f, 10f, 5.1f, 10f, 4f)
curveTo(10f, 2.9f, 10.9f, 2f, 12f, 2f)
close()
moveTo(21f, 9f)
verticalLineTo(7f)
lineTo(15f, 7f)
lineTo(15f, 5f)
curveTo(15f, 3.9f, 14.1f, 3f, 13f, 3f)
lineTo(11f, 3f)
curveTo(9.9f, 3f, 9f, 3.9f, 9f, 5f)
lineTo(9f, 7f)
lineTo(3f, 7f)
verticalLineTo(9f)
lineTo(5f, 9f)
verticalLineTo(20f)
curveTo(5f, 21.1f, 5.9f, 22f, 7f, 22f)
lineTo(17f, 22f)
curveTo(18.1f, 22f, 19f, 21.1f, 19f, 20f)
lineTo(19f, 9f)
lineTo(21f, 9f)
close()
moveTo(12f, 18f)
curveTo(10.9f, 18f, 10f, 17.1f, 10f, 16f)
curveTo(10f, 14.9f, 10.9f, 14f, 12f, 14f)
curveTo(13.1f, 14f, 14f, 14.9f, 14f, 16f)
curveTo(14f, 17.1f, 13.1f, 18f, 12f, 18f)
close()
}.build()
fun Poison(color: Color = Color.Black): ImageVector = ImageVector.Builder(
name = "Poison",
defaultWidth = 24.dp,
defaultHeight = 24.dp,
viewportWidth = 24f,
viewportHeight = 24f
).path(
fill = SolidColor(color)
) {
moveTo(12f, 2f)
curveTo(13.1f, 2f, 14f, 2.9f, 14f, 4f)
curveTo(14f, 5.1f, 13.1f, 6f, 12f, 6f)
curveTo(10.9f, 6f, 10f, 5.1f, 10f, 4f)
curveTo(10f, 2.9f, 10.9f, 2f, 12f, 2f)
close()
moveTo(21f, 9f)
verticalLineTo(7f)
lineTo(15f, 7f)
lineTo(15f, 5f)
curveTo(15f, 3.9f, 14.1f, 3f, 13f, 3f)
lineTo(11f, 3f)
curveTo(9.9f, 3f, 9f, 3.9f, 9f, 5f)
lineTo(9f, 7f)
lineTo(3f, 7f)
verticalLineTo(9f)
lineTo(5f, 9f)
verticalLineTo(20f)
curveTo(5f, 21.1f, 5.9f, 22f, 7f, 22f)
lineTo(17f, 22f)
curveTo(18.1f, 22f, 19f, 21.1f, 19f, 20f)
lineTo(19f, 9f)
lineTo(21f, 9f)
close()
moveTo(12f, 18f)
curveTo(10.9f, 18f, 10f, 17.1f, 10f, 16f)
curveTo(10f, 14.9f, 10.9f, 14f, 12f, 14f)
curveTo(13.1f, 14f, 14f, 14.9f, 14f, 16f)
curveTo(14f, 17.1f, 13.1f, 14f, 12f, 18f)
close()
}.build()
fun Sword(color: Color = Color.Black): ImageVector = ImageVector.Builder(
name = "Sword",
defaultWidth = 24.dp,
defaultHeight = 24.dp,
viewportWidth = 24f,
viewportHeight = 24f
).path(
fill = SolidColor(color)
) {
moveTo(6.92f, 5f)
horizontalLineTo(5.14f)
lineTo(4.5f, 5.64f)
lineTo(6.92f, 8.07f)
lineTo(6.92f, 5f)
close()
moveTo(19.5f, 8.5f)
lineTo(18.79f, 9.21f)
lineTo(12.71f, 15.29f)
lineTo(13.41f, 16f)
horizontalLineTo(17f)
verticalLineTo(22f)
horizontalLineTo(19f)
verticalLineTo(16f)
horizontalLineTo(22.59f)
lineTo(23.29f, 15.29f)
lineTo(17.21f, 9.21f)
lineTo(16.5f, 8.5f)
lineTo(19.5f, 8.5f)
close()
moveTo(6.92f, 19f)
verticalLineTo(16.93f)
lineTo(4.5f, 19.36f)
lineTo(5.14f, 20f)
horizontalLineTo(6.92f)
verticalLineTo(19f)
close()
}.build()
}

View File

Before

Width:  |  Height:  |  Size: 5.3 KiB

After

Width:  |  Height:  |  Size: 5.3 KiB

View File

Before

Width:  |  Height:  |  Size: 3.1 KiB

After

Width:  |  Height:  |  Size: 3.1 KiB

View File

Before

Width:  |  Height:  |  Size: 7.8 KiB

After

Width:  |  Height:  |  Size: 7.8 KiB

View File

Before

Width:  |  Height:  |  Size: 13 KiB

After

Width:  |  Height:  |  Size: 13 KiB

View File

Before

Width:  |  Height:  |  Size: 19 KiB

After

Width:  |  Height:  |  Size: 19 KiB

View File

Before

Width:  |  Height:  |  Size: 1.4 KiB

After

Width:  |  Height:  |  Size: 1.4 KiB

View File

Before

Width:  |  Height:  |  Size: 2.8 KiB

After

Width:  |  Height:  |  Size: 2.8 KiB

View File

Before

Width:  |  Height:  |  Size: 982 B

After

Width:  |  Height:  |  Size: 982 B

View File

Before

Width:  |  Height:  |  Size: 1.7 KiB

After

Width:  |  Height:  |  Size: 1.7 KiB

View File

Before

Width:  |  Height:  |  Size: 1.9 KiB

After

Width:  |  Height:  |  Size: 1.9 KiB

View File

Before

Width:  |  Height:  |  Size: 3.8 KiB

After

Width:  |  Height:  |  Size: 3.8 KiB

View File

Before

Width:  |  Height:  |  Size: 2.8 KiB

After

Width:  |  Height:  |  Size: 2.8 KiB

View File

Before

Width:  |  Height:  |  Size: 5.8 KiB

After

Width:  |  Height:  |  Size: 5.8 KiB

View File

Before

Width:  |  Height:  |  Size: 3.8 KiB

After

Width:  |  Height:  |  Size: 3.8 KiB

View File

Before

Width:  |  Height:  |  Size: 7.6 KiB

After

Width:  |  Height:  |  Size: 7.6 KiB

View File

View File

View File

@@ -0,0 +1,603 @@
// !$*UTF8*$!
{
archiveVersion = 1;
classes = {
};
objectVersion = 77;
objects = {
/* Begin PBXContainerItemProxy section */
D2DB9B832EE4DD5100372366 /* PBXContainerItemProxy */ = {
isa = PBXContainerItemProxy;
containerPortal = D2DB9B6B2EE4DD5000372366 /* Project object */;
proxyType = 1;
remoteGlobalIDString = D2DB9B722EE4DD5000372366;
remoteInfo = MagicCounter;
};
D2DB9B8D2EE4DD5100372366 /* PBXContainerItemProxy */ = {
isa = PBXContainerItemProxy;
containerPortal = D2DB9B6B2EE4DD5000372366 /* Project object */;
proxyType = 1;
remoteGlobalIDString = D2DB9B722EE4DD5000372366;
remoteInfo = MagicCounter;
};
/* End PBXContainerItemProxy section */
/* Begin PBXFileReference section */
D2D1FABE2EE4DFF4000700F5 /* MagicCounter.xcodeproj */ = {isa = PBXFileReference; lastKnownFileType = "wrapper.pb-project"; path = MagicCounter.xcodeproj; sourceTree = "<group>"; };
D2DB9B732EE4DD5000372366 /* MagicCounter.app */ = {isa = PBXFileReference; explicitFileType = wrapper.application; includeInIndex = 0; path = MagicCounter.app; sourceTree = BUILT_PRODUCTS_DIR; };
D2DB9B822EE4DD5100372366 /* MagicCounterTests.xctest */ = {isa = PBXFileReference; explicitFileType = wrapper.cfbundle; includeInIndex = 0; path = MagicCounterTests.xctest; sourceTree = BUILT_PRODUCTS_DIR; };
D2DB9B8C2EE4DD5100372366 /* MagicCounterUITests.xctest */ = {isa = PBXFileReference; explicitFileType = wrapper.cfbundle; includeInIndex = 0; path = MagicCounterUITests.xctest; sourceTree = BUILT_PRODUCTS_DIR; };
/* End PBXFileReference section */
/* Begin PBXFileSystemSynchronizedRootGroup section */
D2DB9B752EE4DD5000372366 /* MagicCounter */ = {
isa = PBXFileSystemSynchronizedRootGroup;
path = MagicCounter;
sourceTree = "<group>";
};
D2DB9B852EE4DD5100372366 /* MagicCounterTests */ = {
isa = PBXFileSystemSynchronizedRootGroup;
path = MagicCounterTests;
sourceTree = "<group>";
};
D2DB9B8F2EE4DD5100372366 /* MagicCounterUITests */ = {
isa = PBXFileSystemSynchronizedRootGroup;
path = MagicCounterUITests;
sourceTree = "<group>";
};
/* End PBXFileSystemSynchronizedRootGroup section */
/* Begin PBXFrameworksBuildPhase section */
D2DB9B702EE4DD5000372366 /* Frameworks */ = {
isa = PBXFrameworksBuildPhase;
buildActionMask = 2147483647;
files = (
);
runOnlyForDeploymentPostprocessing = 0;
};
D2DB9B7F2EE4DD5100372366 /* Frameworks */ = {
isa = PBXFrameworksBuildPhase;
buildActionMask = 2147483647;
files = (
);
runOnlyForDeploymentPostprocessing = 0;
};
D2DB9B892EE4DD5100372366 /* Frameworks */ = {
isa = PBXFrameworksBuildPhase;
buildActionMask = 2147483647;
files = (
);
runOnlyForDeploymentPostprocessing = 0;
};
/* End PBXFrameworksBuildPhase section */
/* Begin PBXGroup section */
D2D1FAC22EE4DFF4000700F5 /* Products */ = {
isa = PBXGroup;
children = (
);
name = Products;
sourceTree = "<group>";
};
D2DB9B6A2EE4DD5000372366 = {
isa = PBXGroup;
children = (
D2DB9B752EE4DD5000372366 /* MagicCounter */,
D2DB9B852EE4DD5100372366 /* MagicCounterTests */,
D2DB9B8F2EE4DD5100372366 /* MagicCounterUITests */,
D2DB9B742EE4DD5000372366 /* Products */,
);
sourceTree = "<group>";
};
D2DB9B742EE4DD5000372366 /* Products */ = {
isa = PBXGroup;
children = (
D2DB9B732EE4DD5000372366 /* MagicCounter.app */,
D2DB9B822EE4DD5100372366 /* MagicCounterTests.xctest */,
D2DB9B8C2EE4DD5100372366 /* MagicCounterUITests.xctest */,
);
name = Products;
sourceTree = "<group>";
};
/* End PBXGroup section */
/* Begin PBXNativeTarget section */
D2DB9B722EE4DD5000372366 /* MagicCounter */ = {
isa = PBXNativeTarget;
buildConfigurationList = D2DB9B962EE4DD5100372366 /* Build configuration list for PBXNativeTarget "MagicCounter" */;
buildPhases = (
D2DB9B6F2EE4DD5000372366 /* Sources */,
D2DB9B702EE4DD5000372366 /* Frameworks */,
D2DB9B712EE4DD5000372366 /* Resources */,
);
buildRules = (
);
dependencies = (
);
fileSystemSynchronizedGroups = (
D2DB9B752EE4DD5000372366 /* MagicCounter */,
);
name = MagicCounter;
packageProductDependencies = (
);
productName = MagicCounter;
productReference = D2DB9B732EE4DD5000372366 /* MagicCounter.app */;
productType = "com.apple.product-type.application";
};
D2DB9B812EE4DD5100372366 /* MagicCounterTests */ = {
isa = PBXNativeTarget;
buildConfigurationList = D2DB9B992EE4DD5100372366 /* Build configuration list for PBXNativeTarget "MagicCounterTests" */;
buildPhases = (
D2DB9B7E2EE4DD5100372366 /* Sources */,
D2DB9B7F2EE4DD5100372366 /* Frameworks */,
D2DB9B802EE4DD5100372366 /* Resources */,
);
buildRules = (
);
dependencies = (
D2DB9B842EE4DD5100372366 /* PBXTargetDependency */,
);
fileSystemSynchronizedGroups = (
D2DB9B852EE4DD5100372366 /* MagicCounterTests */,
);
name = MagicCounterTests;
packageProductDependencies = (
);
productName = MagicCounterTests;
productReference = D2DB9B822EE4DD5100372366 /* MagicCounterTests.xctest */;
productType = "com.apple.product-type.bundle.unit-test";
};
D2DB9B8B2EE4DD5100372366 /* MagicCounterUITests */ = {
isa = PBXNativeTarget;
buildConfigurationList = D2DB9B9C2EE4DD5100372366 /* Build configuration list for PBXNativeTarget "MagicCounterUITests" */;
buildPhases = (
D2DB9B882EE4DD5100372366 /* Sources */,
D2DB9B892EE4DD5100372366 /* Frameworks */,
D2DB9B8A2EE4DD5100372366 /* Resources */,
);
buildRules = (
);
dependencies = (
D2DB9B8E2EE4DD5100372366 /* PBXTargetDependency */,
);
fileSystemSynchronizedGroups = (
D2DB9B8F2EE4DD5100372366 /* MagicCounterUITests */,
);
name = MagicCounterUITests;
packageProductDependencies = (
);
productName = MagicCounterUITests;
productReference = D2DB9B8C2EE4DD5100372366 /* MagicCounterUITests.xctest */;
productType = "com.apple.product-type.bundle.ui-testing";
};
/* End PBXNativeTarget section */
/* Begin PBXProject section */
D2DB9B6B2EE4DD5000372366 /* Project object */ = {
isa = PBXProject;
attributes = {
BuildIndependentTargetsInParallel = 1;
LastSwiftUpdateCheck = 2610;
LastUpgradeCheck = 2610;
TargetAttributes = {
D2DB9B722EE4DD5000372366 = {
CreatedOnToolsVersion = 26.1.1;
};
D2DB9B812EE4DD5100372366 = {
CreatedOnToolsVersion = 26.1.1;
TestTargetID = D2DB9B722EE4DD5000372366;
};
D2DB9B8B2EE4DD5100372366 = {
CreatedOnToolsVersion = 26.1.1;
TestTargetID = D2DB9B722EE4DD5000372366;
};
};
};
buildConfigurationList = D2DB9B6E2EE4DD5000372366 /* Build configuration list for PBXProject "MagicCounter" */;
developmentRegion = en;
hasScannedForEncodings = 0;
knownRegions = (
en,
Base,
);
mainGroup = D2DB9B6A2EE4DD5000372366;
minimizedProjectReferenceProxies = 1;
preferredProjectObjectVersion = 77;
productRefGroup = D2DB9B742EE4DD5000372366 /* Products */;
projectDirPath = "";
projectReferences = (
{
ProductGroup = D2D1FAC22EE4DFF4000700F5 /* Products */;
ProjectRef = D2D1FABE2EE4DFF4000700F5 /* MagicCounter.xcodeproj */;
},
);
projectRoot = "";
targets = (
D2DB9B722EE4DD5000372366 /* MagicCounter */,
D2DB9B812EE4DD5100372366 /* MagicCounterTests */,
D2DB9B8B2EE4DD5100372366 /* MagicCounterUITests */,
);
};
/* End PBXProject section */
/* Begin PBXResourcesBuildPhase section */
D2DB9B712EE4DD5000372366 /* Resources */ = {
isa = PBXResourcesBuildPhase;
buildActionMask = 2147483647;
files = (
);
runOnlyForDeploymentPostprocessing = 0;
};
D2DB9B802EE4DD5100372366 /* Resources */ = {
isa = PBXResourcesBuildPhase;
buildActionMask = 2147483647;
files = (
);
runOnlyForDeploymentPostprocessing = 0;
};
D2DB9B8A2EE4DD5100372366 /* Resources */ = {
isa = PBXResourcesBuildPhase;
buildActionMask = 2147483647;
files = (
);
runOnlyForDeploymentPostprocessing = 0;
};
/* End PBXResourcesBuildPhase section */
/* Begin PBXSourcesBuildPhase section */
D2DB9B6F2EE4DD5000372366 /* Sources */ = {
isa = PBXSourcesBuildPhase;
buildActionMask = 2147483647;
files = (
);
runOnlyForDeploymentPostprocessing = 0;
};
D2DB9B7E2EE4DD5100372366 /* Sources */ = {
isa = PBXSourcesBuildPhase;
buildActionMask = 2147483647;
files = (
);
runOnlyForDeploymentPostprocessing = 0;
};
D2DB9B882EE4DD5100372366 /* Sources */ = {
isa = PBXSourcesBuildPhase;
buildActionMask = 2147483647;
files = (
);
runOnlyForDeploymentPostprocessing = 0;
};
/* End PBXSourcesBuildPhase section */
/* Begin PBXTargetDependency section */
D2DB9B842EE4DD5100372366 /* PBXTargetDependency */ = {
isa = PBXTargetDependency;
target = D2DB9B722EE4DD5000372366 /* MagicCounter */;
targetProxy = D2DB9B832EE4DD5100372366 /* PBXContainerItemProxy */;
};
D2DB9B8E2EE4DD5100372366 /* PBXTargetDependency */ = {
isa = PBXTargetDependency;
target = D2DB9B722EE4DD5000372366 /* MagicCounter */;
targetProxy = D2DB9B8D2EE4DD5100372366 /* PBXContainerItemProxy */;
};
/* End PBXTargetDependency section */
/* Begin XCBuildConfiguration section */
D2DB9B942EE4DD5100372366 /* Debug */ = {
isa = XCBuildConfiguration;
buildSettings = {
ALWAYS_SEARCH_USER_PATHS = NO;
ASSETCATALOG_COMPILER_GENERATE_SWIFT_ASSET_SYMBOL_EXTENSIONS = YES;
CLANG_ANALYZER_NONNULL = YES;
CLANG_ANALYZER_NUMBER_OBJECT_CONVERSION = YES_AGGRESSIVE;
CLANG_CXX_LANGUAGE_STANDARD = "gnu++20";
CLANG_ENABLE_MODULES = YES;
CLANG_ENABLE_OBJC_ARC = YES;
CLANG_ENABLE_OBJC_WEAK = YES;
CLANG_WARN_BLOCK_CAPTURE_AUTORELEASING = YES;
CLANG_WARN_BOOL_CONVERSION = YES;
CLANG_WARN_COMMA = YES;
CLANG_WARN_CONSTANT_CONVERSION = YES;
CLANG_WARN_DEPRECATED_OBJC_IMPLEMENTATIONS = YES;
CLANG_WARN_DIRECT_OBJC_ISA_USAGE = YES_ERROR;
CLANG_WARN_DOCUMENTATION_COMMENTS = YES;
CLANG_WARN_EMPTY_BODY = YES;
CLANG_WARN_ENUM_CONVERSION = YES;
CLANG_WARN_INFINITE_RECURSION = YES;
CLANG_WARN_INT_CONVERSION = YES;
CLANG_WARN_NON_LITERAL_NULL_CONVERSION = YES;
CLANG_WARN_OBJC_IMPLICIT_RETAIN_SELF = YES;
CLANG_WARN_OBJC_LITERAL_CONVERSION = YES;
CLANG_WARN_OBJC_ROOT_CLASS = YES_ERROR;
CLANG_WARN_QUOTED_INCLUDE_IN_FRAMEWORK_HEADER = YES;
CLANG_WARN_RANGE_LOOP_ANALYSIS = YES;
CLANG_WARN_STRICT_PROTOTYPES = YES;
CLANG_WARN_SUSPICIOUS_MOVE = YES;
CLANG_WARN_UNGUARDED_AVAILABILITY = YES_AGGRESSIVE;
CLANG_WARN_UNREACHABLE_CODE = YES;
CLANG_WARN__DUPLICATE_METHOD_MATCH = YES;
COPY_PHASE_STRIP = NO;
DEBUG_INFORMATION_FORMAT = dwarf;
DEVELOPMENT_TEAM = 4BC9Y2LL4B;
ENABLE_STRICT_OBJC_MSGSEND = YES;
ENABLE_TESTABILITY = YES;
ENABLE_USER_SCRIPT_SANDBOXING = YES;
GCC_C_LANGUAGE_STANDARD = gnu17;
GCC_DYNAMIC_NO_PIC = NO;
GCC_NO_COMMON_BLOCKS = YES;
GCC_OPTIMIZATION_LEVEL = 0;
GCC_PREPROCESSOR_DEFINITIONS = (
"DEBUG=1",
"$(inherited)",
);
GCC_WARN_64_TO_32_BIT_CONVERSION = YES;
GCC_WARN_ABOUT_RETURN_TYPE = YES_ERROR;
GCC_WARN_UNDECLARED_SELECTOR = YES;
GCC_WARN_UNINITIALIZED_AUTOS = YES_AGGRESSIVE;
GCC_WARN_UNUSED_FUNCTION = YES;
GCC_WARN_UNUSED_VARIABLE = YES;
IPHONEOS_DEPLOYMENT_TARGET = 26.1;
LOCALIZATION_PREFERS_STRING_CATALOGS = YES;
MTL_ENABLE_DEBUG_INFO = INCLUDE_SOURCE;
MTL_FAST_MATH = YES;
ONLY_ACTIVE_ARCH = YES;
SDKROOT = iphoneos;
SWIFT_ACTIVE_COMPILATION_CONDITIONS = "DEBUG $(inherited)";
SWIFT_OPTIMIZATION_LEVEL = "-Onone";
};
name = Debug;
};
D2DB9B952EE4DD5100372366 /* Release */ = {
isa = XCBuildConfiguration;
buildSettings = {
ALWAYS_SEARCH_USER_PATHS = NO;
ASSETCATALOG_COMPILER_GENERATE_SWIFT_ASSET_SYMBOL_EXTENSIONS = YES;
CLANG_ANALYZER_NONNULL = YES;
CLANG_ANALYZER_NUMBER_OBJECT_CONVERSION = YES_AGGRESSIVE;
CLANG_CXX_LANGUAGE_STANDARD = "gnu++20";
CLANG_ENABLE_MODULES = YES;
CLANG_ENABLE_OBJC_ARC = YES;
CLANG_ENABLE_OBJC_WEAK = YES;
CLANG_WARN_BLOCK_CAPTURE_AUTORELEASING = YES;
CLANG_WARN_BOOL_CONVERSION = YES;
CLANG_WARN_COMMA = YES;
CLANG_WARN_CONSTANT_CONVERSION = YES;
CLANG_WARN_DEPRECATED_OBJC_IMPLEMENTATIONS = YES;
CLANG_WARN_DIRECT_OBJC_ISA_USAGE = YES_ERROR;
CLANG_WARN_DOCUMENTATION_COMMENTS = YES;
CLANG_WARN_EMPTY_BODY = YES;
CLANG_WARN_ENUM_CONVERSION = YES;
CLANG_WARN_INFINITE_RECURSION = YES;
CLANG_WARN_INT_CONVERSION = YES;
CLANG_WARN_NON_LITERAL_NULL_CONVERSION = YES;
CLANG_WARN_OBJC_IMPLICIT_RETAIN_SELF = YES;
CLANG_WARN_OBJC_LITERAL_CONVERSION = YES;
CLANG_WARN_OBJC_ROOT_CLASS = YES_ERROR;
CLANG_WARN_QUOTED_INCLUDE_IN_FRAMEWORK_HEADER = YES;
CLANG_WARN_RANGE_LOOP_ANALYSIS = YES;
CLANG_WARN_STRICT_PROTOTYPES = YES;
CLANG_WARN_SUSPICIOUS_MOVE = YES;
CLANG_WARN_UNGUARDED_AVAILABILITY = YES_AGGRESSIVE;
CLANG_WARN_UNREACHABLE_CODE = YES;
CLANG_WARN__DUPLICATE_METHOD_MATCH = YES;
COPY_PHASE_STRIP = NO;
DEBUG_INFORMATION_FORMAT = "dwarf-with-dsym";
DEVELOPMENT_TEAM = 4BC9Y2LL4B;
ENABLE_NS_ASSERTIONS = NO;
ENABLE_STRICT_OBJC_MSGSEND = YES;
ENABLE_USER_SCRIPT_SANDBOXING = YES;
GCC_C_LANGUAGE_STANDARD = gnu17;
GCC_NO_COMMON_BLOCKS = YES;
GCC_WARN_64_TO_32_BIT_CONVERSION = YES;
GCC_WARN_ABOUT_RETURN_TYPE = YES_ERROR;
GCC_WARN_UNDECLARED_SELECTOR = YES;
GCC_WARN_UNINITIALIZED_AUTOS = YES_AGGRESSIVE;
GCC_WARN_UNUSED_FUNCTION = YES;
GCC_WARN_UNUSED_VARIABLE = YES;
IPHONEOS_DEPLOYMENT_TARGET = 26.1;
LOCALIZATION_PREFERS_STRING_CATALOGS = YES;
MTL_ENABLE_DEBUG_INFO = NO;
MTL_FAST_MATH = YES;
SDKROOT = iphoneos;
SWIFT_COMPILATION_MODE = wholemodule;
VALIDATE_PRODUCT = YES;
};
name = Release;
};
D2DB9B972EE4DD5100372366 /* Debug */ = {
isa = XCBuildConfiguration;
buildSettings = {
ASSETCATALOG_COMPILER_APPICON_NAME = Logo;
ASSETCATALOG_COMPILER_GLOBAL_ACCENT_COLOR_NAME = AccentColor;
ASSETCATALOG_COMPILER_INCLUDE_ALL_APPICON_ASSETS = NO;
CODE_SIGN_STYLE = Automatic;
CURRENT_PROJECT_VERSION = 1;
DEVELOPMENT_TEAM = 4BC9Y2LL4B;
ENABLE_PREVIEWS = YES;
GENERATE_INFOPLIST_FILE = YES;
INFOPLIST_KEY_CFBundleDisplayName = MagicCounter;
INFOPLIST_KEY_UIApplicationSceneManifest_Generation = YES;
INFOPLIST_KEY_UIApplicationSupportsIndirectInputEvents = YES;
INFOPLIST_KEY_UILaunchScreen_Generation = YES;
INFOPLIST_KEY_UISupportedInterfaceOrientations_iPad = "UIInterfaceOrientationPortrait UIInterfaceOrientationPortraitUpsideDown UIInterfaceOrientationLandscapeLeft UIInterfaceOrientationLandscapeRight";
INFOPLIST_KEY_UISupportedInterfaceOrientations_iPhone = "UIInterfaceOrientationPortrait UIInterfaceOrientationLandscapeLeft UIInterfaceOrientationLandscapeRight";
IPHONEOS_DEPLOYMENT_TARGET = 17.6;
LD_RUNPATH_SEARCH_PATHS = (
"$(inherited)",
"@executable_path/Frameworks",
);
MARKETING_VERSION = 1.0.0;
PRODUCT_BUNDLE_IDENTIFIER = com.atridad.MagicCounter;
PRODUCT_NAME = "$(TARGET_NAME)";
STRING_CATALOG_GENERATE_SYMBOLS = YES;
SWIFT_APPROACHABLE_CONCURRENCY = YES;
SWIFT_DEFAULT_ACTOR_ISOLATION = MainActor;
SWIFT_EMIT_LOC_STRINGS = YES;
SWIFT_UPCOMING_FEATURE_MEMBER_IMPORT_VISIBILITY = YES;
SWIFT_VERSION = 5.0;
TARGETED_DEVICE_FAMILY = "1,2";
};
name = Debug;
};
D2DB9B982EE4DD5100372366 /* Release */ = {
isa = XCBuildConfiguration;
buildSettings = {
ASSETCATALOG_COMPILER_APPICON_NAME = Logo;
ASSETCATALOG_COMPILER_GLOBAL_ACCENT_COLOR_NAME = AccentColor;
ASSETCATALOG_COMPILER_INCLUDE_ALL_APPICON_ASSETS = NO;
CODE_SIGN_STYLE = Automatic;
CURRENT_PROJECT_VERSION = 1;
DEVELOPMENT_TEAM = 4BC9Y2LL4B;
ENABLE_PREVIEWS = YES;
GENERATE_INFOPLIST_FILE = YES;
INFOPLIST_KEY_CFBundleDisplayName = MagicCounter;
INFOPLIST_KEY_UIApplicationSceneManifest_Generation = YES;
INFOPLIST_KEY_UIApplicationSupportsIndirectInputEvents = YES;
INFOPLIST_KEY_UILaunchScreen_Generation = YES;
INFOPLIST_KEY_UISupportedInterfaceOrientations_iPad = "UIInterfaceOrientationPortrait UIInterfaceOrientationPortraitUpsideDown UIInterfaceOrientationLandscapeLeft UIInterfaceOrientationLandscapeRight";
INFOPLIST_KEY_UISupportedInterfaceOrientations_iPhone = "UIInterfaceOrientationPortrait UIInterfaceOrientationLandscapeLeft UIInterfaceOrientationLandscapeRight";
IPHONEOS_DEPLOYMENT_TARGET = 17.6;
LD_RUNPATH_SEARCH_PATHS = (
"$(inherited)",
"@executable_path/Frameworks",
);
MARKETING_VERSION = 1.0.0;
PRODUCT_BUNDLE_IDENTIFIER = com.atridad.MagicCounter;
PRODUCT_NAME = "$(TARGET_NAME)";
STRING_CATALOG_GENERATE_SYMBOLS = YES;
SWIFT_APPROACHABLE_CONCURRENCY = YES;
SWIFT_DEFAULT_ACTOR_ISOLATION = MainActor;
SWIFT_EMIT_LOC_STRINGS = YES;
SWIFT_UPCOMING_FEATURE_MEMBER_IMPORT_VISIBILITY = YES;
SWIFT_VERSION = 5.0;
TARGETED_DEVICE_FAMILY = "1,2";
};
name = Release;
};
D2DB9B9A2EE4DD5100372366 /* Debug */ = {
isa = XCBuildConfiguration;
buildSettings = {
BUNDLE_LOADER = "$(TEST_HOST)";
CODE_SIGN_STYLE = Automatic;
CURRENT_PROJECT_VERSION = 1;
DEVELOPMENT_TEAM = 4BC9Y2LL4B;
GENERATE_INFOPLIST_FILE = YES;
IPHONEOS_DEPLOYMENT_TARGET = 26.1;
MARKETING_VERSION = 1.0;
PRODUCT_BUNDLE_IDENTIFIER = com.atri.dad.MagicCounter.MagicCounterTests;
PRODUCT_NAME = "$(TARGET_NAME)";
STRING_CATALOG_GENERATE_SYMBOLS = NO;
SWIFT_APPROACHABLE_CONCURRENCY = YES;
SWIFT_EMIT_LOC_STRINGS = NO;
SWIFT_UPCOMING_FEATURE_MEMBER_IMPORT_VISIBILITY = YES;
SWIFT_VERSION = 5.0;
TARGETED_DEVICE_FAMILY = "1,2";
TEST_HOST = "$(BUILT_PRODUCTS_DIR)/MagicCounter.app/$(BUNDLE_EXECUTABLE_FOLDER_PATH)/MagicCounter";
};
name = Debug;
};
D2DB9B9B2EE4DD5100372366 /* Release */ = {
isa = XCBuildConfiguration;
buildSettings = {
BUNDLE_LOADER = "$(TEST_HOST)";
CODE_SIGN_STYLE = Automatic;
CURRENT_PROJECT_VERSION = 1;
DEVELOPMENT_TEAM = 4BC9Y2LL4B;
GENERATE_INFOPLIST_FILE = YES;
IPHONEOS_DEPLOYMENT_TARGET = 26.1;
MARKETING_VERSION = 1.0;
PRODUCT_BUNDLE_IDENTIFIER = com.atri.dad.MagicCounter.MagicCounterTests;
PRODUCT_NAME = "$(TARGET_NAME)";
STRING_CATALOG_GENERATE_SYMBOLS = NO;
SWIFT_APPROACHABLE_CONCURRENCY = YES;
SWIFT_EMIT_LOC_STRINGS = NO;
SWIFT_UPCOMING_FEATURE_MEMBER_IMPORT_VISIBILITY = YES;
SWIFT_VERSION = 5.0;
TARGETED_DEVICE_FAMILY = "1,2";
TEST_HOST = "$(BUILT_PRODUCTS_DIR)/MagicCounter.app/$(BUNDLE_EXECUTABLE_FOLDER_PATH)/MagicCounter";
};
name = Release;
};
D2DB9B9D2EE4DD5100372366 /* Debug */ = {
isa = XCBuildConfiguration;
buildSettings = {
CODE_SIGN_STYLE = Automatic;
CURRENT_PROJECT_VERSION = 1;
DEVELOPMENT_TEAM = 4BC9Y2LL4B;
GENERATE_INFOPLIST_FILE = YES;
MARKETING_VERSION = 1.0;
PRODUCT_BUNDLE_IDENTIFIER = com.atri.dad.MagicCounter.MagicCounterUITests;
PRODUCT_NAME = "$(TARGET_NAME)";
STRING_CATALOG_GENERATE_SYMBOLS = NO;
SWIFT_APPROACHABLE_CONCURRENCY = YES;
SWIFT_EMIT_LOC_STRINGS = NO;
SWIFT_UPCOMING_FEATURE_MEMBER_IMPORT_VISIBILITY = YES;
SWIFT_VERSION = 5.0;
TARGETED_DEVICE_FAMILY = "1,2";
TEST_TARGET_NAME = MagicCounter;
};
name = Debug;
};
D2DB9B9E2EE4DD5100372366 /* Release */ = {
isa = XCBuildConfiguration;
buildSettings = {
CODE_SIGN_STYLE = Automatic;
CURRENT_PROJECT_VERSION = 1;
DEVELOPMENT_TEAM = 4BC9Y2LL4B;
GENERATE_INFOPLIST_FILE = YES;
MARKETING_VERSION = 1.0;
PRODUCT_BUNDLE_IDENTIFIER = com.atri.dad.MagicCounter.MagicCounterUITests;
PRODUCT_NAME = "$(TARGET_NAME)";
STRING_CATALOG_GENERATE_SYMBOLS = NO;
SWIFT_APPROACHABLE_CONCURRENCY = YES;
SWIFT_EMIT_LOC_STRINGS = NO;
SWIFT_UPCOMING_FEATURE_MEMBER_IMPORT_VISIBILITY = YES;
SWIFT_VERSION = 5.0;
TARGETED_DEVICE_FAMILY = "1,2";
TEST_TARGET_NAME = MagicCounter;
};
name = Release;
};
/* End XCBuildConfiguration section */
/* Begin XCConfigurationList section */
D2DB9B6E2EE4DD5000372366 /* Build configuration list for PBXProject "MagicCounter" */ = {
isa = XCConfigurationList;
buildConfigurations = (
D2DB9B942EE4DD5100372366 /* Debug */,
D2DB9B952EE4DD5100372366 /* Release */,
);
defaultConfigurationIsVisible = 0;
defaultConfigurationName = Release;
};
D2DB9B962EE4DD5100372366 /* Build configuration list for PBXNativeTarget "MagicCounter" */ = {
isa = XCConfigurationList;
buildConfigurations = (
D2DB9B972EE4DD5100372366 /* Debug */,
D2DB9B982EE4DD5100372366 /* Release */,
);
defaultConfigurationIsVisible = 0;
defaultConfigurationName = Release;
};
D2DB9B992EE4DD5100372366 /* Build configuration list for PBXNativeTarget "MagicCounterTests" */ = {
isa = XCConfigurationList;
buildConfigurations = (
D2DB9B9A2EE4DD5100372366 /* Debug */,
D2DB9B9B2EE4DD5100372366 /* Release */,
);
defaultConfigurationIsVisible = 0;
defaultConfigurationName = Release;
};
D2DB9B9C2EE4DD5100372366 /* Build configuration list for PBXNativeTarget "MagicCounterUITests" */ = {
isa = XCConfigurationList;
buildConfigurations = (
D2DB9B9D2EE4DD5100372366 /* Debug */,
D2DB9B9E2EE4DD5100372366 /* Release */,
);
defaultConfigurationIsVisible = 0;
defaultConfigurationName = Release;
};
/* End XCConfigurationList section */
};
rootObject = D2DB9B6B2EE4DD5000372366 /* Project object */;
}

View File

@@ -0,0 +1,7 @@
<?xml version="1.0" encoding="UTF-8"?>
<Workspace
version = "1.0">
<FileRef
location = "self:">
</FileRef>
</Workspace>

View File

@@ -0,0 +1,14 @@
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>SchemeUserState</key>
<dict>
<key>MagicCounter.xcscheme_^#shared#^_</key>
<dict>
<key>orderHint</key>
<integer>0</integer>
</dict>
</dict>
</dict>
</plist>

View File

@@ -0,0 +1,11 @@
{
"colors" : [
{
"idiom" : "universal"
}
],
"info" : {
"author" : "xcode",
"version" : 1
}
}

View File

@@ -0,0 +1,35 @@
{
"images" : [
{
"idiom" : "universal",
"platform" : "ios",
"size" : "1024x1024"
},
{
"appearances" : [
{
"appearance" : "luminosity",
"value" : "dark"
}
],
"idiom" : "universal",
"platform" : "ios",
"size" : "1024x1024"
},
{
"appearances" : [
{
"appearance" : "luminosity",
"value" : "tinted"
}
],
"idiom" : "universal",
"platform" : "ios",
"size" : "1024x1024"
}
],
"info" : {
"author" : "xcode",
"version" : 1
}
}

View File

@@ -0,0 +1,6 @@
{
"info" : {
"author" : "xcode",
"version" : 1
}
}

View File

@@ -0,0 +1,131 @@
//
// Components.swift
// MagicCounter
//
// Created by Atridad Lahiji on 2025-12-06.
//
import SwiftUI
/**
* A circular button with an icon, used for game controls.
*/
struct CircleButton: View {
let icon: String
let color: Color
let size: CGFloat
let action: () -> Void
init(icon: String, color: Color, size: CGFloat = 44, action: @escaping () -> Void) {
self.icon = icon
self.color = color
self.size = size
self.action = action
}
var body: some View {
Button(action: action) {
Image(systemName: icon)
.font(size < 40 ? .caption : .title3)
.frame(width: size, height: size)
.background(color.opacity(0.2))
.clipShape(Circle())
.foregroundStyle(color)
}
}
}
/**
* A control for adjusting a large numerical value (like Life).
*/
struct LifeCounterControl: View {
let value: Int
let onDecrease: () -> Void
let onIncrease: () -> Void
var body: some View {
HStack(spacing: 16) {
CircleButton(icon: "minus", color: .red, action: onDecrease)
Text("\(value)")
.font(.system(size: 56, weight: .bold, design: .rounded))
.minimumScaleFactor(0.5)
.lineLimit(1)
.foregroundStyle(.primary)
CircleButton(icon: "plus", color: .green, action: onIncrease)
}
.padding(.horizontal, 16)
}
}
/**
* A smaller control for adjusting secondary values (like Poison).
*/
struct SmallCounterControl: View {
let value: Int
let icon: String
let color: Color
let onDecrease: () -> Void
let onIncrease: () -> Void
var body: some View {
HStack(spacing: 4) {
CircleButton(icon: "minus", color: .gray, size: 24, action: onDecrease)
VStack(spacing: 0) {
Image(systemName: icon)
.font(.caption2)
.foregroundStyle(color)
Text("\(value)")
.font(.title3.bold())
.foregroundStyle(color)
}
.frame(minWidth: 30)
CircleButton(icon: "plus", color: .gray, size: 24, action: onIncrease)
}
.padding(6)
.background(color.opacity(0.1))
.cornerRadius(12)
}
}
/**
* A reusable slider row for settings.
*/
struct SettingSlider: View {
let title: String
let value: Binding<Double>
let range: ClosedRange<Double>
let step: Double
var body: some View {
VStack(alignment: .leading) {
HStack {
Text(title)
Spacer()
Text("\(Int(value.wrappedValue))")
.bold()
}
Slider(value: value, in: range, step: step)
}
}
}
/**
* Helper for haptic feedback.
*/
enum Haptics {
static func play(_ style: UIImpactFeedbackGenerator.FeedbackStyle) {
guard UserDefaults.standard.bool(forKey: "hapticFeedbackEnabled") else { return }
let generator = UIImpactFeedbackGenerator(style: style)
generator.impactOccurred()
}
static func notification(_ type: UINotificationFeedbackGenerator.FeedbackType) {
guard UserDefaults.standard.bool(forKey: "hapticFeedbackEnabled") else { return }
let generator = UINotificationFeedbackGenerator()
generator.notificationOccurred(type)
}
}

View File

@@ -0,0 +1,129 @@
//
// ContentView.swift
// MagicCounter
//
// Created by Atridad Lahiji on 2025-12-06.
//
import SwiftUI
struct ContentView: View {
@EnvironmentObject var gameManager: GameManager
@State private var showSetup = false
@AppStorage("accentColorName") private var accentColorName = "Blue"
var selectedColor: Color {
switch accentColorName {
case "Blue": return .blue
case "Purple": return .purple
case "Pink": return .pink
case "Red": return .red
case "Orange": return .orange
case "Green": return .green
case "Teal": return .teal
case "Indigo": return .indigo
case "Mint": return .mint
case "Brown": return .brown
case "Cyan": return .cyan
default: return .blue
}
}
var body: some View {
Group {
if let activeMatch = gameManager.activeMatch {
GameView(match: activeMatch)
.transition(.move(edge: .bottom))
} else {
TabView {
NavigationStack {
List {
if gameManager.matchHistory.isEmpty {
ContentUnavailableView("No Matches", systemImage: "gamecontroller", description: Text("Start a new game to begin tracking."))
} else {
ForEach(gameManager.matchHistory) { match in
MatchHistoryRow(match: match)
.contentShape(Rectangle()) // Ensure the whole row is tappable
.onTapGesture {
withAnimation {
gameManager.resumeMatch(match)
}
}
.swipeActions(edge: .trailing, allowsFullSwipe: true) {
Button(role: .destructive) {
withAnimation {
gameManager.deleteMatch(id: match.id)
}
} label: {
Label("Delete", systemImage: "trash")
}
.tint(.red)
}
}
}
}
.listStyle(.insetGrouped)
.navigationTitle("Games")
.toolbar {
ToolbarItem(placement: .primaryAction) {
Button(action: { showSetup = true }) {
Image(systemName: "plus")
}
}
}
}
.tabItem {
Label("Games", systemImage: "clock.fill")
}
SettingsView()
.tabItem {
Label("Settings", systemImage: "gear")
}
}
}
}
.tint(selectedColor)
.sheet(isPresented: $showSetup) {
SetupView()
.tint(selectedColor)
}
}
}
struct MatchHistoryRow: View {
let match: MatchRecord
var body: some View {
HStack {
VStack(alignment: .leading) {
Text(match.name)
.font(.headline)
.foregroundStyle(.primary)
Text(match.startedAt.formatted(date: .abbreviated, time: .shortened))
.font(.caption)
.foregroundStyle(.secondary)
}
Spacer()
if match.state.stopped {
Text("Stopped")
.font(.caption)
.foregroundStyle(.secondary)
} else if let winner = match.state.winner {
Text("Winner: \(winner.name)")
.font(.caption)
.foregroundStyle(.secondary)
} else {
Text("Ongoing")
.font(.caption)
.padding(.horizontal, 8)
.padding(.vertical, 4)
.background(Color.green.opacity(0.2))
.foregroundStyle(.green)
.cornerRadius(8)
}
}
.padding(.vertical, 8)
}
}

View File

@@ -0,0 +1,137 @@
//
// GameManager.swift
// MagicCounter
//
// Created by Atridad Lahiji on 2025-12-06.
//
import Foundation
import SwiftUI
import Combine
/**
* Manages the global game state and match history.
*
* - matchHistory: List of all past and current matches.
* - activeMatch: The currently active match, if any.
*/
@MainActor
final class GameManager: ObservableObject {
@Published var matchHistory: [MatchRecord] = []
@Published var activeMatch: MatchRecord?
private let historyKey = "match_history_json"
private let saveSubject = PassthroughSubject<Void, Never>()
private var cancellables = Set<AnyCancellable>()
nonisolated init() {
Task { @MainActor in
self.loadHistory()
self.setupAutoSave()
}
}
private func setupAutoSave() {
saveSubject
.debounce(for: .seconds(1), scheduler: RunLoop.main)
.sink { [weak self] _ in
self?.saveHistory()
}
.store(in: &cancellables)
}
func startNewGame(players: [String], startingLife: Int, trackPoison: Bool, trackCommander: Bool, matchName: String) {
let playerStates = players.enumerated().map { (index, name) in
PlayerState(
id: index,
name: name,
life: startingLife,
poison: 0,
commanderDamages: [:],
scooped: false
)
}
let gameState = GameState(
players: playerStates,
startingLife: startingLife,
trackPoison: trackPoison,
trackCommanderDamage: trackCommander,
stopped: false
)
let newMatch = MatchRecord(
id: UUID().uuidString,
name: matchName.isEmpty ? "Match \(Date().formatted())" : matchName,
startedAt: Date(),
lastUpdated: Date(),
ongoing: true,
winnerPlayerId: nil,
state: gameState
)
activeMatch = newMatch
matchHistory.insert(newMatch, at: 0)
saveHistory()
}
func updateActiveGame(state: GameState) {
guard var match = activeMatch else { return }
match.state = state
match.lastUpdated = Date()
if state.stopped {
match.ongoing = false
} else if let winner = state.winner {
match.ongoing = false
match.winnerPlayerId = winner.id
} else {
match.ongoing = true
match.winnerPlayerId = nil
}
activeMatch = match
if let index = matchHistory.firstIndex(where: { $0.id == match.id }) {
matchHistory[index] = match
}
saveSubject.send()
}
func stopGame() {
guard var match = activeMatch else { return }
match.ongoing = false
match.state.stopped = true
activeMatch = nil
if let index = matchHistory.firstIndex(where: { $0.id == match.id }) {
matchHistory[index] = match
}
saveHistory()
}
func deleteMatch(id: String) {
if activeMatch?.id == id {
activeMatch = nil
}
matchHistory.removeAll { $0.id == id }
saveHistory()
}
func resumeMatch(_ match: MatchRecord) {
activeMatch = match
}
private func loadHistory() {
if let data = UserDefaults.standard.data(forKey: historyKey) {
if let decoded = try? JSONDecoder().decode([MatchRecord].self, from: data) {
matchHistory = decoded
}
}
}
private func saveHistory() {
if let encoded = try? JSONEncoder().encode(matchHistory) {
UserDefaults.standard.set(encoded, forKey: historyKey)
}
}
}

View File

@@ -0,0 +1,359 @@
//
// GameView.swift
// MagicCounter
//
// Created by Atridad Lahiji on 2025-12-06.
//
import SwiftUI
/**
* Main game screen displaying the grid of players.
*
* - match: The match record to initialize the game state from.
*/
struct GameView: View {
@EnvironmentObject var gameManager: GameManager
@State private var gameState: GameState
@State private var showingStopConfirmation = false
@State private var selectedPlayerForCommander: PlayerState?
init(match: MatchRecord) {
self._gameState = State(initialValue: match.state)
}
var body: some View {
ZStack {
// Background
LinearGradient(colors: [Color.black, Color.indigo.opacity(0.5)], startPoint: .top, endPoint: .bottom)
.ignoresSafeArea()
VStack(spacing: 0) {
// Custom Toolbar
HStack {
Button(action: { gameManager.activeMatch = nil }) {
Image(systemName: "xmark")
.font(.system(size: 16, weight: .bold))
.foregroundColor(.white)
.padding(10)
.background(.ultraThinMaterial)
.clipShape(Circle())
}
Spacer()
if gameState.stopped {
Text("Game Stopped")
.font(.headline)
.foregroundStyle(.red)
.padding(.horizontal, 12)
.padding(.vertical, 6)
.background(.ultraThinMaterial)
.cornerRadius(8)
} else if let winner = gameState.winner {
Text("Winner: \(winner.name)")
.font(.headline)
.foregroundStyle(.green)
.padding(.horizontal, 12)
.padding(.vertical, 6)
.background(.ultraThinMaterial)
.cornerRadius(8)
} else {
Text("Magic Counter")
.font(.headline)
.foregroundStyle(.white)
}
Spacer()
if !gameState.stopped && gameState.winner == nil {
Button(action: { showingStopConfirmation = true }) {
Image(systemName: "stop.fill")
.font(.system(size: 16, weight: .bold))
.foregroundColor(.white)
.padding(10)
.background(.ultraThinMaterial)
.clipShape(Circle())
}
} else {
Color.clear.frame(width: 40, height: 40)
}
}
.padding()
.background(.ultraThinMaterial)
// Players Grid
GeometryReader { geometry in
let columns = [GridItem(.adaptive(minimum: 320), spacing: 24)]
ScrollView {
LazyVGrid(columns: columns, spacing: 24) {
ForEach(gameState.players) { player in
PlayerCell(
player: player,
gameState: gameState,
isWinner: gameState.winner?.id == player.id,
onUpdate: updatePlayer,
onCommanderTap: { selectedPlayerForCommander = player },
onScoop: { scoopPlayer(player) }
)
.frame(height: 260)
}
}
.padding(24)
}
}
}
}
.alert("Stop Game?", isPresented: $showingStopConfirmation) {
Button("Cancel", role: .cancel) { }
Button("Stop", role: .destructive) {
gameManager.stopGame()
gameState.stopped = true
}
} message: {
Text("Are you sure you want to stop this game?")
}
.sheet(item: $selectedPlayerForCommander) { player in
CommanderDamageView(
targetPlayer: player,
gameState: gameState,
onUpdate: { updatedPlayer in
updatePlayer(player: updatedPlayer)
}
)
.presentationDetents([.medium])
}
.onChange(of: gameState) { newState in
if newState.winner != nil {
Haptics.notification(.success)
}
gameManager.updateActiveGame(state: newState)
}
}
private func updatePlayer(player: PlayerState) {
if gameState.stopped || gameState.winner != nil { return }
if let index = gameState.players.firstIndex(where: { $0.id == player.id }) {
gameState.players[index] = player
}
// Update the sheet state if this is the player being edited to ensure the view refreshes
if selectedPlayerForCommander?.id == player.id {
selectedPlayerForCommander = player
}
}
private func scoopPlayer(_ player: PlayerState) {
if gameState.stopped || gameState.winner != nil { return }
var newPlayer = player
newPlayer.scooped = true
updatePlayer(player: newPlayer)
}
}
/**
* Individual player cell component.
*
* - player: The player state to display.
* - gameState: The global game state.
* - isWinner: Whether this player is the winner.
* - onUpdate: Callback to update the player state.
* - onCommanderTap: Callback when commander damage button is tapped.
* - onScoop: Callback when scoop action is triggered.
*/
struct PlayerCell: View {
let player: PlayerState
let gameState: GameState
let isWinner: Bool
let onUpdate: (PlayerState) -> Void
let onCommanderTap: () -> Void
let onScoop: () -> Void
@State private var showScoopConfirmation = false
var body: some View {
ZStack {
RoundedRectangle(cornerRadius: 24)
.fill(.ultraThinMaterial)
.shadow(color: isWinner ? .green.opacity(0.5) : .black.opacity(0.2), radius: isWinner ? 20 : 10, x: 0, y: 5)
.overlay(
RoundedRectangle(cornerRadius: 24)
.stroke(isWinner ? Color.green : Color.clear, lineWidth: 3)
)
VStack(spacing: 12) {
// Header
HStack {
Text(player.name)
.font(.headline)
.lineLimit(1)
.minimumScaleFactor(0.8)
.foregroundStyle(.primary)
Spacer()
Button(action: { showScoopConfirmation = true }) {
Image(systemName: "flag.fill")
.foregroundStyle(.secondary)
.padding(4)
}
}
.padding(.horizontal)
.padding(.top, 12)
// Life
LifeCounterControl(
value: player.life,
onDecrease: { adjustLife(by: -1) },
onIncrease: { adjustLife(by: 1) }
)
Spacer()
// Counters Row
HStack(spacing: 12) {
if gameState.trackPoison {
SmallCounterControl(
value: player.poison,
icon: "drop.fill",
color: .purple,
onDecrease: { adjustPoison(by: -1) },
onIncrease: { adjustPoison(by: 1) }
)
}
if gameState.trackCommanderDamage {
Button(action: onCommanderTap) {
VStack(spacing: 2) {
Image(systemName: "shield.fill")
.font(.caption)
Text("CMD")
.font(.caption2.bold())
}
.frame(width: 44, height: 44)
.background(Color.orange.opacity(0.1))
.foregroundStyle(.orange)
.clipShape(Circle())
}
}
}
.padding(.bottom, 16)
}
if player.isEliminated && !isWinner {
ZStack {
Color.black.opacity(0.6)
.cornerRadius(24)
Image(systemName: "xmark")
.font(.system(size: 60, weight: .bold))
.foregroundStyle(.white.opacity(0.8))
}
}
}
.opacity(player.isEliminated && !isWinner ? 0.8 : 1)
.scaleEffect(isWinner ? 1.05 : 1)
.animation(.spring, value: isWinner)
.alert("Scoop?", isPresented: $showScoopConfirmation) {
Button("Cancel", role: .cancel) { }
Button("Scoop", role: .destructive) {
Haptics.notification(.warning)
onScoop()
}
} message: {
Text("Are you sure you want to scoop?")
}
}
private func adjustLife(by amount: Int) {
if player.isEliminated { return }
Haptics.play(.light)
var newPlayer = player
newPlayer.life += amount
onUpdate(newPlayer)
if newPlayer.isEliminated && !player.isEliminated {
Haptics.notification(.error)
}
}
private func adjustPoison(by amount: Int) {
if player.isEliminated { return }
Haptics.play(.light)
var newPlayer = player
newPlayer.poison = max(0, newPlayer.poison + amount)
onUpdate(newPlayer)
if newPlayer.isEliminated && !player.isEliminated {
Haptics.notification(.error)
}
}
}
/**
* Sheet for managing commander damage received by a player.
*
* - targetPlayer: The player receiving damage.
* - gameState: The global game state.
* - onUpdate: Callback to update the player state.
*/
struct CommanderDamageView: View {
@Environment(\.dismiss) var dismiss
let targetPlayer: PlayerState
let gameState: GameState
let onUpdate: (PlayerState) -> Void
var body: some View {
NavigationStack {
List {
ForEach(gameState.players.filter { $0.id != targetPlayer.id }) { attacker in
HStack {
Text(attacker.name)
.font(.headline)
Spacer()
HStack(spacing: 16) {
CircleButton(
icon: "minus",
color: .secondary,
action: { adjustCommanderDamage(attackerId: attacker.id, by: -1) }
)
Text("\(targetPlayer.commanderDamages[attacker.id] ?? 0)")
.font(.title.bold())
.frame(minWidth: 40)
.multilineTextAlignment(.center)
CircleButton(
icon: "plus",
color: .primary,
action: { adjustCommanderDamage(attackerId: attacker.id, by: 1) }
)
}
}
.padding(.vertical, 8)
}
}
.navigationTitle("Commander Damage to \(targetPlayer.name)")
.navigationBarTitleDisplayMode(.inline)
.toolbar {
ToolbarItem(placement: .confirmationAction) {
Button("Done") { dismiss() }
}
}
}
}
private func adjustCommanderDamage(attackerId: Int, by amount: Int) {
Haptics.play(.light)
var newPlayer = targetPlayer
var damages = newPlayer.commanderDamages
let current = damages[attackerId] ?? 0
damages[attackerId] = max(0, current + amount)
newPlayer.commanderDamages = damages
onUpdate(newPlayer)
if newPlayer.isEliminated && !targetPlayer.isEliminated {
Haptics.notification(.error)
}
}
}

View File

@@ -0,0 +1,18 @@
//
// Item.swift
// MagicCounter
//
// Created by Atridad Lahiji on 2025-12-06.
//
import Foundation
import SwiftData
@Model
final class Item {
var timestamp: Date
init(timestamp: Date) {
self.timestamp = timestamp
}
}

Binary file not shown.

After

Width:  |  Height:  |  Size: 1.1 MiB

View File

@@ -0,0 +1,37 @@
{
"color-space-for-untagged-svg-colors" : "display-p3",
"fill" : {
"automatic-gradient" : "display-p3:0.20140,0.16683,0.29537,1.00000"
},
"groups" : [
{
"layers" : [
{
"image-name" : "logo 2.png",
"name" : "logo 2",
"position" : {
"scale" : 0.85,
"translation-in-points" : [
0,
0
]
}
}
],
"shadow" : {
"kind" : "neutral",
"opacity" : 0.5
},
"translucency" : {
"enabled" : true,
"value" : 0.5
}
}
],
"supported-platforms" : {
"circles" : [
"watchOS"
],
"squares" : "shared"
}
}

View File

@@ -0,0 +1,27 @@
//
// MagicCounterApp.swift
// MagicCounter
//
// Created by Atridad Lahiji on 2025-12-06.
//
import SwiftUI
@main
struct MagicCounterApp: App {
@StateObject private var gameManager = GameManager()
init() {
UserDefaults.standard.register(defaults: [
"hapticFeedbackEnabled": true
])
}
var body: some Scene {
WindowGroup {
ContentView()
.environmentObject(gameManager)
.preferredColorScheme(.dark) // Force dark mode for that "Liquid Glass" feel usually looks better, or let it adapt.
}
}
}

View File

@@ -0,0 +1,50 @@
//
// Models.swift
// MagicCounter
//
// Created by Atridad Lahiji on 2025-12-06.
//
import Foundation
// A single player's state
struct PlayerState: Codable, Identifiable, Equatable {
var id: Int
var name: String
var life: Int
var poison: Int
var commanderDamages: [Int: Int] // attackerId: damage
var scooped: Bool
var isEliminated: Bool {
life <= 0 || scooped || commanderDamages.values.contains { $0 >= 21 } || poison >= 10
}
}
// The full game state
struct GameState: Codable, Equatable {
var players: [PlayerState]
var startingLife: Int
var trackPoison: Bool
var trackCommanderDamage: Bool
var stopped: Bool
var winner: PlayerState? {
let activePlayers = players.filter { !$0.isEliminated }
if activePlayers.count == 1 {
return activePlayers.first
}
return nil
}
}
// A record of a match
struct MatchRecord: Codable, Identifiable, Equatable {
var id: String
var name: String
var startedAt: Date
var lastUpdated: Date
var ongoing: Bool
var winnerPlayerId: Int?
var state: GameState
}

View File

@@ -0,0 +1,104 @@
//
// SettingsView.swift
// MagicCounter
//
// Created by Atridad Lahiji on 2025-12-06.
//
import SwiftUI
struct SettingsView: View {
@AppStorage("accentColorName") private var accentColorName = "Blue"
@AppStorage("hapticFeedbackEnabled") private var hapticFeedbackEnabled = true
private let colors: [(name: String, color: Color)] = [
("Blue", .blue),
("Purple", .purple),
("Pink", .pink),
("Red", .red),
("Orange", .orange),
("Green", .green),
("Teal", .teal),
("Indigo", .indigo),
("Mint", .mint),
("Brown", .brown),
("Cyan", .cyan)
]
private var currentVersion: String {
Bundle.main.infoDictionary?["CFBundleShortVersionString"] as? String ?? "1.0"
}
private var buildNumber: String {
Bundle.main.infoDictionary?["CFBundleVersion"] as? String ?? "1"
}
private func foregroundColor(for colorName: String) -> Color {
switch colorName {
case "Mint", "Cyan", "Yellow":
return .black
default:
return .white
}
}
var body: some View {
NavigationStack {
Form {
Section("General") {
Toggle("Haptic Feedback", isOn: $hapticFeedbackEnabled)
}
Section("Appearance") {
VStack(alignment: .leading, spacing: 16) {
Text("ACCENT COLOR")
.font(.caption)
.foregroundStyle(.secondary)
LazyVGrid(columns: [GridItem(.adaptive(minimum: 44))], spacing: 12) {
ForEach(colors, id: \.name) { item in
Circle()
.fill(item.color)
.frame(width: 44, height: 44)
.overlay {
if accentColorName == item.name {
Image(systemName: "checkmark")
.font(.headline)
.foregroundStyle(foregroundColor(for: item.name))
}
}
.onTapGesture {
accentColorName = item.name
}
}
}
Divider()
Button("Reset to Default") {
accentColorName = "Blue"
}
.foregroundStyle(.red)
}
.padding(.vertical, 8)
}
Section("About") {
HStack {
Text("App Name")
Spacer()
Text("Magic Counter")
.foregroundStyle(.secondary)
}
HStack {
Text("Version")
Spacer()
Text("\(currentVersion) (\(buildNumber))")
.foregroundStyle(.secondary)
}
}
}
.navigationTitle("Settings")
}
}
}

View File

@@ -0,0 +1,100 @@
//
// SetupView.swift
// MagicCounter
//
// Created by Atridad Lahiji on 2025-12-06.
//
import SwiftUI
/**
* Screen for configuring a new game.
*
* Allows setting player count, starting life, and game options.
*/
struct SetupView: View {
@Environment(\.dismiss) var dismiss
@EnvironmentObject var gameManager: GameManager
@State private var playerCount: Double = 4
@State private var startingLife: Double = 40
@State private var trackPoison = true
@State private var trackCommander = true
@State private var matchName = ""
@State private var playerNames: [String] = []
var body: some View {
NavigationStack {
Form {
Section("Game Settings") {
SettingSlider(
title: "Starting Life",
value: $startingLife,
range: 10...40,
step: 5
)
SettingSlider(
title: "Players",
value: $playerCount,
range: 2...8,
step: 1
)
.onChange(of: playerCount) { newValue in
updatePlayerNames(count: Int(newValue))
}
}
Section("Options") {
Toggle("Track Poison", isOn: $trackPoison)
Toggle("Track Commander Damage", isOn: $trackCommander)
TextField("Match Name (Optional)", text: $matchName)
}
Section("Player Names") {
ForEach(0..<playerNames.count, id: \.self) { index in
TextField("Player \(index + 1)", text: $playerNames[index])
}
}
}
.navigationTitle("New Game")
.navigationBarTitleDisplayMode(.inline)
.toolbar {
ToolbarItem(placement: .cancellationAction) {
Button("Cancel") {
dismiss()
}
}
ToolbarItem(placement: .confirmationAction) {
Button("Start") {
startGame()
}
.bold()
}
}
.onAppear {
updatePlayerNames(count: Int(playerCount))
}
}
}
private func updatePlayerNames(count: Int) {
while playerNames.count < count {
playerNames.append("Player \(playerNames.count + 1)")
}
while playerNames.count > count {
playerNames.removeLast()
}
}
private func startGame() {
gameManager.startNewGame(
players: playerNames,
startingLife: Int(startingLife),
trackPoison: trackPoison,
trackCommander: trackCommander,
matchName: matchName
)
dismiss()
}
}

View File

@@ -0,0 +1,17 @@
//
// MagicCounterTests.swift
// MagicCounterTests
//
// Created by Atridad Lahiji on 2025-12-06.
//
import Testing
@testable import MagicCounter
struct MagicCounterTests {
@Test func example() async throws {
// Todo: Add SOME form of test lol
}
}

View File

@@ -0,0 +1,31 @@
//
// MagicCounterUITests.swift
// MagicCounterUITests
//
// Created by Atridad Lahiji on 2025-12-06.
//
import XCTest
final class MagicCounterUITests: XCTestCase {
override func setUpWithError() throws {
continueAfterFailure = false
}
override func tearDownWithError() throws {
}
@MainActor
func testExample() throws {
let app = XCUIApplication()
app.launch()
}
@MainActor
func testLaunchPerformance() throws {
measure(metrics: [XCTApplicationLaunchMetric()]) {
XCUIApplication().launch()
}
}
}

View File

@@ -0,0 +1,30 @@
//
// MagicCounterUITestsLaunchTests.swift
// MagicCounterUITests
//
// Created by Atridad Lahiji on 2025-12-06.
//
import XCTest
final class MagicCounterUITestsLaunchTests: XCTestCase {
override class var runsForEachTargetApplicationUIConfiguration: Bool {
true
}
override func setUpWithError() throws {
continueAfterFailure = false
}
@MainActor
func testLaunch() throws {
let app = XCUIApplication()
app.launch()
let attachment = XCTAttachment(screenshot: app.screenshot())
attachment.name = "Launch Screen"
attachment.lifetime = .keepAlways
add(attachment)
}
}

BIN
logo.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 100 KiB